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2/09/13 7:40:02 PM#41
I don't really have a problem with founder's packs apart from the price. $200 is a bit steep in my opinion but there are those who are willing to pay it. I wonder if cryptic wouldn't have made more money by selling the high tier founder's pack to more people for a bit less money. Selling beta access however is a bit iffy in my mind. The point of beta is to get people to test and give feedback on the game and I prefer to see beta access go to those with an interest in the actual beta process rather than simply allowing those in who want to pay for the priveledge. When vetting for good beta testers the amount of disposable cash they have is hardly a good metric.
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2/09/13 7:40:53 PM#42
Well the game for the most part is "finished" aka ready to release, but they want to do additional testing to get everything running smoothly. I remember when WOW launched, I remember when D3 launched. Neverwinter has a huge amount of interest around it, those packs a bonuses if you buy them. If you don't want to play it then don't dump on it.
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2/09/13 7:42:38 PM#43
founders packs are fine. they are not intended to sell beta access. they are there to give the fans what they want. if i was a huge DnD fan i would have probably bought one.
I think the prostitute mod corrupted your game files man. -elhefen |
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2/09/13 7:43:41 PM#44
I agree with the OP. Preordering or 'founder's packs' means you are basically giving away your money to a commercial company. There is no guarantee that you get a fun game in return. We all should know by now how a great game on paper can turn out to be horribly and buggy executed. It is interesting (but at the same time sad) that this way a game company could potentially make enough money from preorders/founderpacks to make their product financially a success before it is even released (D3 anyone?). Even if the game then turns out to be mediocre at best. That the community in hindsight will burn that game to the ground with harsh critics will have less effect then for the future. Because that company already won by earning a profit by creating another run of the mill mediocre product. So next time they will try this again, instead of actually improving the product, Funny thing is, this seems to be working best in the games business. Just chose an ip that gamers are asking for for years. Financial success guaranteed, They are playing the customers for fools. |
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2/09/13 7:45:05 PM#45
Originally posted by muffins89 yea the exclusive drow backround story is tempting but i don't feel worth the money.. also i haven't tried the game yet so that's a bit much for me on a game i haven't tried.. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/09/13 7:50:03 PM#46
there is a simple reason why people buy "founder's packs" and similiar offers: because they believe in the idea and have the... 2 simple reasons why people buy those packs: because they believe in the idea / game and have the money.
you don't? k. "I'll never grow up, never grow up, never grow up! Not me!" |
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2/09/13 7:53:14 PM#47
How about : Please stop telling people how to spend their money or how to enjoy their games!
THIS trend needs to stop as it is not tolerant of other points of view. It has no impact on your experience and they do not deserve to be judged by you or anyone else for taking advantage of a mutually agreed upon transaction with a company. |
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2/09/13 7:59:56 PM#48
Give it up, OP. Like anything else, when things get popular, and it became cool to the idiot masses to play...twas over. They are like rabid little dogs that salivate when someone rings a bell at just the right tone. Indiscriminate buying and paying for things years ahead of time, to satisfy that urge caused by the bell means that everyone will pay more to get less. Why should game developers labour to make a game that will sell on it's merit, when they can spend money on the bell and sell more based on nothing? Get real. It's over, just like those idiots that wait overnight to buy thousand dollars iphones. |
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2/09/13 8:17:05 PM#49
I'm sure there are a dozen different reasons as to why people buy founders packs. And yes, some people are addicted to video games and will throw money at whatever they think will "satisfy" them. Instead of asking why people buy founders packs, take a look at your own spending habits throughout history and ask yourself why. You might be able to find the common ground. |
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2/09/13 8:46:51 PM#50
I agree with the OP in that its a bad trend.
Paying before getting a product is a bad trend. It limits your control as a consumer and opens you up to be taken advantage of.
Its like financing in todays economy. Everybody and their dog want you to owe them money. You might say this limits their control except they have lawyers writing the fine print for any circumstance where you default.
