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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
2/23/13 6:21:44 PM#61
Yeah, and cheap boyfriends who let you pay on a date surely outnumber gentlemen who invite you 6 to 1 as well, but sometimes you WAIT for quality over misers and cheapskates.
Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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2/23/13 6:23:32 PM#62
Well hell, how could i possibly miss an opportunity to attack a segment of fellow MMO players..... seems to be a very popular activity in this thread.
Those damned dirty F2P'ers. Moneyless flea ridden beggars everyone of them. Scum of the earth i tell ya.
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Robokapp
Elite Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent. |
2/23/13 6:25:56 PM#63
Originally posted by Elikal you missed the memo when equality was granted by law ?
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2/23/13 6:27:39 PM#64
Originally posted by Dihoru insult? I do believe he said that he would never pay a dime on an mmo except maybe the box price. Of which, I don't know of many mmo's that only charge "a box price". Because of that "yes" I do think it's sad when people don't spend a dime on their entertainment and expect that check to be picked up by others. I know full well how f2p games work. But I'm open to learning something so let's see if you can see a flaw in what I know. people flock to the f2p game, a small amount of people will pay for everything under the sun, for others, they will sometimes buy things when they see somethign that's neat or something that might help them out. In this manner, with the vastly increased playerbase, smaller amounts of money are supposed to make up for the larger amount of money that a sub would cost from fewer people. Eventually their will be churn and a new group of people will come into the system repeating the process, bringing in a steady amount of smaller purchases and becoming "content" for the die hard players who stick with the game as there are always people to talk to and group. ok, what did I miss? |
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2/23/13 6:31:06 PM#65
I'll stick with WoW and Rift. P2P gives you an obligation to play and be loyal to a game. However, this past year, it seemed almost every P2P was so horribly launched, coded, full of lies, they all had to immediately go to F2P to try and milk thier loyal customers to at least try and get some of their money back. At least with P2P games you never see any milking, it's all voluntary junk if you want to spend more than thier sub fee.
"Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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2/23/13 6:31:30 PM#66
Originally posted by Elikal See this is what's so ass backwards with people who think their p2p game makes them something special. Many of the ppl I play with spent $200+ last month. I find that a bit crazy but whatever they want to do, it's their money. Now who is the cheap miser...the guy that spent $15 or the guy that spent $200 ? Who's the quality woman...the one who likes to be treated like arm candy or the one who wants to pay ther own way through life ? A gentleman treats a woman with respect, it has nothing to do with paying for it. It's almost like p2p is becoming the game type for people who need to feel special and they'll spend that $15 a month to do it gosh darn it. |
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2/23/13 6:36:25 PM#67
I would've thought ti would have been more than just six to one. I'm not sure what people are talking about when it comes to F2P games not being good; some of the best time I get out of MMORPGS right now are exclusively from ones that don't have monthly fees. I think it's just kind've hurting oneself to skip something due to it's payment plan. Luckily most seemed to have waken up to this and give everything a fair shot if they're able; F2P in particular brings in a lot of players who would otherwise not even give a game a second glance with the current amount of games on the market. I'm reminded of an interview MMORPG set up with multiple MMO representatives, and one of them said they avoided WoW out of their own ego and loyalty to something else in particular. He said he was a fool to have done so, as it barred him from great experiences that could've been. Classic Turn-based/Party RPG: Divinity: Original Sin Kickstarter is finished, but still accepting paypal until May 10th. |
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2/23/13 6:39:31 PM#68
Originally posted by Sovrath Short version: Everything. What you just described is a crappy F2P game which doesn't have any emergent player driven economy and is as bad as a gear treadmill/static themepark P2P game.
