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It kinda has the WoW look with the graphics but it does everything better than WoW. I think a lot of WoW players will move on to WildStar. And does anyone know if WildStar will be B2P or monthy fee?
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2/19/13 5:04:59 PM#2
Yes. Predicting this now. WoW Raiding + Blend of WoW and GW2 Combat + 50% of development effort going to endgame content + tons of freedom = Wildstar. Oh, and seamless zones, player combat, fluid movement and controls, alive characters and environments and all by a developmetn team, when formed in 2007 were called a who's who of developers (including 17 ex WoW devs). Carbine was silent form 2007 through 2011. They were working hard, and we've only seen the beginning of what they're going to be showing off. Stay tuned. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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2/19/13 5:07:06 PM#3
My three games this year are HOPEFULLY going to be GW2, TESO, and Wildstar. I'm just waiting to see the payment model, though.
We’ll stop to sleep when the game is the best possible game we think it can be. We’ve seen the population of the game steadily rising lately and we’re not going to sit on our butts and congratulate one another, we’re going to try and build on that momentum and make the game even better. -Colin johanson on GW2 |
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2/19/13 5:07:17 PM#4
Originally posted by Roxtarr I wonder how people still think a slightly different mashup of old concepts can ever become the next "big thing"...
Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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Robokapp
Elite Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent. |
2/19/13 5:08:08 PM#5
there aren't any more big mmo's to come.
that era's gone.
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2/19/13 5:08:12 PM#6
does looks like it will be a very fun game.. love the Exiles trailer and the others are good as well.. devs seem to have a very good sense of humor this on top of several others coming this year look to be some great MMOs can't wait:) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/19/13 5:09:26 PM#7
I've enjoyed the promotional videos they've released very much. They've aroused my curiosity for sure. But whatever you do, don't under any circumstances start promoting it as "the next WOW" or "the WOW killa"...just don't. |
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2/19/13 5:10:01 PM#8
Originally posted by FromHell If a requirement for a successful MMO is to somehow re-invent the genre then we must think pretty low of MMORPG's. Nobody has put together the pieces that Wildstar has. The majority of innovation in MMO's have segregated and solo'fied games. Not happening with Wildstar. Don't get me wrong - if they implement this stuff poorly, then the game will flop. Very few have actually played it so until I get my hands on it, I can only go by what they've stated and the few folks that have played it have said. Gazimoff at ZAM had some very positive things to say. That's the kind of stuff we have to go on so far. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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2/19/13 5:10:57 PM#9
nah. it isn't going to grab a mass audience simply for the fact that it's not in the mass consciousness. still. should be a good game nonetheless. except for the idiotic level of telegraphing. that makes no darn sense.
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2/19/13 5:13:11 PM#10
Originally posted by atticusbc Most MMO's have some form of telegraphing (even Tera's monsters have a 'tick' of some kind before they strike). Let's see how they make it work in raids before we pass judgment. If the floor looks like a friggin disco dance floor, then I'll agree with you. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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2/19/13 5:14:26 PM#11
Originally posted by Robokapp I actually believe that is true. But it seems to be taboo in the MMO community :-) I believe the initial effect that made the genre so popular in such a short time is gone now. |
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2/19/13 5:15:31 PM#12
Originally posted by atticusbc You know what the difference between telegraphing and not telegraphing is? Without it only those "in the know" (aka, "have run the content 100 tiems before so don't bug me, noob") know and with it, new players also know when to get out of the way... I know, I know, it ain't hardcore enough... doesn't bother me in the least. |
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2/19/13 5:16:59 PM#13
Originally posted by Iselin The telegraphing is fine, people just nitpick at how it's implemented. Most, if not all mmo's have some form of clue when and where an enemy will attack. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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2/19/13 5:17:06 PM#14
I thought this was geared towards children.
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2/19/13 5:18:25 PM#15
I havn't been following this game hardly at all so I don't know if this info is out already or not, but I think its success will henge a lot (not fully) on its payment model alone. If they try the old fashioned $15 a month, then I'm thinking it will loose a lot of potential players thus not being that "big".
"If I offended you, you needed it" -Corey Taylor |
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2/19/13 5:18:41 PM#16
Originally posted by mikuniman You haven't watched the trailers. The tone is actually pretty suggestive at times. South Park is a cartoon too but that doesn't make it for kids. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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2/19/13 5:19:16 PM#17
lack of popular IP and cartoony graphics will probably hurt initial sales/interest.. but if word of mouth and game reviews are good it probably will do very well
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/19/13 5:20:29 PM#18
I think this could easily be the next big mmo. Don't know that it will over take wow nor do I care. From what I have seen of it though, I will definately give it a shot, I think it's going to come down to community. If my friends want to play, then I will join them.
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2/19/13 5:21:01 PM#19
Originally posted by mikuniman It's not a comic book dude, it's a graphic novel... a graphic novel I tell ya! Don't be misled by the artwork and humorous tone. There's a real MMO here. |
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2/19/13 5:21:46 PM#20
Originally posted by Aerowyn Things are starting to stir a bit and suddenly there is an upsurge of people joining the community. Carbine just had a bunch of fans (not press, fans) into the studio to offer feedback on several game mechanics. They want to get this stuff right before they start the media blitz. But, the media blitz has barely started. Outside of a few trailers, we havne't been shown much yet. If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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