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MMORPG.com Discussion Forums

Age of Wushu

Age of Wushu 

General Discussion  » Game is designed for 1 thing = $

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84 posts found
  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

2/14/13 1:01:11 PM#21
Originally posted by injenu

Age of Wushu is a "Shell Game" of the worst order. 

 

Daily limitations on leveling up crafting skills. 

Weekly limit on how many times you can run any instance. 

Extremely low drop rates on game changing PvP skills in PvE instances, that are quite possibly the most boring tedious grinds known in the history of MMORPGs. 

Decaying Mounts, Bags, Gear.  (but you can buy the mount on the cash shop, only for 5 bucks in real money) 

"VIP status" for purchasing a Beta game that has a finite time limit. 2 months for 20 bucks? Mind you if you aren't VIP you basically are going to be non-viable in game. 

 

So all in all, to be competitive in this game, you have to purchase VIP, a $5 mount every month, and whatever else Snail Games throws at you to entice you to gain an advantage.  Mind you the classes are so imbalanced that there's no point in playing unless you're a Scholar or Shaolin. 

I really liked this game until I realized what it was... It's a company that probably started off as WoW chinese gold farmers and said "Why are we hacking someone elses game? Let's just make our own and put in limitations that force people to make microtransactions to win" 

Only thing that this game has is the jumping skills.  Despite what people say, combat is clunky as hell.  How many times have you tried blocking to basically be perma cc'd by a Shaolin? 

If you still want to try this game, don't say you haven't been warned.

Mounts can be bought in game(or rented really as they are time limited) and the VIP is the equivalent of a sub. Really you are just complaining about FTP being gimped in comparison to a Sub, that's virtually any freemium game out there.

  User Deleted
2/14/13 1:05:20 PM#22
I can't believe Bcbully hasn't swooped in to dispel these allegations.   He must have the day off.
  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1126

Freeloading mooches are the scourge of the gaming community.

2/14/13 1:09:17 PM#23

Exactly as I said. Either get your subscription if you like the game. Or play with your limitations of your free pass. Either way the whining about being it being a money grab is total bull.  I don't see the company as being greedy. I see freeloading and mooching and then complaining about being limited as pathetic. Besides who is being more greedy. The company who worked to to create the game to provide an entertainment service as a business venture to make money. Or the gamer who expects that entertainment  service for nothing and is unwilling to pay for services rendered.

  cronius77

Advanced Member

Joined: 4/26/12
Posts: 1300

2/14/13 1:15:23 PM#24
Originally posted by fat_taddler
I can't believe Bcbully hasn't swooped in to dispel these allegations.   He must have the day off.

LOL this for sure , if you think he was bad in Wushu you should remember him in every single the secret world thread that released that said anything bad about it . Hes awesome though his threads are hilarious sometimes.

  thinktank001

Elite Member

Joined: 12/13/08
Posts: 1842

2/14/13 1:15:39 PM#25
Originally posted by azzamasin
Even though I do not play the game I will defend its right to monetize how they fit.  It's silly for anyone to argue anothers business decision, you either accept it or move on.  It's as silly as walking into the grocery store and complaining that milk is $4.07 a gallon.  Don't like it don't buy it, simple as that.

 

Cash shops don't sell milk.   They sell convience items.    Think of it as being similar to music, video, or books.   Only players get a portion of it for free, and to make our enjoyment complete we have to pay for the rest.   I don't know many people that would enjoy 1/2 of a colorless video with no sound and poor quality.     

 

 

  SQTO

Novice Member

Joined: 11/20/11
Posts: 165

2/14/13 1:19:37 PM#26
Originally posted by Yamota
Originally posted by azzamasin
Even though I do not play the game I will defend its right to monetize how they fit.  It's silly for anyone to argue anothers business decision, you either accept it or move on.  It's as silly as walking into the grocery store and complaining that milk is $4.07 a gallon.  Don't like it don't buy it, simple as that.

That is assuming there are any options. With the current trend, Pay to Win model, will be the only model available and I dont want to move on from my hobby just because a bunch of greedy Suits have taken it over.

I think it all comes down to ones perspective of what pay to win means. In the case of AoW I just see alot of free players crying that they dont get the same advantages as sub players.

