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2/09/13 3:24:49 PM#101
Originally posted by Fearum And you're obviously about telling me that there's a problem with me telling other people my opinion on a public forum. OH EMM GEE BILLY! Not to be rude or anything, but that's the silliest complaint I've heard today. But hey, maybe you can tweak your own advice and you know, not read my posts if you don't like them. Nowhere did I say I don't intend to play the game, especially not based on something that really doesn't bother me that much, just that it seems to be a problem for others and I can understand their POV. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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2/09/13 3:27:50 PM#102
Originally posted by Aerowyn Well, this is actually the issue, that is keeping me from deciding to play TESO. I loved "regular" TES games for what they were, not just for lore and such... (though i tried other spin-offs, they didnt felt like TES game either, for their own reasons). Playing Catfolk or Lizardfolk or 'revisiting' Skyrim, Morrowind or High Rock isnt just enough for me (similar thing with how much excited i was to play with Lightsaber just wasnt enough to keep me interested). And yea, i played enough of more or less similar MMORPGs just to continue with another one, just because it have TES label on it. This all being said, i may still be proven wrong and TESO may turn out to be an awesome game, so i will keep my final judgement untill i actually see the game in practice. However, having label of well known franchise is not enough in this day and age (one recent example thought us that, pretty well). And, out of spin-offs, area restriction is not known to be sort of TES thing (not counting restriction of Tamriel in game which bears name like "Morrowind" or "Skyrim"). Main MMO at the moment: Guild Wars 2 |
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2/09/13 3:28:41 PM#103
Originally posted by Eir_S So you like to complain just to complain, ok I see your POV.
*Edit* fixed your to the proper place, thanks for the grammar correction. |
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2/09/13 3:30:52 PM#104
Originally posted by Fearum No offense, but I'm blocking you. You're obviously all about post count. :) no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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2/09/13 3:32:56 PM#105
Thanks, I will do the same since you add nothing of any signifigance with your ground breaking posts.
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2/09/13 3:47:07 PM#106
Are people really using Alpha footage ~1 year prior to release as some kind of justification to claim this game will be terrible? No one really knows how it'll be even 6 months from now. Oy gevalt.
You'd think by now I'd not be surprised in this fine internet sandbox where respect, critical thinking and actual knowledge/experience are superseded by immaturity and myriad other unsavory character traits. Oh, and it's cloaked in the "opinion" sphere yet spoken as irrefutable proof.
Having a debate about something is educational if approached correctly. Just know that in the real world, when you start speaking in absolutes and not providing proper context to your opinions, you've just really lost the ability to have a real debate where everyone - including you - might actually learn something.
Perspective is everything and trying to pass off opinion as fact is comical at best. At worst, it shows the individuals motivation, albeit steadfastly denied. The internet is an amazing platform for some people to showcase their deficiencies as a person. Regards, |
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2/09/13 4:22:49 PM#107
Originally posted by Sarethor You have to understand the perspective people who have no intention of playing a game have. It comes down to several factors: 1) It threatens a game they love, so rather than say "WoW rules!" or "GW2 is the best thing since sliced bread" they nitpick the minute details 2) They hate the company for whatever reason 3) The are what i call purists....dont beleive that there should be any deviation from the brand, lore, etc. 4) Are the sandbox/theme park fanatics (pick a side) or 5) the iconic mmorpg.com poster....just hates everything and noone should have fun, so that they all may get together and pine over the "glory" days of mmos while shining their rosey glasses.
(was originally a humorous post...but then i started thinking...and i can see how it applies to at least 75% of the posters here....freaky!)
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2/09/13 4:52:37 PM#108
Originally posted by Eir_S That was the FIRST thing I thought when I read about this weird location lock. It´s a launch title, and launch titles usually aren´t as big as games with five expansions, so that´s a great way to buy them some time and encourage alting until the first expansion. Probably not as nasty as SWTOR let´s you digest the same content again and again by doing alts, at least you get another area with a new alt in TESO. Anyway, I find it is a rather cheap method of stretching content. I´m probably spoiled by Age of Conan where it is possible to level in 3 different countries on launch and 4 after the first expansion, I like to mix and match countries like I want, travel around, do some quests, then go somewhere else and do quests there.. I hated that on SWTOR, whole planets in level brackets, totally linear, you move on and never go back. Why not several planets with 1-50 level zones, why is TESO not giving us three countries in all level ranges without needing to level up alts? Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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2/09/13 5:40:47 PM#109
Originally posted by miagisan Oh, I know them well, unfortunately. My tolerance for rubbish reasoning was low enough that I had to interject today. :) The internet is an amazing platform for some people to showcase their deficiencies as a person. Regards, |
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2/09/13 6:54:43 PM#110
Originally posted by miagisan Or were hoping for a game closer to what the Elder Scrolls other games have been about. Lets make an MMO out of one of the most popular video game IPS, and instead of making it like that we are going to base it off of an old MMO which most of the general public has never heard of. |
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2/09/13 7:09:07 PM#111
Oh so you mean like swtor is to kotor?
