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2/21/13 12:02:24 PM#201
Originally posted by SoMuchMass 5 pages and counting still can't see it. What post number? I will appologise if you are correct. |
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2/21/13 12:03:15 PM#202
Originally posted by Teala Cause it's a spinoff. |
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2/21/13 12:04:12 PM#203
Originally posted by Latronus I don't dissagree with your point but it still stands that you don't have to know how to program to be a game designer. It certainly helps and it is a common career path it is only 1 of many skills a game designer needs. |
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2/21/13 12:06:30 PM#204
Originally posted by Teala This is the kind of people this game is trying to avoid. If you don't want 3 seperate unique PvE experiences and RvR combat, look to Wildstar or some of the other games coming out, you will be much happier :) Currently Playing: Path of Exile, Everquest |
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2/21/13 12:08:20 PM#205
Originally posted by Maelwydd http://www.mmorpg.com/discussion2.cfm/post/5577799#5577799
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2/21/13 12:25:12 PM#206
Isn't it actually 50% of the game world that you see, not just 1/3? Three locked zones, one shared zone. Each alliance has access to one locked and the shared equaling two out of four zones. 2/4 = 1/2. I'd also mention that in the SP ES games you're locked in one nation. This game goes forward and gives you access to four nations total... 300% more than the SP games. Are we saying that more freedom in the MMO version equals less freedom? "Criticism is an indirect form of self-boasting." - Emmet Fox |
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2/21/13 12:26:27 PM#207
Originally posted by rygard49 That seems to be the mob mentality lately, yes. Currently Playing: Path of Exile, Everquest |
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2/21/13 12:32:32 PM#208
What depresses me most about this "DAoC reincarnated as TESO" situation is that it's unlikely we'll see a non-PvP-centric TES MMO in the next 5 to 8 years. It seems to be accepted practice in the industry that you NEVER have 2 MMO's running concurrently based on the same IP. So TES fans are pretty much stuck with this "interpretation" of the TES SPG gameplay.
Of course, it seems that creating clones of a game is only ever "bad" if you didn't like the game that has been cloned.
Why is it that TWO DAoC clones (CU and TESO) are currently in the pipeline ? If DAoC was so great, why isn't someone just making "DAoC 2" or "DAoC: ReLoaded" or whatever ? |
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2/21/13 12:33:51 PM#209
Originally posted by SpottyGekko Because EA has what is left of Mythic in a stranglehold choking the last breath out of their lungs, and god help us all if EA decides to make DAoC 2. Currently Playing: Path of Exile, Everquest |
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2/21/13 12:35:16 PM#210
Originally posted by SpottyGekko Licensing. "Criticism is an indirect form of self-boasting." - Emmet Fox |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
2/21/13 12:48:32 PM#211
Originally posted by SpottyGekko But yet I guarentee you we will see a Elder Scrolls Single Player RPG within 2.
To be as blunt as possible, to design an Elder Scrolls MMO in any incarnation other then the current one has proven to be disasterous. |
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2/21/13 12:50:40 PM#212
Mael you came do any story at any time in skyrim.
Many of the quests have level and / or the the completion of other quests as requirements. For instance you can't do the dawnguard chain until you reach level 10 You can't do half the deadric quests until you reach certain levels (some are level 30) You can't do dragonborn main story line until you've got as far as high hrothgar on the main story line. Also I'm really confused as to why you guys think daoc isn't "open world" the game has NO INSTANCES. |
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2/21/13 12:52:13 PM#213
Gecko
Because EA are a bunch of idiots. |
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2/21/13 12:53:55 PM#214
Aeon
Lol yeah I wouldn't touch a ea daoc2 with a ten foot barge pole. Likely be some crappy linear instanced to hell and back sub par wow clone. |
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Make note of this thread, tag it, because someday it'll be used as a means to say, "we told you so.", just as we have done so many times in the past regarding poorly designed and implemented games. I am saying it here and now that this land locked game design they are using in TESO will be one of the main things that end up hurting this game. It will be another Warhammer, Aion, Rift, SWTOR...people do not play poorly designed games. This game is all ready showing signs of bad game design. If they insist on locking lands to a specific faction it will not be a very popular game.
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2/21/13 1:13:03 PM#216
Originally posted by Teala LOL, that's the truth. When the game releases and the RvR is NOTHING like DAoC and the Elder Scroll fanbase is enraged, I'll drop back by with "I told you so". |
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2/21/13 1:24:12 PM#217
Oh don't get me wrong there's plenty could go wrong with the game.
but the "evil faction lock" isn't it. Lack of community with the mega server Overuse of phasing and instancing Pandering to the "raiders must have best" crowd Overuse of "you are THE hero" storyline Etc.. |
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2/21/13 1:26:28 PM#218
Originally posted by Teala Done and done, will bookmark it as a constant reminder than a few disgruntled people don't make up a majority, thank goodness. Also, Rift is great give it a try, but you probably won't because you make your mind up before you even try. Or just take someone elses opinion and run with it. I'm not saying this game is the second coming by any means, but it's going to be successfull with or without players who like to hold hands and sing kumbaya. Currently Playing: Path of Exile, Everquest |
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2/21/13 1:31:41 PM#219
Originally posted by Maelwydd Where I work, it is a resume' requirement to even be a potential hire as a designer you must know how to Script. There is a big difference between scripting and programming. However designers are not required to program any code, that is the coder's job. |
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2/21/13 2:01:49 PM#220
Designers that can't code at all are a pain in the arse.
Once had this guy that drew out all the UI in micro managed detail. Then just drew a cloud on his drawing with DO CALCULATIONS on it. if they can't code they at least need to know maths otherwise they want the impossible because they can't understand exponential problems, had one guy like this too with a route planner - "why are you doing all this genetic algorithm stuff just pick the fastest route" - "err because users will be sat there for a week waiting for the calculation" - "well just code it better then" |
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