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The Pub at MMORPG.COM  » People should stop and think..

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58 posts found
  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 4:37:12 PM#21
Originally posted by DamonVile
Originally posted by kakasaki
Originally posted by DamonVile

Or there's just a whole generation of gamers who don't know that they're old and their opinions don't matter anymore. New games are aimed at newer gamers who don't expect so much because they haven't done and seen everything before.

Every year there is a new group of gamers joining the market that this is all new for.

Wow, that was a bit demeaning. Regardless, while true for video games in general, the average age of MMO player is 26 with less than 25% or players under the age of 19. Sooo their key demo kinda trends older.

Age has nothing to do with my point. My point is once you're burnt out and think all mmos suck you no longer matter to the industry.

People who don't buy/use things are no longer consumers they're just complainers.

I think once you think that all mmos in the market suck you probably have a higher potential for buying something thats better than whats in the market. If you no longer matter to the industry because you know you have the right to complain and question something before wasting some time then they would lose %80 of all mmo's players, people question everything but that doesnt make them stop from looking for something better it actually encourages them to find something better

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7488

2/27/13 4:39:19 PM#22


Originally posted by seigard

That's what I'm saying


That is not what you are saying, that is what you are denying.

It is easy to post random baseless crap on internet forumz with no research or reasoning to back your claims up but not so easy when you are putting in risk dozen or hundreds mills USD.


Those people do make their research research, you don't so do not be surprised your data do not correlate...

  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

2/27/13 4:40:24 PM#23
If only the publisher had spent just a little more time polishing Duke Nukem Forever.

 

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 4:40:55 PM#24
Originally posted by Kaneth
Originally posted by seigard
Originally posted by Karteli

Much of the passion with game lovers making games is gone these days, as big corporations can easily afford to brainwash the community into believing whatever they want them to, via huge advertising and viral campaigns.  Take into consideration that many don't actively discuss gaming, but just pick up on a game ad video on the frontpage of YouTube, or a glowing (paid-for?) review.

 

Not to imply that the people working for game companies aren't gamers or enthusiasts, but the ones in charge who pull the strings leaves players wondering.

 

GW2 did a nice job creating a graphically pretty world with artwork and a smooth engine, but the world was unfortunately very shallow.  Graphics vs Gameplay .. many people are more persuaded by awesome high-res graphics, when to me all I needed was a smooth engine and good gameplay .. if that makes sense.

For example, when Sonic the Hedgehog first came out on the Genesis, it's graphics detail wasn't superior, but it was unique with gameplay and an engine that could support much higher framerates.  It's all give and take in games.

 

I guess I could be bold and throw out there that there seem to be 3 main game elements .. (1) graphics detail, pretty visuals (2) graphics engine, smooth & fast, and (3) gameplay, fun & deep ..  Among the currently top MMORPG's (in my eyes):

GW2 has graphics detail and graphics engine

SWTOR has graphics detail and gameplay

WoW has graphics engine and gameplay

 

Perhaps the next step will be to have all 3, instead of just 2 at once.

I agree that the whole passion is gone, it wasnt even a '' market'' when the mmo genre was actually successful

Then the big companies took over and kept on ruining game after game

Well, big companies didn't ruin the genre. SoE was in it with EQ, and then Blizzard entered the market in 2004. Everyone, including smaller companies with mmos under their belt (I'm looking at you Turbine), attempted to copy the WoW formula for mmos, and missed the point entirely.

People wanted to latch on to the cash cow of WoW, but failed to realize that if people want to play WoW, they'll play WoW. Hell, it took until last year with Tera, TSW and GW2 to break the WoW mold, and even then it could be argued that they didn't go far enough.

As far as I can see though, the largest issue with mmos is the community itself. People whined that every game was like WoW for years, and then they whined when games like GW2 weren't like WoW enough. The players in the genre don't give the industry a clear sense of what they want anymore, not that those in the industry would listen much anymore. The community though is mostly vile and filled with armchair developers who spout out random crap like it's fact.

At least with the 2012 relases we saw some change, hopefully we will see more change down the road. Ironically, I am willing to bet that Blizzard with Titan will yet again be the ones to change the market the way they did with WoW.

