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2/20/13 6:23:18 AM#61
Best sandbox game i've found which i've played for years on and off is Wurm online ( http://www.wurmonline.com/ ) everything is player created, even the land you terraform and the houses that you build are all from hard work of tree cutting, mining and smithing. its not everyones cup of tea but i'd say the only game i know of that everything is crafted apart from your starter items. |
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2/20/13 6:32:08 AM#62
I've voted option 2, but in contrary to the vote i do not blame the players.
And in the end it would troll on everyone offering nothing - something for everyone. (ignoring the fact that FFA PVP does not go well with PVE Endgame (instance) raiding). If you try to please everyone, you are going to dissappoint everyone. The thing today is, everything is full of lies and developer (publisher) are all about the big initial rush. Just look at the answers on direct questions from developers. None is honest. They don't tell you, they will have a generic quest fetch grind system (even in an sandbox). It will be the "Highly interactive adventures". The term sandbox is even disputed and not clear in itself.
Playing: EVE Online Used to play for 5+ years: Lineage 2, Lord of the Rings Online and Ragnarok Online Utter disappointing MMO experience for 1 - 3 Months: |
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2/20/13 6:32:55 AM#63
Why hasn't anyone mentioned EQ next yet? ITs claimed to be an AAA sandbox, and amusingly, few of you guys have already made accurate statements.
The Studio: - "We're leaning towards sandbox" Answers from MMORPG.com forum: - "That carebear piece of shit hasn't even seen a sandbox" - "It won't be sandbox" - "Lol how is PvE sandbox?" -"Vaporware!" - "I hope it isn't sandbox but focuses on PvP" - "I hope it isn't a sandbox but a PvE game"
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2/20/13 6:39:42 AM#64
Originally posted by waynejr2 Crafts there was a review floating around by a level 50 guy from the Korean servers. Basically the house stuff is not WIP but the northern continent where you could establish communities protected by either NPCs or your own people is WIP, sieges are gonna be put in shortly for fortress control within the 4-5 areas available and once that's in I doubt the guilds which hold the fortresses won't expand to create communities of people around the fortress to support the upkeep and help with the defense and upkeep and by what I understood from the review there's a reason to have player run merchant ships running around as you can do smuggling which rewards you with a nice amount of money (think XP too) depending on risk but you have to sail in open sea and there be pirates out there, some guilds have gotten into the habit of running convoys of armed merchant ships for protection and I can only imagine it's a matter of time before we see pirate wolf packs designed to attack convoys. The sandbox elements are still getting put in so don't despair yet Crafts, by the time AA makes its western launch there might be allot more sand in the box :). |
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2/20/13 6:39:54 AM#65
Just because its a AAA title does not mean it going to be a good game even if its a sandbox..
There has not been a really good AAA mmorpg released for a very long time.. so if the big companies cant get themeparks right what makes you think they can get a sandbox right..
Now im hopnig EqNext will be good but we have no information about it at all. |
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2/20/13 6:41:12 AM#66
Originally posted by Neherun Another day on the nonstop carousel that is mmorpg.com. But we've seen cynical skeptic upthread already, many times. Anyone want to do a positive spin, just to be different? One that isn't a clever advertisement for a specific title? |
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2/20/13 6:46:29 AM#67
Originally posted by Crazy_Lefty The Universe Project might be basically a better version of Wurm Online (even the starter items will be crafted by you) if it turns out it isn't vapourware. I had my brother who's a java engineer look into it and he says it's possible but to his knowledge it would take allot of work to do what they say. Either way you can take a look here: http://strt.cc/?ref=c2lsdmVyMV9Xb2xmMkB5YWhvby5jb20_ - my referal link (if you'd like of course if not I'll put a non-referal link below) http://startonate.appspot.com/ - non-referal link.
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2/20/13 6:54:24 AM#68
What would happen if a AAA mmmo was released by developers that had at least some clue what they were trying to do? It would make money.
"Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
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2/20/13 7:04:43 AM#69
Originally posted by Onomas
It to bad someone has to hold your hand or should i say to "Help" you with your quest...Cant run with the Big dogs stay on the porch there pup.. I retired retroactively..Haha |
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2/20/13 7:09:50 AM#70
Originally posted by Icewhite
Well, I wrote about EQN on the rumor room when they hadn't announced the Sandbox twist yet, that thread burnt.
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2/20/13 7:17:00 AM#71
Originally posted by Malcanis |
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2/20/13 7:19:46 AM#72
we'll see what will happen when EQNext releases...
http://kck.st/Xo38HT |
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Briansho
Advanced Member
Joined: 3/05/06
Functionless Art is Simply Tolerated Vandalism...We Are The Vandals. |
2/20/13 8:44:31 AM#73
People would impulse buy it thinking it was a PvE crafters heaven, totally ignoring warnings that the game has open PvP. Log in, get killed a few times by mobs while leveling skills. Get killed by another player then spend the next 6 months whining on the forums about how the developers need to change things or they will get all their friends and guild to quit and swear the game doesn't need PvP.
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL! |
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2/20/13 8:48:12 AM#74
It would faily withing half a year because it would not be everything to everybody in the loud crowd of gamers that want a sandbox.
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2/20/13 8:54:24 AM#75
Originally posted by Briansho Yeah. I got burned by that one too many times. Some of it was my fault for not understanding what non-consentual PvP really entails. Other times I got sold on the game due to deceptive marketing by the compay that tried to sell a non-consentual PvP system as consentual PvP. These days if a game has non-consentual PvP in it, I do not consider it a 'real sandbox' and move on. |
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2/20/13 12:51:25 PM#76
I doubt an AAA sanbox will ever be made until a good AAA hybid comes out. Any AAA game needs population to recoup development cost and right now, there is just not the demand out there. Most gamers have been introduced tio MMO by the themepark model, drop them in a full sandbox and they get frustrated and scared. EQN may be the bridge needed to see a AAA sandbox. It at least has the fan base to go in and try new things (as they use EQ2 to introduce them). But until a larger niche develops for Sandbox, I just do not see a publisher taking the risk. |
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Originally posted by infiniti70 Archeage is a big-budget mmo that will be published by Trion (the same publisher of Rift).
"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song) |
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2/20/13 12:59:43 PM#78
I want a sandpark. A game that offers a variety of game mechanisms and styles, a hybrid if you will. This is my hope for EverQuest Next. It's sounding very much like a sandpark with an emphasis on the sandbox.
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2/20/13 1:02:35 PM#79
Originally posted by maccarthur2004 Archeage is a sandpark. It has both sandbox and themepark features. I would be excited about this game if it were not Asian made and all of the typical baggage that goes with that. We'll see if they can break the Asian MMO curse. |
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2/20/13 1:12:41 PM#80
Originally posted by maccarthur2004 Archage looks like it could be a nice bridge, but fails to deprogram the idea of levels and gear (from my understanding). It is just my opinion, but I think skill progression over levels and gear, is esential to a good sandbox game, and is the #2 reason themeparkers do not gravitate towards sandbox. #1 being open PVP.
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