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Camelot Unchained

Camelot Unchained 

General Discussion  » What kind of races would you want to see in CU?

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33 posts found
  boxsnd

Advanced Member

Joined: 10/04/12
Posts: 291

 
2/23/13 12:12:18 AM#1

Also explain them lore-wise.

 

I want to see some pygmy goblins defect and join Arthur's armies. They would be the first "dumb" short class in an MMO! Perfect for stealthers / CC-heavy casters (remember tanglers?) / evade-based tanks. Also they should have their characteristic monkey-jumping instead of running (important).

How it happened? After getting massacred for years by Camelot, some of them developed Stockholm syndrome and joined it.

Or... Arthur took some of them as babies and turned them into janissaries.

DAoC - Excalibur & Camlann

  Qallidexz

Novice Member

Joined: 5/24/12
Posts: 250

2/23/13 12:14:28 AM#2
Lurikeens, Firbolgs, Elves, Celts, Norsemen, Dwarves, Trolls, Kobolds, Britons, Highlanders, Avaolonians, Saracens, and while we're at it, Inconnus and Sylvans, I liked them to.

  sapphen

Hard Core Member

Joined: 1/06/07
Posts: 870

2/23/13 12:16:38 AM#3

Dark Elves, High Elves, Wood Elves, Lizard People, Cat People, Orcs, Half-Elves, Arabians and Vikings.

~ just because I think it would be funny if CU copied TES.

  CluckingChicken

Apprentice Member

Joined: 2/07/13
Posts: 54

2/23/13 12:17:02 AM#4
Dwarves x1000000

Also Goblins if they're done well.
  Thupli

Elite Member

Joined: 7/25/11
Posts: 238

2/23/13 12:17:06 AM#5

They need a vampire race, minotaur race, and a desert nomad race.

 

ps- This is me wanting some stuff back from Shadowbane.

  sapphen

Hard Core Member

Joined: 1/06/07
Posts: 870

2/23/13 12:30:55 AM#6
Originally posted by Thupli

They need a vampire race, minotaur race, and a desert nomad race.

ps- This is me wanting some stuff back from Shadowbane.

You know that would make a neat PvPE system.

  Plastic-Metal

Hard Core Member

Joined: 2/20/13
Posts: 423

2/23/13 1:12:37 AM#7
Originally posted by Qallidexz
Lurikeens, Firbolgs, Elves, Celts, Norsemen, Dwarves, Trolls, Kobolds, Britons, Highlanders, Avaolonians, Saracens, and while we're at it, Inconnus and Sylvans, I liked them to.

Well played, sir.. well played.

 

I would love to see Britons, Celts, Dwarves, Highlanders, Norsemen, and Lurikeens type races again.

My name is Plastic-Metal and my name is an oxymoron.

  Stiler

Hard Core Member

Joined: 10/19/05
Posts: 339

2/23/13 2:13:32 AM#8

I wasn't around DAOC in the later expansions but I see they had Minotarus. I would love to see them in CU again, if they fit with the lore and other races.

Also I know centaurs were in DAOC but they weren't a playable race, would love to see if they were playable as wel, it'd be a nice mix with Minotaurs plus centaurs, though those are both from Greek (I'm not sure if they are part of Arthurian legends in any context outside DAOC).

I'ma huge fan of Greek mthology though so that's why I'd love to see either one playable in CU, though I can see some people might not think they should be playable, at least at first until you get more natural Arthurian races in.
  Qallidexz

Novice Member

Joined: 5/24/12
Posts: 250

2/23/13 3:13:46 AM#9
Originally posted by Stiler

I wasn't around DAOC in the later expansions but I see they had Minotarus. I would love to see them in CU again, if they fit with the lore and other races.

Also I know centaurs were in DAOC but they weren't a playable race, would love to see if they were playable as wel, it'd be a nice mix with Minotaurs plus centaurs, though those are both from Greek (I'm not sure if they are part of Arthurian legends in any context outside DAOC).

I'ma huge fan of Greek mthology though so that's why I'd love to see either one playable in CU, though I can see some people might not think they should be playable, at least at first until you get more natural Arthurian races in.

