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News & Features Discussion  » Neverwinter: Guardian Fighter Trailer Released

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44 posts found
  Yuui

Novice Member

Joined: 10/21/07
Posts: 722

2/16/13 4:23:35 AM#21
Originally posted by Volmok

Nothing out about the PvP :(

I saw a live stream from them (official stream) and they said they would have PvP available at release despite thier previous anouncement that PvP will be available a few months after release.

I am curious how PvP will be in this game; will it have some sort of RvR component or just Arena based ..... I hope RvR so I can get busy until CU come out.

 

V.

THe previous pvp anouncement was BEFORE the previous "HALF A YEAR DELAY", which was a delay to finish up the game, as well as to implement a full-fledged pvp system.

The devs said on livestream that the pvp reveal will come latter this month, as well as a crafting reveal. 

# A GRIM, ODD, ARCANE SKY
# ANY GOD, I MARK SACRED
# A MASKED CRY ADORING
# A DREAMY, SICK DRAGON

  User Deleted
2/16/13 5:36:15 AM#22
Originally posted by demonic87
Originally posted by ikarrian
The effects and graphics looks like just another early 2000 game. (yawn) Another titel to skip.

You are looking at the wrong genre for graphics kid.

[mod edit]. And yes, I expect even games in the MMO genre to evolve and progress. This game shows nothing of that.

 
  Darkcrystal

Advanced Member

Joined: 5/06/10
Posts: 708

2/16/13 7:35:00 AM#23
Originally posted by ikarrian
The effects and graphics looks like just another early 2000 game. (yawn) Another titel to skip.

Some of you people make me laugh with these comments every day, you expect Gears of War or God of War, its an MMo, stuff is all low poly there fore its gonna be lower graphics on puprose, do you people realize this at all?????

 

You can't have higher poly stuff today, because you will lose most of your fans due to having a lower PC , so please get a clue before you bash MMo's... This is how it will be for years to come...and has been..

  Darkcrystal

Advanced Member

Joined: 5/06/10
Posts: 708

2/16/13 7:39:10 AM#24
Originally posted by Illyssia
Originally posted by ikarrian
The effects and graphics looks like just another early 2000 game. (yawn) Another titel to skip.

Graphics remind me of Champions Online, which was released back in 2009. That's sort of where I think Cryptic are at here. A casual high fantasy mmo with a state-of-the-art modern cash shop to get those credit card generated Cryptic Bucks out of the gaming community once again.

 

Well guess what thats what you get when  todays gamers whine for F2P, they need to make money, but F2P has it flaws, we will start seeing B2P more, still with cash shops but more like Defiance, GW1 and GW2.

 

Because F2P is for people who like to ruin games and most who want F2P aren't gonna pony up the cash, people disliked subs now they complain they have to spend money in cash shops, you PEOPLE made the market the way it is, so start paying for these games or stop gettins upset ..

 

Making a game is a real job, not many people realize this, or can understand the work involved, I see post on this forum alot going OMG 60 bucks for a game and a sub cost!!

Really??? Most hobbys cost more, this is a cheap hobby, so blame todays gamers.

  Illyssia

Advanced Member

Joined: 8/10/09
Posts: 1519

2/16/13 12:12:27 PM#25
Originally posted by Darkcrystal
Originally posted by Illyssia
Originally posted by ikarrian
The effects and graphics looks like just another early 2000 game. (yawn) Another titel to skip.

Graphics remind me of Champions Online, which was released back in 2009. That's sort of where I think Cryptic are at here. A casual high fantasy mmo with a state-of-the-art modern cash shop to get those credit card generated Cryptic Bucks out of the gaming community once again.

 

Well guess what thats what you get when  todays gamers whine for F2P, they need to make money, but F2P has it flaws, we will start seeing B2P more, still with cash shops but more like Defiance, GW1 and GW2.

