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Neverwinter

Neverwinter 

General Discussion  » What other analysts are saying...

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50 posts found
  the_goldy_go

Apprentice Member

Joined: 4/05/07
Posts: 1

 
2/12/13 2:59:30 PM#1

There are dozens of reviews and previews of Neverwinter out there but after some "issues" with reviews of multiple games recently a new type of review caught my attention.

Jordan Pease is an independent stock analyst who in January added Perfect World on his list of "5 Companies You Shouldn't Invest In."    Here is what he has to specifically about Neverwinter: 


"In May, 2011 Perfect World purchased competitor developer, Cryptic Studios, and assumed control of Neverwinter, an MMORPG slated to be released in 2013. Perfect world has high hopes for the Neverwinter gaming platform, however, a large number of MMORPGs are slated to be released in 2013, many of which are more highly anticipated than Neverwinter.

In order for Neverwinter to be successful, a team of employees will need to dedicate themselves to marketing the game, providing excellent customer service, and continuously fixing identified bugs in gaming platforms. With a paltry company approval rating of 2.3 out 5.0, and little confidence in CEO Michael Yufeng Chi, the odds of Neverwinter succeeding are low."


   

Jordan Pease isn't alone. MSN Money rating is a little more harsh.


Perfect World Co Ltd, a micro-cap unknown style company in the consumer non-durables sector, is expected to significantly underperform the market over the next six months with very high risk.

The Street Ratings:


However, as a counter to these strengths, we also find weaknesses including deteriorating net income and a generally disappointing performance in the stock itself.

I could go on.

Perfect World as recently as December was considered a strong buy with potential to double your investment as analysts were talking about 100%+ return on investment as the stock price was surely going to climb.

Why the change of tune? Clearly the analysts do not believe that Neverwinter is going to be successful. These are people that think about the business side of business everyday and they are less then impressed.

When I hear that multiple classes are basically waiting in the wings to get added to the game I have to wonder if Cryptic and PWE are pondering how to Monetize them rather than add them to the game at launch. How much can they charge how do they make it possible to earn them in game but still be difficult enough that 75% of people interested in them will spend $5 or $10 on them.

The Stock Analysts reviews are enough for me to be very cautious with my dollars even more cautious then my previous experience with Cryptic Games.

  jdnyc

Advanced Member

Joined: 4/10/12
Posts: 828

2/12/13 4:51:47 PM#2

Why wouldn't people spend 10 bucks on a class?  They do it all the time in LoL.  

The game is free.  It's a AAA title.  Analyst don't know crap.  And it's been proven over and over and over again.

/thread.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

2/12/13 4:53:35 PM#3
Originally posted by jdnyc

Why wouldn't people spend 10 bucks on a class?  They do it all the time in LoL.  

The game is free.  It's a AAA title.  Analyst don't know crap.  And it's been proven over and over and over again.

/thread.

yea if the game is fun i'd happily pay $10 to unlock a new class in a game that cost me nothing to download and play

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  kevjards

Elite Member

Joined: 9/27/10
Posts: 1364

2/12/13 5:00:17 PM#4
the game cost nothing ,no sub to worry about i myself would gladly pay to unlock my favourite class..i am willing to spend £40 on this game in total which covers the cost of a normal game i would purchase.i am well looking forward to this game..has for what other people say i,m not really interested..especially on analysts..they are not called anal-ysts for nothing.
  jtcgs

Hard Core Member

Joined: 9/28/04
Posts: 1476

2/12/13 5:09:32 PM#5

10 bucks says the OP is Jordan Pease, a nobody analyst on the internet...this isnt the first time this guy has been quoted here by someone who created an account just to post what he is saying.

BTW, NASDAQ concensus on PWRD stock...BUY. http://www.nasdaq.com/symbol/pwrd/analyst-research based on strong SUSTAINED earings...near 400,000,000.00 all on FREE 2 PLAY GAMES.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Mishakai

Novice Member

Joined: 4/27/12
Posts: 70

2/12/13 5:10:39 PM#6

This trend of overanalyzing potential success of upcoming games really makes my head hurt. 

Why do people feel the need for a game to be successful on par with WoW in order to be something they might enjoy, while simulaneously bashing WoW for being as poplular as it is?

You know.  Once upon a time Coke re-did their formula and called it the "New Coke".  All the analyists said it was the next big thing for soday.  I tried it and couldn't stand it, aparantly so did a few million other Coke drinkers.  Now we have our old Coke back. 