 

 

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1126

Freeloading mooches are the scourge of the gaming community.

2/14/13 1:22:22 PM#27
Originally posted by SQTO
Originally posted by Yamota
Originally posted by azzamasin
Even though I do not play the game I will defend its right to monetize how they fit.  It's silly for anyone to argue anothers business decision, you either accept it or move on.  It's as silly as walking into the grocery store and complaining that milk is $4.07 a gallon.  Don't like it don't buy it, simple as that.

That is assuming there are any options. With the current trend, Pay to Win model, will be the only model available and I dont want to move on from my hobby just because a bunch of greedy Suits have taken it over.

I think it all comes down to ones perspective of what pay to win means. In the case of AoW I just see alot of free players crying that they dont get the same advantages as sub players.

 

 

Please refer to the F2P players get what they paid for  thread topic in The Pub.

  Pocahinha

Novice Member

Joined: 7/14/09
Posts: 570

2/14/13 3:13:22 PM#28

What? they are making an mmorpg to make money???

I thought they where working for free or just because they  have nothing better to do...damn i feel bad now.

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

2/14/13 3:13:48 PM#29
Originally posted by Yamota
Originally posted by Biskop

Wait let me get this straight... A company is trying to get their customers to pay money for a product? That's surely newsworthy!

On a serious note: thanks for sharing your story here. You're basically saying you've spent a lot of time on a game you obviously hate. Congrats!

There is a difference between charging for a product and trying to squeeze as much as you can from your customers. The entire F2P model is based so that, some of the user base, keep paying more, More and MORE money. That is not a healthy bussiness model, that is just greed.

Subscription based is a healthy model. You pay the box price and a fixed low cost every month and for that you get everything in the game (barring future expansions).

All companies want to maximize their profits and squeeze as much as they can from their customers. That's the capitalist logic at work - there are no benevolent philantropists producing AAA entertainment for free, they all want to make money and they'll use whatever business model they see fit, no matter whether some idealist gamers think they're greedy or not.

I prefer the sub model myself tbh, but sadly the times have changed. I'm not going to pass on great games just because their business models are not perfect. Wushu's ftp matrix is fine right now, it's basically a sub game with a limited trial and a cs. For 9 bucks/month you get full access to everything and there's really no need to spend more money although the option is there for those who want it.

 

 

  Zorgo

Hard Core Member

Joined: 12/05/05
Posts: 2210

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

2/14/13 3:21:40 PM#30

Breaking News: Business seeks to maximize profits: more at 11.

 

Is it really only designed for 1 thing? Did they not design it for entertainment at all?

 

 

  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2745

2/14/13 3:28:24 PM#31
If AoW is not P2W, it is certainly "Pay or wish you had." I played for several weeks in the beta, could not get beyond the insane grind that pushes you into the cash shop or suffer. Way, way too much grind for title to be popular outside of Asia. The only reason this game gets any attention at all, is the utter wasteland that the MMO space in the West has been for years. And aside from some additional flash, this game is no different than a dozen Asian grinders I have seen before.
  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

2/14/13 3:52:09 PM#32
Originally posted by Mysk

mmorpg.com should just replace their domain with hatersgonnahate.com .  It's a more accurate representation of the "community" here.

The degrading items are useful for a player driven economy.  Time limits on the items ensure that you people will keep buying said items.  The majority of them can - and are - made by players, such as the bags.  However, the horse expiration is something that I find to be absurd.

VIP is $10.  The "Deluxe" package is more.  $10 gets you offline training and access to the beta as much as you want.  I do agree that the time limit put on the beta is nothing but a money grab.  The "Deluxe" package gets you VIP for two or three months (I forget which) as well as item mall stuff, so it actually comes out to be cheaper than all of it would be if bought separately.

Basically, it's not a bad deal.  Nobody is forcing you to buy it.  The game is in beta, so if you don't want to deal with the restrictions then wait for it to release.  It's not like it's going to cost you anything, being F2P.

I haven't messed with the instances, but I'm sure that you're exaggerating those as well.

Now hurry and report me to the mods as "Trolling" because you don't like what I'm saying.