 

Because F2P is for people who like to ruin games and most who want F2P aren't gonna pony up the cash, people disliked subs now they complain they have to spend money in cash shops, you PEOPLE made the market the way it is, so start paying for these games or stop gettins upset ..

 

Making a game is a real job, not many people realize this, or can understand the work involved, I see post on this forum alot going OMG 60 bucks for a game and a sub cost!!

Really??? Most hobbys cost more, this is a cheap hobby, so blame todays gamers.

 

It really all depends on the finished product, and what we are likely talking with Neverwinters is the following...

Now guys, Cryptics recent releases are STO and Champions Online, we are basically talking casual games here with mega cash shops to float the Cryptic boat. Therefore, Neverwinters will be pitched at the casual audience and will feature the full-on cash shop. Bottom line, if the game isn't so bad on a casual level it may be playable as an mmorpg since there is a market for high fantasy mmo, and the IP is kinda cool.

Concerns...

The game isn't really finished when Cryptic push it out to us, then it kinda fails, and Cryptic treat it like semi-abandonware and just try to ramp up the cash shop to max levels. We are talking STO scenario here. I played that at Launch and while the Federation side was pretty much fleshed out for a casual game, the Klingons was really unfinished business here. 

Neverwinters is basically just a playable demo and has nothing much to it beyond being a ramped up dungeon crawler with no real world feel to the game. this is really possible until you play the whole game. Remember AoC anyone, Tortage was really fleshed out, but beyond that the game wasn't finished.

This is basically seen long-term by Cryptic as F2P cash shop game. Nothing really going on beyond vanity armor and pretending to do D&D.

Graphics suggest this game may be a high world version of Champions Online.

Better games are around the corner, Elder Scrolls Online anyone.

Folks, the jury is out on this one, but I am doubting that playing the game will feel like playing Skyrim. It may be Champions Online / STO random missions, with buy to play classes and other heavy hard on cash shop features.Remember we are talking Perfect World Boutique kinda meltdown on this one dudes ;-)

  Blindchance

Novice Member

Joined: 2/21/09
Posts: 1079

2/16/13 12:35:01 PM#26
So the game doesn't have depth neither bling. MMO market is so disappointing.
  grimfall

Novice Member

Joined: 4/25/07
Posts: 1147

2/16/13 5:40:53 PM#27
Originally posted by Aerowyn
Originally posted by Laross
Originally posted by Aerowyn
Originally posted by trayjin
Everything being instanced is what kills it for me. Other then that everything looks kinda fun at least til TESO gets out.

everything isn't instanced.. 

correct, not everything is instanced, there are dungeons which are instanced, but are a lot of fun to do and actually more fun than the open areas of the world due to the focused battles.  From what I've experienced so far the game is about 60% instanced (dungeons, challenges, events, etc)  and 40% is Open world areas where you'll meet up with plenty of players.  The game has a good mix of the two which keeps it interesting and fun.  And don't forget the foundry levels as well.  

yea the dev interview i saw said about 50/50 so 40/60 could be correct as well but it surely isn't like vindictus style instancing from what I have seen/read

More like 25% open world, and you don't get any exp for killing monsters in it (just doing quests)... I think.  The EXP mechanic is a little weird.  Maybe space wise it's 50%, but gameplay wise it is much less.

  grimfall

Novice Member

Joined: 4/25/07
Posts: 1147

2/16/13 5:46:26 PM#28
Originally posted by Illyssia
Originally posted by Darkcrystal
Originally posted by Illyssia

Concerns...

The game isn't really finished when Cryptic push it out to us, then it kinda fails, and Cryptic treat it like semi-abandonware and just try to ramp up the cash shop to max levels. We are talking STO scenario here. I played that at Launch and while the Federation side was pretty much fleshed out for a casual game, the Klingons was really unfinished business here. 

Neverwinters is basically just a playable demo and has nothing much to it beyond being a ramped up dungeon crawler with no real world feel to the game. this is really possible until you play the whole game. Remember AoC anyone, Tortage was really fleshed out, but beyond that the game wasn't finished.