Another time, I remember this new movie being made by a little known director.  All the big industry experts of the time said it was too risky to invest in, some flat out refusing to produce it.  I believe the movie was titled "Star Wars Episode IV: A New Hope".

Yeah, those industry experts are always spot on.

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6907

2/12/13 5:12:00 PM#7
They lost me at 50% instanced game. Can't help thinking fantasy swtor.
  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

2/12/13 5:14:32 PM#8

I don't know what successful mean in this context but based on what I have seen and heard, this game will be yet another generic, instanced, F2P ThemePark.

It will come and be forgotten in a few months. I guess like a single player title, which is basically what the MMORPG genre has devolved back to.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

2/12/13 5:15:33 PM#9
Originally posted by ShakyMo
They lost me at 50% instanced game. Can't help thinking fantasy swtor.

 

27%, 46%, 78% instanced doesn't matter to me as long as its a well made fun game. Shall see soon enough..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Talonsin

Spotlight Poster

Joined: 7/19/06
Posts: 836

2/12/13 5:21:19 PM#10
I dont think FUN will be the issue, I think LASTING fun will be.  Just like all Craptics games, they are great to jump in the first time and spend hours customizing your toon and enjoying the first few weeks but after that...  Things get old, you level too quick and are soon looking for other games to play.  My prediction is strong player base as the game releases with most of us checking it out.  Three month later, customer base down to 25% and introduction of more monitization such as lockboxes.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

2/12/13 5:24:49 PM#11
Originally posted by Talonsin
I dont think FUN will be the issue, I think LASTING fun will be.  Just like all Craptics games, they are great to jump in the first time and spend hours customizing your toon and enjoying the first few weeks but after that...  Things get old, you level too quick and are soon looking for other games to play.  My prediction is strong player base as the game releases with most of us checking it out.  Three month later, customer base down to 25% and introduction of more monitization such as lockboxes.

 

with the foundry you have potential for almost limitless content and hundreds of hours just making your own content.. Will really depend how well the system works and is implemented

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Falcomith

Advanced Member

Joined: 7/03/09
Posts: 746

2/12/13 5:30:32 PM#12
Originally posted by Aerowyn
Originally posted by jdnyc

Why wouldn't people spend 10 bucks on a class?  They do it all the time in LoL.  

The game is free.  It's a AAA title.  Analyst don't know crap.  And it's been proven over and over and over again.

/thread.

yea if the game is fun i'd happily pay $10 to unlock a new class in a game that cost me nothing to download and play

This!

I have done that with DDO. I bought a race and a class. Guild Wars 2, I bought 2 extra slots so that I can have a character slot for each class. If done right, PW and Cryptic can be successful if they set up the store properly without putting a burden on its customers. I dont care what the analysts say. Most of the crap they come up with is more opinionated than factual.

  jdnyc

Advanced Member

Joined: 4/10/12
Posts: 828

2/12/13 5:31:43 PM#13
Originally posted by Aerowyn

 

with the foundry you have potential for almost limitless content and hundreds of hours just making your own content.. Will really depend how well the system works and is implemented

This^^^ 

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3061

Opportunist

2/12/13 6:17:24 PM#14
Originally posted by the_goldy_go

There are dozens of reviews and previews of Neverwinter out there but after some "issues" with reviews of multiple games recently a new type of review caught my attention.

Jordan Pease is an independent stock analyst who in January added Perfect World on his list of "5 Companies You Shouldn't Invest In."    Here is what he has to specifically about Neverwinter: 


"In May, 2011 Perfect World purchased competitor developer, Cryptic Studios, and assumed control of Neverwinter, an MMORPG slated to be released in 2013. Perfect world has high hopes for the Neverwinter gaming platform, however, a large number of MMORPGs are slated to be released in 2013, many of which are more highly anticipated than Neverwinter.

 

In order for Neverwinter to be successful, a team of employees will need to dedicate themselves to marketing the game, providing excellent customer service, and continuously fixing identified bugs in gaming platforms. With a paltry company approval rating of 2.3 out 5.0, and little confidence in CEO Michael Yufeng Chi, the odds of Neverwinter succeeding are low."


   

 

Jordan Pease isn't alone. MSN Money rating is a little more harsh.


Perfect World Co Ltd, a micro-cap unknown style company in the consumer non-durables sector, is expected to significantly underperform the market over the next six months with very high risk.

 

The Street Ratings:


However, as a counter to these strengths, we also find weaknesses including deteriorating net income and a generally disappointing performance in the stock itself.

 

I could go on.

