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2/14/13 10:37:57 AM#21
Originally posted by Politicaldad Odd i never saw Mark state FFA PvP was even in the game. From what i have gleaned its Factional PvP, so Ganked at the bank and ganked in town might not even be possible, exploring... well of course that will happen since this game is focused on PvP not PvE, it will just be enemy factions out to get you, not your own faction. Lolipops ! |
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2/14/13 10:41:14 AM#22
Originally posted by Voiidiin I have not seen any mention of FFA PvP either. From what i understood it's a 3-faction system but then im not sure how the zones will be arranged with no PvE areas. Safe zones? Probably.
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2/14/13 10:45:15 AM#23
Originally posted by Politicaldad It's funny how many people can read the same thing and infer completely different things. It never crossed my mind that I would (possibly) get ganked at the bank or in town. I still don't think that. I doubt the these factions in a statement of all-out war will be milling around in the same cities, waiting for the queue at Starbucks, etc. I'll bet you dollars to donuts they each have their own city. Bacon. I gotta stop skipping breakfast. |
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2/14/13 11:44:29 AM#24
Originally posted by meddyck This is a good idea. |
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2/14/13 11:52:30 AM#25
I am curious to know how 1 get money in this game. Is it going to be just from killing players? I understand there will still be commodoties to sell but where does the money come from to start buying it?
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
2/14/13 11:57:32 AM#26
I really do not understand the exclusion of no PvE. I think it cheapens the whole MMO genre by turning it into a FPS style game. IMO there needs to be some sense of player progression via some notion that your character matters. When the only enemy there is to kill is someone else then to me there is no sense of being able to explore or relax.
One of my greatest gamplay methods in an MMO is to stop and smell the roses, scroll in and out and just naturally take in the scenery and surroundings. If I'm constantly having to watch my back then that sense of realism goes out the window. Part of the alure of PvE is to see your self getting stronger and progressing. I.e. Yesterday I couldn't kill that mob but today I own him, you jsut do not get that sense in a full on PvP game because you never know if your target is better or worse off then you in real life, so theres nothing to guage you progress.
Ohh well good luck with the game, really hope you re-consider and add PvE but if not, I'll just get my RvR fix out of ESO. |
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2/14/13 9:01:22 PM#27
Originally posted by azzamasin I completely agree here. While I'm not a die hard pve fan, I did like the option of it and considered it a means to learn your character, and lets face it in any game there are nights where not much is going on. I don't see housing/crafting as an alternate. So long as pve doesn't drop anything other than gold/crafting mats or junk to be sold for gold I don't see the problem. |
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2/14/13 9:09:15 PM#28
Mark still wants to have new players in lowbie beginner zones so they can learn the game without high levels stomping them, like in warhammer. SKYeXile |
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2/15/13 12:00:06 AM#29
Originally posted by koocmadaaa I think the general idea is to provide the player with that sense of beinga new soldier on the battlefield. You go out very inexperienced and following the lead of others. With each passing battle and each passing day, your character learns more skills, gets stronger and pretty soon, you're the one leading the new recruits out into the war. You're directing the seige, slaughtering vikings, protecting the crafters while they erect buildings and fortifications. I get it if that is not your cup of tea, but it does create that same feeling as azzamasin was describing with the PvE feelings and experiences. It just does it for a different type of player. You get to fall back to "safer" zones and check the markets, socialize, and do the normal "city activities" of a MMO while others are out holding down the zones you've conquered. I think to me, the biggest boon to no PvE is that zones and areas never become abandoned or dead zones. There will always be a reason to explore into an area, even years after the game is out, those same zones will be full of content (i mean targets(i mean players))... PvE games tend to use up content and leave it forgotten and abandoned. Pretty quickly sadly. |
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2/15/13 12:11:02 AM#30
why more hype than ESO? guess i don't understand... eso seems to be providing the 3v3 and then some...is it mj love or more?
