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2/08/13 9:27:32 AM#121
Originally posted by Muntz I think you're right in that I am playing the games differently because the idea of raiding or doing repetitive grinding is not something I desire. I typically play the game through to max level for a character and then leave that character as I consider it done. Never been into the modern notion of MMO endgame. Thanks for pointing that out. So in the end, the argument would be that for GW2 endgame, you are not forced to grind as defined by traditional MMOs. But as for the rest of the game, it's much like a traditional MMO with some slight variations, of course. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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2/08/13 9:32:11 AM#122
Originally posted by grimal Unless anyone is pointing a gun at your head all the games don't force you doing anything and even then you have the choice to just take bullet in your head and die., Now that we got the idiotic out of the way, many games force one to do something. If you don't like the word force you can use the word REQUIREMENT, a very common word in the RPG and MMORPG , but even RTS and FPS require you to succesfuly compete the previous level/mission to do the next. GW2 only requirement is your level for PvE. There is no gear check that is so common in MMORPGs and basically is another leveling system that funnels the players in certain activities to be able to do the tiers. Again no one forces you to do those things, but to do those things you have certain requirements that generally involve doing other activities.
Currently playing: GW2 |
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2/08/13 9:34:47 AM#123
Originally posted by Gaia_Hunter Required is a much better word, thank you. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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2/08/13 9:42:54 AM#124
There's no difference between required and forced in this specific context. If in order to get to the next step, you are required to do something else first, then you are indeed forced to do it to get to the next step. It's either that, or stop playing. Both have the same effect, therefore trying to argue on a supposed difference is just arguing for the sake of arguing... and as I said above, avoid having to admit being wrong, of course ;-) There's only one truth. And it's not yours. |
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2/08/13 9:50:17 AM#125
Originally posted by Jean-Luc_Picard Shhhhhhhhhh let it go hahahaha, oh my goodness, just let it be despite being right.
Least grimal admitted to being wrong(Much respect not joking) which is hard to do on the internet, most just stop showing up after awhile, there was this one guy can't remember his name but he was committed to GW2 being P2W, the same with this other guy his named started with a B, he claimed they sold power and etc, once that was wrong they dissappeared, though they could of made a different accoun or something. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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2/08/13 9:54:02 AM#126
Originally posted by Eir_S You don't see this because so many people quit after finding out how bad the game really is. The Hype train left the station and never delivered at the next stop. |
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2/08/13 9:56:06 AM#127
Originally posted by Dinasty Don't bother, you won't convince these people they have been ripped off and you are probably going to get reported for harrassment because talking down about GW2 will get you a warning/ban on these forums. Best just say it wasn't your cup o tea and move on, it will work out better for everyone :) Currently Playing: Path of Exile, Everquest |
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2/08/13 9:56:51 AM#128
Originally posted by Dinasty Ok, sure. Problem is, it delivered for lots of people, including myself. *shrug* no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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2/08/13 9:57:52 AM#129
Originally posted by Aeonblades I'm not going to report anyone for an opinion. He seems to think everyone was disappointed in GW2, which is more of a non-fact. There's no sense being rude about it though. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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2/08/13 10:00:45 AM#130
Originally posted by Eir_S You would be surprised what others would do. And I agree, no need to be rude. Sometimes I get hot headed and I know this, but most of the time it's just a better idea to be nice about it and just say you didn't enjoy it, ya know? Currently Playing: Path of Exile, Everquest |
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2/08/13 10:02:16 AM#131
Originally posted by Aeonblades Yep. I'm guilty of the same thing sometimes and have been warned/banned for it, but I learned my lesson... basically. :p In the end they're just games, so I try to keep that in mind. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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2/08/13 10:04:15 AM#132
Originally posted by Rider071
No, we just call ourselves video gamers. I know many an "MMO Vet" that love the game, in fact one of those said "Vets" were angry with me for not badering them into playing sooner. |
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2/08/13 10:06:37 AM#133
Originally posted by Aeonblades Oh geez lol, but yea it actually would help, you know that is the best way to go about it in any forum with any game, I actually take what's highlighted in red more serious than what's highlighted in green, because in green it sounds very desperate you know? But in red it's like "Okay seriousely this game isn't my type, it was bad to me, maybe not for you, so I'm just going to move on in life."' Also same goes for those who gush about a game as well, I'm not going to lie I gush over TSW and GW2 in general forums before but they did ask about opinions or something in that regards.
http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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2/08/13 10:11:52 AM#134
Originally posted by Aeonblades Too bad you didn't stick to the last sentence of your post, which is quite reasonable. The first part though is pretty arrogant and limit of being insulting. And not because of "talking down about GW2", as you say, but because of insulting those who happen to enjoy the game. The "if you like that game, you are too stupid to realize you've been ripped off" non-argument is so old it's not even making me laugh anymore. Tell me, do you also go to your local Pub, and tell customers you don't know, and who just finished they pint with a big smile on their face, that they have been ripped off and they obviously can't enjoy the drink they had since you, owner of the ultimate truth, think it's crap? If not, and if you have the courage to tell such nonsense when not hidden behind a computer screen, I invite you to try it. I'm not responsible of the negative consequences that will inevitably occur to you though. Originally posted by Aeonblades I guess your tried to lead by the example in your previous post then? There's only one truth. And it's not yours. |
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2/08/13 10:14:45 AM#135
Originally posted by RizelStar How was I wrong? Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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2/08/13 10:30:32 AM#136
Originally posted by grimal Oh my...just don't worry about it. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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2/08/13 11:02:38 AM#137
Originally posted by RizelStar None at all :) Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
2/08/13 11:51:40 AM#138
Originally posted by Jean-Luc_Picard And what I was really trying to do is get the thread back on topic, and off the discussion about socialization mechanics in modern MMORPGs. You missed your cue. Edit: ah, you're French, that explains things, I am too, though several generations in the States now. We're bound to clash.
"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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2/08/13 11:56:00 AM#139
This game was always going to hinge on how well they developed POST launch. The reason people are abandoning this game and they've been forced to reduce their staff and potentially look at server merges is because their post-launch content updates have been very bad. It's been out for over 6 months now and it has basically had nothing done to it. You're still left with a repetitive WvW mode, you still have the same limited structured PvP zones, you still have 2 endgame zones which were crap to begin with and you still have a dungeon system that is more frustrating than enjoyable. The levelling experience was great but beyond that this game has made no advancements. |
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2/08/13 12:01:05 PM#140
Originally posted by RizelStar Sold power? Was that what we were talking about? I think we were talking about how Mystic Chest boost were active in WvW. That was changed in between betas correct? I was wrong after the change, and even stated as such just because.
I've never went anywhere. WB btw.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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