| 56 posts found | |
|---|---|
|
2/07/13 2:58:24 PM#21
" Instead, all combat takes on a much more "shooter-like" approach, that folks who have played TERA might be familiar and comfortable with. " The only thing I needed to Know! Good news! :)
|
|
|
2/07/13 4:36:19 PM#22
I will keep an eye on this title, BUT I am not overly excited for it as I was when it was first announced. The implementing of a vanity type pet system is not D&D to me. An overly instanced D&D game is more of the same D&D online. AND I haven't seen much mention about the more important part of a D&D game character creation and that is the stat and alignment choices. I really (as a D&D player) could care less about how my hands and fingers look as much as my stat points and my alignment. Also D&D to me is all about choices. Choices that affect my alignment. Choices that affect my gameplay outcome and story. This is looking more like fluff and stuff gaming than a true D&D gaming. I hope as beta continues there is more mention and inclusion of actual D&D play than run of the mill MMO play. I watch in hopeful anticipation. Blank-man |
|
|
2/07/13 4:52:00 PM#23
"You must gather your party before venturing forth" - Yeah, I'll let this game be instanced and get away with it :)
I wish there were more classes to begin with, but it's more important that the game is just fun, we've had enough games that have all kinds of things but yet fails at being fun. |
|
|
2/07/13 5:29:55 PM#24
Allow me to expose myself.
The point is this.
There are a vast number of MMOs that pretty much play the same way. This game sounds like an instanced version of Guild Wars 2. That would not be a bad thing, if there was no Guild Wars 2.
There are way, way too many of these games. EQ2, GW2, LOTRO, WOW, SWTOR, Neverwinter, TESO.....they are all the same game just reskinned.
If you could take this game, get in your time machine, and bring it out in 2005....you would have a great game and a critical hit and all that. But now where EVERY game basically plays like this, it's rubbish.
The number of people playing this genre of games has not increased....but the number of games sure has. Instead of picking between 4 or 5 games you now get to pick from 40 or 50 of them...and they all.....play....the.....same....way.
Anyways, nothing to see here with this game. They are obviously not trying to make a great game, just another clone and hope to grab what little money they can. Even TESO is going to be like this game.
The only game that can put this genre back on the right path in terms of creativity is EQ Next. That is a scary thing to say seeing as it was that same company that derailed the genre when they decided to mess with SWG and EQ2.
For people who want a compelling game with deep systems that take places in a game world that you can modify, there is very little hope left. |
|
|
2/07/13 5:32:49 PM#25
Sadly you lost me at heavily instanced. I do not mind instancing but not when the whole game is load screrens and cut off areas
|
|
|
2/07/13 6:28:50 PM#26
Thank Bill, cleric is my choice class and I was really looking forward to reading your post at 5am alaska time, lol.
|
|
|
rojo6934
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
2/07/13 6:39:36 PM#27
Cryptic World Entertainment needs to release this game already D: Was going to buy the $20 pack but it doesnt have beta access. Not a fan of buying betas for $60 bucks (unless they throw in the spider mount or even drizzt as a limited time beta special). Not gonna judge the $200 pack obviously because thats made for a specific audience and im not included.
Release the game, NOW!............ puhleeeeeeeease?
|
|
2/07/13 7:52:28 PM#28
Thanks Bill & company for the stream video, i didn't go through the whole 2 hours of it, but a little over half way through it, it looks like a fun game, i'm looking forward to play it when it's open to public.
I just wonder if there will be dialogue types in instances, right now we seen some fast text bubbles, though story wise i wonder if you can encounter npcs you can speak with and make choices. |
|
|
Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
2/07/13 9:41:58 PM#29
Instances... sigh. 200 Dollar just to play Drow... :puke: And then this hidious look. Sorry, I am a D&D nut and like the Faerun setting of 4e, but why not make a real MMO with open world? And why AGAIN these horribly expensive greed? Leaves a bad feeling... Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
|
cybertrucker
Spotlight Poster
Joined: 1/08/07
Freeloading mooches are the scourge of the gaming community. |
2/07/13 11:08:13 PM#30
GW2 and TERA for me possibly try out TESO while waiting for EQNEXT. The only thing that interests me at all with this game is that it appears somewhat based off 4th edition and not the dull 3.5 I was so burnt out on.
