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Neverwinter

Neverwinter 

General Discussion  » Well this isn't the best MMO evar but........

18 posts found
  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 2819

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

 
OP  2/09/13 4:37:02 AM#1

Well this isn't the best MMO ever but I love how they concentrate on only a few specific systems.

 

If you're looking for a deep meaningful MMO with all the bells and whistles then this will never be "that" game.  However if all you are looking for out of an MMO is content, content, content then we might have a winner.  So far after 13 straight hours of playing I have never seen an MMO that is devoted to delivering content at a blistering pace.  It's highly unlikely the game Cryptic has going here will ever fail to impress on the content front and I do not ever see anyone ever saying things like: "Man that game was fun but it had no end-game".  Just wont happen with the Foundry system and the plethora of developer content driven systems in NWO.

 

I'll save my exploration kicks for other MMO's but for now, the thing that has always gotten me to quit is a lack of content and getting bored...not so in NWO!

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  gillrmn

Apprentice Member

Joined: 8/04/12
Posts: 251

2/09/13 9:43:57 AM#2
Foundry has some really deep content - with very deep lore and sandbox like experimental quests...
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 10:34:06 AM#3
don't think anyone expects this to be the best MMO eva:P but as long as combat is fun, classes are enjoyable, and foundry is well fleshed out i think it will have some good potential for many many hours of enjoyment

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  SuperNick

Advanced Member

Joined: 4/10/07
Posts: 461

2/09/13 10:39:17 AM#4
bout what i expected - an OK game for free to play that might burn a few hours.
  silverreign

Advanced Member

Joined: 6/09/08
Posts: 331

It is what it is

2/09/13 10:39:28 AM#5


Originally posted by azzamasin
Well this isn't the best MMO ever but I love how they concentrate on only a few specific systems.

 

If you're looking for a deep meaningful MMO with all the bells and whistles then this will never be "that" game.  However if all you are looking for out of an MMO is content, content, content then we might have a winner.  So far after 13 straight hours of playing I have never seen an MMO that is devoted to delivering content at a blistering pace.  It's highly unlikely the game Cryptic has going here will ever fail to impress on the content front and I do not ever see anyone ever saying things like: "Man that game was fun but it had no end-game".  Just wont happen with the Foundry system and the plethora of developer content driven systems in NWO.

 

I'll save my exploration kicks for other MMO's but for now, the thing that has always gotten me to quit is a lack of content and getting bored...not so in NWO!



13 straight hours?

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 10:41:15 AM#6
Originally posted by silverreign

 




13 straight hours?

 

in my younger days i used to be able t knock out 13 straight hours in a MMO no problem.. especially new ones that I was testing for the first time...

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  User Deleted
2/09/13 10:42:01 AM#7

Quick question, the content you have played so far, was it all dev written? or have you gone through anything player made (maybe tester made) through the foundry yet?

I know it's way early, but it seems you have seen alot so far. Which of course that's what this is all for 8)

 

  Ghavrigg

Advanced Member

Joined: 8/10/12
Posts: 730

2/09/13 10:44:25 AM#8
Originally posted by Aerowyn
Originally posted by silverreign

 




13 straight hours?

 

in my younger days i used to be able t knock out 13 straight hours in a MMO no problem.. especially new ones that I was testing for the first time...

When he said that, I was thinking more along the lines of "ALL MMO's have lots of content for well beyond 13 hours of play." Somehow 13 hours doesn't seem like enough time to judge whether there's an incredible amount of content or not.

  silverreign

Advanced Member

Joined: 6/09/08
Posts: 331

It is what it is

2/09/13 10:44:31 AM#9


Originally posted by Aerowyn

Originally posted by silverreign  


13 straight hours?  
in my younger days i used to be able t knock out 13 straight hours in a MMO no problem.. especially new ones that I was testing for the first time...


i could do the same if i tried but why play so much of the game in beta only to get burned out at launch. i guess im different. i dont want to know too much before launch. i got in the beta of swtor and only played to lvl 5. i wanted it all to be new.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 10:51:21 AM#10
Originally posted by Aviggin
Originally posted by Aerowyn
Originally posted by silverreign

 




13 straight hours?

 

in my younger days i used to be able t knock out 13 straight hours in a MMO no problem.. especially new ones that I was testing for the first time...

When he said that, I was thinking more along the lines of "ALL MMO's have lots of content for well beyond 13 hours of play." Somehow 13 hours doesn't seem like enough time to judge whether there's an incredible amount of content or not.

ahh yea i see.. i agree but with the foundry you do basically have an unlimited amount of content as long as players keep making it

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 10:53:32 AM#11
Originally posted by silverreign

 


Originally posted by Aerowyn

Originally posted by silverreign  


13 straight hours?  
in my younger days i used to be able t knock out 13 straight hours in a MMO no problem.. especially new ones that I was testing for the first time...

i could do the same if i tried but why play so much of the game in beta only to get burned out at launch. i guess im different. i dont want to know too much before launch. i got in the beta of swtor and only played to lvl 5. i wanted it all to be new.

 

if its a game i enjoy i put that much time in beta to test the game and try to give feedback on bugs and such(assumed thats what CB was for) not to just have an early "preview" of the game..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  HorrorScope

Novice Member

Joined: 1/04/05
Posts: 612

2/09/13 11:01:11 AM#12
Originally posted by Aerowyn
 

if its a game i enjoy i put that much time in beta to test the game and try to give feedback on bugs and such(assumed thats what CB was for) not to just have an early "preview" of the game..

