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ArcheAge

ArcheAge 

General Discussion  » Arche Age Piracy!

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28 posts found
  PK4Gold

Apprentice Member

Joined: 2/05/05
Posts: 63

 
2/16/13 9:30:16 AM#1

These guys steal 2 full tradeships in less than 30 minutes. long video but good overview of how this game will not appeal to carebears. http://www.twitch.tv/kalum_rants/b/366495910

It is my understanding that trade packs are all player crafted , resource intensive and to make good money they need to be taken to the enemy lands and sold by ship. but thats where the pirates make their money! I personally love the system.

 

Edit: found another link with audio.

  Onigod

Advanced Member

Joined: 3/24/07
Posts: 658

2/16/13 9:40:06 AM#2
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.
  PK4Gold

Apprentice Member

Joined: 2/05/05
Posts: 63

 
2/16/13 9:44:16 AM#3
Originally posted by Onigod
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.

Sir i wish you were wrong! lol but yep, you are 100% correct on this i bet!

  aslan132

Elite Member

Joined: 10/01/07
Posts: 166

2/16/13 9:55:22 AM#4

Sadly I dont think they will nerf the game too hard. At least not at first. What will happen is it becomes a ghost town, because all the casuals and carebears will leave the game, and all the gankers and "pirates" wont have anyone to attack except each other. And lets face it, most hardcore PvPers cant stand a fair fight, they only want to gank lowbies or attack when they outnumber 5 v1. So eventually they will get bored without having anyone to PvP and they too will leave the game. 

 

I dont want to see the game turned into another casual fest, but sadly if they dont, the game wont last long (in the west). 

  CyclopsSlayer

Elite Member

Joined: 1/31/04
Posts: 463

2/16/13 9:59:11 AM#5
Originally posted by PK4Gold
Originally posted by Onigod
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.

Sir i wish you were wrong! lol but yep, you are 100% correct on this i bet!

Amae and his coterie of evil doers are sure to draw many a QQ...  LOL

 

Hijacking at the delivery point - http://www.youtube.com/watch?v=PHX1yeZ4t20

Stealing a cargo ship full - http://www.youtube.com/watch?v=d0uiAZY0utM

General piracy - http://www.youtube.com/watch?v=5tol6tT-KIY

http://www.youtube.com/watch?v=btP9Wuxh75g

http://www.youtube.com/watch?v=6_3cLNo46GA

http://www.youtube.com/watch?v=FBONNVvo66E

  Fusion

Old School

Joined: 5/21/03
Posts: 939

2/16/13 3:57:18 PM#6

Too bad they trashed the idea of player-looting... That's all you can do now, loot resource packs to trade for coins for blueprints.

And currently there is only 1 spot (small island) to trade the packs, so it'll be a zergfest warzone, camped 24/7.

Currently playing: FTB Ultimate

Waiting for: Wildstar, ArcheAge, Class4.

Dead and Buried: GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, SWG, WoW, and billions of eastern junks!

  Ezhae

Elite Member

Joined: 9/03/06
Posts: 694

2/16/13 4:07:17 PM#7
Originally posted by aslan132

Sadly I dont think they will nerf the game too hard. At least not at first. What will happen is it becomes a ghost town, because all the casuals and carebears will leave the game, and all the gankers and "pirates" wont have anyone to attack except each other. And lets face it, most hardcore PvPers cant stand a fair fight, they only want to gank lowbies or attack when they outnumber 5 v1. So eventually they will get bored without having anyone to PvP and they too will leave the game. 

 

I dont want to see the game turned into another casual fest, but sadly if they dont, the game wont last long (in the west). 

Well in ideal sandbox there would be groups of pirates as well as grou ps of merc that for a fee will guard you from gankers. That's how player driven worlds work. I have no idea how much of it is ossible in AA and how zergy the fights like this can get, but it's certainly something that did happen in games. I remember back in UO times groups of players pretty much playing as guards for hire and it did happen in EVE as well. 

In the end, it's all about how the game will be marketed and what Trion will want to achieve with it. If they will aim for the broad crowd and hope for huge numbers there will be lots of tears and disappointment, if however they will market the game for people looking for  something with more risk/reward then it could end up as smaller but stable MMO. 

 

My quesiton is, why the ship go underwater like that?o.o 

  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 386

2/17/13 2:07:11 AM#8


Originally posted by Fusion
Too bad they trashed the idea of player-looting... That's all you can do now, loot resource packs to trade for coins for blueprints.

And currently there is only 1 spot (small island) to trade the packs, so it'll be a zergfest warzone, camped 24/7.



There are lots of other places to go and trade. It's just that the small Island one is the hardest to get to, so it gives you the best rewards. You know what they say the greater the risk the greater the reward!


Big Guilds usually all group up and form large trade trains, with lots of guards protecting them.


examples


http://youtu.be/NLftLtgzZFs

http://youtu.be/p_9P2dtO2FQ

http://youtu.be/Queum4LIgUQ

  Yizle

Apprentice Member

Joined: 4/24/10
Posts: 418

2/17/13 2:16:58 AM#9
Looks like fun to me. I just pray they do a good job translating it
  PK4Gold

Apprentice Member

Joined: 2/05/05
Posts: 63

 
2/17/13 3:52:27 AM#10
Originally posted by Yizle
Looks like fun to me. I just pray they do a good job translating it

Yes, I hope they do better than Snail Games did with Age Of Wushu!