|
|
2/08/13 12:02:34 AM#31
This will never be like the much loved Bioware Version but I'm sure PW/Cryptic will try to cash in on it. Like one very false PR statement said "Get ready for the next part of the Neverwinter Saga" ..that is BS! Things I will have to know before I shell out for a 'Founders Pack'... 1.) Solo-bility, you can't always be (or want to be) in a party. 2.) Are the 'pets' cosmetic or will they block/fight for you. 3.) The hotkey bar is pathetic in the videos, I dont want another Diablo 3... 4.) Cursor key controls for those of with low dexterity in the left hand (WASD alternative) 5.) The 'Foundry' better be a hellva lot better than the P.O.S in Star Trek Online just a few...
|
|
|
2/08/13 1:23:27 AM#32
Can't wait for this game, looks amazing. Don't care about major things, it is the little things that gets me going ^_^ Slowly building my character and feeling the game as it is. ^^
|
|
|
2/08/13 2:37:52 AM#33
"One of the things that tends to happen around the time most MMOs begin beta testing is that people often forget that the true purpose of beta testing is exactly that: To test the game. No game in beta is a finished product and it’s always wise to go into any experience with an open mind about kinks that will crop up." Suzie does realise that players stopped playing beta for thsoe reasons about ten years ago? They don't forget, they have no intention of doing any testing in the first place. :) Today beta serves three purposes. To be first before your mates to play the game. To see if you like it and want to play after launch. To bitch about what you want to see in the game on the forums and say 'I told you so' after launch. |
|
|
2/08/13 3:13:04 AM#34
We're told that in th Foundry, you have this level of customization for each NPC you place too. Crap, now I am never going to finish anything! NWN2 gave you some of this, and I made some really bad ass looking NPC's (as well as doing things like turning dwarfs into hill-giants), but it sucks up so much time! |
|
|
2/08/13 8:03:54 AM#35
Games that waste time on over the top character customization usually lack in other areas. I still do not have a lot of confidence that Cryptic can produce a decent game. Every effort to date has been mediocre at best. PW is known for horrible item shops too, can't believe that marriage will help the game either. Lauding a game from companies with such bad track records is questionable. This game will most probably go down in flames once people find out their pocket books are being squeezed in a big way. |
|
|
2/08/13 8:45:59 AM#36
of course it's heavily instanced, it's a cryptic game, that's signature cryptic, loading screens and small areas. I don't get too angry about it, I play STO and in some cases the instance routhe allows of more story type missions.
When I play a cryptic game I expect these things: 1. instances and loading screens 2. skeletal support for pvp 3. lots of customization in the character creator 4. janky movement/combat 5. very little content after hitting level cap.
|
|
|
2/08/13 9:36:57 AM#37
Originally posted by Alx_Starfire 1: You can solo 2: Pets will fight for you. 3: Hotkeys are designed to be small, so you don't have 20 - 30 different skills. It's been likened to MOBA games, a handful of really effective skills vs. having every skill under the sun. 4: No idea, you can probably change your keys though. 5: Whine whine cry cry. http://www.youtube.com/watch?v=Z0E6Yw-M1YY <--- TotalHalibut's review of the press beta. Watch it, listen to it, you should get all your answers. |
|
|
2/08/13 11:57:24 AM#38
The more I see of this game the more it looks like a pile of manure. You want a real Dungeons & Dragons game? Try out (the high res client) of Dungeons & Dragons Online instead. Neverwinter looks like a steaming pile that too many paid shills are "oooh!"ing and "aaaah"ing over. |
|
|
2/08/13 11:59:41 AM#39
I'm also pretty concerned how far Perfect World's cash shop will reach into this game. They basically made STO a money bilking greed fest. Here's to hoping they follow the same model they used for Raiderz. |
|
|
2/08/13 12:01:00 PM#40
Originally posted by SuperNick Anyone thinking they will -not- be milking this title for everything they can has got to be out of their minds. This is business. They want a return of investment and without a subscription model, cash shop is what they will use, and use hard. |
|