This also reminds me of the gun debate taking place in American politics. Bearing Arms used to be a right, now its getting downgraded to a priviledge you need permission to exercise. Its being compared to driving a car (so need insurance) on public roads wich is not a right. Oh well.
Changing the rules of the game is really only possible if dolts willingly buy into the dogma behind it.
Trends like this are at the whim of the masses. If ppl will buy foundations then it could become the norm. |
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2/09/13 8:51:36 PM#51
honestly after star wars i didnt think people would even pre order a game ever again. but i guess some dont learn.
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2/09/13 8:55:05 PM#52
Originally posted by DrunkWolf as much as i disliked swtor i still feel i got my moneys worth.. honestly i find it hard to NOT get your moneys worth from a MMO when compared to single player games I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/09/13 8:57:09 PM#53
Paid head starts are kind of unfair in my book. Maybe if they were $10 and you got something like cash shop credit or items, then yes it's acceptable. $200 bucks, or $50? No way, that's just wrong to charge for a free to play game and give the player what I think is $20 bucks worth of goods.
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2/09/13 8:58:10 PM#54
Originally posted by Venomizer2 I personally think founders packs are a great idea. They're basically just pre-ordering the game but paying upfront. Other than that, how are they any different? If I pre-order a game, pay for it, receive it and it's complete garbage, is it any different than buying a founder pack, I get into a beta (which is a usual feature of a founders pack now) and it's garbage.. well, both games sucked. My control is basically unchanged really. I either buy the game or I don't - in actuality I have a little more control now with a founders pack because I can choose to buy it even earlier if I wish. If I buy a game 3 months after it comes out, 3 months before it comes out or right on the release date I will still have been potentially taken advantage of regardless of WHEN I bought it, since well, I still bought it and it sucked. Originally posted by Aerowyn Also I agree with that. I got a few hundred hours out of SWTOR, most of which I enjoyed. More than I ever got out of Farcry 3 or Dead Space 3. All 3 were good purchases. |
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2/09/13 9:01:21 PM#55
Originally posted by HappyFunBall
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2/09/13 9:02:27 PM#56
how about you let people do what they want to do...if you dont want to guy it, then dont.
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2/09/13 9:08:14 PM#57
Say you're a game dev...who would you rather have beta testing your game. They guy that would never spend a dime on your game or the guy willing to spend $200 on a founders pack ? Who's going to give better feedback on what they'd like in the game ? |
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2/09/13 9:09:57 PM#58
Originally posted by SuperNick agreed don't see how it is really any differn't than pre-ordering a collectors edition for any game.. at least MMOs you usually can get a good beta test in before buying the game.. many single players don't even have a demo or if they do its a very limited one I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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MadDemon64
Elite Member
Joined: 4/19/08
Why is it that fantasy trolls are vulnerable to fire, but internet trolls thrive on flame wars? |
2/09/13 9:14:10 PM#59
Hey, if people want to pay, they can pay. Telling gamers to stop paying for founders packs to help fund a game is like telling humanitarians with exhorbitant amounts of money to stop giving to charities to feed the less forutnate: they both spend money on these kinds of things because they want to contribute. Besides, its either founders packs or lockboxes (or founders packs and delayed lockboxes), so pick your poison.
Since when is Tuesday a direction? |
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2/09/13 9:15:15 PM#60
Originally posted by Digirono This. I was playing Firefall before I had purchased any sort of founder pack, I actually only ended up buying the 20 dollar one but still, I felt like I enjoyed the game enough to support the company. Who cares if someone is paying for something they may or may not enjoy. Don't do it if you don't want to. If you know a game is coming out in a year or two and don't mind waiting and don't want to pay for beta access then don't. Just wait for the release and play it then. It doesn't affect the company whatsoever if you are or are not in the beta they are just opening that for the people that would like to play it early and try it out or test their game. |
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