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2/15/13 12:18:24 AM#31
Originally posted by rogue187
Because I don't want to PvE, at all. Camelot Unchained is pretty much my dream game in that regard. Having Mark Jacobs leading this project is a major plus, yes, because he made DAOC.... the best PvP/RvR MMO I've ever played. |
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2/15/13 12:19:43 AM#32
Originally posted by rogue187 I think it's obvious in my opinion. There is a growing crowd of people ready to see the MMO world change. Everything is either the same or very similar with just a slight new twist. MJ is offering a "path less traveled" for MMO gamers to traverse. If he pulls it off, it could be one piece of the puzzle to help grow and change the genre again after so long of a dry, repetetive market. |
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2/15/13 3:33:16 AM#33
Originally posted by SyrixII
AMEN! Couldn´t have said it better myself. Camelot Unchained Fanpage |
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2/15/13 4:41:25 AM#34
Originally posted by rogue187 As i have asked in other threads you seem to be bent on derailing.... Do you hate Mark Jacobs ? Did he hurt you in some form ? Or are you offended by his liberal use of hummingbird killings ? I see your comments on all of these CU threads, i just do not understand why you hate the development of a new game, will it threaten ESO or Origins of Malu ? Are you afraid that all of the good players will play CU leaving you in a wasteland of poor players ? Maybe you can try and be less antagonistic and more optimistic about a new game being developed. Random hate repeated over and over really makes you seem suspicious....do you work for ESO or Malu devs and are trying deperately to derail any competition ? Lolipops ! |
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2/15/13 4:54:53 AM#35
Originally posted by Voiidiin Random hate repeated over and over really makes you seem suspicious....do you work for ESO or Malu devs and are trying deperately to derail any competition ? Please, don´t go there. As much as I agree with you, that rogue187 is complaining a bit too much about a game he just could ignore. There is so much wrong in going to insult other games, developers or fanbases. I´ve never seen any good come from this. Lets focus on this game and this game only. Camelot Unchained should be drawing enough by itself, without getting into "fights" with other games. If not, well then it just isn´t any good, I´m afraid. So, even though there will be more and more people complaining about several things, especially no PvE. For Gods sake, please let us not fall into the "game-bashing" mentality that ruined so many communities. Camelot Unchained Fanpage |
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2/15/13 5:01:17 AM#36
Originally posted by Storm_Fireblade in no way was my statement a hate on those other 2 games, Origin of Malu i helped Kickstart, and i in no way hate on ESO, my statement was directed towards his comments about Malu and ESO he has made in multiple threads in an attempt to throw disparaging remarks about CU. I do agree that arguing and denegrating other games is bad, but i was not doing that. His behavior and comments prompted me to ask that question. Anyhow, i am far from a game basher, i think any game being developed should be celebrated, not torn down. Lolipops ! |
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2/15/13 5:11:41 AM#37
Originally posted by Voiidiin I didn´t intend to call you a game-basher specifically. I just wanted to make people aware of the downside, when including other games/studios... at all in such discussions. Already your question "do you work for ESO or Malu devs and are trying deperately to derail any competition" is enough for me to become cautious. I´ve seen so many situations, where discussions do derail, because of that. At some point someone will take it personally, because his own favorite game is being questioned and then its just "BOOM" after that. So please, don´t see any personal assault here. Camelot Unchained Fanpage |
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2/15/13 12:49:47 PM#38
It is a real disappointment to me <3 yr DAOC player>, that this new version is PVP only. As a bard, I was burned out from running and supporting groups in RVR and needed downtime in PVE and crafting to regenerate once in a while. I really have to wonder if such a one-sided approach will have any type of shelf life. Having said that, I envy those who will get the opportunity to to see a newer version arise. I just don't have the desire to run non-stop anymore:) Good luck |
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2/15/13 6:04:28 PM#39
Isn't crafting PvE?
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2/15/13 6:28:07 PM#40
Originally posted by MarkJacobs None? Seriously? Then I don't personally see this as DAoC 2 or even close, for me that is. It was both the RvR and the PvE worlds based upon the Camelot era mythos that made it special to me. I thrived in DAoC because I could one day go RvR, and the next group with my Guildies in PvE. I am very sure many, many other Players will be thrilled with this RvR design philosophy however. I won't say this is bad, it is just bad for me. I wish you and your Team the Best Sir. I mean that. I wish you, your Team, and CU the very best.
(As a old pre-SI DAoC Player I have wished for years for a DAoC 2 to be made.... and it IS getting made, it just will be missing 50% of what I was hoping for. Since I have said many times on these forums over the years I wanted a DAoC 2, I felt it necessary to say why I would not be interested in this project. I also felt just ignoring this thread about CU would be simply insulting.)
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