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2/23/13 12:17:14 PM#21
Originally posted by FromHell And so far it looks pretty good even in alpha stage... well have to see how well it plays out though... I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/23/13 12:26:46 PM#22
Originally posted by archeageking Oh look. Another throw away post by this guy. If all you can think to say can be summed up in a couple of sentences, then in my opinion it isn't worthy of its own thread. Last time I'll be feeding this poster.
If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old. |
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2/23/13 12:45:08 PM#23
Originally posted by azzamasin Im not sure what you mean... and then when reading your signature I wonder if you have any clue of what you are saying too... "If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!" Sure the only universal definition of a sandbox is "non linear / open world" but I don't see the problem w/ poeples who wants theyr sandbox to be FFA-full-loot-open-pvp... This is just a "rule" and doesn't negationnate nor oppose itself to the concept of sandbox...
To stay on topic I'll agree with all the wait'n'see-ers and just wait and see ! Old school french hardcore whiner. Online since T4C. I was "Namless" and "Daroot" in AO (Rk2) |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
2/24/13 7:56:22 PM#24
Originally posted by Vindicar The sig represents what I want out of a Sandbox game. I do not want a FFA PvP system, nor do I want any type of crafting where the best gear and loot is created by players. This is huge to me as it removes the incentives for combat and PvE environments and it also ruins the suprise of finding that 1 in a million loot piece.
I also put it this way because every single Sandbox MM ofeatures these systems and to think a Sandbox game must include them then you are wrong.
I come from a D&D based system where exploration and finding loot is what is most important to me. If someone would create an MMO with a Diablo, Asheron's Call, Elder Scrolls and D&D combined systems I would be in heaven. |
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2/25/13 3:20:06 AM#25
Originally posted by azzamasin Not saying a sandbox MUST include those kind of PvP rulesets, just saying that you can't state that this is a trash idea ! It just doesn't appeal to you ! And liking it or not is all about the player... I like having the option to be an ass or to compete for PvE. To me "first downs" à la WoW means nothing. Competitive PvE is what I miss the most nowadays.
And I hear what you say about loot, Oh yeah believe me, I do. I dream of uniques items (read REALLY unique on one server/world/whatever) in my games too... Old school french hardcore whiner. Online since T4C. I was "Namless" and "Daroot" in AO (Rk2) |
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2/25/13 3:31:18 AM#26
Stop the immature and uninformed bashing on Hero Engine. It has done nothing to deserve all the bad press. There is actually nothing wrong with Hero Engine. it's a tool. If you can't use the tool the result becomes bad, not the tool. Hammering a nail with a saw doesn't make the saw a bad tool.
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Caliburn101
Advanced Member
Joined: 3/30/11
"Imagination is more important than knowledge." Albert Einstein |
2/25/13 5:11:44 AM#27
Originally posted by Aerowyn Nothing wrong with adding to a 'game envelope'. Massive problem with ripping out a core element to accomodate an addition... |
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Caliburn101
Advanced Member
Joined: 3/30/11
"Imagination is more important than knowledge." Albert Einstein |
2/25/13 5:16:48 AM#28
Originally posted by timtrack The crowd you are referring to cannot separate root cause and consequent effect. If one MMO using the Hero engine is crap - then the Hero engine must be crap, the devs must be crap, the game director must be an idiot and anyone saying otherwise must need lobotomising. This is the usual way of things here timtrack. Likewise if a game has PvP, it must be 'pure' and unsullied by PvE - and everyone who doesn't agree is a 'Carebear' who should go and play 'Hello Kitty'. Sandbox must also be 'pure' and unsullied by 'themepark' elements... ... etc, etc... Only rare voices call for hybrid concepts or make non-polarised arguments. In this case therefore, it IS the 'tools' who are bad... |
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2/25/13 5:22:31 AM#29
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2/25/13 5:31:25 AM#30
Well if we look at gameplay footage https://www.youtube.com/watch?v=YlEipFtHw7o
there is signs of hero engine in the graphical layout and presentation. The game needs a graphical overall needs Bloom great AA and displacement mapping with higher res textures and better lighting ,lens flare and great shadows Fog shadows high densinty effects ambient occlusion and prob some form of motion blur. but asking all this froms teso... is too much reasons are well they only care about getting masses and not visuals
honestly they may be much work to do visualy but i has my doubts this game could be good if visuals are there i know graphics are not everything but ... elder scrolls games specialy skyrim are very nice visualy nothing from stoping them getting better visuals then skyrim it self... got rember skryim is blury and not very well polished could imagine if they pushed the boundrys visualy? they could... infact make it look better then skyrim like a moded version utlizitng DX11. its not hard just make it scable? don't cater to DX9 only start with DX10 and have DX11 Counterpart there both very similar and most cases dx11 is easy upgrade from 10, and why cater to dx9 ?? its bacome a more obselete now XP and most people have DX 10+ GPU even intregated stuff from AMD and Intel support Dx11 and 10 so... most people now are on vista+ and i been told vista supports DX11 now so... |
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