Perfect World as recently as December was considered a strong buy with potential to double your investment as analysts were talking about 100%+ return on investment as the stock price was surely going to climb.

Why the change of tune? Clearly the analysts do not believe that Neverwinter is going to be successful. These are people that think about the business side of business everyday and they are less then impressed.

When I hear that multiple classes are basically waiting in the wings to get added to the game I have to wonder if Cryptic and PWE are pondering how to Monetize them rather than add them to the game at launch. How much can they charge how do they make it possible to earn them in game but still be difficult enough that 75% of people interested in them will spend $5 or $10 on them.

The Stock Analysts reviews are enough for me to be very cautious with my dollars even more cautious then my previous experience with Cryptic Games.

A six year old account and this is your introductory post - a thread starter with a bent agenda and horrible logic.  You could go on, but I thank you for not doing so.

Feel free to base your game choices on stock analysts.  I'll make my choices based on trying games, feedback from my friends, website previews, and videos of game footage.

  Latronus

Elite Member

Joined: 1/10/08
Posts: 453

PC is not political correctness, it means Political Cowardice!

2/12/13 6:33:55 PM#15
Originally posted by Aerowyn
Originally posted by ShakyMo
They lost me at 50% instanced game. Can't help thinking fantasy swtor.

 

27%, 46%, 78% instanced doesn't matter to me as long as its a well made fun game. Shall see soon enough..

I agree with Aerowyn, as long as its well made and fun, I'm fine with it.  The idea of running a dungeon and seeing another party coming out would kill the entire idea of there being a Boss and/or an unopened chest full of treasure waiting for my group at the other end.  There really needs to be some instances in a DnD game, but that's just me. 

  Dihoru

Elite Member

Joined: 1/11/06
Posts: 986

2/12/13 6:46:30 PM#16

I am gonna be squeezing in some Neverwinter on my burnout break from EVE, if it's a better more open version of DDO (which by the looks of the combat system, graphics and general vibe I got from the videos, it is) then I'll enjoy it, DDO ran sour with me a few years back with all the "buy x content pack to access this quest" gates and back then I couldn't really afford em (did not have a credit card).

 

BTW: To anyone saying Cryptic games suck (Craptic? really? whoever bends names around like that should stop posting on the internet at least until their balls drop) because of lack of content... check the foundry missions especially in STO, I haven't gotten a chance lately as I've not had time for STO in quite some time but back when I did the higher rated foundry missions were really good and followed star trek canon pretty well.

  Aerowyn

Elite Member

Joined: 2/20/12
Posts: 7969

2/12/13 7:04:31 PM#17
also to people saying dev content > player and foundry won't keep people interested or playing.. it really depends how flexable and accessable the system is.. for example i played character created content in oblivion for years and most i enjoyed a great deal more than most of the dev's stuff same with skyrim.. Givin the right tools many people can make some great things.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4065

2/12/13 7:12:35 PM#18
Originally posted by Aerowyn
also to people saying dev content > player and foundry won't keep people interested or playing.. it really depends how flexable and accessable the system is.. for example i played character created content in oblivion for years and most i enjoyed a great deal more than most of the dev's stuff same with skyrim.. Givin the right tools many people can make some great things.

As long as character development is top notch with the foundry NW will do just fine. If it's not... well after awhile a boss is a boss is a boss.

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  Chief021

Novice Member

Joined: 11/06/05
Posts: 92

2/12/13 7:22:31 PM#19

 There are so many variables that take place on a daily basis that can impact a stocks price... The company is in good shape and the game is going to suprise a lot of people. 

Welcome to the world of business where it's about making money... they can charge what they want for the product.   If Hershey's wanted to charge $450.99 for a chocolate bar they could.  Obviously nobody would buy the bar, so the price comes down.  The consumers demand and willingness to purchase (income levels/supply) dictactes price.

Everyone needs to just relax on monetary philosophies of gaming companies.  They have financial professionals looking at the numbers on a daily basis.  They know what they are doing... chill

  huskie77

Apprentice Member

Joined: 11/12/06
Posts: 330

2/12/13 7:22:42 PM#20

It's always interesting seeing different views but I am afraid that the original post appears to either be a perfect example of confirmation bias or a blatant troll post with an agenda. http://en.wikipedia.org/wiki/Confirmation_bias

 

The game is good but not perfect. There are a host of issues that someone could argue as being flaws that will prevent the success of the game. Using selective quotes from analyst reviews is intentionally misleading. Furthermore, citing an independent analyst who is using questionable methods like Mr. Pease used is just tragic.

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