This is basically seen long-term by Cryptic as F2P cash shop game. Nothing really going on beyond vanity armor and pretending to do D&D.

Graphics suggest this game may be a high world version of Champions Online.

Better games are around the corner, Elder Scrolls Online anyone.

Folks, the jury is out on this one, but I am doubting that playing the game will feel like playing Skyrim. It may be Champions Online / STO random missions, with buy to play classes and other heavy hard on cash shop features.Remember we are talking Perfect World Boutique kinda meltdown on this one dudes ;-)

 

You need to keep in mind they haven't made any (or much) money yet.  Unlike STO and Champions they got box sales and maybe some subscriptions to cover costs.  If no one plays Neverwinter they won't cover the cost of making it, so they're incentivized to to  make people want to play it.

Now that doesn't mean that they'll not turn in into a PTW game or that they'll not "abandon" it (I haven't played STO or Champions since launch), but they certainly had a good record with COX, and if no one plays, they may all lose their jobs, so  it shouldn't all be doom and gloom.

  Yaevindusk

Advanced Member

Joined: 9/05/10
Posts: 1101

Logic, reason and fact do not supersede human nature. Ignorance reigns without justice.

2/16/13 5:51:23 PM#29
Originally posted by ikarrian
The effects and graphics looks like just another early 2000 game. (yawn) Another titel to skip.

 

I highly doubt that Geforce 4 graphics card would be able to handle Neverwinter.  It's a gorgeous game, I had the opportunity to play it a few conventions.

It takes a certain amount of maturity to realize that not everything has to be perfect for something to be great.  If you live a life of judging, things will just naturally pass you by and it will be you to regret it, not others.

When faced with strife or discontent, the true nature of a man is brought forth. It is then when we see the character of the individual. It is then we are able to tell if he is mature enough to grin and bare it, or subject his fellow man to his complaints and woes.

  Kabaal

Apprentice Member

Joined: 8/02/05
Posts: 2927

Haggis Humper

2/16/13 5:57:24 PM#30
Originally posted by grimfall

Now that doesn't mean that they'll not turn in into a PTW game or that they'll not "abandon" it (I haven't played STO or Champions since launch), but they certainly had a good record with COX, and if no one plays, they may all lose their jobs, so  it shouldn't all be doom and gloom.

It's also the only good game they've ever made, ever since NCSoft gave them the boot they've churned out half finished rubbish.

Always keep your words soft and sweet, just in case you have to eat them.

  Laromuss

Apprentice Member

Joined: 3/13/12
Posts: 320

2/16/13 6:29:59 PM#31
Originally posted by Zefire
[mod edit]

I'd much rather have 5 very polished classes then 10 half assed classes.  BTW if you've had chance to play the game you wouldn't be laughing but rather impressed by the polish of the classes. thus far.  

  donjuanagain

Novice Member

Joined: 3/16/11
Posts: 135

2/16/13 6:37:29 PM#32
I will most likely dump the cash to play this game. It doesnt matter how good or how bad it is, I cant stop myself from trying every new MMO that comes out. I am an MMO whore.
  Aerowyn

Apprentice Member

Joined: 2/20/12
Posts: 7969

2/16/13 6:39:12 PM#33
Originally posted by donjuanagain
I will most likely dump the cash to play this game. It doesnt matter how good or how bad it is, I cant stop myself from trying every new MMO that comes out. I am an MMO whore.

haha i admit iam one as well.. i try them all as they are by far the best deals when considering $ per hour of content in gaming imho

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Samhael

Advanced Member

Joined: 5/28/04
Posts: 573

2/17/13 12:10:55 AM#34
Originally posted by itgrowls
Originally posted by Zefire
[mod edit]

And 5 more in the works right now prior to release. I'm sure they'll be adding more have a friend who works there. ;)

So... contrary to everything else I've heard and read, you're saying Neverwinter is going to release with 10 classes. Source, please.  And no, "friend who works there" doesn't count.

