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2/08/13 1:39:10 PM#261
Originally posted by Karahandras Terrible advice, STO is a collection of heavily instances maps connected by the interstellar space map. It s absolutely nothing like neverwinters layout, Check out CHampions online if you want an idea of how neverwinters world is laid out. |
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2/08/13 1:52:39 PM#262
Originally posted by JimmyYO Except is uses the same skills, classes, setting, storylines, and races. Along with their relative bonuses and weaknesses.
It also uses 4e combat roles, ie striker, leader, defender, ect.
it also uses the same stat and roll allocation system as D&D, along with corresponding skill checks.
it also uses the same class restrictions as D&D. Ie a rogue can only use dagger, shortswords, slings, etc...
It also uses the same power slotting, ie a daily, 3 encounters abilities, etc...
It also uses prestige tiers for further developing a base class
it also uses a feat system to further develope your characters abilities.
but yeah, it's totally just like Tera and has no 4e D&D influence at all..well, except for almost every part of the game that has obvious 4e influences
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2/08/13 2:22:37 PM#263
Originally posted by Draemos Flanking. Don't forget that flanking is in the game. More specifically positional standing impacting results based on attacks (special effects, more damage, etc.) That's 4e bread and butter and well represented in the MMO from what I've seen from videos. |
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2/08/13 2:25:12 PM#264
Originally posted by JimmyYO This post is a flame bait!! I like to know why you felt the need to post this really??? If I posted for every game I hated, I would be on the net all day, but why should you.... I just don't get post like this, and the reasons given are not good enough to say a game is bad, gamers today lol.. |
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2/08/13 2:30:47 PM#265
Originally posted by jayfeeler69 It is F2P anyways, LOL, all games today are F2P because guess what thats the market, LOL, games today go F2P because of what the market is asking, for, you are see a new trend B2P more and more, and F2P has so many flaws its sick.. Again what is wrong with TSW game is doing fine, and there are NO classes really... the game is up 400% on the amount of people playing since going B2P, which was a good move, we didn't want F2P trash F2P ruins communitys and most people who wantt F2P aren't gonna spend money anyways and are there most of the time to ruin the community. |
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2/08/13 2:33:09 PM#266
Originally posted by Nadia +1 to this, not many people understand that D&D didn't always have 10+ classes with subclasses in those. That trend really only started after Wizards of the Coast "Stole" Gygax's version of D&D(The entire 2nd edition of D&D was that, to make the seperation, in my opinion). I have hopes for this game, although it is a Cryptic game and also a Perfect World Entertainment game. Will try it out at least when it launches. |
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2/08/13 5:09:15 PM#267
Originally posted by Draemos Class restrictions? I can't remember anything in DnD that stops a Fighter for trading in his sword + board for a 2 hander, but in Neverwinter you have to re-roll to do that.
It uses power slotting, but it is equivalent in name only. Encounters are on short cooldowns, dailies take about 2 minutes or so to charge up, it is not the same.
It has paragon paths, yes, we don't know how similar these are to 4e paragon paths yet, though.
From watching streams and videos I can tell you that feats are not the feats we know from DnD. They are pretty much just a generic talent tree that you plug points in to, again similar in name only.
It certainly has more DnD than Tera (Don't know why someone asserted otherwise), but most of the similarities are shallow (often just using the same name for no reason). There really aren't many deep similarities.
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2/08/13 5:13:26 PM#268
To all the people going "Have you played it?!", you can just watch Final Fantasy XIV videos to see that it's turn based rubbish.
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2/08/13 5:22:51 PM#269
Originally posted by Betakodo watching a video about a game and actually playing the game is 2 completely different things. You will never understand something till you actually put your hands on it. "Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?" |
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2/08/13 5:25:06 PM#270
Originally posted by Burntvet Well, that's one way to look at it. On the other hand, with a few exceptions, posters on this site trash everything. Why would I believe them? If I listened to people like you then I wouldn't be playing a damn thing ever. I'm a gamer. I like to game. I game a LOT. I would rather play the game than moan about payoff conspiracies and how everything in the world of gaming is shit. I feel bad for the constantly negative posters. What the hell do they do with their gaming time? There is nothing wrong with being critical or selective, but just blasting with the shotgun of "it's all crap" doesn't work for me anymore than shill articles by paid columnists do. At least with the columns I can see features highlighted. I can make my own judgements from there. |
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Zorgo
Elite Member
Joined: 12/05/05
Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising? |
2/08/13 5:30:57 PM#271
Originally posted by Betakodo FF XIV videos prove Neverwinter mechanics are turn based.....really? Oooooh, because .............. really? |
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2/08/13 6:04:51 PM#272
Originally posted by Digirono That's all fine and good, but how long will the launch classes be the only classes? Which ones will they add and when? And of course there is the burning question WHY THE FUCK WOULD YOU LAUNCH A GAME NOWADAYS WITH ONLY A FEW CLASSES? Santayana is laughing.
