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1/23/13 2:40:37 AM#21
Originally posted by Uhwop "Cult" is the watchword here. It means it was a classic for a cult, which can be anywhere from 1 to X people. In Darkfall's case, the number is probably quite small. |
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1/23/13 11:46:57 AM#22
Did they ever figure out how to code the game so there arent hackers everywhere ruining the game? I played in the original beta and bought the game (after 100 attempts) on release. I played for the first couple months of release, which was overun with hackers an exploiters everywhere.
It was so bad and the devs were so inept that the PLAYERS had to record videos and post them to youtube to get any action done, and even then a lot of them werent banned. [mod edit] |
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KnutCup
Novice Member
Joined: 12/01/12
Really? awww, I'm crying on the inside! 2013 KnutCup |
2/12/13 3:54:41 PM#23
How many times does one have to read that DF Unholy Wars IS A BRAND NEW GAME! The engine is different than DF1, the Roles are diff., The spells and skills(for the most part) are all diff. DF1 is gone, live with it. I know I loved the game, I played right up to the server shut-down. Hacking using game code is experienced in ALL computer games (mmo, rpg, etc.), Macro'ers and setting Macro's have become simply a part of computer play, as even the makers of the keyboards, mice all have Macro Software supplied with the sale of their equip. MACRO'ing is here to stay, again, live with it. All this QQ'ing about a game that is still in BETA makes me ill, it is, what it is. I have tried my hand in game development, IT'S HARD! I couldn't do it, maybe you can, power to you, make it interesting (like DarkFall) and we may subscribe to your game! |