Since when has a factual retelling of something that is occuring been classified as hate?  I dont enjoy the taste of olives but I have nothing against them personally, I don't "hate" them.  And no one would ever at the dinner table say something as childish as "haters gonna hate bro" if I chose to explain why I dont eat olives.

Why are you assuming that if someone isnt playing a game for various reasons they "hate" it?.  How can you hate a piece of software?  Why does explaining the things that prevent someone from playing a game equate to them hating it?

Its as silly as me saying you "love" the game just because you might play it.  Stop being so black and white with peoples opinions.

  AresPL

Novice Member

Joined: 9/11/06
Posts: 290

2/14/13 3:57:11 PM#33
@Burntvet You sure You played AoW? grind? 
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7191

2/14/13 4:16:47 PM#34
Originally posted by Yamota
Originally posted by Biskop

Wait let me get this straight... A company is trying to get their customers to pay money for a product? That's surely newsworthy!

On a serious note: thanks for sharing your story here. You're basically saying you've spent a lot of time on a game you obviously hate. Congrats!

There is a difference between charging for a product and trying to squeeze as much as you can from your customers. The entire F2P model is based so that, some of the user base, keep paying more, More and MORE money. That is not a healthy bussiness model, that is just greed.

Subscription based is a healthy model. You pay the box price and a fixed low cost every month and for that you get everything in the game (barring future expansions).

Guess what? You can pay a 9$ sub.. You should pay a sub. Unless you just don't want t opay for a game, then you play for free.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7191

2/14/13 4:34:15 PM#35
Originally posted by injenu

Age of Wushu is a "Shell Game" of the worst order. 

 

Daily limitations on leveling up crafting skills. 

Yep You can't pay cash grab 1000$ worth of mats and grind to max in a day. You have to,  you know play the game, and get better at your craft over time. Crazy huh?

Weekly limit on how many times you can run any instance. 

7 times per week per instance. The nice thing is that there is no daily restriction. You get to run with friends and guildies. 

Extremely low drop rates on game changing PvP skills in PvE instances, that are quite possibly the most boring tedious grinds known in the history of MMORPGs. 

Ummm you don't get "pvp skills" (wtf is that anyways) or any other skills besides flying from instances.. So yeah Mr. 2 capped toons, the drop rate is extremely low, it's 0.

Decaying Mounts, Bags, Gear.  (but you can buy the mount on the cash shop, only for 5 bucks in real money) 

Decaying mounts, I really don't like that one either, but good thing you can buy them with silver. No need to purchase from cash shop.  Bags should decay. It keeps the economy going.

You can't buy gear from the cash shop Mr. 2 capped toons.

"VIP status" for purchasing a Beta game that has a finite time limit. 2 months for 20 bucks? Mind you if you aren't VIP you basically are going to be non-viable in game. 

 20 bucks for 2 months. That breaks down to 9$ per month. Just like the sub option. Remember no box fee either. So damn nice not having to pay a box fee after getting robbed all last year. 80$ for swtor, 40 for TSW, 60 for GW2, 50 for RIFT, 50 for WoW. Again so damn nice not having to pay that BS.

So all in all, to be competitive in this game, you have to purchase VIP, a $5 mount every month, and whatever else Snail Games throws at you to entice you to gain an advantage.  Mind you the classes are so imbalanced that there's no point in playing unless you're a Scholar or Shaolin. 

All and all yeah buddy it's gonna cost you 5-10$ a month to be able to learn skills, and set up your shop while off line. That's like 9-12 months of good play for the box cost of WoW, RIFT, GW2, TSW, and DFUW.

[mod edit]

Only thing that this game has is the jumping skills.  Despite what people say, combat is clunky as hell.  How many times have you tried blocking to basically be perma cc'd by a Shaolin? 

$150,000 winner takes all 1v1 invitational tournament, with all expense paid trip to China says your wrong.

If you still want to try this game, don't say you haven't been warned.

By far the best $9 I've ever spent on a game.

Yeah so what's the problem?

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  BigHatLogan

Spotlight Poster

Joined: 1/09/06
Posts: 695

2/14/13 4:35:04 PM#36
Originally posted by injenu

I have a level 36 inner Wudang and a 31 Royal Guard... I have a lot of in-game experience. 

Fair enough.

I forgot to mention the only things to do everyday are... 