  Zetsuei

Hard Core Member

Joined: 8/21/03
Posts: 231

The one and only power

2/17/13 4:13:54 AM#11
Originally posted by Onigod
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.

The irony is those "carebears" are gonna determine if the survives or sinks. You might want to think twice about who keeps a game alive. I doubt there will be enough looters and gankers to keep the game going for a long time.

  RelGn

Advanced Member

Joined: 3/30/05
Posts: 353

2/17/13 4:19:44 AM#12
Originally posted by Onigod
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.

carebears will  have no effect.

Archeage is build on this playstyle and if it changes then the game will have no fun and it will be destroyed

  Astraeis

Advanced Member

Joined: 9/17/10
Posts: 174

2/17/13 11:20:35 AM#13
Maybe I do not qualify to be a carebear, but to me as a carebear it looks like fun and gives PvP a reason to be involved in it.

It takes one to know one.

  sxvs

Novice Member

Joined: 2/14/13
Posts: 79

2/17/13 11:34:48 AM#14

the only thing i hate about stuff like this is that it becoms all about numbers, who has the bigger "gang".

from a selfish viewpoint as someone who dislikes that way of things that doesn't appeal to me, i just hope there's ways for the more solo person to also survive and make their way in the world.

 

it would suck if everything you do solo you just get ganked by a gang of people.

 

i realize alot of people love that and think mmo is designed for groups and guilds and working with others, etc... fair enough., i'm not one of those people but i still love mmo's.

 

i'd just like to see some kind of option for my kind to survive is all without having to always be with groups of people.

like the other person said you need subscribers to keep the game going and not everyone plays the same way or enjoys the same things, there needs to be some compromise.

  marsh9799

Advanced Member

Joined: 11/30/10
Posts: 32

2/21/13 2:48:43 PM#15
Originally posted by Onigod
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.

 Even carebears are dangerous in large enough packs.

  uidCaustic

Novice Member

Joined: 7/15/11
Posts: 125

2/21/13 2:51:34 PM#16
People still use the term "carebear"?  I see the intelligence of this games community will be stunning.
  botrytis

Elite Member

Joined: 1/04/05
Posts: 2004

2/21/13 3:01:34 PM#17
Originally posted by Onigod
Dont worry  the qq the crying raging flame posts will be everywhere and soon it will be another perfect game for all carebears to gather.

There more players that are so called 'carebears' than y'all guaranteed. If this is the way the game is going to have to be played, I think this game will be very niche.


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Aeonblades

Novice Member

Joined: 10/12/12
Posts: 629

2/21/13 3:05:42 PM#18
The more I read and watch the more the mechanics of this game scare me. I'm losing interest by the day at this point, after the whole land war thread and now this.

Currently Playing: Path of Exile, Everquest
Have played: You name it.

  MindTrigger

Elite Member

Joined: 12/19/07
Posts: 2090

2/21/13 3:10:21 PM#19
Originally posted by Ezhae
Originally posted by aslan132

Sadly I dont think they will nerf the game too hard. At least not at first. What will happen is it becomes a ghost town, because all the casuals and carebears will leave the game, and all the gankers and "pirates" wont have anyone to attack except each other. And lets face it, most hardcore PvPers cant stand a fair fight, they only want to gank lowbies or attack when they outnumber 5 v1. So eventually they will get bored without having anyone to PvP and they too will leave the game. 

 

I dont want to see the game turned into another casual fest, but sadly if they dont, the game wont last long (in the west). 

Well in ideal sandbox there would be groups of pirates as well as grou ps of merc that for a fee will guard you from gankers. That's how player driven worlds work. I have no idea how much of it is ossible in AA and how zergy the fights like this can get, but it's certainly something that did happen in games. I remember back in UO times groups of players pretty much playing as guards for hire and it did happen in EVE as well. 

In the end, it's all about how the game will be marketed and what Trion will want to achieve with it. If they will aim for the broad crowd and hope for huge numbers there will be lots of tears and disappointment, if however they will market the game for people looking for  something with more risk/reward then it could end up as smaller but stable MMO. 

 

My quesiton is, why the ship go underwater like that?o.o 

THIS is how a player driven game should run.

Another example was one of the things I did in SWG.  I was a contract hunter for high-quality resources and rare drops.  People paid me money to keep track of where the good resources were, and to gather /  hunt them down.  I made a fortune doing this for elite crafters, and I really enjoyed it.  Crafters I worked for made a fortune too because they sold top-end items with high quality materials.  I had a network of crafters who would contract me, and they would give me great deals on stuff they made too.  

Today, players would cry until the game was dumbed down so that crafters could go get these resources without any risk or having to spend much time.  And everyone wonders why they get bored with modern themeparks within a couple months.

  xAPOCx

Hard Core Member

Joined: 10/25/12
Posts: 389

2/22/13 6:42:35 AM#20
i like threads like this. You can start to tell by peoples posts who are just gamers and who are MMOers. I myself would rather play with MMOers then with gamers. AA looks like the game iv been waiting for with ever post i read. i just hope that the game isent changed to fit the play style of the "GAMER" and is kept true to its self.

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