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azzamasin
Advanced Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
2/07/13 8:03:52 PM#81
Originally posted by Distopia And people like him spend less time bashing other titles. One can dream I suppose. |
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2/07/13 8:09:28 PM#82
Originally posted by jdlamson75 I'm glad to see that there are other people such as yourself out there who enjoy the idea of a real MMO made for people who actually want an MMO and not another glorified loot treadmill, and that's why this game is going to be amazing if they stick to their guns. It'll be nice to enter a game and world where my actions have more bearing than how quickly I'll be acquiring my next purple, and where community will consist of more than a source for guild perks. |
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2/07/13 8:12:01 PM#83
Originally posted by azzamasin Are you referring to me? Bashing what?... |
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2/07/13 8:17:47 PM#84
So. I need a plan. (Sorry to all the haters but this sounds awesome.)
Fortunately there will be plenty of game info from Korea before the game launches here. I must continue reading about the game as much as possible so I am ready to go right from the start. Gonna level a dps heavy class with some survivability. Hopefully will find a nice group/guild to level with. Gonna hit that content hard. Gotta work on getting my speed up. I've been quite lazy in games lately, because it didn't really matter. This will not be an option in AA. Gotta find the ways to make some coin. I will worry about stopping to smell the roses later with an alt or something.After all isn't that what alts are for ? Gonna get me a "city" house with enough space for a small farm, quick fast like. Then I'll need to look into getting a boat. I like to say,"Ahoy!" Most importantly I have to keep bulking up that main toon. I want to avoid playing any alts at all really for the first month at least, maybe two or three depending on how things go. I might need a bank alt or something, but I don't even think I'm going to create any alts beyond making some plain jane human warriors or something as bank toons and name placeholders for later on a few months down the line. After some time has passed and I have successfully built up my city house and character, hopefully my group or guild will be ready to move to the wilds of the north continent. Now building a third or fourth housing area might be a little expensive at the start as the OP is stating.I have never been in a poor guild before though so I think it will be OK. I would try to claim three areas in the "safe area" like the OP is stating, and build another with my guild group in the contested zone. Sure, I'm gonna need some supplies and tools in the "danger zone" house but I will have backup of backups built up safe back at home by that point. I know going in that anything I store there is in danger. I know it , and I like it. Sounds like its going to be a lot of work.Something I can really sink my teeth into. It also sounds like a lot of fun. Those mobs won't be killing themselves, the treasures won't be finding themselves, the boats won't sail themselves and the noobs house near guild property isn't going to knock itself down. Someone has to do it ! I might just be the right guy for the job. ( Note to self-Don't say anything bad about Drizzt.) An acerbic sense of humor is NOT allowed here. |
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2/07/13 8:41:52 PM#85
Originally posted by ignore_me The irony (and also the reason for the inapt coinage) of your so-called mmo-socialism is that it's a product of pure capitalism in the gaming market. The more accurate term would be mmo-commercialization.
Don't misunderstand. I have no objection to ArcheAge's system as described in this this thread. In fact, I look forward to it. However, I will take exception to bringing the facile and deceptive lexicon of US political trash talking into the MMO sphere. In addition, the term mmo-socialism is simply inaccurate. There is no "socialism" in gaming. It is more accurate to call it mmo-commercialization for that reason, since the object of giving everything to everyone easily is to get more people to pay the developer of such type of game (WoW, etc.). This is enshrined in capitalism, isn't it?
Now, to put the political rhetoric aside and consider the OP, thank you for the information. I look forward to the challenge. We will have a landed aristocracy in this game and an elite. EVE has an elite. RL has an elite. They are both very long-standing games within their respective frames of reference. Maybe that is a key to longevity?
