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2/10/13 2:18:54 AM#121
Originally posted by miagisan
its one rpg to another, not an rts to an rpg. Nor is it table-top to virtual. besides, i always felt that controlling my toon in WoW was very similar to using heros in WC3, and i played both for many years (played wc games since the first one when i was 15). if anything, wc3 to WoW just gave you more freedom and customization, the opposite of what is happening here.
there is no reason that they could not have at least TRIED to make the game closer to the TES series. but from the information, it seems that they are just makeing a game similar to DAOC. its funny that peole are surprised that TES fans are unhappy about that. |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
2/10/13 2:29:31 AM#122
Originally posted by Aerowyn They didnt add a hotbar, they made the hotbar visible.
For the life of me anyone who ever thought the Favorites and Q to open it should be fired. Nothing wrong with the traditional hotbar, it allows you to see exactly what you have at your disposal. Having to remember ohh gee is my healing hands bound to 7 or is on 8 really stupid. |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
2/10/13 2:35:29 AM#123
Originally posted by Zairu Give 2000 players that kind of freedom in an MMO and you wouldnt have a game worth playing.
They pushed aside single player systems in favor of expanding and reworing the systems that make sense from a MMO perspective but I am not the one who is to stupid to realize the differences and similarities.
Player: I want a game where I can explore! Devs: ok here we give you the freedom to explore 3 full zones with the same robust and varried exploratio ncentric gameplay and we even give you a visible compass like the RPG that displays POI's in your vicinity. Player: BAHAHAHAH I cant explore the other 6 zones, I want it nao, I want it fast, gimme gimme gimme. Devs: face palm
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2/10/13 7:49:57 AM#124
Originally posted by Zairu To the highlighted bit You do know the controlls for this game are going to be identicle to oblivion? |
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2/10/13 8:52:11 AM#125
Kotor was a rpg
Swtor copied it heavily What you got was a shit mmo and a rpg that was inferior to its predecessors. I'm glad TESO is being made by experienced mmo developers rather than just taking skyrim and bunging a few bits of group content in like instanced dungeons and instanced pvp minigames. |
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