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Camelot Unchained

Camelot Unchained 

General Discussion  » So much hate

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50 posts found
  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

2/17/13 1:16:30 PM#21
Originally posted by Scilly
Originally posted by muffins89
i've seen much more "Love" than "Hate".  especially for a game that so far is more an idea on paper than anything else.  can we also stop calling this an mmo?  it's a moba.

Massive Multiplayer Online. you do the math

multiplayer online battle arena.  you do the math.

I think the prostitute mod corrupted your game files man. -elhefen

  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 877

2/17/13 1:17:06 PM#22
Originally posted by Scilly
id refer to you to "mmoexposed" threads and such they claim to know so much yet with every answer given they dodge the answer and still spout the same rubbish

There are known, dedicated haters here.  People just need to see them for what they are and ignore them.  A troll can't flourish if no one engages them.

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:17:11 PM#23
Originally posted by Tadder

If people are asking the same question repeatedly without reading a response posted a few days ago, yea that's annoying. MMO forums are always harsh though. But , I would rather there be a contingent of skeptic trolls who like their one liners than everyone singing kumbaya and not asking tough questions to game developers.

people are asking the questions, and MJ is answering them. but people are just coming here posting without looking.

 

I understand a topic with 10 pages is alot but typing a comment without reading is wasting your own time,you would of found the answer to your question before someone replies to your comment. The joys of forums :)

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:18:32 PM#24
Originally posted by Telondariel
Originally posted by Scilly
id refer to you to "mmoexposed" threads and such they claim to know so much yet with every answer given they dodge the answer and still spout the same rubbish

There are known, dedicated haters here.  People just need to see them for what they are and ignore them.  A troll can't flourish if no one engages them.

With CU being so new and drawing in a new contingent of players to the forums, its more viable to call out the trolls now more than ever

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

2/17/13 1:19:17 PM#25
Originally posted by colddog04

I honestly am seeing too much LOVE for a game that is essentially still in the idea stage. Cool ideas and all, but will they be implemented in a way that is actually enjoyable? 

 

An RvR-only MMORPG style game will likely be extremely difficult to pull off. We've seen many issues with RvR in the past in games like WAR, GW2 and PS2. I personally didn't even think that the DAoC version of it was all that great. It was too lopsided in my opinion and I feel like some factions were having way more fun than other factions. 

 

And I'm very leery of kickstarter in general. Paying money for an idea that could potentially be executed well enough to be worth it seems like poor decision making. In this case it will likely be because people trust that Mark Jacobs can bring this thing to fruition in a responsible, well executed manner. But to be honest, how long has it been since he's done anything really great? Warhammer was the last game he was lead design on and before that it was DAoC.

 

Skeptical for many reasons? Yeah. But I don't think that's really hate. 

I agree with you on most points except I loved DAoC RvR.I'm not gonna invest any emotion into something that right now is just bullet points in a possible design document and nothing more.I'd want to see at least some proof of concept demos before investing any interest let alone money into this.

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:26:28 PM#26
Originally posted by Drakynn
Originally posted by colddog04

I honestly am seeing too much LOVE for a game that is essentially still in the idea stage. Cool ideas and all, but will they be implemented in a way that is actually enjoyable? 

 

An RvR-only MMORPG style game will likely be extremely difficult to pull off. We've seen many issues with RvR in the past in games like WAR, GW2 and PS2. I personally didn't even think that the DAoC version of it was all that great. It was too lopsided in my opinion and I feel like some factions were having way more fun than other factions. 

 

And I'm very leery of kickstarter in general. Paying money for an idea that could potentially be executed well enough to be worth it seems like poor decision making. In this case it will likely be because people trust that Mark Jacobs can bring this thing to fruition in a responsible, well executed manner. But to be honest, how long has it been since he's done anything really great? Warhammer was the last game he was lead design on and before that it was DAoC.

 

Skeptical for many reasons? Yeah. But I don't think that's really hate. 

I agree with you on most points except I loved DAoC RvR.I'm not gonna invest any emotion into something that right now is just bullet points in a possible design document and nothing more.I'd want to see at least some proof of concept demos before investing any interest let alone money into this.

if the min was a 20 dollar gamble would you invest? Mj is trying to mark out his plans as much as possible and also trying to explain them as much as possible. with that 20 dollars you will get forum access and maybe beta access and that will help you to form the game or decide if the game isnt for you. If you bought the game youd pay 50 dollars, if you want collectors edition like TOR you pay120 dollars and have zero input.

