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Guild Wars 2

Guild Wars 2 

General Discussion  » You know game has issues when forum mods become censors

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88 posts found
  User Deleted
2/08/13 9:25:37 PM#41
Originally posted by TwoThreeFour
Originally posted by itgrowls

Let me just say, he's not just talking about precursors or legendaries you can't even gather 30 powerful bloods by killing the mobs bloods are supposed to fall off of anymore, Lost shores is now nerfed too. That's the concern and mentioning anything about it get infractions and bans they find ANY and ALL excuses to infract and delete your message even in the forum posts that are supposed to talk about DR and loot drops they do it. It's ridiculous.

OR they insult the players by saying that no loot dropping for them doesn't really happen, it's perceived or that it's an Xfiles conspiracy theory that they nerfed loot in november, all of the players who've been there since launch know it's happened, the only reason the whole community isn't complaining is due to fanboyism and people can get a few decent drops in dungeons still but even those boss chests have disappeared recently due to DR.

 

That's becafuse moderation is usually a shitty job and few of the involved people have the integrity and sense of justice to even try to create a good system. There are exceptions though and MMORPG forum is one of them from my experience.

What's sad is the Liaison and a developer in the thread I'm linking below are the ones who've insulted the players about the loot drops. We're not so distracted that we don't notice when we don't get loot, seriously, no one is so distracted in a game with shinies that they don't notice when they don't get the drops they were getting before.

 

https://forum-en.guildwars2.com/forum/game/gw2/Share-your-data-about-perceived-strange-drop-behavior-here/first

"perceived"

https://forum-en.guildwars2.com/forum/game/gw2/Share-your-data-about-perceived-strange-drop-behavior-here

"x-files level conspiracy"

What frightens me is this. Supposedly their programs that collect data don't show any percentage of the population:

Having PermaDR across the account of all characters

receiving DR too early (every 8th kill)

lower drop rates on items

DR causing chests to disappear in dungeons and dragon events post large boss fights

lower salvage rates of Globs of Ecto

All easily visible to the players but we're supposed to believe them when they say they don't see anything at all. riiiiight.

That thread btw is the second one to reach over 1200 posts since November, they closed the last one.

I AM a player I've been playing since BWE2 and I used to be a fanboy, but  I can tell you the OP absolutely correct, there's something seriously wrong with their management personel.

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5311

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

2/08/13 9:31:07 PM#42
Originally posted by Nitth

 


Originally posted by Eir_S
I have no problem with diminishing returns, especially after the 50th time seeing someone I know is an 80 farming the troll or the boar in Queensdale, or Maw in Wayfarer.  I mean, come on...

 

Why cant i farm?
Why cant i grind?

devs these days preach 'flexibility' but i cant use bread and butter tactics anymore?

you can grind all you want. The problem is when someone chooses to grind, and then QQ on every forum or every other game chat that X game sux because its a grind fest. If you choose to grind, thats your preference, not the only thing the game has to offer.

My endgame begins with character creation and ends with a new mmorpg

  cptndunsel

Advanced Member

Joined: 3/26/12
Posts: 117

 
OP  2/08/13 10:34:21 PM#43
Originally posted by Pumuckl71

Since the first original GW , Anet always took measures against  farming

Doing some research instead of hype  always helps (you save time and money)

Anet  will constantly nerf or strenghten certain classes , hate them as much as you like but in that department theyre very good

...also called balance

 

seems your issue is you cant have the walk in the park

I was citing items I've seen in the forum boards for the most part. If I wanted the walk in the park I'd be playing panda game on WOW. Actually - I am fairly bored with GW2 at the moment. The dungeons are not hard the 100th time you run them, and wvwvw is the same every single week.

The one issue I do have is with farming/loot tables. The intent here appears to be to provide a massive time sink versus any interesting content or encounter. If you have been in Orr recently you will know what I mean - large #s in the loot corridor and a few DEs close to it - rest of the zone is pretty empty. It gets boring.

  cptndunsel

Advanced Member

Joined: 3/26/12
Posts: 117

 
OP  2/08/13 10:39:02 PM#44
Originally posted by Lugors

Two points:

 

1. Those are ArenaNet's forums, they can ban you for posting on a Tuesday.  Official game forums are either a cesspool of critism, or complete fanboyism.  There are no inbetweens.  If you are looking for actual data besides whether the servers are up or down on an official forum, you are wasting your time. 

2. Why are you complaining about gear?  Gear is the least important part.  All dungeons, story, and exploration can be done with found and quest drops.  PvP is normalized gear.  All grinding is for cosmetic crap that doesn't effect gameplay in the least.