-Spy from other schools (Basically walking around looking for an offline player to steal "Information" from, no one stops you as there's no point plus most people who actually patrol are AFk just cultivating)

When a Patrol kills a spy they gain school honor tokens which are quite valuable and useful.  I kill spies often and have been killed as a spy.  Spies can also murder patrollers with no penalty.  I enjoy spy missions.  Being sneaky is fun.

-Kidnap offline players (if you aren't VIP you only make 1 liang, and can only do this once per hour) 

Playing the game without VIP would be a pain in the ass.  VIP is well worth it though.  9 dollars is fair enough and if everyone was simply a free player the game would die.

-Steal school scripts (extremely low drop rate if you can get passed the zerg of players standing their spamming their cc's and stuns) 

Scripts come out of a book case.  How do they have a drop rate?  If you try to rob a well defended school on your own then you deserve to die.

-Twilight Village (so boring and annoying at times that it might give you a cataract) 

It takes like 45 minutes to complete and a boss summons players to help so you get some pvp.

-Green Cloud Castle (Took a friend of mine 7 hours to complete) 

Lol, what? did it reset and he restarted again?  Challenging instances are a good thing...

-Gathering mats to sell or make items (a daily limit on how much experience you can get) 

Daily limits keep the playing field leveled so we don't have to do one damn thing for like 8 hours in a row to compete with nolifers.  I like how everything is limited it keeps me doing different things in game.  The game never feels like a grind to me.

If you decide to go kill or fight people, after about 5 kills you gain enough infamy to the point where you go to jail.

Only if you get killed.

Even capturing a guild territory is just a spam fest. If there's even resistance, as this system seems bugged, it's just this big zerg with people spamming aoe stuns... If they have a lot of scholars is just a faceroll. 

Fair enough.

I'm telling you, just do yourself a favor and don't buy into the hype on this board, I too at one point saw the potential of this game, then I realized what it's true intended purpose was. 

Disagree.  I've never bought gold and feel like i am doing quite well.  I agree that VIP is necessary but buying gold is not necessary at all.  Part of the challenge of this game is in learning how to make an income in a living game world.  I love that you never have to grind mobs or quests (well you do have to do the tutorial but aside from that)

So all in all, to be competitive in this game, you have to purchase VIP, a $5 mount every month, and whatever else Snail Games throws at you to entice you to gain an advantage.  Mind you the classes are so imbalanced that there's no point in playing unless you're a Scholar or Shaolin. 

There will always be class balance issues in any game with non similar classes.  In age of wushu this changes as characters learn different inner skills.  You can learn any skill in the game as any class though which heavily mitigates any balance issues.  Also, I've never ever ever heard of anyone describe Shaolin as overpowered so i believe that you have some player skill issues.  I'm guessing you get perma CCed because you always block the Shaolin feint.  Shaolin for one are very vulnerable to ranged/kiting.

 

Are you a Pavlovian Fish Biscuit Addict? Get Help Now!

I will play no more MMORPGs until somethign good comes out!

  AresPL

Novice Member

Joined: 9/11/06
Posts: 290

2/14/13 5:15:42 PM#37
each instance drop 2 styles +drop rare books for 3 legendary styles +tanking style in far far future
  Burntvet

Elite Member

Joined: 11/16/07
Posts: 2745

2/14/13 5:29:29 PM#38
Originally posted by AresPL
@Burntvet You sure You played AoW? grind? 

 

I dare anyone attempting mid to high end crafting to tell me the grind does not suck (weapons or armor in my own case). To get the materials, the books, manage what you need to advance 4 crafting skill bars... plus all the "optional" items you need for crafting (unless you buy them, of course) grind, grind, and grind. No thanks, I have a job. This might be fine for people who play and sell items to in turn sell unbound silver for RL cash, but not for someone who would ever craft for "fun". No effin way.
  AresPL

Novice Member

Joined: 9/11/06
Posts: 290

2/14/13 5:36:34 PM#39
grind and farming are diff things
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7191

2/14/13 5:39:07 PM#40
Yeah the crafting is pretty cool. It feels like crafting. It's certanly not the take two copper, press a button and you get a axe of evil killing type thing. Crafting is at the heart of AoW, not some tacked on system just because mmorpgs have.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

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