Well, DAoC wasn't restricted to the Authurian Legends alone, indeed, I'm pretty sure those just take place in Albion, and have nothing to do with hib/mid...

And Centaurs were from TOA, which despite the crappy game-mechanics that TOA brought to the fold, TOA's areas, mobs, gear, etc, were absolutely stunning, I'd love to see some of that Greek Mythology brough back in some way, shape, or form, into CU...

That being the case, I should also point out that in CU, the Tuatha De Danann, and Viking Legends also aren't a part of Authurian Legends (I'm prett sure).

  TribeofOne

Advanced Member

Joined: 7/10/05
Posts: 663

2/23/13 3:19:14 AM#10
I hope they have a Race of sentient space cows
  skyexile

Elite Member

Joined: 8/14/07
Posts: 664

2/23/13 3:33:04 AM#11

they could totally have a dragon/humanoid race that came through the vale and joined one of the factions.

SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.

  Scarfe

Apprentice Member

Joined: 12/21/12
Posts: 287

2/23/13 3:38:40 AM#12
Originally posted by Thupli

They need a vampire race, minotaur race, and a desert nomad race.

 

ps- This is me wanting some stuff back from Shadowbane.

Please no more vampires.  I am sick of vampires, they are bloody everywhere.  And no more zombies or werewolves for the same reason.  I would like to see little green men: lore, they are on holiday.  

currently playing: DDO, AOC, WoT, P101

  Stiler

Hard Core Member

Joined: 10/19/05
Posts: 339

2/23/13 3:57:58 AM#13

Hah, i could just imagine it.

Some big knight on horseback charging at a little naked green man, then he pulls out a tiny laser gun and all that' sleft of the knight is a little pile of ash lol.

 

Originally posted by Qallidexz
 

Well, DAoC wasn't restricted to the Authurian Legends alone, indeed, I'm pretty sure those just take place in Albion, and have nothing to do with hib/mid...

And Centaurs were from TOA, which despite the crappy game-mechanics that TOA brought to the fold, TOA's areas, mobs, gear, etc, were absolutely stunning, I'd love to see some of that Greek Mythology brough back in some way, shape, or form, into CU...

That being the case, I should also point out that in CU, the Tuatha De Danann, and Viking Legends also aren't a part of Authurian Legends (I'm prett sure).


Yeah, I knew it had Norse/Celtic mythology in it, but I know Minotaurs/Centaurs weren't part of them, just wasn't sure about Arthurian mythology. I like the mythology/story, but I am not well versed in it as others, so I wasn't sure if perhaps a minotaur or such existed in some form of the Arthruian mythology.

 

  Ebonheart

Advanced Member

Joined: 7/20/05
Posts: 138

2/23/13 5:18:37 AM#14

There are three races for each faction that are almost required for any Arthurian game like DAoC (and now CU).

 

Arthur-side --- Bretons, Saracens, and Highlanders.

Tree-side --- Celts, Elves, and Lurikeen.

Nord-side --- Norsemen, Dwarves, and Kobolds.

 

I wouldn't mind seeing Half-Ogres, Firbolgs, and Trolls either. Every factions needs a serious "strong-arm" race. The Inconnu, Sylvan, and Valkyn were pretty unique, especially the Valkyn with their no-sit animations and hunchback skip. I wouldn't mind seeing them introduced again, somehow.

 

The only race I absolutely do not want to see are Minotaurs. I'd pay another monthly fee not to have them.

  boxsnd

Advanced Member

Joined: 10/04/12
Posts: 291

 
2/23/13 5:53:41 AM#15
Originally posted by Ebonheart

There are three races for each faction that are almost required for any Arthurian game like DAoC (and now CU).

 

Arthur-side --- Bretons, Saracens, and Highlanders.

Tree-side --- Celts, Elves, and Lurikeen.

Nord-side --- Norsemen, Dwarves, and Kobolds.

 

I wouldn't mind seeing Half-Ogres, Firbolgs, and Trolls either. Every factions needs a serious "strong-arm" race. The Inconnu, Sylvan, and Valkyn were pretty unique, especially the Valkyn with their no-sit animations and hunchback skip. I wouldn't mind seeing them introduced again, somehow.

