| 86 posts found | |
|---|---|
|
2/16/13 2:20:38 PM#21
Originally posted by azarhal So... During a time where petty warlords were fighting each other...you think it is ok for a Breton lord to unite not just the ENTIRE kingdom of Highrock but to also get the Redguard on board, not just some but the ENTIRE kindgom and to also manage to persuade the ENTIRE Orc nation to join forces with him? But silly me, quoting the ACTUAL lore is wrong because it happens 270 years after the start of this period and is actually mentioned rather then made up for convenience and isn't going against what the lore actually states. You stick with thinking their design is fine though. Yeah, my bad!
Snip from the link YOU posted... During the entirety of Interregnum, petty warlords had attempted to seize control of Cyrodiil's capital and to reestablish the Empire. None of them lasted for long,[10] until, in the year 2E 852 the king of Falkreath, Cuhlecain, sought to proclaim himself "Emperor of All Cyrodiil". Two years later, with the help of his general Talos who reclaimed the Amulet of Kings, he took the Imperial City from the battlemages of the Eastern Heartland, but was assassinated shortly after. It is uncertain whether or not Cuhlcecain was ever crowned Emperor.[11] The Third Empire was certainly established when Talos took the name Tiber Septim and was crowned in his stead in 2E 854, signaling the end of the Interregnum,[2] although the rest of Tamriel did not submit to his rule until the conclusion of the Tiber Wars in 2E 896.[5]
|
|
|
2/16/13 3:20:57 PM#22
Originally posted by Psychow So what's actually worse; when Jake the forum guy really does know better or you thinking that developers could do no wrong? |
|
|
2/16/13 3:57:53 PM#23
Originally posted by sapphen Jesus, it's worse than I thought. |
|
|
2/16/13 4:10:01 PM#24
Poll has nothing to do with thread |
|
|
2/16/13 4:14:52 PM#25
It's a game, the devs need to make a game that has mechanics that work with the gameplay. It's like asking if pac-man should be able to shoot ghosts, like in space invaders. Sure, maybe they shouldn't have gone making a space invaders themed pac-man game, but that's already done. The devs still have to worry about a full cohesive gameplay experience that isn't broken by mechanics from a totally different game.
As for the community, no, the community doesn't ruin games. That's absurd. The community responds to what we get, and how good that is, how we respond to it, is entirely up to the devs. If some people find games ruined by other people's opinions, they need to get off the damn forums. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
|
|
2/16/13 4:18:31 PM#26
i think every smart guy will refuse to belive what a developer says. its common sense for smart people to think differentiate and to look behind those words not just stand before them. Ive said it once and will say it again. This game wont please alot of players. Its like that star wars mmo. Only for fanboys.
|
|
|
2/16/13 5:09:21 PM#27
Originally posted by exile01 DaoC fanboys or...? It takes one to know one. |
|
|
2/16/13 5:16:17 PM#28
poll has jack shit to do with the question. anyway, yes this community will be looking to bring down the game. unless it flops somehow and is not very popular post launch, then a small rabble here will act like it's perfect and underrated while the general jackass portion of posters here allow it because they know it'll fizzle out and those guys won't be talking bout it for long(see: TSW).
|
|
|
aleos
Apprentice Member
Joined: 1/02/07
Imagination is the only weapon in the war against reality. |
2/16/13 5:30:42 PM#29
haha poll question doesn't even match the title question. wth
|
|
2/16/13 6:07:05 PM#30
Originally posted by aleos I think the poll question that OP makes is about what he/she wrote actually! Read the OP again! The very title of the thread may not be very accurate though, but read the text.
I voted yes.
|
|
|
2/16/13 6:49:39 PM#31
Originally posted by Maephisto Heh. |
|
|
2/16/13 6:52:47 PM#32
Not even going to read your post. In regards to the title of your thread, no. Communities don't make games fail. Bad games make games fail. Bad developers make games fail. The people who play those games do not. World of Warcraft has been the biggest success in relation to MMO's, and it's community is among the worst of all time.
|
|
|
2/16/13 7:09:50 PM#33
Originally posted by Maelwydd 1. I suggest you read the bio of King Emeric. There is nothing in there going against the petty warlords and kings lore. In fact, Emeric is one of them. He married a Redguard princess. It also explain why the Orcs joined the Covenant. 2. And what do you think the TESO RvR is going to lead to? The best player is going to be the Emperor, until he lose the captital to another player. Probably every freaking weeks. It's litterally: "petty warlords had attempted to seize control of Cyrodiil's capital and to reestablish the Empire. None of them lasted for long" . |
|
Originally posted by DAS1337 I'm not saying that WoW's community is good in anyway. But you say it is the worst community in the worst of all time??? How do you know?
