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2/09/13 12:45:07 PM#61
The prob is that in todays society it is now wrong to teach a child that they can fail even if the child has faild big. So the child grows up thinking that they win all the time and they can never fail. Now what indeed. This qustion will never be answered anytime soon. |
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2/09/13 12:48:15 PM#62
Originally posted by Mardukk To be honest, ever since companies have been making death more and more trivial in MMORPGs, this is just the next step in the evolution. I rue for the days where character death meant a set back and a learning experience. I am back to single player games like BG and such where if your main character dies, it is game over and if your companions die and you happen to not be able to rez them, it is a trip back to the temple. So much fun ! Playing MUDs and MMOs since 1994. |
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2/09/13 1:00:56 PM#63
Originally posted by Foncl I am one semi-casual player that did not whine about raiding. I always feel that there should be content for everyone but making all content accessible to everyone when some people can't spend more than an hour a night (if that) playing is a pity because it does not cater to everyone, just the casuals. Even so, if you look at group content in general, I think it is so much fun when it is challenging and people have to work together and know their classes. I am perfectly happy doing really difficult group content that requires skillful play, even if that means I never get to the point of raiding. Small group play is really fun. Playing MUDs and MMOs since 1994. |
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2/09/13 1:01:49 PM#64
O death, where is thy sting? O grave, where is thy victory? lol I love it when I can quote scripture :p |
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2/09/13 2:01:20 PM#65
Originally posted by Amsai"To be idle is a short road to death and to be diligent is a way of life; foolish people are idle, wise people are diligent." —Buddha Buddha didn't think much of gamers. "And we urge you, brothers, admonish the idle..." —1 Thessalonians 5:14 Ruh roh. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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2/09/13 2:54:50 PM#66
LOL nice one Icewhite. I guess Ill be foolish and see you all in hell. While I install 3rd party programs and play games that natively play themselves for me. Now if only I could have someone feed me, wipe my ass, and decide whats best for me....... oh wait....... forgot I have the U.S. government for that ^.~ |
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2/09/13 3:02:30 PM#67
I just died on Path of Exile Hardcore and then then saw this thread.
*weeps quietly inside*
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2/09/13 3:31:00 PM#68
Originally posted by sacredfool Well, did you learn anything or was your life a waste? :p |
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2/09/13 4:32:51 PM#69
I just don't have the right amount of obsessive-compulsive for WoW style raiding. Every video I have watched of it looked like folks who'd memorized 'Simon Says' routines. There was this one where the BIgBoss was resolutely chasing this one guy (probably a tank) back and forth across the room while dozens of people stood around firing off scads of damagy looking attacks. Looked boring as hell, and you do it for hours??
I can certainly understand why they might want to make it more accessible. Personally, I would prefer it to be more fun. But that's why I don't play it. Just not cut out for the geargrind hardcore raiding ethos. On the other hand it does save Blizzard from making new content. If you are waiting for the perfect game, the only game you play will be the waiting one. |
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2/09/13 5:42:33 PM#70
Here's my guess at the reasoning behind this "feature": Q4 earning statement for Activision/Blizzard went out this past week and it was reported that World of Warcraft lost a bunch more subscribers. This was for the quarter that Mists of Panda-town was released, so I'm guessing the management from above told the developers to do whatever was necessary to retain subscribers.
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2/09/13 6:39:32 PM#71
IMO: Unless your a total noob, you should be able to defeat the boss on first try. WHen this is not possible it just shows how unbalanced the game is!
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2/09/13 6:48:30 PM#72
Originally posted by Kyleran
Nerf the rewards? It's already nerfed, compared to normal/hc (which raiding guilds do), and always was. Clueless... |
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2/09/13 9:39:07 PM#73
Instead of trying to make no fail raids for casuals who probably can't stand that kind of content to begin with, why don't game makers actually create something other than frakking raids for end game. Seems to me to be going to a lot of effort to force a singular play style on the entire community rather than earn the money they get by creating content the majority want. This myopic trend in MMO design is about as lazy as the reputation that quasi raiders have in the raiding community.
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2/09/13 9:59:22 PM#74
Originally posted by Arglebargle Hours and hours and hours <images of WAY too many times through molten core flash back...> <face palm> But I still have the night slayer set for my level 90 rogue (transmorph). Its the only tier set I ever focused on. I pretty much burned out of raiding after that. I'm just not a raider type. http://www.wowwiki.com/Nightslayer_Armor But I have some great screen shots from that time. Almost all of the original founders of the guild (Aces of Azeroth/silvermoon) have left, or moved to another guild. Its too bad, as it was one of the first guilds on the server. I have some great memories of the dungeon runs and guild raids from that time, though. I've not had that much fun from another game, so far. |
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2/09/13 10:39:57 PM#75
:/ so world of warcraft now rewards people for losing? xDD
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2/10/13 4:58:39 PM#76
In response to the title I failed...now what?
Most players go to the game forums and whine and cry for nerfs or something being OP |
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2/10/13 5:19:02 PM#77
Originally posted by Ozmodan Challenge? This is for the Raid Finder, whch is the easiest form of raiding in WoW - the targets are the PUGs. If you want challenge, you will raid at normal or heroic difficulty.
Originally posted by KyleranThe Raid Finder gives definitely weaker loot than the normal or heroic versions. If you are going to go to RF just to wipe in 5.2, you will be getting even weaker loot than you can get today in the heroic raids. Signatures are boring things. |
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Zorgo
Elite Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
2/10/13 9:08:55 PM#78
Originally posted by Icewhite I have no idea. |
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2/10/13 11:49:49 PM#79
Originally posted by WellzyC This man speaks the TRUTH. |
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2/11/13 7:05:06 AM#80
In contrast look at singleplayer -noone cares if there is a "very easy" setting that allows others to breeze through as long as "expect to die a lot" is still there.
The whole problem was caused by focusing on peer respect as a reward for raiding. Now the bad players complain cause they want to be like the good ones but "expect to die a lot" is too hard and the good ones complain whenever difficulty is decreased cause the value of their archievements drops. virtual glory was good bait but now its biting them back as opening it up to a greater audience by decreasing diffuculty means also cheapening the bait. Pi*1337/100 = 42 |
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