Point 1 - quite correct. My experience is mods can be over zealous or more accomodating, and in Gw2 I believe its the former.

Point 2 - yes again. When you run out of content, having done all the dungeons and jumping puzzles and have 5 crafts at 400 etc. there is not much left by cosmetics. So its a choice between swinging an ugly weapon or using something that at least looks cool. Legendaries fall into that same category - one reason I don't care if I ever get one. I went for easier items - Vision of the Mists, Corrupted Greatbow etc. - nice looks, a lot less grind.

 

  cptndunsel

Advanced Member

Joined: 3/26/12
Posts: 117

 
OP  2/08/13 10:46:05 PM#45
Originally posted by Roxtarr

Oh noes another GW2 bashing thread.  The IDC (intentional disinformation campaign) rolls on.

Moderation always involves censorship if the ideas are reduntant, flame-bait or left to no constructive discussion.  Saying a game is bad as "fact" with no room to discuss isn't appropriate for a forum. It's better suited for Twitter, not a forum.

I truly think some people are shocked that an MMO finally has a strong community and following this far after launch.  To combat it, a constant barrage of threads are heaved at it in an attempt to shake it out of it's place in MMO history.  Lumping it with shrinking games and other financial failures cannot stop the momentum this game has garnered.  While it's far from perfect, it's certainly not the blight on the MMOsphere that so many posters here seem to want to label it.

In spite of the concerted IDC, the game is gaining in popularity.

You miss the point - purposfully I believe. The General Discussion group should be for just that, yet if anyone posts something that calls out a specific feature, issue, problem, concern etc. more often than not the post disappears quickly. Some threads do get merged, but that is a minority because some concepts expressed in forums simply disappear and are not represented in any merged thread that can be located.

Concurrently - you have people posting inane things like a recent post about a bow that supposedly shoots rainbow unicorns (wtf?) and these live a happy unproductive life in the general discussion folder despite the fact the entire thread is garbage.

  Cromica

Apprentice Member

Joined: 6/03/09
Posts: 664

2/08/13 10:51:47 PM#46
Originally posted by Eir_S
Originally posted by Nitth

 


Originally posted by Eir_S
I have no problem with diminishing returns, especially after the 50th time seeing someone I know is an 80 farming the troll or the boar in Queensdale, or Maw in Wayfarer.  I mean, come on...

 

Why cant i farm?
Why cant i grind?

devs these days preach 'flexibility' but i cant use bread and butter tactics anymore?

Maybe you can.  I haven't heard from anyone (apart from OP), including the players I mentioned, that they were ever getting less loot... perhaps these diminishing returns aren't that diminishing.  Still, if they do work the way they're intended, I think they're in effect to keep people doing things outside of starter areas.

Do they even work?

DR is a huge problem I can't even spend more than 20 mins killing mobs in any zone in the game before my drops stop altogether and then I have to wait 1.5 -2 hrs before I can play for another 20mins.

  User Deleted
2/08/13 11:16:23 PM#47

https://forum-en.guildwars2.com/forum/game/gw2/Where-Chickens-Drop-better-Loot-Than-Dragons

 

I almost died when I saw this thread was still up. Apparently the mods missed this one. This one shows part of the problem as I too used to get random loot from things like Doe and Mosquitoes instead of where the loot should come from, before my permaDR finally set in that is.

  PaRoXiTiC

Hard Core Member

Joined: 3/11/08
Posts: 475

2/09/13 12:09:34 AM#48
I just farmed Karka for 3 hours straight and my drops remained consistent the entire time. Made a little over 10 gold.
  Shadanwolf

Novice Member

Joined: 6/13/10
Posts: 1869

2/09/13 12:58:09 AM#49

I bought the game for what I thought was World class server vs server  warfare.

It turned out Arenanet thought WvW was just a 2 week 24/7 pvp match with the most points winning the match.Ever seen a war decided on a 2 week point total  ?  You will with this  farce.

And crafting turned the game into an asian type grind fest trying to get random drops for hours !!

Such idiocy is why I refuse to play the game.

  User Deleted
2/09/13 5:08:26 AM#50
Originally posted by cptndunsel

And so it is with GW2.

No constructive dialogue can be had on game forums without forum mods infracting posters, banning posters, and deleting threads.

Players, in general, have a right to be concerned. Anet's commitments (implied or explicit) have been falling like a house of cards since their acquisition.