 

If there were a mmo hall of fame, I WOULD nominate you, why because I don't see them saint'ing mmo players any time soon, otherwise I'd nominate you for that. I jest. :)

 

Another reason to play beta hard, is to learn exploits and race yourself to the top before the nerfs come to where you can never be touched. Now I don't say this negatively to you, but to every stupid mmo that falls for this over and over. You would think having tight slots out of the gate would make more sense, so exploits there doesn't make a 1% group for life and as they learn how the base is doing, then loosen it up, so the entire base enjoys the liberal offerings. But no, it will always be, get in first to get ungodly wealth before we snip those lines forever...

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 11:13:09 AM#13
Originally posted by HorrorScope
Originally posted by Aerowyn
 

if its a game i enjoy i put that much time in beta to test the game and try to give feedback on bugs and such(assumed thats what CB was for) not to just have an early "preview" of the game..

 

If there were a mmo hall of fame, I won't nominate you, why because I don't see them saint'ing mmo players any time soon, otherwise I'd nominate you for that. I jest. :)

 

Another reason to play beta hard, is to learn exploits and race yourself to the top before the nerfs come to where you can never be touched. Now I don't say this negatively to you, but to every stupid mmo that falls for this over and over. You would think having tight slots out of the gate would make more sense, so exploits there doesn't make a 1% group for life and as they learn how the base is doing, then loosen it up, so the entire base enjoys the liberal offerings. But no, it will always be, get in first to get ungodly wealth before we snip those lines forever...

most MMOs i have tested which had these exploits in beta or shortly after launch rolled back or even banned the people using those exploits.. really never saw a point in exploiting an MMO i actually cared about playing..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2360

2/09/13 11:16:21 AM#14
Originally posted by Aerowyn
don't think anyone expects this to be the best MMO eva:P but as long as combat is fun, classes are enjoyable, and foundry is well fleshed out i think it will have some good potential for many many hours of enjoyment

This is basically how I feel, though I'm worried about how much faith people are placing in the Foundry. My experience with player-made content is that it's never very good, and the handful of interesting stories people create are frequently buried under the plethora of easy farming maps people make instead. It's inevitable that, if they haven't already, Foundry rewards will end up nerfed to the point that doing that to get anything worthwhile will either be a grind or irrelevant entirely in order to avoid this, unless they go a completely different route with rewards (exclusive skins, more foundry options, etc). The problem there is there are many people who won't be happy if they're not actually getting stronger.

You just can't win with player-made content, someone is always going to try and take advantage of the system and ruin it for everyone else. This wouldn't be as huge a deal if Foundry was one small portion of the content, but it's increasingly becoming the 'star' of the game, with the rest of the content somewhat limited and only mildly interesting. The combat looks alright, but it doesn't look as good as TERA's combat, a game that bored me to tears by level 25 despite having some great combat mechanics.

I'm REALLY hoping I'm wrong and that NWO ends up some great jewel, I haven't had a Neverwinter fix since 2 and I miss that world. Right now though, I'm hesitant.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  Sicc1

Novice Member

Joined: 11/12/07
Posts: 241

2/09/13 11:19:32 AM#15
Is there any pvp at all in Neverwinter?

Darkfall - Sick
Earthrise - Sick

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

2/09/13 11:20:54 AM#16
Originally posted by gaeanprayer
Originally posted by Aerowyn
don't think anyone expects this to be the best MMO eva:P but as long as combat is fun, classes are enjoyable, and foundry is well fleshed out i think it will have some good potential for many many hours of enjoyment

This is basically how I feel, though I'm worried about how much faith people are placing in the Foundry. My experience with player-made content is that it's never very good, and the handful of interesting stories people create are frequently buried under the plethora of easy farming maps people make instead. It's inevitable that, if they haven't already, Foundry rewards will end up nerfed to the point that doing that to get anything worthwhile will either be a grind or irrelevant entirely in order to avoid this, unless they go a completely different route with rewards (exclusive skins, more foundry options, etc). The problem there is there are many people who won't be happy if they're not actually getting stronger.

You just can't win with player-made content, someone is always going to try and take advantage of the system and ruin it for everyone else. This wouldn't be as huge a deal if Foundry was one small portion of the content, but it's increasingly becoming the 'star' of the game, with the rest of the content somewhat limited and only mildly interesting. The combat looks alright, but it doesn't look as good as TERA's combat, a game that bored me to tears by level 25 despite having some great combat mechanics.

I'm REALLY hoping I'm wrong and that NWO ends up some great jewel, I haven't had a Neverwinter fix since 2 and I miss that world. Right now though, I'm hesitant.

don't have specifics but they said there are several systems in place to prevent people from making "farming" maps.. i don't agree that player content is never very good.. for instance some of the best content in the elder scrolls games is player made..

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  User Deleted
2/09/13 1:31:20 PM#17
Originally posted by Sicc1
Is there any pvp at all in Neverwinter?

Yes.  Disabled this weekend.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7479

2/09/13 2:18:20 PM#18
Does itemization/abilities/customization have a meta game. or is it the same straight forward "no need for a damage meter" type system?