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Neverwinter

Neverwinter 

General Discussion  » What's The Point?

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79 posts found
  nilden

Advanced Member

Joined: 4/26/05
Posts: 993

2/08/13 3:38:41 AM#41
Originally posted by azzamasin
Originally posted by nilden
I would have prefered a Neverwinter Nights 3 not made by Cryptic.

Thats your perogative.  I wouldnt of even considered that game though.  there are rarely any single player games I play. Never played NWN's but I have watched soem videos and it didn't look appealing to me.

You might be missing out. I own everything from Pool of Radiance to Baldurs Gate, Icewind Dale, Planescape, and Neverwinter Nights among others. I have over 700 hours logged in NWN 2 on Steam and most of that was multiplayer on persistant worlds built with the toolkit. I also scripted and built mods. Heck I think it's worth it just for the modding community. However the game is pretty old now and a new one that is bigger and better would be awesome.

How to post links.
LoveMinecraft. And check out my Youtube channel OhCanadaGamer

  akiira69

Novice Member

Joined: 3/28/07
Posts: 525

Need longer quote limits.

2/08/13 3:51:06 AM#42
Originally posted by nilden
I would have prefered a Neverwinter Nights 3 not made by Cryptic.

You do realize that there was 4 srpg's(Baldurs Gate, Baldurs Gate 2, Icewind Dale, and Icewind Dale 2) that took place in Forgotten Realms long before NWN and NWN2 was released right?

"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  nilden

Advanced Member

Joined: 4/26/05
Posts: 993

2/08/13 4:10:00 AM#43
Originally posted by akiira69
Originally posted by nilden
I would have prefered a Neverwinter Nights 3 not made by Cryptic.

You do realize that there was 4 srpg's(Baldurs Gate, Baldurs Gate 2, Icewind Dale, and Icewind Dale 2) that took place in Forgotten Realms long before NWN and NWN2 was released right?

So was Pool of Radiance. So yes I am aware and your wrong it wasn't 4. In fact here's a list of all the Dungeons & Dragons video games.

How to post links.
LoveMinecraft. And check out my Youtube channel OhCanadaGamer

  akiira69

Novice Member

Joined: 3/28/07
Posts: 525

Need longer quote limits.

2/08/13 4:26:48 AM#44
Originally posted by nilden
Originally posted by akiira69
Originally posted by nilden
I would have prefered a Neverwinter Nights 3 not made by Cryptic.

You do realize that there was 4 srpg's(Baldurs Gate, Baldurs Gate 2, Icewind Dale, and Icewind Dale 2) that took place in Forgotten Realms long before NWN and NWN2 was released right?

So was Pool of Radiance. So yes I am aware and your wrong it wasn't 4. In fact here's a list of all the Dungeons & Dragons video games.

I know there is more I listed those 4 as they are the most popular and most of BioWares Employees came from Black Isle.

"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  nilden

Advanced Member

Joined: 4/26/05
Posts: 993

2/08/13 4:39:46 AM#45
Originally posted by akiira69
Originally posted by nilden
Originally posted by akiira69
Originally posted by nilden
I would have prefered a Neverwinter Nights 3 not made by Cryptic.

You do realize that there was 4 srpg's(Baldurs Gate, Baldurs Gate 2, Icewind Dale, and Icewind Dale 2) that took place in Forgotten Realms long before NWN and NWN2 was released right?

So was Pool of Radiance. So yes I am aware and your wrong it wasn't 4. In fact here's a list of all the Dungeons & Dragons video games.

I know there is more I listed those 4 as they are the most popular and most of BioWares Employees came from Black Isle.

You lost me buddy I have no idea why with my original comment you would bring up what games took place in the Forgotten Realms setting and then mention Bioware employees coming from Black Isle. Actually I'll just take the oportunity to ponder if any good srpg will come out of the reborn Black Isle and blame you for the derail with wink and nod. Heck we have yet to see another D&D srpg since Daggerdale. In fact Daggerdale is all that came after NWN last expansion (for spg D&D games).