  • No grind? Gone - its all grind at level 80 now.
  • No gear treadmill? - Gone ever since ascended gear was introduced (FotM gear which is now going to be made available in world for daily "laurels" etc
  • Good wvwvw system? Gone - the wvwvw has been so impacted by flaws in the game engine (culling and rendering issues) that its become a joke when you "fight" invisible mobs. Also - the free server transfers allowed until recently have made some servers ghost towns as players have fled to what are considered "the best" wvwvw servers.
  • Quality? Gone - bugs that were reported in Beta are still in-game and new bugs are added every release.
  • Commitments? Don't believe it. Players complained about elite, veteran, champion mobs because they were dropping NO loot or inferior loot yet require a group (or a high DPS solo toon with time to kill) to take down. Anet said they would adjust the loot drops - never happened. Players complained about the drop rate for "lodestones" - something needed by the hundreds for various recipies. Anet said they would fix the drop rate, rolled out a fix that actually corrected this, then rolled it back saying lodestone drops were increased too much and this was impacting the economy. So we are back to where we started on that issue.
  • Diminishing Returns - farm an area too long and the good drops disappear. You must change zones and "work off" your DR time. This was supposedly done to combat bots. Problem - bots are largely gone now but the DR code remains. Problem - there is no CD timer or other indicator in-game for a player to tell when they have "worked off" their DR and thus its all guess work (assumption is an hour is needed). Problem - high level crafting mats only drop in high level zones, so when DR kicks in just what the hell are you supposed to do? Go to a lowbie zone to farm mats you do not need? And these high level mats are needed in the hundreds to work towards a "legendary" so really this is just a very annoying time sink foisted on the players.
  • New Content - every piece of new content added to-date has been a cluster. Massive lag, one time events that players miss when the game server lags out and DCs them, event timing for 1-time events that are not repetable and not conducive to all players in game etc. Its a joke really. Which is probably why Anet MISSED their delivery date for the February content release.
  • Pre-cursors. Needed by anyone who wants a legendary. Bugs and exploits allowed some to get these easily (such as the final Karka event where it was raining precursors for a small time window) while others can only sit and stew as the prices for these on trading post have gone up hundreds of gold month over month due to near impossibility of getting one.
When any issue, concern, question is posed around all of these game issues (and others) in forums the mods react like flies on crap and BAM - infractions, bans, deletions etc.
 
Very similar to what happened on The Secret World forum boards before that game imploded and went B2P.
 
Having been a player since pre-release -3 and having logged over 1000 in-game hrs (3 80s plus several other toons in development) I have seen the game decline first hand, have seen servers become ghost towns, and have seen the forum mods transform into hitler jugend. So beware - this game is begining to circle the drain and only fanbois are welcome on Gw2 forum.

Your concerns are just your concerns, most people dont concern themselves with your concerns, because those are preety much non issues.

Oh, and by your definition every MMO out there has this huge issues. Yet some games are still played a lot (WoW, GW2, EvE) so i would say that in some games issues are indeed true and is some they are just overexaggeration like your post.

  Zorgo

Elite Member

Joined: 12/05/05
Posts: 2210

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

2/09/13 7:56:08 AM#51
Originally posted by itgrowls
Originally posted by Zorgo
Originally posted by cptndunsel

 

  • No grind? Gone - its all grind at level 80 now.
  • No gear treadmill? - Gone ever since ascended gear was introduced (FotM gear which is now going to be made available in world for daily "laurels" etc
  •  
  • Commitments? Don't believe it. Players complained about elite, veteran, champion mobs because they were dropping NO loot or inferior loot yet require a group (or a high DPS solo toon with time to kill) to take down. Anet said they would adjust the loot drops - never happened. Players complained about the drop rate for "lodestones" - something needed by the hundreds for various recipies. Anet said they would fix the drop rate, rolled out a fix that actually corrected this, then rolled it back saying lodestone drops were increased too much and this was impacting the economy. So we are back to where we started on that issue.
  • Diminishing Returns - farm an area too long and the good drops disappear. You must change zones and "work off" your DR time. This was supposedly done to combat bots. Problem - bots are largely gone now but the DR code remains. Problem - there is no CD timer or other indicator in-game for a player to tell when they have "worked off" their DR and thus its all guess work (assumption is an hour is needed). Problem - high level crafting mats only drop in high level zones, so when DR kicks in just what the hell are you supposed to do? Go to a lowbie zone to farm mats you do not need? And these high level mats are needed in the hundreds to work towards a "legendary" so really this is just a very annoying time sink foisted on the players..

I am by no means a huge fan of GW2, but couldn't help but notice.........

So you want a game with no grind or gear treadmill where you can grind mobs for superior loot or farm for good drops, like some sort of treadmill to get increasingly better items?

Couldn't help but notice that you mistook Grind with Farm. there's a huge difference between spending 1 hour farming the items you need to craft armor weapons upgrades in two days and grinding for 16 months to get the items you need from vendors or relying on RNG. That's the difference.