  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 877

2/17/13 1:29:32 PM#27
Originally posted by General_Dru-Zod
Originally posted by Voiidiin
Originally posted by Scilly
Originally posted by Voiidiin
Originally posted by sxvs

i found it confusing, can someone just tell me what he plans to do about solo play? yes, i know many people are against solo play in an mmo but i like to play solo alot in an mmo, it's my thing.

is there going to be any viable options for the more solo player who doesn't want to conform to guilds to be able to enjoy the game and have fun?

i really dislike guild play, raids, etc.

maybe it's just my luck but i always end up with elitests or immature people or people who treat games like jobs, etc.

CU will not be for you, sorry i hate to not have more interested but the game is going to be far from solo friendly, it will be about group PvP on a large scale with keep sieges. Sure there will be guys who run around solo, and sure some might be sucessful, but that will not be how the game is designed (as far as i can tell from current knowledge).

GW2 is a great game for those who prefer solo gameplay with a social aspect.

thats incorrect MJ wants to try and get a balance of all peoples playstyles within a RVR communtiy. Hes asking us for feedback on all of this so its best you follow it yourself rather than listern to each persons indivual perspective of whats been said. Chinese whispers never works xx

I would love to see how one would cater to a "solo" gameplay in an PvP/RvR game with almost zero PvE in it. Sure crafting can be considered as a "solo" experience, but thats really not what players are looking for in a solo MMORPG (which in itself is an oxymoron). 

I hope that Mark does not even consider catering to the solo mentality, it just does not jibe well with the type of gameplay Mark has described so far.

Not "cater" but "incorporate" the solo gameplay.

Not "Mentality" but "Choice"

I had toons in DAoC that I used explicity to group and others that I used to solo, for PvE as well as RvR.  Both were valid and the game allowed for those playstyles to be successful.  Soloing in RvR came with an accepted risk, but that made it even more exciting.  Grouping in RvR was what the majority did, but there certainly was a time and place for a clever stealther, mincer, or any other well played class by a player who didn't want to follow the zerg.

"Catering to the solo mentality" just invokes the tired Us vs Them that has been hashed out ad nauseum for years.  Time to get over it and realise the world isn't made of one type of person and their clones.

  Tadder

Novice Member

Joined: 2/16/13
Posts: 38

2/17/13 1:29:57 PM#28
Originally posted by Drakynn
Originally posted by colddog04

I honestly am seeing too much LOVE for a game that is essentially still in the idea stage. Cool ideas and all, but will they be implemented in a way that is actually enjoyable? 

 

An RvR-only MMORPG style game will likely be extremely difficult to pull off. We've seen many issues with RvR in the past in games like WAR, GW2 and PS2. I personally didn't even think that the DAoC version of it was all that great. It was too lopsided in my opinion and I feel like some factions were having way more fun than other factions. 

 

And I'm very leery of kickstarter in general. Paying money for an idea that could potentially be executed well enough to be worth it seems like poor decision making. In this case it will likely be because people trust that Mark Jacobs can bring this thing to fruition in a responsible, well executed manner. But to be honest, how long has it been since he's done anything really great? Warhammer was the last game he was lead design on and before that it was DAoC.

 

Skeptical for many reasons? Yeah. But I don't think that's really hate. 

I agree with you on most points except I loved DAoC RvR.I'm not gonna invest any emotion into something that right now is just bullet points in a possible design document and nothing more.I'd want to see at least some proof of concept demos before investing any interest let alone money into this.

There is skepticism/ questions, poeple asking the same question again and again without reading the forums, and then ad hominem attacks. I would put the later into hate, with the first 2 just an average forum monday.

I'll agree that I and others have been probably more excited by this concept than likely an announcement on another standard MMO would garner, but as somebody said up above, the magical words of sandbox and RvR were mentioned. Can this be abused? Sure, but that's like anything that you feel strongly about.

  Ice-Queen

Advanced Member

Joined: 1/02/08
Posts: 2435

"Always borrow money from a pessimist. They won't expect it back."

2/17/13 1:31:28 PM#29
Originally posted by Normandy7
Maybe some are just upset that the game is not catering to the casual pve crowd so they have to hate on it ? I don't know. I am sure many will have some reservations from the start but I don't think it is really hate.