My strong advice: Go out there and play some F2P games without paying a dime for em, see how far you get, what sort of people you meet, etc,etc. You might just be surprised by what you find if you give it a chance (I will freely admit you will find games who will play exactly like you said but there are gems out there). |
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2/23/13 6:40:12 PM#69
Originally posted by Boudewijns I don't think you understand the meaning of obligated. |
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2/23/13 6:45:02 PM#70
Originally posted by Gravarg Games dont go freemium to milk their existing customers...because the existing customers in theory keep paying their sub. Its to attract new players, not milk the current ones
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
2/23/13 6:45:09 PM#71
Originally posted by DamonVile Nonono... you got what I wanted to say all upside down. TINSTAAFL: There is no such thing as free lunch. Words are nice and dandy, but you know that about diamonds which are a girl's best friend? If you love, don't be cheap and don't just have cheap nice words. Same with stuff. What's worth it, is worth paying for it. Nothing is ever free. It's not the sum, it's that you DO invest and DO show appreciation. I once and for all don't trust people who want stuff for free. Create a P2P barrier and only people who really appreciate will be in your MMO. F2P people hop from game to game as content locusts and don't really care about the MMO, same as a miser shows he doesn't really care about the date. Besides, it has ALL to do with paying. Sorry, I am just done with guys who just have WORDS. Words are cheap. Let actions speak, let dedication speak, let STUFF speak. But oh no, everyone thinks today you get stuff for free and if it ain't work, you can find a place to put your freeloader ass somewhere else on the internet... NO THANKS for that mentality. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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2/23/13 6:46:04 PM#72
Originally posted by Sovrath And? I don't expect anyone to support my gaming habit, and that argument doesn't work. People who don't know any better will drop tons of money in cash shops even for P2P games (like Blizzard's). The point of B2P and free to play is to offer the theoretical option that the customer not pay a dime, while some would anyway. Whether the developers properly balance their cash model to account for people's purchasing habits is not my problem as a consumer. If there was absolutely no way to keep an mmo I liked running without certain people having unhealthy habits, that's fine - I don't need to play. Anet's B2P model is an example of a nice compromise though, and seems as though it can indeed reach a proper balance.
*Chortle* Okay, sure. I need to move to wherever you live.
A quick look at the first page or two of this thread says some do believe that (or more precisely that there is even a strong correlation) - who were the people I was responding to.
I understand this line of thought, but I still disagree. That fact that people might be more willing to pay for the same thing than me doesn't mean I should feel obliged to pay what they do. If you can get the same thing or similar for much cheaper or free, why wouldn't you take that? If others love the game so much that they want to pay, then let them pay, and then we'll both enjoy the game, me not paying anything (for a game I otherwise would not have played), and everyone got what they wanted. I'm sorry, but your analogy to the Cello teacher is flawed. Of course a teacher would rather have a small handful of dedicated students - but in an mmo, developers (and players) do want more traffic, even if a good portion of it is 'transient'. Players want to feel like they are in a populated world, and devs want publicity and potential direct income from those players. And since you'll have both the dedicated tight-knit community and the transient population anyway, the fact that p2p keeps transients down is no coherent argument for those who seek a tight-knit community to want a p2p game. |
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2/23/13 6:46:28 PM#73
I have never spent any money on a FTP MMO (that started FTP) and most likely never will. As soon as the ugly cash shop with "you win" or "you now look better than someone who works hard in the game" items appear... I quit.
I play mmo's to play mmo's and earn gear and skills in game though networking, skill, and teamwork. I don't play MMO's to go to the virtual mall.
I have spent money on PoE for stash tabs, because the game is fun, the events are amusing, and the cash shop is minimal. It is also not an MMO so my above stance doesnt contradict my stance on mmo's.
I am praying for a game to have the sack to release a game saying "This will never change or you get your money back: $15 a month, no cash shop, earn your shit, dont bitch for welfare epics" |
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Robokapp
Elite Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent. |
2/23/13 6:47:14 PM#74
Originally posted by Dihoru you people...
give us titles of these f2ps to try. stop telling us we're not looking in the right place but without telling us where the right place is.
"go paly some f2p games"...okay, which? there's hundreds of them. which of them should be try ?