 

The only race I absolutely do not want to see are Minotaurs. I'd pay another monthly fee not to have them.

I agree on minotaurs. The only daoc race I didn't like at all. They moved like robots.

DAoC - Excalibur & Camlann

  Oberholzer

Apprentice Member

Joined: 2/25/06
Posts: 404

2/23/13 6:15:18 AM#16
The only races I'd want to see in this game are the Kentucky Derby or the women's 4 x 100 relay.
  aylwynn

Advanced Member

Joined: 2/09/13
Posts: 91

2/23/13 7:06:50 AM#17

Tuatha: Celts, Sidhe/Elves (musthave since Tuatha in mithology were sidhes), maybe Bainshee (female) + Finliaths (male), Sylvan/Spraggons/Treants ... Mayvbe Firbolgs too since they are part of mythology

Vikings: Norse, Dwarves, Mosstrolls/Stonetrolls/Giants

Arthurian: Breton, Avalonian, Highlander, Saracen ... Well it just sounds like typical Albion, lol. Dragon-humanoids sound possible too.

 

No minotaurs pls. They wouldn't fit into any faction-mythology.

  faxnadu

Elite Member

Joined: 3/28/08
Posts: 846

2/23/13 7:16:40 AM#18

cu cu cu, i do dislike this newage of let cut everything shorter cause it kewl.

 

whatever race thats not yet been used in other mmos would be nice to see in new titles.

  Stiler

Hard Core Member

Joined: 10/19/05
Posts: 339

2/23/13 3:29:26 PM#19
Originally posted by Ebonheart

There are three races for each faction that are almost required for any Arthurian game like DAoC (and now CU).

 

Arthur-side --- Bretons, Saracens, and Highlanders.

Tree-side --- Celts, Elves, and Lurikeen.

Nord-side --- Norsemen, Dwarves, and Kobolds.

 

I wouldn't mind seeing Half-Ogres, Firbolgs, and Trolls either. Every factions needs a serious "strong-arm" race. The Inconnu, Sylvan, and Valkyn were pretty unique, especially the Valkyn with their no-sit animations and hunchback skip. I wouldn't mind seeing them introduced again, somehow.

 

The only race I absolutely do not want to see are Minotaurs. I'd pay another monthly fee not to have them.

Why did you not like the minotaurs? Where they not implemented well or something? Did you find them not to "fit in" lore wise or something?

Just wondering, because I have always loved those style of creatures (Minotaur/centaur/greek things) and I'd really like to see them back in, since I never played TOA and experienced them. 

If it's because of poor animatin or skills, that's something they could tweak and fix up for CU.

 

  Tierless

Elite Member

Joined: 7/01/08
Posts: 1592

Ignorance fears, Intelligence questions

2/23/13 5:38:51 PM#20

I'm always fond of half breed races since they usually have a "don't fit in to either society and are sort of outcast" story. Like human/elf, human/orc, (I was gonna say human/dwarves but i guess that would just be a short regular person right?) orc/elf, troll/elf, troll/orc, troll/human.

Now that I think about it, it would be really interesting if they put in enough sliders to mix some of the races...

I think my favorite base races are human (All the color variants)
elf (Dark/high combine the 2 into 1 snobby evil race, Wood-the keepers of nature)
goblins (LOTR style kinda short but not tiny and very creepy/devious)
orc (The honorable big brutish style like Thrall for ex.)
troll (the style that is sort of between goblins and orcs, the ones that look sort of like an evil twisted elf)

I'm ok with these but they tend to not be my favorites because it seems like they always either look too animal like or too human.
Dwarf (LOTR style)
Minotaur (GW 2 style)
Bearpeople (WOW style)
Werewolf
Catpeople (Avatar style)
Lizardpeople
Frog People
Ninja Turtles (kidding)
Turtle People (not kidding)

Some outside the norm races that might be cool:
Satyr
Centaur
Fairy (but not too small)
Giants/Ogres
Demon People
Vampires

Lastly
Sandpeople aka Tuskens so I have a race to try to genocide for ruining my childhood and making me go all darksidey.

In truth I always make up and live out a story anyway so I can usually make any of them work so I'd be happy with just having variants of humans by launch.

mmorpg.com/blogs/Xobdnas

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