While I agree sony did good with it I still believe that companies like EA damaged the genre more than clones of wow. there were typical grind asian mmos and wow clones but those games didnt even create any diversion for the playerbase as only the new players who couldnt afford something better would go for them, I dont think anyone got hyped over a wow clone and got sad because it turned out to be a wow clone? They already wanted a wow clone so they went for it. The diversion of playerbase was when big titles created it, considering that you dont see them as wow clones

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 4:46:21 PM#25
Originally posted by Gdemami

 


Originally posted by seigard

 

That's what I'm saying


 

That is not what you are saying, that is what you are denying.

It is easy to post random baseless crap on internet forumz with no research or reasoning to back your claims up but not so easy when you are putting in risk dozen or hundreds mills USD.


Those people do make their research research, you don't so do not be surprised your data do not correlate...

That is pretty much what I was saying if you actually read what I wrote at the first place, this is not a match for being right, if it is I'll let you be...

If you really believe that they actually do their jobs so good why do you think they are still trying to come up with a ''wow killer''?

I dont have to do researchs for this, basic reasoning will get you a long way.

Read what I posted there, I said that they actually earn more money by creating half polished games and creating hype over them because every single title looks promising as the last one turned out to be bullshit. They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run

 

  User Deleted
2/27/13 4:53:48 PM#26

This is one of the side effects of the gaming industry becoming like Hollywood.  You get a small handful of huge publishers who won't fund anything that's not a sequal or cheap cash grab.  Indie projects come out, but still have a hard time gaining much attention because, despite how much people hate the bloated Hollywood movies, they love the high production values.

Games used to be made by gamers.  Now they are mostly just made by one of 3 types of people, not including indie:

1.  People with backgrounds in marketing, rather than development.  They can sing and dance well enough to get people excited, and get funding, but that's it.  Games pretty much can't live up to the expectations these guys set.

2.  People who may very well be gamers at heart, but are more likely to just roll over and let the bean counters dictate where the game will go.  These guys basically have no self-respect, and are just in it for the paycheck.

3.  Old school developers who can basically manhandle a team into doing what they want on reputation alone.  They're like the George Lucas's of the gaming world, who release one good hit and go on thinking every idea they have is gold, and that anything bad that happens is someone elses fault.  The entire Mythic team is probably the best example of this, although most MMO's seem to have one of these guys in charge.  Part of the problem is that the big publishers that are now controlling everything really seem to love these guys, which makes them nearly impervious to losing their jobs.

 

At some point, indie games will finally catch up to the AAA stuff enough that they'll become viable for more than just quirky niche games.  Once that happens, I think the health of the industry will improve substantially.  We're just about 5 years away from that.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 7488

2/27/13 4:55:27 PM#27


Originally posted by seigard

That is pretty much what I was saying
 

It's not, you just miss the point again and misunderstand the point.

Your "they are still trying to come up with a ''wow killer'', "half polished games","the last one turned out to be bullshit" and " They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run" are all your baseless assumptions/opinions you "dont have to do researchs for"...yet, that does not make them true.


You just bash things you dislike/disagree with, regardless of reason or substance in your claims.

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 5:02:59 PM#28
Originally posted by Gdemami

 


Originally posted by seigard

That is pretty much what I was saying
 

 

It's not, you just miss the point again and misunderstand the point.

Your "they are still trying to come up with a ''wow killer'', "half polished games","the last one turned out to be bullshit" and " They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run" are all your baseless assumptions/opinions you "dont have to do researchs for"...yet, that does not make them true.


You just bash things you dislike/disagree with, regardless of reason or substance in your claims.

They are my opinions as they come out of my mouth, I never said I researched all of these and I still dont think you need to research something to understand this, as I said it is just basic reasoning. Also I never said they are true for you, these are the truth for me.

''You just bash things you dislike/disagree with'' I only see you doing that on this thread, I am giving you my reasons for thinking that this genre is going bad because they are acting irresponsible on the long run yet you cant give a single reason why you think the otherwise, you just bash because you disagree which pretty much makes you nothing but a fanboy of the whole market which I have never seen before.

Where are your researchs for not agreeing with what I'm saying?

As I just said no need to bash this is a discussion and all I am asking for is friendly people who agree, if still have hope and you really like where the genre is going you should stop wasting time here and you should start funding indies into creating games that will last a month before they shut down

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 5:05:30 PM#29
Originally posted by asmkm22

This is one of the side effects of the gaming industry becoming like Hollywood.  You get a small handful of huge publishers who won't fund anything that's not a sequal or cheap cash grab.  Indie projects come out, but still have a hard time gaining much attention because, despite how much people hate the bloated Hollywood movies, they love the high production values.