^Pretty Much^

Those people need to realise MJ isn't targeting them for his game, he's targeting RvR minded players. If you want your hand held and given lollipops and ice cream for playing, this probably isn't the game for you.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:41:32 PM#30
Originally posted by Telondariel
Originally posted by General_Dru-Zod
Originally posted by Voiidiin
Originally posted by Scilly
Originally posted by Voiidiin
Originally posted by sxvs

i found it confusing, can someone just tell me what he plans to do about solo play? yes, i know many people are against solo play in an mmo but i like to play solo alot in an mmo, it's my thing.

is there going to be any viable options for the more solo player who doesn't want to conform to guilds to be able to enjoy the game and have fun?

i really dislike guild play, raids, etc.

maybe it's just my luck but i always end up with elitests or immature people or people who treat games like jobs, etc.

CU will not be for you, sorry i hate to not have more interested but the game is going to be far from solo friendly, it will be about group PvP on a large scale with keep sieges. Sure there will be guys who run around solo, and sure some might be sucessful, but that will not be how the game is designed (as far as i can tell from current knowledge).

GW2 is a great game for those who prefer solo gameplay with a social aspect.

thats incorrect MJ wants to try and get a balance of all peoples playstyles within a RVR communtiy. Hes asking us for feedback on all of this so its best you follow it yourself rather than listern to each persons indivual perspective of whats been said. Chinese whispers never works xx

I would love to see how one would cater to a "solo" gameplay in an PvP/RvR game with almost zero PvE in it. Sure crafting can be considered as a "solo" experience, but thats really not what players are looking for in a solo MMORPG (which in itself is an oxymoron). 

I hope that Mark does not even consider catering to the solo mentality, it just does not jibe well with the type of gameplay Mark has described so far.

Not "cater" but "incorporate" the solo gameplay.

Not "Mentality" but "Choice"

I had toons in DAoC that I used explicity to group and others that I used to solo, for PvE as well as RvR.  Both were valid and the game allowed for those playstyles to be successful.  Soloing in RvR came with an accepted risk, but that made it even more exciting.  Grouping in RvR was what the majority did, but there certainly was a time and place for a clever stealther, mincer, or any other well played class by a player who didn't want to follow the zerg.

"Catering to the solo mentality" just invokes the tired Us vs Them that has been hashed out ad nauseum for years.  Time to get over it and realise the world isn't made of one type of person and their clones.

well said, I played classic as a zerg realm with myth.. when ywain came out i went 8v8 with my friends and when i had kids i also soloed.. i think this should be considered within this game but toon balance shouldnt be based on a 1v1 style

  Ecoces

Advanced Member

Joined: 7/25/11
Posts: 795

2/17/13 1:44:01 PM#31

Mark has used all the right words to capture the MMORPG Hipster communities hearts. especially when he came out with that "no handholding" dev diary. you could almost hear all 50 of them (or maybe that number is too high) saying ... well first "hold on mom ill clean up my room in a minute im 35 years old for god sake im read an important blog!" and then ....

 

"he's totally right MMO worlds suck because they try to be fun and be a game instead of a slow lumbering world, i remember the days when it took me 3-4 minutes to kill a mob and then 30 minutes to get my health back so i can attack another mob. or when it took me 15 minutes to wait for a boat ... those were the good ole days!"

 

"now MMOs are nothing but fun, people can just log in for an hour and accomplish something .... thats stupid game design!"

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

2/17/13 1:45:26 PM#32
Originally posted by freston
Deciding to discard wholly a project based simply in the involvement of a single person is too hasty, imo.

 Unless that one single person is in charge of the project and has proven in the past his ideas are not good ones, or cannot impliment good ideas in a way that works.

Sorry but its true and the world has axioms going back thousands of years all about it...fool me once, shame on you, fool me twice...this guy is trying for a third time.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4676

2/17/13 1:52:57 PM#33

There would be something seriously wrong with this game if it didn't have the mmorpg hate squad in it's forums posting reasons why this game is going to be bad.

Just because there're here posting their normal BS like they do in every popular game doesn't mean you wont like it or they'll think ppl are unhappy.

Look at gw2. Most hated on game on the site...also the most popular.

People are like cats. When they die, you get a new one.