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1120

Freeloading mooches are the scourge of the gaming community.

2/17/13 12:16:37 AM#35
Currently playing GW2 and toying with TERA...the world of TERA is just so bland. Think I might pick this up and try it mainly due to the fact I really like 4th edition DND. Actually my favorite edition in all the 30 years I have played. However EQNEXT is till the game I am waiting for the most.
  User Deleted
2/17/13 12:31:27 AM#36
Originally posted by Samhael
Originally posted by itgrowls
Originally posted by Zefire
5 clasees on release?hahaha

And 5 more in the works right now prior to release. I'm sure they'll be adding more have a friend who works there. ;)

So... contrary to everything else I've heard and read, you're saying Neverwinter is going to release with 10 classes. Source, please.  And no, "friend who works there" doesn't count.

Where in my statement did I say they would be releasing 5 more classes at launch, I said they are working on them this early prior to launch and it was in the TotalBiscuit beta video where he interviewed Zeke one of the main devs. 

So now that that's cleared up my guess would be that they'd release them shortly after launch if all goes well.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 762

2/17/13 12:41:07 AM#37
Originally posted by itgrowls
Originally posted by Samhael
Originally posted by itgrowls
Originally posted by Zefire
[mod edit]

And 5 more in the works right now prior to release. I'm sure they'll be adding more have a friend who works there. ;)

So... contrary to everything else I've heard and read, you're saying Neverwinter is going to release with 10 classes. Source, please.  And no, "friend who works there" doesn't count.

Where in my statement did I say they would be releasing 5 more classes at launch, I said they are working on them this early prior to launch and it was in the TotalBiscuit beta video where he interviewed Zeke one of the main devs. 

So now that that's cleared up my guess would be that they'd release them shortly after launch if all goes well.

To add onto this moderators and cryptic staff have said that other classes have already been in the works.  Like the ranger has been confirmed that it will be melee so no huntards yet and I beleive some warlock class is confirmed also of being in production.

As far as Neverwinter itself.... well this is more of an MMO with a D&D skin.  Felt too Diablo like combat and not enough D&D.  Will still toy with it but my money is on DDO being the better D&D MMO imo.  I don't wnat a D&D WoW bastardization but a real D&D MMO of what DDO should have been. 

If anything I'll let Neverwinter age a bit before seriously checking it out and wait for the Foundry content to develope a bit and for more classes to be added since only one class really intrests me.  Hate the laser pewpew cleric, want my battle cleric that smashes foes faces in.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2400

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/17/13 12:47:01 AM#38
Originally posted by Shana77
A lot of people here sound like they haven't played this game yet. I was very sceptical about this game until i got to try it in beta. Now I'm in love. 

Well I was pretty hyped about the possibilities before the beta but afterwards I cant get enough.  I cant play another game because of how much i want to be playing NWO.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2400

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/17/13 12:48:31 AM#39
Originally posted by Samhael
Originally posted by itgrowls
Originally posted by Zefire
5 clasees on release?hahaha

And 5 more in the works right now prior to release. I'm sure they'll be adding more have a friend who works there. ;)

So... contrary to everything else I've heard and read, you're saying Neverwinter is going to release with 10 classes. Source, please.  And no, "friend who works there" doesn't count.

Classes
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Archer_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Controller_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Devoted_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Greatweapon_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Guardian_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Scourge_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Trickster_Selected.Wtex

Alt Icons
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Cleric_Devotedcleric_Selected.Wt ex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Fighter_Guardian_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Rogue_Trickster_Selected.Wtex
Texture_Library/Ui/Charactercreation/Paths/Class_Icon_Player_Wizard_Controlwizard_Selected.Wt ex
 

 

And no the Ranger being released shortly after launch is an Archer (bow) ranger.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  loulaki

Hard Core Member

Joined: 12/20/11
Posts: 558

2/17/13 3:39:56 AM#40

again holy trinity ?

 

i hope it will be just a title and not another game with aggro mechanics ...

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