Games used to be made by gamers.  Now they are mostly just made by one of 3 types of people, not including indie:

1.  People with backgrounds in marketing, rather than development.  They can sing and dance well enough to get people excited, and get funding, but that's it.  Games pretty much can't live up to the expectations these guys set.

2.  People who may very well be gamers at heart, but are more likely to just roll over and let the bean counters dictate where the game will go.  These guys basically have no self-respect, and are just in it for the paycheck.

3.  Old school developers who can basically manhandle a team into doing what they want on reputation alone.  They're like the George Lucas's of the gaming world, who release one good hit and go on thinking every idea they have is gold, and that anything bad that happens is someone elses fault.  The entire Mythic team is probably the best example of this, although most MMO's seem to have one of these guys in charge.  Part of the problem is that the big publishers that are now controlling everything really seem to love these guys, which makes them nearly impervious to losing their jobs.

 

At some point, indie games will finally catch up to the AAA stuff enough that they'll become viable for more than just quirky niche games.  Once that happens, I think the health of the industry will improve substantially.  We're just about 5 years away from that.

Mythic could have created nice stuff if they didnt give up so quickly blaming other factors for the loss of hype, I'm having hard time trusting camelot unchained after that, the idea that its going for pure rvr is horrible itself

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

2/27/13 5:08:38 PM#30
If you want indie-style innovation, you're going to find it in indie-sized games.
 
If you buy corporate-sized games, you're going to find corporate-size innovation.
 
Guess what size 99% of MMORPGs are (by definition).
 
It's probably also worth clearing up that good PVP is not going to be found in RPGs with vertical progression (characters grow stronger), so if you want PVP then start playing the genres which excel at PVP: RTS, MOBA, Fighting, FPS, etc.
  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

2/27/13 5:09:42 PM#31
Originally posted by seigard
Originally posted by Gdemami

 


Originally posted by seigard

That is pretty much what I was saying
 

 

It's not, you just miss the point again and misunderstand the point.

Your "they are still trying to come up with a ''wow killer'', "half polished games","the last one turned out to be bullshit" and " They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run" are all your baseless assumptions/opinions you "dont have to do researchs for"...yet, that does not make them true.


You just bash things you dislike/disagree with, regardless of reason or substance in your claims.

They are my opinions as they come out of my mouth, I never said I researched all of these and I still dont think you need to research something to understand this, as I said it is just basic reasoning. Also I never said they are true for you, these are the truth for me.

''You just bash things you dislike/disagree with'' I only see you doing that on this thread, I am giving you my reasons for thinking that this genre is going bad because they are acting irresponsible on the long run yet you cant give a single reason why you think the otherwise, you just bash because you disagree which pretty much makes you nothing but a fanboy of the whole market which I have never seen before.

Where are your researchs for not agreeing with what I'm saying?

As I just said no need to bash this is a discussion and all I am asking for is friendly people who agree, if still have hope and you really like where the genre is going you should stop wasting time here and you should start funding indies into creating games that will last a month before they shut down

Multiple parts, in COLORS:

Isn't that non-discussion, if you are only asking for people who agree with you?

 

Although I also don't particularly like where the genre is going, telling people who disagree to "stop wasting time here" isn't going to get a balanced synopsis of MMORPG's. =D

 

I'm really not sure where you stand.  The genre is bad.  Indies won't last a month before they shut down ... Is everyone doomed? lol  /boggle

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 5:15:49 PM#32
Originally posted by Karteli
Originally posted by seigard
Originally posted by Gdemami

 


Originally posted by seigard

That is pretty much what I was saying
 

 

It's not, you just miss the point again and misunderstand the point.

Your "they are still trying to come up with a ''wow killer'', "half polished games","the last one turned out to be bullshit" and " They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run" are all your baseless assumptions/opinions you "dont have to do researchs for"...yet, that does not make them true.


You just bash things you dislike/disagree with, regardless of reason or substance in your claims.

They are my opinions as they come out of my mouth, I never said I researched all of these and I still dont think you need to research something to understand this, as I said it is just basic reasoning. Also I never said they are true for you, these are the truth for me.