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:53:57 PM#34
Originally posted by Ecoces

Mark has used all the right words to capture the MMORPG Hipster communities hearts. especially when he came out with that "no handholding" dev diary. you could almost hear all 50 of them (or maybe that number is too high) saying ... well first "hold on mom ill clean up my room in a minute im 35 years old for god sake im read an important blog!" and then ....

 

"he's totally right MMO worlds suck because they try to be fun and be a game instead of a slow lumbering world, i remember the days when it took me 3-4 minutes to kill a mob and then 30 minutes to get my health back so i can attack another mob. or when it took me 15 minutes to wait for a boat ... those were the good ole days!"

 

"now MMOs are nothing but fun, people can just log in for an hour and accomplish something .... thats stupid game design!"

your misunderstanidng the point. Games have grinds with zero point. Lets grind to 400 armour skill or whateva wow is only to have a new update mean you need to grind to 450? MJ wants to make a PURE rvr game the only grind is to make you better at your role.. its like daoc but no 0-50 and a more expansive ra system ( in leymans terms)

  Telondariel

Advanced Member

Joined: 4/11/10
Posts: 877

2/17/13 1:54:28 PM#35
Originally posted by Scilly
Originally posted by Telondariel
Originally posted by General_Dru-Zod
Originally posted by Voiidiin
Originally posted by Scilly
Originally posted by Voiidiin
Originally posted by sxvs

i found it confusing, can someone just tell me what he plans to do about solo play? yes, i know many people are against solo play in an mmo but i like to play solo alot in an mmo, it's my thing.

is there going to be any viable options for the more solo player who doesn't want to conform to guilds to be able to enjoy the game and have fun?

i really dislike guild play, raids, etc.

maybe it's just my luck but i always end up with elitests or immature people or people who treat games like jobs, etc.

CU will not be for you, sorry i hate to not have more interested but the game is going to be far from solo friendly, it will be about group PvP on a large scale with keep sieges. Sure there will be guys who run around solo, and sure some might be sucessful, but that will not be how the game is designed (as far as i can tell from current knowledge).

GW2 is a great game for those who prefer solo gameplay with a social aspect.

thats incorrect MJ wants to try and get a balance of all peoples playstyles within a RVR communtiy. Hes asking us for feedback on all of this so its best you follow it yourself rather than listern to each persons indivual perspective of whats been said. Chinese whispers never works xx

I would love to see how one would cater to a "solo" gameplay in an PvP/RvR game with almost zero PvE in it. Sure crafting can be considered as a "solo" experience, but thats really not what players are looking for in a solo MMORPG (which in itself is an oxymoron). 

I hope that Mark does not even consider catering to the solo mentality, it just does not jibe well with the type of gameplay Mark has described so far.

Not "cater" but "incorporate" the solo gameplay.

Not "Mentality" but "Choice"

I had toons in DAoC that I used explicity to group and others that I used to solo, for PvE as well as RvR.  Both were valid and the game allowed for those playstyles to be successful.  Soloing in RvR came with an accepted risk, but that made it even more exciting.  Grouping in RvR was what the majority did, but there certainly was a time and place for a clever stealther, mincer, or any other well played class by a player who didn't want to follow the zerg.

"Catering to the solo mentality" just invokes the tired Us vs Them that has been hashed out ad nauseum for years.  Time to get over it and realise the world isn't made of one type of person and their clones.

well said, I played classic as a zerg realm with myth.. when ywain came out i went 8v8 with my friends and when i had kids i also soloed.. i think this should be considered within this game but toon balance shouldnt be based on a 1v1 style

I think that if you decided to hit the hills and Darkness Falls solo, you went out with the understanding that your survivial 1v1 would require skill and thought and not necessarily be guaranteed.  Solo vs 2 or more opponents was possible, but you really needed to be on top of your game and was really only possible by a small handful of classes.  I advocate that the potential for a well played character to succeed 1v1 should remain.  Balance is a slippery beast and I don't think anyone anywhere has found perfection.  What tips the scale is player skill, and I think that someone with the knowledge of how to best someone (or multiples) should be able to be given that opportunity. 

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:54:55 PM#36
Originally posted by DamonVile

There would be something seriously wrong with this game if it didn't have the mmorpg hate squad in it's forums posting reasons why this game is going to be bad.

Just because there're here posting their normal BS like they do in every popular game doesn't mean you wont like it or they'll think ppl are unhappy.

