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I have always loved to explore the games I have played during the years, even if there is nothing really to find but if the vista was nice I was happy with it. One game that comes to mind is Dark and Light that had a huge world to explore with weather effects and seasons but sadly that game whent down the tube pretty fast. So my question is this would you like to explore a MMO gameworld that is not zoned, none instance, huge world pretty much like this shot? Is there something to find beyond that peak, a dungeon, a ruin, and great city?
If it's not broken, you are not innovating. |
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darkhalf357x
Elite Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
2/09/13 5:14:59 PM#2
I would love to see something like that, but the direcion of current trends isn't in our favor.
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2/09/13 5:16:54 PM#3
Yes I am with you too.
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2/09/13 6:47:01 PM#4
One seamless world would be more appealing if transportation was more life like.
Destinations are too obvious, roads are too short.
Without zones or instancing you never get the feeling of being alone. If someone happened to start wandering in your direction they would come across you in a few minutes at most.
Maybe ppl dont want that much isolation, but its not a sandbox if isolation is an impossibility. |
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2/09/13 7:52:43 PM#5
Vanguard is your best bet until Acheage comes out
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2/09/13 8:03:32 PM#6
It will always be zoned. Or it will have very simple graphics and/or limited player count.
Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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2/09/13 8:06:55 PM#7
Originally posted by mindw0rk This is exactly why I'm playing VG right now. There are some little invisible seams you cross over once in a while, but aside from stalling for a second or two, they don't bother me. They aren't too frequent. The world is huge. Whatever you see, you can go to. There are tons of dungeons, buildings, npcs, etc. I met a djinni out in the middle of nowhere who had a quest for me. I still don't know where that will lead. |
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2/10/13 3:07:24 AM#8
I long for an MMORPG built around that idea.
The Developers create their world filled with mysteries, ruins, castles, dungeons...etc. Everything should make sense of course and the world should have rich lore (NOT A PERSONAL STORY) that you can uncover and read about by delving in the world and not the information being shoved up your ass from the very beginning.
I want to VOLUNTARY visit dungeons with my friends. I want to be set free. I don't want to be hand held and I don't like the whole world designed with Questing in mind where EVERYTHING there has a quest attached to it. I want a world where the orcs camp is there because of a reason... the lore suggests so. I MAY go there and kill them if I want to, no one is suggesting it and no one is forcing me to.
I want the developers focus on creating a rich world with PLENTY of content (dungeons, castles, mansions, lore) for me to explore and enjoy. I really don't think I NEED someone to tell me what to do. Trust me if I was thrown in the world with NO QUESTS TO TAKE MY HANDS I would actually start looking around and befriend with some random stranger and try and seek that cave over there or that dungeon we heard about.
But of course this will never happen because your average Joe doesn't like it.
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2/10/13 5:26:35 AM#9
There are older games that have big worlds without using zoning like today games so it is not about technical reasons,it's about developers lack on interest in making worlds.Who can blame them when you see how many people complain about long traveling times and how they want instant travel anywhere ? Look at most new games small zoned areas ,full of monsters ,with instant traveling and you'll see the chances for big open worlds in future mmos are quite small(archeage is not an answer for people who want pve only or faction vs faction pvp). |
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2/10/13 5:39:24 AM#10
but isnt levels the enemy of exploration?
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2/10/13 5:42:11 AM#11
I think mmorpg needs it's own "Slow Movement" For this to be viable, a long-term mmorpg with stable community is a financial requirement. Currently why bother making a world when the community peaks and spikes and moves on to the next "world". |
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2/10/13 5:46:01 AM#12
In before Narius
"i don't waste my time building relationship in games" - nariusseldon |
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2/10/13 6:07:09 AM#13
Originally posted by Torgrim The wait could be over by the end of this year. Doesn't my forum name ring a bell? SnailGames are currently running with their hybrid title called Age Of Wushu which has other different names in the west. The thing is that SnailGames will tell you that Age Of Wushu is not their flagship sandbox type MMO that goes to a game that has strong ties to the very game you mention. Savage Horizons Bloodlines is will be their flagship MMO in the west and it's a sandbox MMO that will be the biggest MMO ever made. This game is not Dark&Light remade it's a whole new game with a new engine and new cities racres and towns it has nothing to do with the mess that was Dark&Ligfht other than it was SnailGames that promoted the game in China. THIS IS NOT DARK&LIGHT OR THE EARLY SAVAGE HORIZINS THIS IS SAVAGE HORIZONS BLOODLINE A TOTALLY REMADE MMO. Things are started to move along nicely now. Check out all the updates on Savage Horizons Bloodlines here, the last one was Jan 13th 2013. Read all the information on this page, we are talking an epic MMO. http://www.mmoculture.com/?s=Savage+Horizon&x=19&y=26 A sneak vid from 2010, i wonder waht it looks like now. http://www.youtube.com/watch?v=12xsh4DP4h0 Continue Away from Savage Horizons Bloodlines you should also read up on ChangYou's Project S http://www.mmoculture.com/2012/12/project-s-changyou-teases-its-own-sandbox-mmorpg/ http://www.changyou.com/en/index.shtml EQNext better be good because it has some serious competition from Asia. The thing is that if you look at some of these games they look very western and not like the Teras and other MMO's from Asia. Coolermaster Cosmos II Case |
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2/10/13 6:38:08 AM#14
Originally posted by SavageHorizon are you allowed to do this?
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2/10/13 6:41:09 AM#15
Originally posted by MMOExposed Allowed to do what? Coolermaster Cosmos II Case |
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2/10/13 6:54:44 AM#16
Elder Scrolls: Skyrim As far as MMOs go, I think ArcheAge is something you should look forward to. |
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2/10/13 7:01:40 AM#17
Originally posted by Vrika 1. he is actually talking about MMO's so no point even mentioning TES. 2. he also mentions non istanced, ArcheAge has instances. Vanguad fits the bill. Coolermaster Cosmos II Case |
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2/10/13 7:13:13 AM#18
MMOs need to go 64 bit and crank up the minimum RAM requirements instead of catering to mass market playing on office laptops from 2005. DX12, 64Bit, 16GB RAM minimum specs and you'll have your realistic seamless world. Maybe 2014-15 Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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2/10/13 8:46:43 AM#19
Originally posted by SavageHorizon I think MMOExposed means such a post is more suited to the Rumour Forum. If you could have actually dissected the relevant info of the aforementioned upcoming mmorpg to address the OP's question, then that would have been a welcome self-starter? I'm guess this is called 'good form' or forum! ;) |
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2/10/13 9:03:07 AM#20
Unfortunately you are looking at old games Like daoc, ac and eq1 if you want that kind of exploration.
Modern mmos just have so small worlds with all the mobs crammed in so its "action action action", they lack "breathing space" |
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