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MMORPG.com Discussion Forums

ArcheAge

ArcheAge 

General Discussion  » Fun with Boxes!

20 posts found
  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 389

 
2/15/13 1:39:11 AM#1

Over in Korea, the Korean players have discovered that you can create things using box crates bought from Merchant Island. Using these box creates is just like lego or blocks from Minecraft. Players are starting to create some amazing things using box crates.


Can't find land to build that house you always wanted? No problem use box crates to create that lovely house of yours.




Or use box crates to make a challenging maze!


Or you can create a jumping puzzle!


http://youtu.be/3tlX3tY_xJE


Players have just started creating, what will you create in ArcheAge ?

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4068

2/15/13 1:45:15 AM#2
Pretty cool. Your last sentence was pretty lame though 8) ty for the info

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  ZombieKen

Spotlight Poster

Joined: 3/30/10
Posts: 4046

Zombie - Dead but still moving.

2/15/13 1:47:58 AM#3

 

Love the goats.  Can you really raise livestock?

 

Cool pics btw.  The lighting looks so realistic, and building with crates looks fun.

 

  rogue187

Apprentice Member

Joined: 1/25/13
Posts: 61

2/15/13 1:48:45 AM#4
that's pretty cool lol
  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 389

 
2/15/13 2:04:14 AM#5


Originally posted by bcbully
Pretty cool. Your last sentence was pretty lame though 8) ty for the info


I tried to be cool with words, but I guess it didn't come out right..:(

  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 389

 
2/15/13 2:07:21 AM#6


Originally posted by XAPGames


 

Love the goats.  Can you really raise livestock?

 

Cool pics btw.  The lighting looks so realistic, and building with crates looks fun.

 



Oh yes you can defenitly raise livestock in ArcheAge. Here is a chart of the types of animals that are available.



Pic comes from AAsource

  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 389

 
2/15/13 2:08:51 AM#7

Darn it double post >.<

  Allizar

Apprentice Member

Joined: 10/08/08
Posts: 55

2/15/13 2:18:05 AM#8

Is it true that every farmed / livestock type harvest follows 3 simple steps? (plant > water > harvest for plants or place in a spot > feed > milk / butcher for animals?)

 

From what I've heard, Archeage is a small watered down MMO + Basic watered down farmville + limited pvp / housing / ships.

 

It's all good to have options, but its pretty lame if they are over simplistic and without any real variance.

  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 389

 
2/15/13 4:28:31 AM#9


Originally posted by Allizar
Is it true that every farmed / livestock type harvest follows 3 simple steps? (plant > water > harvest for plants or place in a spot > feed > milk / butcher for animals?)

 

From what I've heard, Archeage is a small watered down MMO + Basic watered down farmville + limited pvp / housing / ships.

 

It's all good to have options, but its pretty lame if they are over simplistic and without any real variance.



Yes the game is very limited.


The World size is extremely limited

Western Continent

Eastern Continent

Merchant Island

Pirate Island

Massive Oceans with 1000's of islands inbetween

Under the Ocean to explore

Third northern Continent is the biggest of them all.


Very watered down and limited features...

Player Housing (This entire town is player made)

Castle Building

Farming

Mount Raising

Pet Breeding

Criminal System

Dynamic Rift Events

World Bosses

Ferre Porn


Very limiting PVP.....

Castle Seige

Castle Seige Part2

Pirateing on the Ocean

World PVP

World PVP Part 2


I could go on and on about this very simplistic and limited game, but I don't want to bore you. Maybe you should check out WOW , I hear that is a very complicated game.

  Allizar

Apprentice Member

Joined: 10/08/08
Posts: 55

2/15/13 10:36:21 AM#10

No need to get all butthurt, I'm just saying that it doesn't matter how many "features" they have if those "features" are simplistic and limited.  I'm asking to get a better idea if I've wasted my time keeping an eye on this game for the last few years.

 

What can you do on the islands? Can you build houses? Are they generic plots for castlebuilding?

 

What can you do with the animals / Plants you grow? Can you craft with the harvests or just sell them?

 

Is the crafting simply mashing 2 generic items together or an involved process (Not talking about house/ship building)

 

Can you update and upgrade housing / castles or are they all the same?

 

I like the box building, but will they get nerfed since it seems like an unintended feature and I've heard you can only build housing in very small selected areas?