The first month I made it to 80 and thank goddess they hadn't turned DR on by then or I would never have geared my two level 80s when i did.

I mistook nothing. The guys central point is contradictory.

"I don't want a gear treadmill, but I demand the ability to constantly upgrade my stuff." 

That seems to be what he is saying, and I think it is hypocritical. 

I won't get bogged down in a semantics argument over the definition of what 'grind' truly means.

  Bad.dog

Elite Member

Joined: 5/20/10
Posts: 947

2/09/13 8:44:51 AM#52
Originally posted by Cromica
Originally posted by Eir_S
Originally posted by Nitth

 


Originally posted by Eir_S
I have no problem with diminishing returns, especially after the 50th time seeing someone I know is an 80 farming the troll or the boar in Queensdale, or Maw in Wayfarer.  I mean, come on...

 

Why cant i farm?
Why cant i grind?

devs these days preach 'flexibility' but i cant use bread and butter tactics anymore?

Maybe you can.  I haven't heard from anyone (apart from OP), including the players I mentioned, that they were ever getting less loot... perhaps these diminishing returns aren't that diminishing.  Still, if they do work the way they're intended, I think they're in effect to keep people doing things outside of starter areas.

Do they even work?

DR is a huge problem I can't even spend more than 20 mins killing mobs in any zone in the game before my drops stop altogether and then I have to wait 1.5 -2 hrs before I can play for another 20mins.

Bullshit ....if you choose to have an opinion so be it ....if you choose to post an actual lie like you are trying to do here with fabricated story  of DR rates you'll get called on it

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

2/09/13 8:54:01 AM#53
Originally posted by slickbizzle
Originally posted by cptndunsel

And so it is with GW2.

No constructive dialogue can be had on game forums without forum mods infracting posters, banning posters, and deleting threads.

 I have never heard of any other company doing this before.  I'm glad you brought this to our attention..........

/chuckle

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  User Deleted
2/09/13 9:04:21 AM#54
Originally posted by Zorgo

I mistook nothing. The guys central point is contradictory.

"I don't want a gear treadmill, but I demand the ability to constantly upgrade my stuff." 

That seems to be what he is saying, and I think it is hypocritical. 

I won't get bogged down in a semantics argument over the definition of what 'grind' truly means.

Yah, apparently leveling is a grind, but OTOH he QQes about DR kickibg in too quickly (right) and you need lot of stuff for legendary (apparently its not grind)

I could dissent his whole post, but it isnt worth the time.

  tawess

Elite Member

Joined: 3/24/05
Posts: 1963

2/09/13 9:07:43 AM#55
Originally posted by cptndunsel

And so it is with GW2.

No constructive dialogue can be had on game forums without forum mods infracting posters, banning posters, and deleting threads.

Players, in general, have a right to be concerned. Anet's commitments (implied or explicit) have been falling like a house of cards since their acquisition.

  • No grind? Gone - its all grind at level 80 now.
  • No gear treadmill? - Gone ever since ascended gear was introduced (FotM gear which is now going to be made available in world for daily "laurels" etc
  • Good wvwvw system? Gone - the wvwvw has been so impacted by flaws in the game engine (culling and rendering issues) that its become a joke when you "fight" invisible mobs. Also - the free server transfers allowed until recently have made some servers ghost towns as players have fled to what are considered "the best" wvwvw servers.
  • Quality? Gone - bugs that were reported in Beta are still in-game and new bugs are added every release.
  • Commitments? Don't believe it. Players complained about elite, veteran, champion mobs because they were dropping NO loot or inferior loot yet require a group (or a high DPS solo toon with time to kill) to take down. Anet said they would adjust the loot drops - never happened. Players complained about the drop rate for "lodestones" - something needed by the hundreds for various recipies. Anet said they would fix the drop rate, rolled out a fix that actually corrected this, then rolled it back saying lodestone drops were increased too much and this was impacting the economy. So we are back to where we started on that issue.
  • Diminishing Returns - farm an area too long and the good drops disappear. You must change zones and "work off" your DR time. This was supposedly done to combat bots. Problem - bots are largely gone now but the DR code remains. Problem - there is no CD timer or other indicator in-game for a player to tell when they have "worked off" their DR and thus its all guess work (assumption is an hour is needed). Problem - high level crafting mats only drop in high level zones, so when DR kicks in just what the hell are you supposed to do? Go to a lowbie zone to farm mats you do not need? And these high level mats are needed in the hundreds to work towards a "legendary" so really this is just a very annoying time sink foisted on the players.
  • New Content - every piece of new content added to-date has been a cluster. Massive lag, one time events that players miss when the game server lags out and DCs them, event timing for 1-time events that are not repetable and not conducive to all players in game etc. Its a joke really. Which is probably why Anet MISSED their delivery date for the February content release.
  • Pre-cursors. Needed by anyone who wants a legendary. Bugs and exploits allowed some to get these easily (such as the final Karka event where it was raining precursors for a small time window) while others can only sit and stew as the prices for these on trading post have gone up hundreds of gold month over month due to near impossibility of getting one.
When any issue, concern, question is posed around all of these game issues (and others) in forums the mods react like flies on crap and BAM - infractions, bans, deletions etc.
 
