Trending Games | ArcheAge | World of Warcraft | Elder Scrolls Online | Final Fantasy XIV: A Realm Reborn

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,923,653 Users Online:0
Games:760  Posts:6,317,339
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Three Way Split - The Biggest Problem...

4 Pages « 1 2 3 4 » Search
61 posts found
  k11keeper

Elite Member

Joined: 2/15/04
Posts: 1045

"" "" "" ""

2/06/13 11:46:01 AM#41
Originally posted by ShakyMo
Arenas are THE WORST fit of pvp in a mmo.

They aren't massively multiplayer.
They are instanced and could be in a lobby game rather than a mmo
They encourage stupid 1vs1 balance which can NEVER be accomplished.
They are a lie of "esports in a mmo" which is impossible, sold to suckas by blizzard and arenanet

Mmos can never be balanced and fair. Better to embrace their inherant unfairness than go around pretending they're fucking quake.

I tend to agree with this stance on almost all games but when it comes to TES it actually fits. Why? Because they had gladiator battles in Oblivion. If you can go in the stands, watch, and bet I think it would be kind of cool. Having occasional tournaments that people sign up for etc. If it was done well it could work in TESO.

I do agree with embracing the inherant unfairness though balancing is unrealistic. How hard is it imagine a guy in full steal plate armor swining a claymore having no problem kicking the crap out of some guy wearing robes carrying a wand.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/06/13 11:46:33 AM#42
I don't thinly they are doing a DF thing.

It sounds like who has the most territory gets access to the white and gold tower, then you have to do something with that to crown and emperor.

There will be several open dungeons familiar from oblivion dotted about cyrodil though. Hope the keep the ayelid traps in, could have some fun with thoose.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/06/13 11:51:45 AM#43
K11
The best fit to TES lore would be a fantasy eve system.

No classes, skill based.
Low security areas, high security areas.
Mages, morag tong etc.. as starter guilds before players form their own guilds.

But that would scare away the carebears. And with the budget of the game they will be looking for 1million + subs I guess.

I've nothing against gladiator battles where they make sense like orsinium. But they should be outdoors and 1 on 1 not in queue and teleport instances.
  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19530

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

2/06/13 12:19:57 PM#44
Originally posted by olepi
Originally posted by Kyleran
Originally posted by Caliburn101
Originally posted by Axxar
I would expect all non-Cyrodil dungeons to have three entrances - one for each alliance.

... and the continent crisscrossed with teleportation tunnels hundreds of miles long...

... I don't think so...

That's how it worked for Darkness Falls in DAOC, one entrance for each of the realms, accessible only to the realm with the greatest number of Keeps (big RVR incentive) and they battled fiercely underneath when the openings switched hands.

I used to keep a stealth character logged off in DF, wait until the initial rush calmed down, then log-in to gankthe solo players (or other stealthers) up near the entrances just for sport...then slip away and wait for it to switch hands again.

 

That was fun! I remember being a stealther in DF, and when it switched hands, you could watch the enemies run by you, as you stay invisible. Then try to ambush single or careless players.

Probably the biggest incentive to owning DF was the great PvE farming for cash. Hinges if I remember correctly.

I think that's right, was something you could deconstruct or sell for big cash which you then could use to perfect your gear/build.

I really enjoyed the deep DF groups as well, farming what we called "Jedi's" in the depths.  Since they would respawn behind you, was fun watching the new invaders trying clear a path to your group while you kept pushing forward, waiting for the correct moment to try and ambush each other.

 

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
"People can do with their money what they want. But... that doesn't make it smart" - COORS
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  winter

Advanced Member

Joined: 8/08/03
Posts: 2282

2/06/13 12:46:59 PM#45

  To the Op. I don't think any game yet made has had enough content for the content locusts and i doubt TESO will change that (or any other MMO ever) SOme games like STO have the foundry that can let players make content which can allieviate it a bit, but over All I'd suggest just expecting the same amount of content you get in pretty much every othher MMo released and be pleasantly surprised if you get more. Simply put don't expevct miracles. (and yes having enough content to satisfy the most hardcore content locust at launch would be a miracle on par with parting the red sea.)

  If the games fun to play for a month or 2 I'll be happy enough. Hopefully Zenimax will have frequent content releases Ala rift to help keep the game enjoyable longer then that.

  buegur

Novice Member

Joined: 5/19/04
Posts: 460

2/06/13 1:23:48 PM#46
Without RVR I don't think the game has much appeal or different enough to have a long term success.  Games just can't put enough content in them not to be stale, especially when most peeps can level up within 3 months of release.  The high end of continueing to hit the same high level dungeogns/raid for better gear just to repeat the cycle seems lame in my opinion.  The three realm approach fosters team spirit and gives the players something to do that effects the world, a much more rewarding experience at least to me.  The nice thing is they can still have the high level dungeons/Raids with meaningful RvR, so more peeps can be happy.  I knew plenty of peeps in DAoC who never RvR'ed, but enjoyed the game supporting those that did.  Making the game with combat that isn't meaningful in any way won't help the games lastability.
  jayfeeler69

