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Cryptic Studios and Perfect World Entertainment have released a new video shining the spotlight on the Neverwinter Guardian Fighter, a sword and board warrior that was available to play during last weekend's inaugural beta event. Check it out! Associate Editor: MMORPG.com |
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2/15/13 8:31:29 AM#2
i dont get the video. or maybe im getting old?
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2/15/13 8:31:39 AM#3
Originally posted by Zefire And 5 more in the works right now prior to release. I'm sure they'll be adding more have a friend who works there. ;) |
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2/15/13 9:11:41 AM#4
The effects and graphics looks like just another early 2000 game. (yawn) Another titel to skip.
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McGamer
Hard Core Member
Joined: 7/24/05
"Fear leads to Anger, Anger leads to Hate, Hate leads to Suffering" -Master Yoda |
2/15/13 10:15:40 AM#5
Good to see that game has improved a lot since the first trailers. I look forward to playing it since Cryptic is doing a better job of represting D&D than Turbine that's for sure.
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2/15/13 10:17:59 AM#6
Originally posted by ikarrian You are looking at the wrong genre for graphics kid. |
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2/15/13 10:27:59 AM#7
Guardian looks enticing. Those rapid cutscenes made me kinda dizzy. Not impressed with their trailer production; however, the gameplay looks really fun. I usually play a tank main, but the Trickster looks really fun too.
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2/15/13 10:51:12 AM#8
That was... Boring.
While i know it is a "thing" that the current generation have a attentionspan of five seconds... That is a statmenet... You do not need to cut it like it is a fact. This have been a good conversation |
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2/15/13 1:39:54 PM#9
uller30 still no one needs quad core for gaming developers don't rly deliver on that ground ecpecialy in mmo. On fingers of one hand you can count games that strongly benefit from 4 cores not even talking above.
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2/15/13 9:32:57 PM#10
Everything being instanced is what kills it for me. Other then that everything looks kinda fun at least til TESO gets out.
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2/15/13 9:39:32 PM#11
Really like the looks of this class. The game has a much better D&D feel than I thought it would.
Hell hath no fury like an MMORPG player scorned. |
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2/15/13 9:51:37 PM#12
Originally posted by trayjin everything isn't instanced.. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/15/13 10:27:24 PM#13
Originally posted by Aerowyn correct, not everything is instanced, there are dungeons which are instanced, but are a lot of fun to do and actually more fun than the open areas of the world due to the focused battles. From what I've experienced so far the game is about 60% instanced (dungeons, challenges, events, etc) and 40% is Open world areas where you'll meet up with plenty of players. The game has a good mix of the two which keeps it interesting and fun. And don't forget the foundry levels as well. |
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2/15/13 11:04:47 PM#14
Originally posted by Laross yea the dev interview i saw said about 50/50 so 40/60 could be correct as well but it surely isn't like vindictus style instancing from what I have seen/read I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/15/13 11:29:06 PM#15
Originally posted by Aerowyn Its about 50/50, and the areas that are instanced make sence to be instanced. Things like dungeons or story experiences which would be ruined by having 50 other people running around in them. Bottom line, if you don't like instancing, stick to Vanguard, Ultima Online or EVE, because that is pretty much all that caters to you. Dungeons and Dragons will never work without instancing, anyone who thinks otherwise is clearly not a PnP fan, or even a fan of the IP in general. |
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2/15/13 11:30:12 PM#16
I think the graphics are perfectly fine :)
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2/15/13 11:31:37 PM#17
Originally posted by Aerowyn It's not it's about the size of the new romulus zone they have in STO (per town or wilderness area), not tiny from what I've seen and that's big enough to require site to site transporters. |
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2/16/13 12:52:16 AM#18
A lot of people here sound like they haven't played this game yet. I was very sceptical about this game until i got to try it in beta. Now I'm in love.
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2/16/13 1:05:57 AM#19
Nothing out about the PvP :( I saw a live stream from them (official stream) and they said they would have PvP available at release despite thier previous anouncement that PvP will be available a few months after release. I am curious how PvP will be in this game; will it have some sort of RvR component or just Arena based ..... I hope RvR so I can get busy until CU come out.
V. |
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2/16/13 3:16:19 AM#20
Originally posted by ikarrian Graphics remind me of Champions Online, which was released back in 2009. That's sort of where I think Cryptic are at here. A casual high fantasy mmo with a state-of-the-art modern cash shop to get those credit card generated Cryptic Bucks out of the gaming community once again. |
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