How to post links.
LoveMinecraft. And check out my Youtube channel OhCanadaGamer

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

2/08/13 5:44:23 AM#46
Originally posted by Aerowyn
Originally posted by Punk999
To have fun is my point hopefully.

but how can you have fun if you can't spend 18 hours a day for 10 years playing a "deep meaningfull" game? but yea i agree game looks fun and if it plays well ill give it a go.. if i play the beta and I'am sadly let down like i was for defiance ill move on.. plenty others out there and many others coming soon:)

That one wry obsevation captures the essential interrupt that lies behind every bit of the gamer crashing-expectations QQ.

Without this one bit of oddball gamer logic driving the entitlement complexes, this site would cease to be virtually overnight.

Add the "but...it's D&D!" additional pile of expectations, and things cannot help but get ugly.

Bravo, one point deducted for the typo.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  TheOctagon

Advanced Member

Joined: 2/12/11
Posts: 175

2/09/13 1:29:07 AM#47
Originally posted by SirFubar
Originally posted by Warley

Even though most of us haven't played it we've still played it.  Let's be honest, folks, there won't be anything new or different here.  It's the same game done already over the years with a new name.  Plus, the root/base of this game comes from the same blockbuster, massive hits such as Star Trek Online and Champions Online.

Here's what is going to happen.  People are going to play it and like it for the first few days.  Then, after they feel it's the game for them, defended it to no end on forums, and feel its going to be the next big thing that newness will start to wear off.  They'll be too afraid to admit it by now, since they battled for it so hard, but they'll be to that point that they realize it's the same old game wrapped in a different package.

Send a message to the game industry, "We're tired of the same crappy formulaic game design." DO NOT GIVE THEM YOUR MONEY!

Yeah like the Foundry was something we've seen in MMO in the past years... Nothing new at all....

Actually, The Foundry has been a part of Star Trek Online for awhile now so yea, it ain't new...

This game will be a clone copy of STO done to a fantasy theme. The only differance is you'll be buying player classes rather than ships.

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3710

2/09/13 12:28:09 PM#48

This MMO is not about exploring a big world or anything like that. It will be for people who like a good solid dungeon crawl. Sure it will have PvP and other features but the core of this game calls to me and I hope it has a solid trinity teamed based dungeon focus. That would win some of my money and games time.

If they do this right, I could see my self playing this between MMOs or when my current MMO has become stale and I need  fix. IMO it looks fun.

 

 

  drebian

Novice Member

Joined: 8/08/08
Posts: 28

2/09/13 1:08:29 PM#49
Originally posted by Talonsin
Originally posted by paulytheb

I'm still trying to figure out how it is different from DDO.

 

In DDO when you finish a mission or kill a boss you get an item, in NeverWinter, you will probably get a lockbox that you will need to pay a dollar for a key to open and then find you get +1 pair of socks.

Is anyone else scared of how PW plans to monitize this game?  It surely wont just be from cosmetic items in the shop.   Lets be honest for a moment.  Cryptic has never made a profit that I know of.  Atari sold them off and then PW stopped them from releasing this game in December of 2011.  They have worked on this game for an extra year with no extra revenue coming in.  Now the game will launch with no box cost.  At least STO had a box fee so they got a nice chunk of money up front.  With no inital revenue coming in from box sales, this game had better be fricken amazing and make people want to buy stuff or the lockboxes will be activated shortly after launch.

Wild speculation is NOT welcome here! Come back with a valid argument with evidence and I shall listen. In the mean time, go forth and do your homework this time.

  Legendtrigger

Novice Member

Joined: 2/01/13
Posts: 41

2/09/13 3:23:51 PM#50
Originally posted by Nanfoodle

This MMO is not about exploring a big world or anything like that. It will be for people who like a good solid dungeon crawl. Sure it will have PvP and other features but the core of this game calls to me and I hope it has a solid trinity teamed based dungeon focus. That would win some of my money and games time.

If they do this right, I could see my self playing this between MMOs or when my current MMO has become stale and I need  fix. IMO it looks fun.

 

You think like i do :)

  AIMonster

Hard Core Member

Joined: 12/31/08
Posts: 2025

2/09/13 3:31:35 PM#51

As someone who has played previous Cryptic games and well, hated them, I can say that this game is significantly better than any other Cryptic offers.  Combat is signficantly more fun and fluid, there is decent depth in the systems here, and the game has a lot of content without having dull points.  Plus the foundry system could essentially be worthy of a AAA purchase alone.  I gathered that much from just a few hours of play.

