Trending Games | Rift | Defiance | Darkfall: Unholy Wars | Guild Wars 2

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Define Your Sandbox

2 Pages 1 2 » Search
30 posts found
  sacredfool

Hard Core Member

Joined: 5/04/07
Posts: 509

 
2/20/13 4:56:57 AM#1

Since i can't find the old thread about it - making a new one. There are hundreds of players who want a sandbox and each has their own definiton of one - tell us what you think a sandbox is!

 

For something to be a sandbox it needs to have 3 elements:

1) Unrestricted character progression

Characters should not be class locked. While a character might not be able to do everything ingame, they should have the possibility to choose what they want to do. Combat should not be forced, crafting should be a way to advance your character.

 

 

2) Player created content in the open world

Characters should be able to conquer zones either through PvE, PvP or both it doesn't matter. Then these zones could be crafted to fit the needs of the players or guilds that control them. For example, a guild could have fighters who conquer and secure the area and crafters who build and produce raw materials. A single player should also have access to content creation - for example a single player fighter could control a larger area then a single player who is a crafter, but the crafter would be able to build more on the land he owns. Someone who choose to fight a bit and craft a bit but not excel at anything would be able to own a medium sized patch of land and build middle tier structures on it.

 

 

3) Player driven economy

The items crafted and gained through combat should work together to create an economy where the players decide how much  specific items are worth. Level locking them should be avoided, but there could be skill requirements and items tiers. Lower tier items should be used to create higher tier  items so that new players can still sell what the find (even if they are not as efficient at obtaining the lower tier items as players who already invested in player created workshops or combat gear).

 

There would of course need to be some developer defined rules about area control, PvE/PvP objectives, skill progression and resource rarity so I in no way advocate an anarchist  "everyone can do whatever they want".


Originally posted by nethaniah

Seriously Farmville? Yeah I think it's great. In a World where half our population is dying of hunger the more fortunate half is spending their time harvesting food that doesn't exist.


  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

2/20/13 5:06:18 AM#2

My dream sandbox:

- Open world, persistent player created housing (SWG style)

- Realistic Day/Night change and graphics

- Harvesting limited ressources

- Limited mob population and an "in fiction" way how mobs appear ( no simple respawning)

- Growing vegetation, bio cycle of animals hunting and eating each other

- Fishing (limited resources)

- Terraforming in the persistent world

- Limited inventory, amount you can carry depends on weight and size 

- Intelligent NPCs doing their business in the game world (working, sleeping, leaving home)

- Persistent mounts (not spawning/vanishing)

- Train animals as mounts

- No quicktravel, only if there is a non immersion breaking in-fiction way

- Territory owning, defending and city building

- Player created quests as well as developer created story line and quests

- No classes, no levels, only skill based training

 

 

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  motmot84

Novice Member

Joined: 4/02/12
Posts: 12

2/20/13 5:12:53 AM#3
I think player generated/created content is enought to be a sandbox. Unrestricted character progression seems like a more loose GW2 character where any can be Crowd Control/Support/Damage/Healer/Tank/DPS. Not many likes this (specifically spoonfed dimwits) but probably I'll go for it depending on the implementation. The player driven economy is already seen in most MMOs out there.
  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/20/13 5:19:34 AM#4

See Asheron's Call

 

Add in Quest Finder

Add a Auction House and Mailbox support

Add mounts

change the combat system to a hybrid action combat with reticule

Add a few more schools of Magic (Nature and Holy)

Improve the Graphics

 

 

release to the public

profit!

 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  apocoluster

Advanced Member

Joined: 4/15/07
Posts: 708

\m/,

2/20/13 5:35:27 AM#5

8 split rails approx 4 feet each

30 nails

 

20 to25 bags of play sand 

No matter how cynical you become, its never enough to keep up - Lily Tomlin

  xaritscin

Advanced Member

Joined: 9/25/11
Posts: 233

"Antherea Online will see the light, eventually"

2/20/13 7:09:34 AM#6
i could make a list of the features that make my own idea of a sandbox. but it would gonna end talking about another thing, 2 words: "Virtual Universe"
  LoverNoFighter

Apprentice Member

Joined: 9/05/12
Posts: 183

SWG pre cu > all

2/20/13 7:10:34 AM#7
SWG pre cu.
  Crucial

Apprentice Member

Joined: 1/08/07
Posts: 20

2/20/13 7:19:13 AM#8
Originally posted by xaritscin
i could make a list of the features that make my own idea of a sandbox. but it would gonna end talking about another thing, 2 words: "Virtual Universe"

^this, simple, short and straight

  DMKano

Elite Member

Joined: 6/17/11
Posts: 1141

2/20/13 7:23:25 AM#9

Easy - Real Life.

Requires skill and is massively interdependent, endless possibilities, infinite scales of unknown content (both macro - the universe, and micro - the quantum world). Everything is a mystery, we can't even understand our own consciousness.

Infinite design and evolution of molecular machines, complexities beyond our understanding.

