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2/12/13 4:55:33 AM#41
Originally posted by Precusor Yes No one knows for sure (Blizzard is smart enough not to reveal the details) but only 2-3 millions are probably in NA and EU (and that includes countries that pay less, like Brazil or Russia) The rest is in Asia where if you buy one hour of play time, you are counted as 'player'. Having said that, WoW popularity is only based on the principle that if a lot of players play it, must be very good! Of course, that is a false assumption, but going F2P or merging the ghost town servers will break that aura of invincibility and start the quick decline in subs |
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2/12/13 5:13:03 AM#42
sweet deal for anyone who has been away for a while and have had their fill of GW2.
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2/12/13 8:09:28 AM#43
Originally posted by Zetsuei obviously you dont know how a f2p model works- comment after you know the facts about them.
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2/12/13 10:43:52 AM#44
Obviously, right after I buy MoP it goes on sale...
Smile |
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2/12/13 11:20:42 AM#45
People still play WoW? Huh...
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2/12/13 11:45:05 AM#46
Originally posted by uidCaustic
9,600,000 do. Probably not as many as YOUR MMO, but WoW is still scraping by... |
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2/12/13 10:56:21 PM#47
Originally posted by Psychow Does it feel like it has that many players? I played WoW for a month a year ago. One month is all I could stand of the game. I leveled to 70 and I think I came across 5 peeps in all my time leveling in all the zones. I played on an EU server. Can't remember which. The main city had, like a couple hundred folks ideling at prime time and thats about as crowded as it got. The que times for the dungeon finder were atrocious. The que times for the PvP were'nt any better and The ques would stop popping after midnight EU time so ya.....idk The game DID NOT feel like it had anywhere near 10m players. Nothing even close to that number. Blizzard throws around these HUGE numbers. I feel like they're not being entireley truthful. i'm not sure if that's the right word 'truthful' but ya the game does feel like its population is way overblown. |
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2/12/13 11:04:26 PM#48
Originally posted by tiddy Wait so you are saying queue times were atrocious? Are you saying they were atrocious because you had to wait or not wait? Because if you had to wait obviously there were alot of people in queue correct? Besides all of that there are a ton of servers. One sample doesn't really say much. This coming from a guy (me) that doesn't care for WoW any longer. Pre cata. |
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2/12/13 11:56:08 PM#49
Originally posted by bliss14 The bigger a game's population the shorter the que times for dungeons and stuff. With high pop games you constantly have new people joining the que for 5man+ instances so you have shorter que times. With low pop games its the same five or six people queing for a 5man over and over so you get longer que times.... I remember waiting hours for my dungeons and the PvP ques were just as bad. Its not like its just the dungeons and the PvP ques that were bad. In one month of me lvling to 70 I hardly came across anyone out side the main city. I would really like to know whether people currently playing WoW feel like the game has 10m players. It didnt feel like it had anywehre near that number of players when I was playing it. |
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2/13/13 12:00:30 AM#50
It's probably already been said, but its not total players its: Concurrent players / Number of servers globally. edit nvm |
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