Raptr link because it's the cool new trend:

  User Deleted
2/09/13 6:29:45 PM#52

A game like this...they should have put a ton of classes in and made 6-8 man dungeons.

I really hate 5 man dungeons.

 

It seems like a game build around the foundry, and that fine, sounds interesting...but everything else seems a bit dry, shallow...lacking.

Like this thread is titled, whats the meta-goal in this game?  I get the GW2 trendy argument "just play it to have fun" but theres a ton of games that offer that and other meta goals.  Am i running foundry events or whatever just to get better gear?  Is there some guild vs guild meta game or dynamic to this game? 

I really wish developers would spend a bit of their time on the meta game issue...whats the longstanding drive to play this once the new and shiney wears off?  MMORPGs never really needed this tbh, untill they decided that anyone who plays for a month should be maxed out on character and content.

  thark

Hard Core Member

Joined: 1/01/03
Posts: 1111

2/10/13 5:19:48 AM#53
Originally posted by Rider071
Originally posted by Warley

Even though most of us haven't played it we've still played it.  Let's be honest, folks, there won't be anything new or different here.  It's the same game done already over the years with a new name.  Plus, the root/base of this game comes from the same blockbuster, massive hits such as Star Trek Online and Champions Online.

Here's what is going to happen.  People are going to play it and like it for the first few days.  Then, after they feel it's the game for them, defended it to no end on forums, and feel its going to be the next big thing that newness will start to wear off.  They'll be too afraid to admit it by now, since they battled for it so hard, but they'll be to that point that they realize it's the same old game wrapped in a different package.

Send a message to the game industry, "We're tired of the same crappy formulaic game design." DO NOT GIVE THEM YOUR MONEY!

Here's where you lose alot of your steam, you're trying to lay this IP on the dev. The IP is stronger than the dev. It's the first time the actual IP is being used in an MMO. As someone important once said 'This is a big F-in deal.'

Someone mentioned DDO, but DDO is a seperately written universe (Eberron) with it's own rulesets, it actually was never true to D+D and didn't have to be.

This game is said to be true to the rules, which is a huge undertaking, by any dev. Cryptic and PWE have chosen to do it (some cred may go to Atari, not sure how much of their stuff is still left in it).

So regardless of the dev, it's an IP I and many others have loved longer than any game, scratch that, it is the reason we play MMORPGs in the first place, the core being. So yes, I'm going to hope for the best, but I'm not going to hype it. It has enough pressure on it just trying to assume the mantle of Neverwinter in the Forgotten Realms campaign world. The expectaions are very black and white, on paper to be exact.

So no, this game has never been done before, it's been copied, bastardized, abused, and comepletely misinterpreted and called 'fantasy', but it has never been done before. This is Dungeons and Dragons we are talking about, the real deal. Where do you think all those roleplayer servers come from anyways?

Oh, and as many others have said...it's Free to Play. What money are you giving them again to play this game?

 Hmm..From what I can tell DDO is far more "true" to the IP than this game.

Don't know why you can say that Turbine didnt have to be true to the ruleset just because their setting takes place in Ebereon, ? It's another world and/or lore, but the rules is mostly the same,

 As Cryptic, Turbine made their game more action oriented wich in turn left them with rules that didn't work well with the game, but from what I can tell DDO is far better adopted and closer to the Pen and Paper version of Dungeons and Dragons than this action diablo fest of a game called Neverwinter.

Well..the 4.0 rules isn't exactly the rules everyone that plays D&D uses , they either still use the 3.5 ruleset or have converted to Pathfinder, so you may be right, Cryptic may be closer to the rules , but most D6D players would argue with you that D&D with 4.0 isn't really D&D at all

  MurlockDance

Apprentice Member

Joined: 6/20/10
Posts: 1225

2/10/13 6:03:41 AM#54
Originally posted by nilden

I didn't say wotc couldn't commison another NWN. I didn't say that Neverwinter was Neverwinter Nights even though they have the entire setting in common it's obvious they are different games. I also never mention any IP rights.

I did say.. I would have prefered a Neverwinter Nights 3 not made by Cryptic. I would rather that this was NWN 3 coming out than D&D: Neverwinter.