Doesn't get much more ideal than this.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2002

2/20/13 7:37:23 AM#10
Originally posted by DMKano

Easy - Real Life.

Requires skill and is massively interdependent, endless possibilities, infinite scales of unknown content (both macro - the universe, and micro - the quantum world). Everything is a mystery, we can't even understand our own consciousness.

Infinite design and evolution of molecular machines, complexities beyond our understanding.

Doesn't get much more ideal than this.

I agree - RL is the ultimate sandbox!!


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 906

2/20/13 8:19:47 AM#11

My dream sanbox:

I don't a hardcore sandbox (Darkfall / Mortal Online). I yearn for a mild blend.

 

#1. SWG's crafting and resource harvesting.

#2. SWG's world housing.

#3. SWG's endless clothing apparel.

#4. PoE's deep character creation system...but with added social abilities, e.g., Political gain, musical ability, dancing ability, crafting ability, beautician abillity, gambling ability etc.

#5. A fantastic Player Bounty System.

#6. Vanguard's world size.

#7. LoTRO's playable instruments.

#8. EQ2's aesthetic clothing/armor slots.

#9. Jedi Outcast's Melee Combat.

#10. Call of Duty's Ranged Combat.

#11. 5+ gigantic factions with the ability to create your own or even go rogue.

#12. ArcheAge's ability to create ships, trres, and gardens.

#13. No auction houses.

#14. No enemy name-tags via PvP.

#15. NO INSTANCED PVP - Only faction-based World PvP.

#16. No "Legacy or Destiny" quest line.

 

 

 

etc

  Benedikt

Tipster

Joined: 12/12/04
Posts: 930

We live for the One, we die for the One.

2/20/13 8:55:05 AM#12
Originally posted by botrytis
Originally posted by DMKano

Easy - Real Life.

Requires skill and is massively interdependent, endless possibilities, infinite scales of unknown content (both macro - the universe, and micro - the quantum world). Everything is a mystery, we can't even understand our own consciousness.

Infinite design and evolution of molecular machines, complexities beyond our understanding.

Doesn't get much more ideal than this.

I agree - RL is the ultimate sandbox!!

 

ultimate sandbox - yes

sandbox game - not at all

  maccarthur2004

Advanced Member

Joined: 10/02/12
Posts: 222

2/20/13 11:30:27 AM#13
If the mmo genre were TV attractions, themeparks would be the soap operas and sandboxes the reality shows.
 
 
 
 

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 5087

Freedom is the will to be responsible to ourselves.

2/20/13 1:01:38 PM#14
Originally posted by botrytis
Originally posted by DMKano

Easy - Real Life.

Requires skill and is massively interdependent, endless possibilities, infinite scales of unknown content (both macro - the universe, and micro - the quantum world). Everything is a mystery, we can't even understand our own consciousness.

Infinite design and evolution of molecular machines, complexities beyond our understanding.

Doesn't get much more ideal than this.

I agree - RL is the ultimate sandbox!!

Funny you consider RL as the ultimate sandbox games.

Unfortunaly for me I can't see it that way, I don't have a NASA degree to build spaceships, I can't battle hugh fantasy creature's of course I could fight normal big creature's but one fail might cost me my life. I can not go everywhere I want as there are many restriction to get somewhere.

You see there is so much more that truly can be done in a true sandbox game that can NEVER be done in rl.

But perhaps you might consider TheSims a sandbox game as it tries to mimic real life where most MMORPG's are set in a fantasy/sci-fi/post apocalyptic setting again nothing like real life.

On Topic, Star Wars Galaxies was my perfect "hybrid" sandbox game, I say hybrid cause it still had themeparkish feature's and certain restrictions, but then again the game never became fully polished nor bug free. Still have hopes on ever getting a similar game experiance SWG gave me as no MMORPG has even come close to the great experiance I had with that game, now imagine such a game perhaps different IP, maybe even fantasy based but fully polished and complete bug free with all content and feature's working on release.

Will EQNext bring this to us who long for a good sandbox MMORPG, so far regardless what SOE has done in the past it's still the only game company in the MMORPG segement that has given me the greatest MMORPG memories. Not even the better polished, feature full MMO's of the last few years have beaten that memory....unfortunaly for me.

And if someone might asume I can't addept to today games, I am very much enjoying many of singleplayer/mulitplayer games. But to me a MMORPG should not be a online combat game mostly, from my perspective there are other genre's that do combat far better and I enjoy them for that. I use to enjoy MMORPG because they offered what I couldn't find in normal multiplayer games. And that's still the more sandbox way for me.

To me the biggest issue for seeing a sandbox game actually be succesfull is the lack of patients from many of today's generation of gamers. I mean in the more sandbox type of MMORPG or hybrids where player economy takes time to settle I read so many complaints that people who started at release alreade spoke of the ingame economy s#cks after one or perhaps 2 weeks of playing. Totally naieve in understanding that something like that takes time,

Sorry to much text going slightly off topic. Heineken  again made me do this after a long day work........