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rojo6934
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
2/23/13 6:47:45 PM#75
apparently lots of subscription lovers play F2P games instead... subscription userbase keeps declining. I only pay a sub if the game is totally worth it. And i havent seen a sub worthy mmorpg after WoW. And WoW is getting old and repetitive. B2P will always be my model of choice (personal), and if i have to pic between sub and Free i go free without commitment and if its a serious company making a AAA quality game then i support it with cash shop. AAA =/= sub The "you get what you pay for" thing is just a ridiculous excuse to use on mmos because a sub is not the best way to go. Its a viable way if the game is worth it, thats it. A decent (non game breaking) cash shop will always give the company more money than a sub without locking people out of the game for not subbing. The problem is that pay to win companies arent serious companies so they know they will go for pay to win without caring about their games so they make low quality crap. A serious F2P company would make a AAA mmo and have a decent cash shop. Same as a B2P company. subscribers, you can stick to your subscriptions but dont go out criticizing Free and B2P models and their playerbase because you sound like the kids you so much claim other models have. You want to criticize free models, aim for the pay to win garbage and their managers. Leave the decent ones out of it because generalizing too much tend make people look ignorant. |
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2/23/13 6:53:58 PM#76
I know no one's gonna listen to what I say now but meh... worth a try: 15 dollars a month isn't the only way to pay for a game gents, in F2P games where cash shop currency can change hands you can, as a player, pay in a sense for the game via your time spent earning things to trade for the cash shop currency thus providing demand for said currency and in turn fueling the desire of people with less time and more money to spend their real world cash on cash shop currency and trade it in. Simple system, simple logic, works bloody well and it's why I keep going back to STO form time to time ^^. |
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2/23/13 6:58:54 PM#77
Originally posted by Dihoru I listened to you. Being reasonable is apparently not an option on this subject. Calling everyone that enjoys F2P ten year olds in order to make themselves feel better about who they are and the decisions they make is more important to most people apparently. They're just so damned insecure. SWTOR is the greatest mmo ever! |
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2/23/13 7:05:48 PM#78
Originally posted by Robokapp Shot answer: All of em, you need to know what to look for, I've played... dozens of F2P games, hell almost hundreds, most I can't even remember because they were a cookie cutter as the much bemoaned WoW clones of the P2P world. Some games worth a try though (F2P, not neccesarily MMOs but at least have some persistent elements to em): League of Legends World of Tanks World of Warplanes Star Trek Online (past experience does not count, reroll a fed toon and get cracking) Wurm Online Age of Wushu (grindy as fuck but still fair) Firefall (if you want I got some invites to spare) Navyfield 1 (some call it pay to win... they don't have enough neurons to know you can trade for every cash shop item in the game with credits with other players, I got a full elited, vetted crew on a Andrea Doria on the US NF 1 to prove it ,2 is coming out in a few month's time but it is a vastly different beast so I donno what changes have been made) EVE-Online (laugh if you want but if you want but I've only paid 50 euros for that game in the years I've played it, since I got up to level 4 missions I've bought my time with ISK :) so the game can be classed even as a B2P/F2P hybrid) Entropia Universe (this is a job MMO, it is brutal and the only job you can do without having to invest first is sweating, it's basically sweatshop level stuff but, F2P game, you can earn your way forward and I did, took me 6 months but I did manage to become a miner and get some manufacturing skills up before Real life stole me away, high-school leaving exams)
I can state more if you want but these games cover most of the spectrum from totally free to play (with a large or huge time investement) to partially free to play (but the items offered in the cash shop are not pay to win, they offer early to mid game advantages but no advantage in the late game).
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2/23/13 7:08:27 PM#79
Man ... really so many of you are that poor that you must complain about 15 bucks per month? For real? Just dont go to KFC/MC every day and you will be ready to go :)
15 bucks heh.. I spent about 500-600 euro on Guild wars 2 already.
P2P/B2P > F2P.
P2P will always have better community and will always be taken as better game because it can afford the model. F2P games cant afford to be B2P or P2P ... simple as that.
Even the fact that you see soooooo many garbage F2P games that nobody wants to play proves it. The worst part of F2P games is that its FREE to everyone. Every troll, every reta*d, every noob without any other requirements than download and registartion. Half of these playes just download game and troll because they dont care, they got baned? Whatever I create new account and troll again :D Or how many of them just play the game and spam the chat about how shitty the game is and that everyone who enjoy the game is retarded :D
F2P .. No thank you :D
Final Fantasy XIV: A realm Reborn |
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2/23/13 7:14:00 PM#80
Originally posted by Dihoru LotRO DDO Planetside 2 - not rpg SWTOR AION DC Universe Path of Exile - not massive GW2 and TSW - B2P
Many upcoming games are going this route. There is a lot of solid competition out there right now. SWTOR is the greatest mmo ever! |
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