''You just bash things you dislike/disagree with'' I only see you doing that on this thread, I am giving you my reasons for thinking that this genre is going bad because they are acting irresponsible on the long run yet you cant give a single reason why you think the otherwise, you just bash because you disagree which pretty much makes you nothing but a fanboy of the whole market which I have never seen before.

Where are your researchs for not agreeing with what I'm saying?

As I just said no need to bash this is a discussion and all I am asking for is friendly people who agree, if still have hope and you really like where the genre is going you should stop wasting time here and you should start funding indies into creating games that will last a month before they shut down

Isn't that non-discussion, if you are only asking for people who agree with you?

 

Although I also don't particularly like where the genre is going, telling people who disagree to "stop wasting time here" isn't going to get a balanced synopsis of MMORPG's. =D

I am looking for friendly people yeah I couldnt state that correct. People can disagree but I mean I dont want to talk about how I dont do research about something that is my opinion which I came up to by questioning. That is not disagreeing that is plain bashing for no reason, he cant even state a reason why he disagrees with me

I know it wont, I just dont have much faith in the market as the ''new players'' who are supposed to make it better are actually ruinng the new stuff 

I dont stand on a specific point nor I believe one has to because this is not like a black and white thing, I strongly support indies that are promising yet they turn out to be less that what they offered, they promise more than what they can give for funds which is very misleading. I know that I really dont support devs who arent into gaming because as I said they are making quick money and blowing the system up

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

2/27/13 5:26:49 PM#33
Originally posted by seigard
Originally posted by Karteli
Originally posted by seigard
Originally posted by Gdemami

 


Originally posted by seigard

That is pretty much what I was saying
 

 

It's not, you just miss the point again and misunderstand the point.

Your "they are still trying to come up with a ''wow killer'', "half polished games","the last one turned out to be bullshit" and " They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run" are all your baseless assumptions/opinions you "dont have to do researchs for"...yet, that does not make them true.


You just bash things you dislike/disagree with, regardless of reason or substance in your claims.

They are my opinions as they come out of my mouth, I never said I researched all of these and I still dont think you need to research something to understand this, as I said it is just basic reasoning. Also I never said they are true for you, these are the truth for me.

''You just bash things you dislike/disagree with'' I only see you doing that on this thread, I am giving you my reasons for thinking that this genre is going bad because they are acting irresponsible on the long run yet you cant give a single reason why you think the otherwise, you just bash because you disagree which pretty much makes you nothing but a fanboy of the whole market which I have never seen before.

Where are your researchs for not agreeing with what I'm saying?

As I just said no need to bash this is a discussion and all I am asking for is friendly people who agree, if still have hope and you really like where the genre is going you should stop wasting time here and you should start funding indies into creating games that will last a month before they shut down

Isn't that non-discussion, if you are only asking for people who agree with you?

 

Although I also don't particularly like where the genre is going, telling people who disagree to "stop wasting time here" isn't going to get a balanced synopsis of MMORPG's. =D

I am looking for friendly people yeah I couldnt state that correct. People can disagree but I mean I dont want to talk about how I dont do research about something that is my opinion which I came up to by questioning. That is not disagreeing that is plain bashing for no reason, he cant even state a reason why he disagrees with me

I know it wont, I just dont have much faith in the market as the ''new players'' who are supposed to make it better are actually ruinng the new stuff 

I dont stand on a specific point nor I believe one has to because this is not like a black and white thing, I strongly support indies that are promising yet they turn out to be less that what they offered, they promise more than what they can give for funds which is very misleading. I know that I really dont support devs who arent into gaming because as I said they are making quick money and blowing the system up

I know what you mean.  For what it's worth, poviding proof or research analysis isn't always necessary when you have a gut feeling for something.  Anyone and Everyone can be a reviewer, and I think you'll find more people agreeing with you than not.

 

Don't let the other guy get you worked up.  As someone with a gaming mind and opinion on a forum, research isn't always necessary on your part, unless you are trying to have an objective technical matter-of-fact dissertation =D .. relaying experience and observation is a pretty good argument in itself.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 5:33:42 PM#34
Originally posted by Karteli
Originally posted by seigard
Originally posted by Karteli
Originally posted by seigard
Originally posted by Gdemami

 


Originally posted by seigard

That is pretty much what I was saying
 

 

It's not, you just miss the point again and misunderstand the point.