 

Can you find your own little corner of the world hidden away and settle it on your own? (Even if you have to run away when it is attacked then come back to rebuild after the attackers leave)

 

 

  SaintWalker44

Novice Member

Joined: 1/23/13
Posts: 87

2/15/13 6:36:48 PM#11

Kumapon.., too funny !!!

 

LMAO 'over simplified' game......Totally agree with you Kuma, these 'players' hear certain things from god knows where, then start spitting out the same thing over and over without checking it out for themselves.

 

This game has so many different things going for it, im amazed that someone like the above poster could even begin to think this game is limited and shallow. Where the fuck does that even come from? Probably game devs trying to shoot this game down before launch because they know its going to blow their game out of the water.

 

Thanks for the info, that really interesting....

 

All Will Be Well.....

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

2/15/13 6:46:50 PM#12
Originally posted by SaintWalker44

Kumapon.., too funny !!!

 

LMAO 'over simplified' game......Totally agree with you Kuma, these 'players' hear certain things from god knows where, then start spitting out the same thing over and over without checking it out for themselves.

 

This game has so many different things going for it, im amazed that someone like the above poster could even begin to think this game is limited and shallow. Where the fuck does that even come from? Probably game devs trying to shoot this game down before launch because they know its going to blow their game out of the water.

 

Thanks for the info, that really interesting....

 

Funny how that works isn't it?  Hsppens all the time in other forums.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  CyclopsSlayer

Elite Member

Joined: 1/31/04
Posts: 470

2/15/13 7:16:06 PM#13
Originally posted by Allizar

No need to get all butthurt, I'm just saying that it doesn't matter how many "features" they have if those "features" are simplistic and limited.  I'm asking to get a better idea if I've wasted my time keeping an eye on this game for the last few years.

 

What can you do on the islands? Can you build houses? Are they generic plots for castlebuilding?

 Some have housing plot(s), some just more land to farm/plant. Pirates homebase.  Castles are only on the Northern continent.

What can you do with the animals / Plants you grow? Can you craft with the harvests or just sell them?

 While there is some limited resource nodes in the wild, the majority of what you Craft with will be things either you or someone else raised. Trees just for Wood, Fruit trees for fruit and less wood if you chop them down, Cows for milk or slaughter them for meat and leather. Coral reefs and Seaweed in underwater farms...

Is the crafting simply mashing 2 generic items together or an involved process (Not talking about house/ship building)

 Not the most complex crafting ever, but most everything is done as an upgrade process.  Metal > Sword1 , Sword1+Metal&Wood > Sword2, ... Sword6+Metal&Wood&MobDrop > Swrod7.  There are also 7 grades of item quality, determined by quality of base component, random upgrades in quality based on skill.

Labor point system limiting how much can be done in any certain time period. Gather or Craft

Can you update and upgrade housing / castles or are they all the same?

 Houses have several different floorplans, single room cottage to multi level guildhall. Castles are bought as wall segments and assembled in the design of your choice. Only limiter is there is a maximum distance from your Claim point. (was 100m in CBT4, might have changed)

I like the box building, but will they get nerfed since it seems like an unintended feature and I've heard you can only build housing in very small selected areas?

 Jake Song has stated they are planning on adding more housing areas to the Southern continents, on the Northern houses can be placed in a radius around the Claim point (again 250m in CBT4)

Can you find your own little corner of the world hidden away and settle it on your own? (Even if you have to run away when it is attacked then come back to rebuild after the attackers leave)

 Yes. For instance there is one tiny island, basically just enough room for a single house. Or find some secluded mountain valley/plateau to place crops/herds. There is supposed to be off the road housing areas that have yet to be discovered.

 

 

  Allizar

Apprentice Member

Joined: 10/08/08
Posts: 55

2/15/13 8:13:00 PM#14
Originally posted by CyclopsSlayer
Originally posted by Allizar

No need to get all butthurt, I'm just saying that it doesn't matter how many "features" they have if those "features" are simplistic and limited.  I'm asking to get a better idea if I've wasted my time keeping an eye on this game for the last few years.

 

What can you do on the islands? Can you build houses? Are they generic plots for castlebuilding?

 Some have housing plot(s), some just more land to farm/plant. Pirates homebase.  Castles are only on the Northern continent.

What can you do with the animals / Plants you grow? Can you craft with the harvests or just sell them?