Some reaons why would include:

Modding and module design plus player made servers/persitant worlds were great in NWN 2 but in NWN 2 you could only host a server with a static ip. The foundry while being a great feature along the lines of mission architect in City of Heroes will be much more limited than a stand alone NWN toolkit. I would much rather pay box price and own the game. You really don't need an MMO for group based adventuring just solid multiplayer support and letting players build and host their own servers. NWN 2 came out in 2006 and it would be a great time to update the engine and graphics etc in a third installment along with having all the classes and races expanding on NWN 1 and 2.

 

You said exactly what I have been thinking about while following this title. I would so love another great sRPG or non massively multiplayer RPG along the lines of NWN, BG, Torment. I am back to playing BG2 and even though the game has some flaws it is still so much better than 99% of what has been on offer in the past decade or so.

NWN2 was a really good game and one of the best for providing tons of customization choices to players. It is in my view the closest to being a PnP style campaign and for that I really laud Obsidian despite the awful camera controls and UI.

We could get continuously improved versions of Forgotten Realms games or heck any D&D or AD&D scenario, so why don't we ? This is something I have really been wondering about.

I would love to have a true MMORPG set in Faerun, I would be estatic, but of course to me that would mean a sandbox style game with dungeons in it and GMs running events.

Playing MUDs and MMOs since 1994.

  Alber_gamer

Advanced Member

Joined: 10/08/12
Posts: 484

2/10/13 6:17:16 AM#55

Money? It's free to play. And I happen to have a group of friends that can't wait for this game to be released so we can make Foundry missions for each other, and play those that other users will make and post publically.

 

We get it, you've just decided to troll this game because you're butthurt that it won't be a super loyal representation of Pen and Paper. Too bad. Deal with it. We'll be here having some fun if you wanna join us some time.

My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  sunshadow21

Novice Member

Joined: 8/15/04
Posts: 355

2/10/13 6:25:10 AM#56
Originally posted by thark
Originally posted by Rider071

 The expectaions are very black and white, on paper to be exact.

 Hmm..From what I can tell DDO is far more "true" to the IP than this game.

Those two statements are why this game is going to struggle heavily. Forgotten Realms, while popular, is not seen the same way by different people. Despite the statement that the expectations are black and white, they aren't; people will expect this game to not only be Forgotten Realms, but the Forgotten Realms they personally want and have been looking for in an MMO. That's a tall order for a game that has so much backlog of lore, locations, NPCs, and individual experiences and biases that may or may not match up precisely with official lore. The fact that it's 4E rather 3.5 should help it be a little truer to the rules than DDO ended up being, but lore wise, DDO devs had it easy; they had a blank slate, while Cryptic is going to be forced to wade through literally decades of lore, NPCs, and other material just to please the hyper rabid fanbase that views Forgotten Realms as the all end all of settings. I just don't see it working out as well as everyone is saying it will, unless the foundry system proves significantly more robust than similar attempts in the past; too many conflicting views, opinions, and pressure to create the "perfect" Forgotten Realms experience for any dev to have a serious chance of making a successful MMO of this setting without a lot of support from a steady base of mature modders.

  TheOctagon

Advanced Member

Joined: 2/12/11
Posts: 175

2/10/13 8:52:52 AM#57
Originally posted by Alber_gamer

Money? It's free to play. And I happen to have a group of friends that can't wait for this game to be released so we can make Foundry missions for each other, and play those that other users will make and post publically.

 

We get it, you've just decided to troll this game because you're butthurt that it won't be a super loyal representation of Pen and Paper. Too bad. Deal with it. We'll be here having some fun if you wanna join us some time.

Yes, its free to play, but if they follow their rules for the use of the Foundry as they did in STO, you will have to pay (Real money or Zen.) for each mission/adventure you make.

I believe they'll tie it in with Zen, just like the rest of their games. Buy a set amount which can be used on any game they provide. That way people can jump around to different games but only have to buy once.

  SuperNick

Novice Member

Joined: 4/10/07
Posts: 461

2/10/13 8:58:28 AM#58
Originally posted by TheOctagon
Originally posted by Alber_gamer

Money? It's free to play. And I happen to have a group of friends that can't wait for this game to be released so we can make Foundry missions for each other, and play those that other users will make and post publically.

 

We get it, you've just decided to troll this game because you're butthurt that it won't be a super loyal representation of Pen and Paper. Too bad. Deal with it. We'll be here having some fun if you wanna join us some time.

Yes, its free to play, but if they follow their rules for the use of the Foundry as they did in STO, you will have to pay (Real money or Zen.) for each mission/adventure you make.