Your "they are still trying to come up with a ''wow killer'', "half polished games","the last one turned out to be bullshit" and " They arent risking their money they are creating a fucked up market which gets them fast money but kills the market in long the long run" are all your baseless assumptions/opinions you "dont have to do researchs for"...yet, that does not make them true.


You just bash things you dislike/disagree with, regardless of reason or substance in your claims.

They are my opinions as they come out of my mouth, I never said I researched all of these and I still dont think you need to research something to understand this, as I said it is just basic reasoning. Also I never said they are true for you, these are the truth for me.

''You just bash things you dislike/disagree with'' I only see you doing that on this thread, I am giving you my reasons for thinking that this genre is going bad because they are acting irresponsible on the long run yet you cant give a single reason why you think the otherwise, you just bash because you disagree which pretty much makes you nothing but a fanboy of the whole market which I have never seen before.

Where are your researchs for not agreeing with what I'm saying?

As I just said no need to bash this is a discussion and all I am asking for is friendly people who agree, if still have hope and you really like where the genre is going you should stop wasting time here and you should start funding indies into creating games that will last a month before they shut down

Isn't that non-discussion, if you are only asking for people who agree with you?

 

Although I also don't particularly like where the genre is going, telling people who disagree to "stop wasting time here" isn't going to get a balanced synopsis of MMORPG's. =D

I am looking for friendly people yeah I couldnt state that correct. People can disagree but I mean I dont want to talk about how I dont do research about something that is my opinion which I came up to by questioning. That is not disagreeing that is plain bashing for no reason, he cant even state a reason why he disagrees with me

I know it wont, I just dont have much faith in the market as the ''new players'' who are supposed to make it better are actually ruinng the new stuff 

I dont stand on a specific point nor I believe one has to because this is not like a black and white thing, I strongly support indies that are promising yet they turn out to be less that what they offered, they promise more than what they can give for funds which is very misleading. I know that I really dont support devs who arent into gaming because as I said they are making quick money and blowing the system up

I know what you mean.  For what it's worth, poviding proof or research analysis isn't always necessary when you have a gut feeling for something.  Anyone and Everyone can be a reviewer, and I think you'll find more people agreeing with you than not.

 

Don't let the other guy get you worked up.  As someone with a gaming mind and opinion on a forum, research isn't always necessary on your part, unless you are trying to have an objective technical matter-of-fact dissertation =D .. relaying experience and observation is a pretty good argument in itself.

Hahah yeah indeed, too much thinking about this, I am almost certain that upcoming stuff like teso and wildstar will be the same story of disappointment, teso could even bring a bad reputation for its IP which would be very bad for such successful serie.

I am kinda curious about archeage though, we'll see

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1135

Freeloading mooches are the scourge of the gaming community.

2/27/13 5:40:47 PM#35

Companies still do innovative things with new releases. Some of the really new games are actually fun in many different ways.

The problem I my opinion stems from this.

1. Games today for the most part have lost a lot of the depth that was found in older games. 

2. They are build more as a solo game than as a multiplayer game.  Have some solo oriented content is fine. Having 90% of the game soloable is not.

3. Automization of all the grouping tools while innovative have taken the socialization out. No one talks in these types of game that have this feature. And it's becoming more common. Queu up and run with a bunch of bots. Many times you might as well be. 

4. There is no sense of achievement. The magic items don't seem magical anymore. Items are thrown out like candy these days. I was level 24 in EQ when I got my first magical robes. I still remember what they were FBR..remember those? I do.. That was back a month after the game launched. I couldn't tell you what my ele is wearing currently in GW2. Everyone seems to want things for nothing. Which leads me to my final point.

5. Community. Most games today cater to the worst crowd. The people who want something for nothing. They are designed for people who believe they are entitled. Entitled for free entertainment. Entitled to easily acquired uber loot. Entitled to fast leveling. Which goes back to my first point, lack of depth.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20557

2/27/13 5:43:46 PM#36
Originally posted by cybertrucker

1. Games today for the most part have lost a lot of the depth that was found in older games. 

Disagree. EQ has very little depth in combat, compared to even just a ARPG like Diablo 3. There is no proc, no CDs, no synergies in skills (like WW type builds), and no build diversity.