Look at gw2. Most hated on game on the site...also the most popular.

it is a bad rvr game though :P

  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

2/17/13 1:55:57 PM#37
Originally posted by DamonVile

 

Just because there're here posting their normal BS like they do in every popular game doesn't mean you wont like it or they'll think ppl are unhappy.

Look at gw2. Most hated on game on the site...also the most popular.

i think you mean world of warcraft.

I think the prostitute mod corrupted your game files man. -elhefen

  Scilly

Novice Member

Joined: 2/14/13
Posts: 69

 
OP  2/17/13 1:56:13 PM#38
Originally posted by Telondariel
Originally posted by Scilly
Originally posted by Telondariel
Originally posted by General_Dru-Zod
Originally posted by Voiidiin
Originally posted by Scilly
Originally posted by Voiidiin
Originally posted by sxvs

i found it confusing, can someone just tell me what he plans to do about solo play? yes, i know many people are against solo play in an mmo but i like to play solo alot in an mmo, it's my thing.

is there going to be any viable options for the more solo player who doesn't want to conform to guilds to be able to enjoy the game and have fun?

i really dislike guild play, raids, etc.

maybe it's just my luck but i always end up with elitests or immature people or people who treat games like jobs, etc.

CU will not be for you, sorry i hate to not have more interested but the game is going to be far from solo friendly, it will be about group PvP on a large scale with keep sieges. Sure there will be guys who run around solo, and sure some might be sucessful, but that will not be how the game is designed (as far as i can tell from current knowledge).

GW2 is a great game for those who prefer solo gameplay with a social aspect.

thats incorrect MJ wants to try and get a balance of all peoples playstyles within a RVR communtiy. Hes asking us for feedback on all of this so its best you follow it yourself rather than listern to each persons indivual perspective of whats been said. Chinese whispers never works xx

I would love to see how one would cater to a "solo" gameplay in an PvP/RvR game with almost zero PvE in it. Sure crafting can be considered as a "solo" experience, but thats really not what players are looking for in a solo MMORPG (which in itself is an oxymoron). 

I hope that Mark does not even consider catering to the solo mentality, it just does not jibe well with the type of gameplay Mark has described so far.

Not "cater" but "incorporate" the solo gameplay.

Not "Mentality" but "Choice"

I had toons in DAoC that I used explicity to group and others that I used to solo, for PvE as well as RvR.  Both were valid and the game allowed for those playstyles to be successful.  Soloing in RvR came with an accepted risk, but that made it even more exciting.  Grouping in RvR was what the majority did, but there certainly was a time and place for a clever stealther, mincer, or any other well played class by a player who didn't want to follow the zerg.

"Catering to the solo mentality" just invokes the tired Us vs Them that has been hashed out ad nauseum for years.  Time to get over it and realise the world isn't made of one type of person and their clones.

well said, I played classic as a zerg realm with myth.. when ywain came out i went 8v8 with my friends and when i had kids i also soloed.. i think this should be considered within this game but toon balance shouldnt be based on a 1v1 style

I think that if you decided to hit the hills and Darkness Falls solo, you went out with the understanding that your survivial 1v1 would require skill and thought and not necessarily be guaranteed.  Solo vs 2 or more opponents was possible, but you really needed to be on top of your game and was really only possible by a small handful of classes.  I advocate that the potential for a well played character to succeed 1v1 should remain.  Balance is a slippery beast and I don't think anyone anywhere has found perfection.  What tips the scale is player skill, and I think that someone with the knowledge of how to best someone (or multiples) should be able to be given that opportunity. 

agreed 

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4676

2/17/13 2:06:19 PM#39
Originally posted by muffins89
Originally posted by DamonVile

 

Just because there're here posting their normal BS like they do in every popular game doesn't mean you wont like it or they'll think ppl are unhappy.

Look at gw2. Most hated on game on the site...also the most popular.

i think you mean world of warcraft.

On this site...gw2 is #1 and almost 10 million unique hits in the last year. WoW is # 7 at 1 mil. So no not even close.

People are like cats. When they die, you get a new one.

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

2/17/13 2:12:47 PM#40
Originally posted by muffins89
Originally posted by DamonVile

 

Just because there're here posting their normal BS like they do in every popular game doesn't mean you wont like it or they'll think ppl are unhappy.

Look at gw2. Most hated on game on the site...also the most popular.

i think you mean world of warcraft.

"on this site" , and he's right.

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