:) |
|
|
2/17/13 12:21:07 PM#35
Been playing EQ1 since 1999 , and still play it, played wow for 4 year's aswell i think the person that said it's not the community that makes it a bad game its the developers that make it a bad game, even though EQ was made by sony i still think it was by far the best game ever. And ofcourse i thought DaOc was a pretty good game up till Trials of Atlantis.
AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz |
|
|
Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
2/17/13 12:35:05 PM#36
Originally posted by ghostinfinit Because MMORPG fans: 1) Can't all agree what they want in a MMORPG, so Dev's are left to try and guess what will draw the most subscribers. 2) Frequently don't know what is good for them or the design of a MMORPG. Dev's may miss the mark, an quite likely the fans would not fair much better.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
|
Tibbz
Hard Core Member
Joined: 7/05/07
"Never underestimate the power of stupid people in a group" |
2/18/13 9:28:01 AM#37
Originally posted by XforsakerX EQ1 was made by Verant Interactive then bought out by sony... |
|
2/18/13 9:53:58 AM#38
Originally posted by azarhal So I play a Breton. I fight for King Emeric and our faction. I fight well. I become Emperor. ... ... What does King Emeric do? He is the faction leader right? Did I just betray my faction to claim the crown? But how can that be? I am a Breton and ALL Bretons are the same faction so I cannot have betrayed my King, the system doesn't allow it. So what is King Emeric doing? Isn't he Emperor? ... ... Where are the petty warlords? Shouldn't the petty warlords be fighting each other? We don't have petty warlords but 3 factions comprising 3 entire nations in each faction...not petty in my mind. If there were petty warlords that would make perfect sense to have guild conflics as the main thrust of PvP combat rather then 3 way factions. The lore says petty, the game says 3 entire nations - Not too loose is it? ... ... You keep supporting their design if you want. You blindly defend it while I show you the holes. You won't accept them, fine, but please keep replying because the more you reply the more others will be able to look at the game design and see the problems. So stay a hardcore defender, it really is helpful. |
|
|
2/18/13 10:09:12 AM#39
In relation with the OP's title:
That question is not well formulated, in my view. I think the problem is the Developers pretending to cater to god-damn everyone, and that's the reason because we have a collection of comparmentalized shallow and bland mini-games that they package and commercialize as MMORPGs - the presence of the RPG acronym being in most of the cases purely anecdotal. Everybody must finish the game (¿¿???) and have all shit in the game no matter how much time they invest or how skilled they are, no-one must be disturbed in his/her tunneled experience, no-one must be bothered because of immersion or realism biased systems...
Back in the day, MMORPGs were commercialized as an exclusivity to a niche-public - EDIT (forgot this): of course, a sub made sense under this model! The RPG in the acronym wasn't anecdotal, not at all. What we have now is a load of crap run by the "Call-of-Duty" and "Don't offend anyone" casual approachs that's been tied together and commercialized and hyped as "The Next Big Thing".
I dunno, perhaps the answer should be sought in the Social Sciences, after all gaming communities reflect our society's values and ethos: That is an anxiety-ridden society whose members have the attention span of a gnat and are incapable of assuming personal responsabilities a/o mistakes and that demands to be instantly gratified, while feeling entitled to do so. In other words, a society that has been dumbed down to the must basic animal ethos: stimulus and response, with no middle processing at all - a perfect reflection of our current mmorpg gaming systems, as it is reflected in the "participation trophies" trend, or the credit expansion burst whose consequences we are suffering right now (I'm entitled to have a house even if I have not a dime to pay for it!!! Yeah, i'm generalizing but you get the picture...).
Waiting for: ArcheAge, Divergence Online, The Repopulation, World of Darkness. Currently playing: TES Skyrim, BF3. Best MMORPGs ever played: UO, SWG, AC. |
|
|
2/18/13 10:42:59 AM#40
Originally posted by SpottyGekko If that was true than it might actually be worth playing.
Limited areas are fine you nut jobs. |
|