 While there is some limited resource nodes in the wild, the majority of what you Craft with will be things either you or someone else raised. Trees just for Wood, Fruit trees for fruit and less wood if you chop them down, Cows for milk or slaughter them for meat and leather. Coral reefs and Seaweed in underwater farms...

Is the crafting simply mashing 2 generic items together or an involved process (Not talking about house/ship building)

 Not the most complex crafting ever, but most everything is done as an upgrade process.  Metal > Sword1 , Sword1+Metal&Wood > Sword2, ... Sword6+Metal&Wood&MobDrop > Swrod7.  There are also 7 grades of item quality, determined by quality of base component, random upgrades in quality based on skill.

Labor point system limiting how much can be done in any certain time period. Gather or Craft

Can you update and upgrade housing / castles or are they all the same?

 Houses have several different floorplans, single room cottage to multi level guildhall. Castles are bought as wall segments and assembled in the design of your choice. Only limiter is there is a maximum distance from your Claim point. (was 100m in CBT4, might have changed)

I like the box building, but will they get nerfed since it seems like an unintended feature and I've heard you can only build housing in very small selected areas?

 Jake Song has stated they are planning on adding more housing areas to the Southern continents, on the Northern houses can be placed in a radius around the Claim point (again 250m in CBT4)

Can you find your own little corner of the world hidden away and settle it on your own? (Even if you have to run away when it is attacked then come back to rebuild after the attackers leave)

 Yes. For instance there is one tiny island, basically just enough room for a single house. Or find some secluded mountain valley/plateau to place crops/herds. There is supposed to be off the road housing areas that have yet to be discovered.

 

 

Appreciate taking the time to answer the questions, thanks! I'll put this one back on my radar

  waynejr2

Elite Member

Joined: 4/12/11
Posts: 3073

RIP City of Heroes!

2/15/13 8:52:17 PM#15
Originally posted by Allizar

Is it true that every farmed / livestock type harvest follows 3 simple steps? (plant > water > harvest for plants or place in a spot > feed > milk / butcher for animals?)

 

From what I've heard, Archeage is a small watered down MMO + Basic watered down farmville + limited pvp / housing / ships.

 

It's all good to have options, but its pretty lame if they are over simplistic and without any real variance.

 Where did you hear this from? 

Why would you believe it?

Or did you just make it up?

  Kumapon

Advanced Member

Joined: 7/28/11
Posts: 389

 
3/14/13 12:45:43 AM#16

Inporylem building a house out of the wooden crates.


http://youtu.be/zejovkfbUog

  inporylemQQ

Advanced Member

Joined: 6/14/12
Posts: 49

3/14/13 1:58:37 PM#17
Oh lol I didn't know other people are doing this too xD

http://www.youtube.com/watch?v=zejovkfbUog Archeage - wood box house

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1247

"I shall take your position into consideration"

3/14/13 6:06:44 PM#18
Originally posted by SaintWalker44

Kumapon.., too funny !!!

 

LMAO 'over simplified' game......Totally agree with you Kuma, these 'players' hear certain things from god knows where, then start spitting out the same thing over and over without checking it out for themselves.

 

This game has so many different things going for it, im amazed that someone like the above poster could even begin to think this game is limited and shallow. Where the fuck does that even come from? Probably game devs trying to shoot this game down before launch because they know its going to blow their game out of the water.

 

Thanks for the info, that really interesting....

 

He said he heard that. I dont think he was trying to bash the game.

No need to get defensive.

Cool pics.

Playing: Nothing atm
Waiting for: ArcheAge, The Repopulation, "Titan", EQ Next

My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated)

  adderVXI

Advanced Member

Joined: 1/08/05
Posts: 480

Tonight!!

3/17/13 4:03:03 PM#19

This is pretty awesome, but i wonder how long they last and at what point will there be so many junk structures that they have to nerf it some how. 

When i saw the first forest planted by someone i wondered the same thing...

Those who suppress freedom always do so in the name of law and order - John V. Lindsay

  dave6660

Elite Member

Joined: 9/26/08
Posts: 1877

3/20/13 11:54:33 AM#20
It's funny how little things like boxes that the devs probably never intended to do much turned into a form of player art.

"How should I know if it works? That's what beta testers are for. I only coded it."
-- Linus Torvalds