 

  The1ceQueen

Hard Core Member

Joined: 1/02/08
Posts: 1914

"Always borrow money from a pessimist. They won't expect it back."

2/20/13 1:08:44 PM#15
Sandbox for me is a game like Ultima Online and Asheron's Call. Those two games I played for years on end and never got bored, they just aged and people moved on. I always wish they'd do those two games just update graphics/UI/characters a bit to today's standards and re-release them. Ultima Online Reborn...Asheron's Call - A New Beginning. I'd love that.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  maccarthur2004

Advanced Member

Joined: 10/02/12
Posts: 222

2/20/13 2:05:14 PM#16
Originally posted by Tayah
Sandbox for me is a game like Ultima Online and Asheron's Call. Those two games I played for years on end and never got bored, they just aged and people moved on. I always wish they'd do those two games just update graphics/UI/characters a bit to today's standards and re-release them. Ultima Online Reborn...Asheron's Call - A New Beginning. I'd love that.

[2]

The Archeage developer Jake Song said that AA would be the "spiritual sucessor" of Ultima Online, but today i think  he exaggerated, althought some tools in the game are allowing "unintended features" (eg : buildings with crates), just like in UO.

 

"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

  FARGIN_WAR

Novice Member

Joined: 12/19/12
Posts: 169

2/20/13 2:08:48 PM#17
Originally posted by apocoluster

8 split rails approx 4 feet each

30 nails

 

20 to25 bags of play sand 

With the occasional and unfortunate trace of feline incontinence.

If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old.

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3028

RIP City of Heroes!

2/20/13 2:08:49 PM#18
Originally posted by motmot84
I think player generated/created content is enought to be a sandbox. Unrestricted character progression seems like a more loose GW2 character where any can be Crowd Control/Support/Damage/Healer/Tank/DPS. Not many likes this (specifically spoonfed dimwits) but probably I'll go for it depending on the implementation. The player driven economy is already seen in most MMOs out there.

 WHen I hear player generated/created content I think constuction site.  That being said, CoX had their creation tool and CoX was nothing like a sandbox.

  The1ceQueen

Hard Core Member

Joined: 1/02/08
Posts: 1914

"Always borrow money from a pessimist. They won't expect it back."

2/20/13 2:27:37 PM#19
Originally posted by maccarthur2004
Originally posted by Tayah
Sandbox for me is a game like Ultima Online and Asheron's Call. Those two games I played for years on end and never got bored, they just aged and people moved on. I always wish they'd do those two games just update graphics/UI/characters a bit to today's standards and re-release them. Ultima Online Reborn...Asheron's Call - A New Beginning. I'd love that.

[2]

The Archeage developer Jake Song said that AA would be the "spiritual sucessor" of Ultima Online, but today i think  he exaggerated, althought some tools in the game are allowing "unintended features" (eg : buildings with crates), just like in UO.

 

I'm looking forward to trying out AA but one thing that it doesn't have that UO did was player merchants(the vendors we have in UO). I hope it ends up being a game I can stick with for a while, but if I'm not able to find a place for a house that will be quite disappointing, as that is one feature I'm looking forward to most.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  Rossboss

Hard Core Member

Joined: 10/26/10
Posts: 218

2/20/13 4:46:33 PM#20

My dream sandbox (Dream because it will never happen):

1. Guided Character Progression: Like a real sandbox, someone always leaves behind their shovel/bucket. Gives me a good idea of what to do with my time and helps me progress my skills. Sometimes people leave improvised tools like a water bottle with the top cut off or even a plastic fork.

 

2. Structured Crafting: Physics must apply. No tiny characters running around with swords that weigh more than they do. Marked areas where gathering can be done. Don't tell me how to do it, but give me the option to do it myself and fail miserably.

 

3. Random Hidden Goodies: I used to love digging for goodies in the sandbox. People would hide stuff in it like cups, sticks and occasionally a collar. That was the fun part, finding an unexpected treat amongst the sands. Sometimes the stuff was good, other times I would bury the stuff back again.

 

4. Player Driven Content/Story: This is probably my most essential requirement in a sandbox game. You cannot have a main quest chain that leads the player from one end of the game and covers everything a player needs to discover. I do not tolerate this in sandbox style games. If a player does not find something that is necessary to progress, their should be plenty of alternative ways of achieving the same goal without even seeing the necessity. If there is going to be a quest chain, make it worth while for the player to embark upon.

 

5. Offline and Online Gameplay: I cannot see a sandbox being online only, for the fact that the content is user driven. Offline time is for working on content and developing your character for what you want it to be. Online time is for conversing and cooperating/fighting with friends. Keep all content available in both forms of gameplay. Allow for players to switch between the two modes.

I played WoW up until WotLK and now play Runes of Magic.
I am F2P player. I support games when I feel they deserve my money and I want the items enough.
I don't troll, and I don't take kindly to trolls.

2 Pages 1 2 » Search