History lessons about PnP aside (1974 laughably came up in this discussion), this game is hitting the MMO market. Launching an instance heavy game with minimal classes is entering the cave without your 50' of rope. You want to throw away your money developing something stupid, go ahead. |
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2/08/13 9:52:08 PM#273
Originally posted by ignore_me I'm ok with that, as I always forgot to buy the damn rope. |
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2/08/13 9:57:05 PM#274
Originally posted by Torvaldr I try new games, plenty of them: SPG and MMO. Tried two new MMOs in the last month, and they were both garbage. And a couple other F2Ps and they likewise had some severe short comings, that were... what a surprise... totally missed/omitted by the various writers doing the preview/review/first look/whatever else BS. At least I did not end up having to buy a box for any of them it turns out, but if you "believed the hype" and they had had a box, it would have been wasted money. And that is what really pisses me off: seeing a whole bunch of hyped up sunshiny stuff and then having the game suck. The reviewers/writers missed all the crappy mechanics? The same quests for the Nth time? The same game for the Nth time? The shallow game play? The mediocrity? And everything else? Really? So try whatever games you want, I do. But at this point, I never, ever buy a box for a game based on the "professional reviews" I see on this site and others. It can't be believed that these so-called "professional game reviewers" miss all the things, in many recent games, that caused the games to crash and burn after 2-3 months after having bunches of articles praise them to the skies. So what is it? Personally, I think they try to find things to like and are probably encouraged to "accentuate the positive aspects" and "minimize the negative ones" in their preview/review. This place is little more than a thinly veiled MMO advertisement site after all. So the writers find a few enjoyable things in Game X (and you pretty much always can) and write about those, but that does not make Game X worth playing/paying for, or even a good game. And it certainly does not help the consumer.
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Class restrictions? I can't remember anything in DnD that stops a Fighter for trading in his sword + board for a 2 hander, but in Neverwinter you have to re-roll to do that. Yep and it's really sad just how easily the fans are fooled despite the high volume of trashy mmo's to come out in the last decade. They see what they want to see and as long as they keep buying the same hype trained garbage developers will keep making them this way. Oh well they'll get whats coming to them in the end. A truck load of hate is sure to pile into Cryptic for abusing the D&D name which they had no business using in the first place. Just as it did to Turbine, where DDO became a laughing stock to anyone that's a fan of D&D. |
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2/08/13 10:16:40 PM#276
Originally posted by Burntvet I see MMORPG as a mini city in the sea of mmos, where we can talk about new mmos. If you yourself like a game, you're going to rave about it, yes? Welcome to mmorpg, there's a ton of folk like that here, and a ton of trolls waiting to try and rip them down. As far as the reviewers, have you watched First Impressions? RipperX is fair, but he has his own unique way of doing things, it's always more of a showcase and entertainment moreso than 'serious buisness'. Other reviewers I actually have seen in game well after their reviews, so I seriously call into question your opinion, for I truly believe they, like us, are gamers just having fun in games they enjoy. That's not payolla, they are allowed to be gamers when they aren't working aren't they? I also have yet to see a reviewer hide a bug, or bad news of any sort. They seem to call things out regularly and have been pretty honest with us. The only thing I can comment on about mmorpg negatively is recently I have been given a warning (which I am appealing) for the first time in so many years here. I think the forum trolls are actually having an affect on our mods, or something else is amiss, but hopefully there are mods for the mods. I'm honestly perfectly fine just watching mmorpg from my youtube account never to visit this site again if the powers here lose control. Regardless, I think the reviewers are some of the best in the business here at mmorpg. The MMOFTW Live streams when they invite devs to sit in with them is some of the best viewing I have seen in years, it's full of info and entertainment. The MMORPG Livestream of Neverwinter's dungeon crawl recently was also a great show of what this game is going to be about. |
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2/08/13 11:46:38 PM#277
Originally posted by JimmyYO So you went from "Theres no D&D in Nevewinter" to "Theres not enough D&D in Neverwinter" to "I don't like how they've used D&D in Neverwinter". At least we've made progress. |
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2/08/13 11:50:43 PM#278
fantasy themed global agenda...discuss
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2/09/13 12:00:38 AM#279
Originally posted by Talonsin Actually no it wasn't it was wishful thinking on the part of the fanbase of ST in general. they did add all the content that was max level for feds for the kdf but that happened prior to PW taking over. |
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MadDemon64
Elite Member
Joined: 4/19/08
Why is it that fantasy trolls are vulnerable to fire, but internet trolls thrive on flame wars? |
2/09/13 12:11:26 AM#280
Originally posted by Jyiiga Now THAT is a pipe dream if I ever heard one. Since when is Tuesday a direction? |