| 43 posts found | |
|---|---|
|
Funcom has made no bones about wanting to keep The Secret World on the cutting edge of interesting for its players. In today's column devoted to The Secret World, we take a look at the latest campaign to intrigue and entertain players. Check it out before leaving your thoughts in the comments.
Read more of Victor Barreiro Jr.'s The Secret World: Quiet on the Front? Associate Editor: MMORPG.com |
|
|
2/20/13 10:55:30 AM#2
The TSW events and experiments with alternate reality games combined with social networks freaked me out quite often. The phone calls with garbled messages, the twitter messages, I remember during the last ARG I learned a lot about Jonestown, I was investigating these real life events half the night and was creeped out by what I learned about it, watching Youtube documentaries, listening to the tapes. I'd say the FC folks are pretty crazy in a fascinating and very entertaining way...
Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
|
|
2/20/13 11:40:10 AM#3
How do you know this news post is even real ...
|
|
|
2/20/13 1:06:17 PM#4
everything is real
|
|
|
2/20/13 1:24:19 PM#5
My favorite.. Tweet |
|
|
2/20/13 1:57:11 PM#6
TSW - nice game for PvE enthusiasts As a PvP centered player I think this game needs more work in that area :) |
|
|
2/20/13 5:22:21 PM#7
Ill keep this short- few games have ever left an impression on me. eveonline- wow:Wotlk- warhammeronline Borderlands2 and GW2...and now The Secret World. My only regret is that i didnt start playing at its release date!
as i looked at the archives on this site=I Wish you guys covered this game more as you do other mmos. Ive been spending alot of time this past weekend researching the gameplay on other sites! This is like the underground mmo one needs to find out about on their own.- it really is a secret society! and yes ive recently focused my game time on this mmo since i picked it up last week!- i cant log out of it!!!!! -LOL |
|
|
2/20/13 5:28:48 PM#8
TSW is woefully under-reported on this site and other gaming sites where the 800 pound gorilla (Guild Wars 2) gets all the bananas.
I'd like to see more information on TSW on this site, but innovation and inherent strangeness sometimes confuses the mainstream media. It doesn't fit into the normal mold of most (boring) AAA MMOs so it tends to get lost in the shuffle, which is really sad.
|
|
|
2/20/13 5:36:35 PM#9
I can't even bring myself to play TSW now that it's free, due to the combat being boring. Love the settings, but they really dropped the ball on the gameplay.
|
|
|
2/20/13 5:46:02 PM#10
Originally posted by asmkm22 Funny you say that- their combat system has actually made me rethink the Holy trinity mmos have, iam actually having a blast with the way they have presented it. (no leveling wheel Ap and multiple hybrid classes). loving the game. |
|
|
2/20/13 5:50:05 PM#11
Originally posted by orbitxo And it's actually not free either (b2p). Oh well -- I really do think that the folks who don't like combat never got far enough into the wheel to see the amount of variety there. I'm loving the game (and combat) as well -- been playing since beta. |
|
|
2/20/13 5:51:55 PM#12
Originally posted by WillyMMORPG I think TSW is strange enough that people have a hard time jumping in with both feet. Fantasy does rule the genre, but there's some amazing special stuff about this particular game. |
|
|
2/20/13 5:52:39 PM#13
Originally posted by orbitxo I'm glad you enjoy it. I found it to take way too long to kill mobs, resulting in feeling like an annoying grind. It's not so bad in the first zone, but gets worse as you progress. Especially if you play as a healer or tank. And while you can swap out specs easily enough, you have to have the right gear types to make any impact which means tracking multiple sets of gear just to be able to solo. |
|
|
2/20/13 6:23:28 PM#14
I love this game and the ARGs are really cool. I'm not going to hit the Twitterverse for the info though. I just can't deal with another massive information stream flood and social network. But, as always, they are really clever how they create this stuff.
|
|
|
2/20/13 6:28:30 PM#15
Originally posted by orbitxo Umm he didn't say he did not like the skills or "leveling". He said combat was boring. He is talking about gameplay not skill trees. |
|
|
2/20/13 9:52:18 PM#16
Originally posted by asmkm22 i really really want to love the game. it's everything i'm looking for in a MMO but the fighting portion is a huge downer for me. like what you mentioned, it takes too long to kill mobs and it's not uncommon to pull a few mobs at the same time. that gets pretty frustrating later part in the game. |
|
|
2/21/13 1:51:47 AM#17
Hi I love this game, at last something besides armor and space suits. I don't get the comments about the combat being boring. You have to use strategy, it makes a diffence what you use on which bad guy and you can dodge and weave always moving. Plus there are a lot of options. I think it's the best combat I've seen in games I've played except for Age of Conan. I have Guild Wars 2 but I haven't been able to stop playing TSW to even get involved in it. Not pulling mobs is part of the strategy but later in the game you can handle them up to a point. Then it's time to run, what fun is it if you know you are always going to come out on top. Mike If you shoot a mime, do you have to use a silencer? |
|
|
2/21/13 1:52:07 AM#18
Originally posted by jarzium Honestly, The first starter area was the worse in terms of how long its taking me to kill mobs. As I progressed things started getting much quicker. Still on Solomon Island, but the mobs around Darkness Wars have been quick to kill.
However... The very early areas were pure torture for me and made me quite upset over buying the game. When this happened, I decided to take a break and go do research missions. This regained my interest, had me enjoy the game, and gave me enough skill points/ap to get what I needed to kill things more quickly. |
|
|
2/21/13 6:57:59 AM#19
I really do not understand people saying it takes a long time to kill enemies in this game, yes compared to diablo 3 or games like that this game does not have "trash" mobs you should be able to one hit. This game is made for optimizing your build and skill set, fighting intelligently, adaptation to creatures and enemies, I have played since launch but even now there are nuances to the combat system I am still learning. I have 2 solo builds depending on who and what I am fighting and a couple of skills I switch out for different affects I can take 2-3 normal mobs easily and singe mobs go down quite fast, may other builds are for playing with friends. I am not a hardcore player I don't even do raids or dungeons pretty casual as it is but I now understand the combat system and anything that does kick my ass I see it as another type of puzzle to solve, open up my wheel and think how can I adapt to this situation.
|
|
|
2/21/13 7:11:16 AM#20
Originally posted by Volmok Not only pvp, the combat compared with games of the same age (and some older ones) is clunky and gives little or no feedback. You appear to be using skills, with the results detached from any immediate input back to the player. Playing melee just disintegrates into a tactile-deficient arm waving escapade. It needs significant improvement in this area. The picking up and organisation of your quests is - different. Ok, they wanted it to be "different". In fact the game tries too hard in this respect, as though the developers decided "No! we cannot use anything that's established in other games!" Well sometimes established methods become that way purely because they are proven to be the best way of doing things. Of course it is good to have different methods in games - variety is much needed - but only if the alternative is on a par, or at least near, the methods you are trying to replace. There are ways that TSW suceeds in this, but there are others where the attempted alternative simply doesn't. - by a significant margin. |
|