I don't believe older is better, nor more fun.

  seigard

Novice Member

Joined: 1/24/10
Posts: 261

 
OP  2/27/13 5:44:38 PM#37
Originally posted by cybertrucker

Companies still do innovative things with new releases. Some of the really new games are actually fun in many different ways.

The problem I my opinion stems from this.

1. Games today for the most part have lost a lot of the depth that was found in older games. 

2. They are build more as a solo game than as a multiplayer game.  Have some solo oriented content is fine. Having 90% of the game soloable is not.

3. Automization of all the grouping tools while innovative have taken the socialization out. No one talks in these types of game that have this feature. And it's becoming more common. Queu up and run with a bunch of bots. Many times you might as well be. 

4. There is no sense of achievement. The magic items don't seem magical anymore. Items are thrown out like candy these days. I was level 24 in EQ when I got my first magical robes. I still remember what they were FBR..remember those? I do.. That was back a month after the game launched. I couldn't tell you what my ele is wearing currently in GW2. Everyone seems to want things for nothing. Which leads me to my final point.

5. Community. Most games today cater to the worst crowd. The people who want something for nothing. They are designed for people who believe they are entitled. Entitled for free entertainment. Entitled to easily acquired uber loot. Entitled to fast leveling. Which goes back to my first point, lack of depth.

gw2 can be a great example including all those 5

I miss the lore and community more than the gameplay mostly but they are all must-have for success

Altough I dont like many ways of gw2 I really like the devs who are giving their time to a b2p game more than p2p devs do

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

2/27/13 6:05:31 PM#38
Originally posted by nariusseldon
Originally posted by cybertrucker

1. Games today for the most part have lost a lot of the depth that was found in older games. 

Disagree. EQ has very little depth in combat, compared to even just a ARPG like Diablo 3. There is no proc, no CDs, no synergies in skills (like WW type builds), and no build diversity.

I don't believe older is better, nor more fun.

EQ is stat-resource oriented (EQ1 especially, since you didn't differentiate).  It's designed around group play modes.

 

Solo players will get their face smeared into the ground against same-level mobs.  Strategies were evolved from group mechanics and raid tactics.  Comparing a single player game like D3 to EQ is blasphemy :P

 

Older games not more fun than single player "online" games.  You've identified your demographic =D .. it's not a bad demographic, just one different from those who played those older games.  The various preferences to gaming are clashing however, and developers are asking themselves, which gamer category is going to land us the most sales?

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  VengeSunsoar

Hard Core Member

Joined: 3/10/04
Posts: 4916

Be Brief, Be Bright... Be Gone.

2/27/13 6:10:40 PM#39
Originally posted by Karteli
Originally posted by nariusseldon
Originally posted by cybertrucker

1. Games today for the most part have lost a lot of the depth that was found in older games. 

Disagree. EQ has very little depth in combat, compared to even just a ARPG like Diablo 3. There is no proc, no CDs, no synergies in skills (like WW type builds), and no build diversity.

I don't believe older is better, nor more fun.

EQ is stat-resource oriented (EQ1 especially, since you didn't differentiate).  It's designed around group play modes.

 

Solo players will get their face smeared into the ground against same-level mobs.  Strategies were evolved from group mechanics and raid tactics.  Comparing a single player game like D3 to EQ is blasphemy :P

 

Older games not more fun than single player "online" games.  You've identified your demographic =D .. it's not a bad demographic, just one different from those who played those older games.

 And yet people solo'd to cap all the time against same level mobs with necro, monk, bard, paly, beast, sk...

Quit worrying about other players in a game and just play.

  firefly2003

Advanced Member

Joined: 1/16/08
Posts: 2585

2/27/13 6:14:18 PM#40
Originally posted by seigard
Originally posted by kakasaki
Originally posted by DamonVile

Or there's just a whole generation of gamers who don't know that they're old and their opinions don't matter anymore. New games are aimed at newer gamers who don't expect so much because they haven't done and seen everything before.

Every year there is a new group of gamers joining the market that this is all new for.

Wow, that was a bit demeaning. Regardless, while true for video games in general, the average age of MMO player is 26 with less than 25% or players under the age of 19. Sooo their key demo kinda trends older.

+1

Don't forget the avgerage gamer in general is 37-42...

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