Very similar to what happened on The Secret World forum boards before that game imploded and went B2P.
 
Having been a player since pre-release -3 and having logged over 1000 in-game hrs (3 80s plus several other toons in development) I have seen the game decline first hand, have seen servers become ghost towns, and have seen the forum mods transform into hitler jugend. So beware - this game is begining to circle the drain and only fanbois are welcome on Gw2 forum.

If that was your post that got you your infraction... I think i can see how. seeing as you offer no real feedback and only rather acid complaints.

Tomas Soapbox

This have been a good conversation

  korent1991

Hard Core Member

Joined: 5/01/09
Posts: 1405

2/09/13 9:18:49 AM#56

I actually agree with some of the points here... only thing is that I didn't yet get any good drop (aka. exotic drop whcih can actually be sold for more than 2 golds) since launch :(..

and I didn't see "ghost town servers" in PvE yet... It only stands when it's WWW in equation.

the worst thing that happened to gw2 was ascended gear and with that they stomped on their own word of no gear progression... 

quality, the game actually has it... they're trying to fix bugs, but you know they can't fix exploits which people won't report (friends shown me few exploits but since not many people know about them I guess they just choose not to report it). everything else I've found and seen are just minor bugs which don't really affect gameplay (like clipping and few bugged npcs or stuff like that)

"Happiness is not a destination. It is a method of life."
-------------------------------

  drbaltazar

Apprentice Member

Joined: 3/28/07
Posts: 7939

2/09/13 9:32:04 AM#57
there is no diminishing return as per say,but the way their algorytm works is based on % so if an area is visited .001 % of the time and another is visited 99% of the time (because it is known)then guess wich will have more chance of dropping better gear!ya the .001% it doesnt drop more often it just never dropped there almost because nobody knew that area was there so the chance of you getting a drop is higher!would you like to know the % a given area was visited so you can just farm those low visit area?of caurse dont we all lol!but it isnt in gw2 interest to divulge wich area are visited more often then the other lol!
  Lovely_Laly

Novice Member

Joined: 11/02/10
Posts: 736

game is also real

2/09/13 9:52:03 AM#58

I'm sure pretty much agree with what OP told. (yes come with rotten apples again, my personal fans!)

Only beside drop rate nerf I guess drop mechanic at GW2 is aoubt same as at GW1: means it comes by waves and don't have general drop rate control, so may be like each 5th drop is good but not in order either (or may be more easy to tell: for 10 h of farming you'll have like X good drops), also I don't know the formula it just my guess.

As some guys already told here: if game is good forum discussion is constructive, if game has major issue, then forum became over censored.

I think main problem with GW2 is that A-net not try to fix game and make it more attractive for players (it is very attractive for people as 1-2 h per week distruction, as I found at game chat) but make customers using cash shop (reason why I called it cheap asian f2p).

IMO content need to be polished, issues fixed, end game added, then may be forum will show better posts.

try before buy, even if it's a game to avoid bad surprises.
Worst surprises for me: Aion, GW2

  Eir_S

Advanced Member

Joined: 8/07/11
Posts: 4700

GW2 socialist.

2/09/13 10:18:24 AM#59
Originally posted by Lovely_Laly
but make customers using cash shop (reason why I called it cheap asian f2p).

Yeah, I was pissed that I was forced to buy that quaggan backpack and aviator hat to complete a DE.  What a rip.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 10:24:14 AM#60
Originally posted by Eir_S
Originally posted by Lovely_Laly
but make customers using cash shop (reason why I called it cheap asian f2p).

Yeah, I was pissed that I was forced to buy that quaggan backpack and aviator hat to complete a DE.  What a rip.

if anything this game keeps you AWAY from the CS... honestly i wish it had more things in there because aside from extra bag slots there is hardly anything worth buying imho:P I really am surprised they haven't thrown in more weapon/armor skins to purchase.. but anyways again people like to complain about things they know nothing about...

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

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