If you don't like it, then of course, there are other easier games that will give you safe, instanced housing, etc. There is no feasible way to have housing in a non-instanced world without it being competitive to some degree, just like in RL. People say they want this game to be a "world." This housing system is part of it. |
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2/07/13 10:04:41 PM#86
Originally posted by paulytheb B R A V O ! YOU will be the right GUY for the job! It seems the REAL fans of Archeage will make this game even better! Also the "speach" from Yinlor it's flawless ! I am so agree with him ! Reporter: What's behind Blizzard success, and how do you make your gamers happy? |
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2/11/13 6:54:17 AM#87
Being an old UO vet I enjoy games where many different play styles are valid, be it good, nuetral or evil and there is at least some risk/reward type mechanic in play. I can see a whole lot of possibilities opening up from this sort of housing system be it political or nefarious. Alliances and friends will need to be made and maintained (don't want to piss the neighbours off) I can see real estate tycoons making great wealth and claim jumpers taking advantage of misfortune, groups of people actually working together in small towns, crafting hubs and shops springing up everywhere as well as individuals trying to forward their own agenda. From what I've read about the game so far it looks interesting and fun though the combat looks a little iffy (only a hands on will determine if that is the case) there seems to be a ton of things to do and a beautiful looking world to explore, while it probably wont scratch my old UO itch it's definitely a move in the right direction and I will give it go as soon as I am able to. |
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2/11/13 7:09:25 AM#88
Nothing wrong with this system at all, if you don't like it then don't play the game. It's about time some of the current crop of MMO gamers were made to work in MMO's. Freaking games like GW2 show exactly how bad it has got, everyone get's everything with minimal effort. Life isn't fare and equal and it's about time a MMO went back to that system, this kind of system builds community's Coolermaster Cosmos II Case |
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2/11/13 3:53:22 PM#89
Originally posted by Drolkin I agree, now I am sure Im going to go pirate so I can loot, murder, and pillage other players shit |
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2/11/13 3:57:19 PM#90
Originally posted by SavageHorizon That is what people were complaining about - GRIND. Then when a game comes out with not so much grind, guess what, they complain!!!
This MMO won't have any community if the games I have been playing are near anything this one will have.
So far the games looks, MEH. Not that impressive and mostly annoying. |
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2/12/13 6:32:30 AM#91
Originally posted by botrytis What a terrible disinfo post, why are you spouting your opinion when you know nothing of the game? You have no right to an opinion until you've played the game and know a lot about it. |
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2/12/13 6:54:18 AM#92
Paying taxes for a virtual house sounds like fun.
http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615 |
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2/12/13 7:02:03 AM#93
Not interested in a game that forces me to waste countless hours just to build a house that I have to keep paying taxes for in order to keep. This looks like a game for people who have copious amounts of free time to waste.
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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2/12/13 10:29:15 AM#94
Excellent news I hear!! After so many years of mediocrity, finally a game that provides with a real, meaningful metagaming where social interaction and alliances are gonna be crucial, with real consequences for your actions, in other words, an arena whre true stories of heroism and villainy develop, with characters that fall from grace and rise again... - the possiblities look endless! By the way, I don't think huge amounts of spare time is a need for this game, as some petty commentators are willing to point out. It is what you want to do with the time you have available for gaming. Personally, I prefer a highly immersive experience, even if I don't even get to purchase a mansion and I'm just a lord's vasall, than wasting my time in a hand-holding, welfare epic, linear dumbpark.
Waiting for: ArcheAge, Divergence Online, The Repopulation, World of Darkness. Currently playing: TES Skyrim, BF3. Best MMORPGs ever played: UO, SWG, AC. |
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2/15/13 11:17:47 AM#95
Originally posted by Roxtarr Seriously....think about what you just wrote. I'm not trying to be a jerk. Suppose for a minute you buy a house...a HUGE house. Take up all kinds of land...then quit the game a week later. Do you think it would be brilliant game developing for them to just leave your cancelled account house sitting there for years to come blocking land where others could have built? There's a reason they have the tax thing. It's to make sure current players have places to build and people that stop playing aren't taking up land. |
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2/15/13 11:27:46 AM#96
Originally posted by Roxtarr I am already paying taxes on one in RL - does that mean I get taxed more on this one since it would be considered a 2nd home? |
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2/15/13 11:30:04 AM#97
Originally posted by Elrodeus If it worked the same as it does in RL - have abandoned houses!!! Let ArchAge look like Detroit. I can see it now, Deveils Night in ArchAge on Halloween!!! |
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