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2/07/13 1:48:58 PM#81
Originally posted by Varians People aren't clamoring for new ways to travel the air. They are clamoring for new MMO paradigms. |
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2/07/13 8:07:44 PM#82
Im cautiously optimistic. I would be more interested if not for the kickstarter. I dunno but I don't like kickstarter anything seems like a scam. No kickstart money from me but if you put out a good game I will buy it an sub for sure. |
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2/09/13 1:30:41 AM#83
Well Mark it is interesting tos ee you more voval. Been a while like WAR beta since I have seen much of that from you. Interested in the multi tiered sub and also plans for crafting. Please nothing like EQ2..... Please. Think more like UO.
I will say the no instanced pvp zones will be a welcome change to me at least. As for graphics when you say they will not be top end due to open area and large scale pvp are we talking Shadowbane or Pac Man? |
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2/10/13 3:58:09 AM#84
Originally posted by Zinzan I agree. I was very much into RvR but still loved DAoC PvE. I loved ToA!! I dont get why people hate it so much. Would the haters be happier if they added a new level cap instead??? I'd rather put my effort in new gear rather than more lvl's and then get new gear.
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2/10/13 11:55:10 AM#85
After WAR I am shocked Mark will post on open forums like this and I give him props for that. I will def give the game a shot since I like ideas behind it and I loved Dark Age of Camelot and WARs PVP to me was a blast at the time.
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2/10/13 12:06:09 PM#86
Cd
Players issues with toa was you had to pve to get the gear. If the same quality of gear was available through rvr or crafting, people would have been less hostile. Really stupid move to gate gear behind pve when over half your players ate pvpers. The other thing that toa and catacombs brought was instancing, one of daoc great strengths was its zero instancing stance. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
2/10/13 12:10:50 PM#87
Originally posted by DavisFlight Agreed, it most defintely won't be DAOC 2, other than in IP and the borrowing of one core mechanic of that title, that being the 3 faction RVR combat system. Which is fine if all you enjoyed from the original DAOC, but in my case I preferred the PVP found in the FFA server and the challenge of leveling up the various classes in an enviroment where death could be around any corner. It will succeed with its niche, but won't satisfy the fans looking for a full fledged MMORPG successor to the original.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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2/10/13 12:15:20 PM#88
Originally posted by DavisFlight sorry but AoC isnt a WoW clone by far not |
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2/10/13 12:16:11 PM#89
It wasn't.
It is now. It's a raidgrinder. |
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2/10/13 12:20:21 PM#90
Originally posted by ShakyMo totally different gameplay. i had real fun with AoC action combat and open world pvp, but i didnt like WoW combat.
Rift is very similar to wow but not aoc. and wow didnt invent raids so why should aoc be a clone?
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2/10/13 12:24:12 PM#91
This isn't a game for me (I love PvE). But I will spread the word about it to those I know who are interested in this type of game.
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2/10/13 12:26:13 PM#92
Because its geared around the same thing at endgame. Sure the combats different. But its a game focussed on raiders since Morrison took over. Forts STILL don't work. But there's a shedload of raid content continually being developed for the game.
To me wow clone = sat in cities queueing to go instances and Aoc certainly fits in that category. |
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2/10/13 12:38:00 PM#93
the word clone is what i didnt like. similarities doesnt make it a clone and especally not a wow clone. wow wasnt the first raid game. and because combat is something you do 80 percent of the game, when this part is totally different, its a totally different game experience. i never sat in cities waiting for a raid. i did open world pvp in keshatta. no, you cant really compare wow with aoc, not just because both have endgame raids... |
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2/10/13 3:31:10 PM#94
What was then the first raid game if it wasn't wow? And I mean raid = Dungeon with a defined group size to go in.
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
2/10/13 3:54:30 PM#95
Originally posted by MightyPit I'm not sure about the first raid game. In DAOC we took huge raids to kill the dragons and also in Darkness Falls at the very bottom on Midgard/Guinevere. We'd have 50-100+ people at times. We also raiding for our relics as well. We all weren't grouped up together, but we had us in groups and you could see in guild and alliance chats what was going on.
What happens when you log off your characters????..... |
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2/10/13 4:35:49 PM#96
Originally posted by MightyPit Obviously it was Everquest, your asinine definition of raid notwithstanding. |
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2/10/13 4:49:47 PM#97
Since the talk of this game has grown these past few weeks, my wife and I have gone over some of our fabulous times at DAoC. It truly was a blast in all aspects. The community, the RvR, the battles for DF, the mini battlegrounds. We had fried ourselves with Everquest and all the frustrations of corpse runs and exp loss. Nothing like losing a level after hours of struggling to achieve that level. Then along comes DAoC and it was an incredible journey over the few years played it. We await this game with much anticipation and hope it has the same awesome refreshing dynamic to it that DAoC had for us in those days.
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2/10/13 6:00:08 PM#98
In EQ1 there were raids before 2004? Ok I see. It was introduced with "Lost Dungeons of Norrath" then? Well, one year before wow goes live, so you have your point.
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2/11/13 1:09:03 PM#99
Originally posted by MightyPit There were "raids" before then. They were just in the form of open-world dragons, usually, and with very few, if any, mechanics. Tanks could usually just hold agro with "/beg" dur to the dragons using the guard threat/ai. |
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2/11/13 1:13:47 PM#100
kickstarter does make me think its going to be subpar technically, sort of like a diploma from wvu isn't really the same thing as a real college. another bright idea that won't pan out IMO, but being that daoc is my favorite game of all time they will get money out of me and many others.
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