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2/09/13 7:18:14 PM#112
Originally posted by funyahns or like Dungeons and Dragons was like Dungeons and Dragons? or How world of warcraft mmo was like world of warcraft rts?
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2/09/13 7:23:33 PM#113
Where's this "the game is 1 year off release" speculation coming from? It's been in development for 6 years and Bethesda/Zenimax have -fantastic- QA. This upcoming closed beta of theirs is simply just good business practice. It makes them look good (imagine the media storm if they DIDN'T run any form of closed beta), it's ingrained into development lifecycles for no real reason still and it's a great PR stunt these days. What, you don't think developers actually still consider QA testing from what are mostly amateurs (yes, some programmers/testers play) who have no experience other than "they play games" a highly useful asset? Those days have long sailed. Betas are the companies chance to gather metrics, stress test servers and maybe find some minor stuff. Hence the recent trend of weekend only betas. I'd expect to see this game before Q4 2013. |
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2/09/13 7:29:10 PM#114
I bet if Bioware could have seen the future they would have just made another Kotor. As far as Warcraft its hard to compare because it was not an rpg before. Although I think they could have made an MMORTS out of the game and made a ton of cash. You knew you couldn't make a game similar to Kotor in multiplayers form because it was mostly a story driven experience. The combat was hardly fantastic. Taking combat similar to an Elder Scrolls game and making it for multiple people would actually be possible though. Instead of hotbar combat
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2/09/13 7:36:21 PM#115
Originally posted by funyahns
Thats what they are doing tho
Aim with mouse, left mouse to attack, hold it down to power it up, right click block, hold right click and tap left to stun
That is oblivions combat mechanics, they have just added a 1-6 hotbar, but that just makes up for not being able to pause to change spell like you can in the single player games |
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2/09/13 7:38:08 PM#116
Originally posted by funyahns from what i have seen it IS like ES combat.. you have a stamina bar your swing and block are bound to your mouse left and right click.. main difference is they added a hotbar since you can't really pause the game and swap out skills like you could in the ES games.. but actually skyrim did have a "hotbar" in a way anyway
deakon beat me to it:P I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/09/13 7:41:01 PM#117
There's a finesse system which rewards tactical, clever play and usage of skills. It allows you to gain increased XP, buffs and ultimate powers. There's also evasion systems (ala GW2), everyone gets stealth and ranged combat will be available to all and will also be"aimed" with twitch-style play. On a more speculatory note, they could do a hell of a lot with it. Class combos, skill integration with others and different skillsets depending on your choice. Hey, sounds pretty damn fun to me. Marginalizing the game after seeing one alpha video is a bit.. uh, misinformed to say the least. |
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2/10/13 1:09:29 AM#118
The OP does not need to want this game bad... all indications are that it is already bad, and won't be getting any better... :P
"There is zero gold spam in most F2P games." - Nariusseldon |
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2/10/13 1:45:05 AM#119
Originally posted by Burntvet Why do people bother to come here only to post this crap? Actually its sounding like it will be the best mmo since Dark Age of Camelot... but you're free not to play it - and you wont be missed, so why bother to come here to do some pointless comment? |
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2/10/13 2:10:10 AM#120
which has nothing to do with this game.
the TES/FO game director Todd Howard does not even play online games, but he has played every TES game (he was a huge fan before he joined Bethesda). Bethesda has NOTHING to do with TESO. locked zones and no housing are obvious indications of this, even if it wasn't fact. most of what i love about TES is not going to be in this game. i can't remember the exact statement that ZO made regarding housing, but it made me very sad. it was something like 'we aren't sure how it would work'.
where is the video where i can sneak into people's house, rob them, assassinate them, then sell their stuff?
oh wait.... i bet the don't know how that would work either. makes sense. lets make a game based on a series that boasts freedom, then restrict them at every turn. fun idea.
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