I believe they'll tie it in with Zen, just like the rest of their games. Buy a set amount which can be used on any game they provide. That way people can jump around to different games but only have to buy once.

There's some kinda cash shop style money called Astral Diamonds. As I know this was the currency that you could buy in STO?

I think PW are gonna lighten up their model a bit but i'm still expecting a pretty heavy handed approach.

Glad to hear the game is OK from a f2p standpoint - bout all I was ever expecting. It would have been nice for NWO to be my "next" MMO but looks more like the game i'll play for a little while waiting for the actual next MMO.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 969

2/10/13 11:19:48 AM#59
Originally posted by paulytheb

I'm still trying to figure out how it is different from DDO.

 

So far, it sounds like, not much.

Neverwinter is your themepark MMO with a D&D skin, DDO still has the core D&D traits that make D&D loved even though they had to do some deviations.  After following Neverwinter since it's announcement and a staunch supporter and DDO hater I've come to the conclusion that DDO is the better D&D game at least for me who likes class building and core D&D characteristic traits and not an MMO bastardization of D&D.

If Turbine ever does a reboot of DDO like ANet did then I would say they would have a serious contender on their hands.

  furbans

Advanced Member

Joined: 2/10/13
Posts: 969

2/10/13 11:22:29 AM#60
Originally posted by thark
Originally posted by Rider071
Originally posted by Warley

Even though most of us haven't played it we've still played it.  Let's be honest, folks, there won't be anything new or different here.  It's the same game done already over the years with a new name.  Plus, the root/base of this game comes from the same blockbuster, massive hits such as Star Trek Online and Champions Online.

Here's what is going to happen.  People are going to play it and like it for the first few days.  Then, after they feel it's the game for them, defended it to no end on forums, and feel its going to be the next big thing that newness will start to wear off.  They'll be too afraid to admit it by now, since they battled for it so hard, but they'll be to that point that they realize it's the same old game wrapped in a different package.

Send a message to the game industry, "We're tired of the same crappy formulaic game design." DO NOT GIVE THEM YOUR MONEY!

Here's where you lose alot of your steam, you're trying to lay this IP on the dev. The IP is stronger than the dev. It's the first time the actual IP is being used in an MMO. As someone important once said 'This is a big F-in deal.'

Someone mentioned DDO, but DDO is a seperately written universe (Eberron) with it's own rulesets, it actually was never true to D+D and didn't have to be.

This game is said to be true to the rules, which is a huge undertaking, by any dev. Cryptic and PWE have chosen to do it (some cred may go to Atari, not sure how much of their stuff is still left in it).

So regardless of the dev, it's an IP I and many others have loved longer than any game, scratch that, it is the reason we play MMORPGs in the first place, the core being. So yes, I'm going to hope for the best, but I'm not going to hype it. It has enough pressure on it just trying to assume the mantle of Neverwinter in the Forgotten Realms campaign world. The expectaions are very black and white, on paper to be exact.

So no, this game has never been done before, it's been copied, bastardized, abused, and comepletely misinterpreted and called 'fantasy', but it has never been done before. This is Dungeons and Dragons we are talking about, the real deal. Where do you think all those roleplayer servers come from anyways?

Oh, and as many others have said...it's Free to Play. What money are you giving them again to play this game?

 Hmm..From what I can tell DDO is far more "true" to the IP than this game.

Don't know why you can say that Turbine didnt have to be true to the ruleset just because their setting takes place in Ebereon, ? It's another world and/or lore, but the rules is mostly the same,

 As Cryptic, Turbine made their game more action oriented wich in turn left them with rules that didn't work well with the game, but from what I can tell DDO is far better adopted and closer to the Pen and Paper version of Dungeons and Dragons than this action diablo fest of a game called Neverwinter.

Well..the 4.0 rules isn't exactly the rules everyone that plays D&D uses , they either still use the 3.5 ruleset or have converted to Pathfinder, so you may be right, Cryptic may be closer to the rules , but most D6D players would argue with you that D&D with 4.0 isn't really D&D at all


  I just wish DDO would get a reboot, if anything Neverwinter will show how much people will cater to a D&D title to check it out and hopefully that might lay the groundwork for a DDO Next title.  That or they wait for 5e then develope the game.

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