Novice Member

Joined: 9/28/12
Posts: 129

2/06/13 1:44:54 PM#47
I dont see an issue with faction locked content. My only concern is if they go with a straight sub and cash shop model. Recent history proves this works only for 3-6 months then the game is forced into f2p to save a sinking ship. I would like to see a tor style freemium model. Id pay a sub, and a restrictive f2p access would generate more subs and cash shop funds.
  deakon

Novice Member

Joined: 3/07/11
Posts: 588

2/06/13 5:21:00 PM#48


Originally posted by Caliburn101 Having reviewed the posts on these forums about the various pro's and con's of ESO being the inheritor of TES lore and 'DAOC' gameplay, I can appreciate where the pro's are coming from. I was focussed until recently on the lack of freedom to see all of the gameworld with one character with this setup, and until yesterday thought it the biggest issue... ... but it isn't... It hit me like a truck lunchtime yesterday. With three locked out factional areas - surely the devs have taken on the 'content locust' effect with both arms tied behind their backs! In PvE terms, they are essentially trying to create THREE MMOs in one - and with 100% voiced NPCs too? Now I am always prepared to give a game company the benefit of the doubt - but it is very difficult to see how the kind of player like me - who really likes to focus on a single main and who values the replayability of the PvE as much as the fun of the PvP - is going to have enough to do... ... is the game simply going to be that VAST? If it is vast enough for this not to be a concern - is the PvE element going to be varied enough to be engaging medium to long term? I must admit I find it difficult to accept that the game will be so big (in terms of the number of varied and interesting PvE 'things to d::o'):: that it is in-effect the size and scope of Morriwind, Oblivion AND Skyrim combined... ... that said - my hat would be off to them if they pull such a collossal feat off... ... but I wonder if it can be done...

Just because they are creating 3 leveling areas it doesn't mean the end game has to be segregated, in fact I highly doubt it will be.

Here's what we know, PvP will take place on cyrodiil, so that will obviously be shared content, but also PvE is centered on cyrodiil too, Mannimarco is working with/using the current emperor for his and Molag Bal's plan, so I think its highly likely that at least some of the end game pve content will take place in and around the capitol.

Also a key thing they have pushed in interviews and their intro video is "adventure zones", when they talk about these they say they can be done solo in a group or in multiple groups(raids), if it scales to group size its more than likely instanced and if its instanced theres no reason it cant be shared content.

The only time they really need to think about whether or not they have bitten off more than they can chew is when it comes to an expansion, but even that can be written around

  rygard49

Novice Member

Joined: 3/22/11
Posts: 988

2/06/13 8:00:13 PM#49

IMO, the biggest problem with this game is the forum goers who create laundry lists of 'issues' without the game even being available to play. How does one come to such an important conclusion about a games biggest problem without experience of all of said game's errors and missteps? 

First of all, the game might have much bigger problems than lack of content, closed off factions, heavily instanced single player storylines, etc. The game might have severe graphical errors that cause siezures in otherwise healthy adults. The game might have a backdoor trojan that steals your personal info and transmits it to Africa opening you up to identity theft. The game might become self aware, and unite the machinery of the world against us humans.

Those would be pretty fucking big problems. Just sayin'.

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

 
OP  2/07/13 5:00:22 AM#50
Originally posted by Kyleran
Originally posted by Caliburn101
Originally posted by Axxar
I would expect all non-Cyrodil dungeons to have three entrances - one for each alliance.

... and the continent crisscrossed with teleportation tunnels hundreds of miles long...

... I don't think so...

That's how it worked for Darkness Falls in DAOC, one entrance for each of the realms, accessible only to the realm with the greatest number of Keeps (big RVR incentive) and they battled fiercely underneath when the openings switched hands.

I used to keep a stealth character logged off in DF, wait until the initial rush calmed down, then log-in to gankthe solo players (or other stealthers) up near the entrances just for sport...then slip away and wait for it to switch hands again.

 

That's all well and good for ONE dungeon with an IC explanation as to why the teleporters exists. Actually, it sounds most interesting...

... HOWEVER...

... that ALL dungeons would work this way is clearly ridiculous and would seem to everyone to be very, very forced...

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

 
OP  2/07/13 5:04:51 AM#51
Originally posted by rygard49

IMO, the biggest problem with this game is the forum goers who create laundry lists of 'issues' without the game even being available to play. How does one come to such an important conclusion about a games biggest problem without experience of all of said game's errors and missteps? 

First of all, the game might have much bigger problems than lack of content, closed off factions, heavily instanced single player storylines, etc. The game might have severe graphical errors that cause siezures in otherwise healthy adults. The game might have a backdoor trojan that steals your personal info and transmits it to Africa opening you up to identity theft. The game might become self aware, and unite the machinery of the world against us humans.

Those would be pretty fucking big problems. Just sayin'.

Yes - of course they would, but they are unlikely aren't they...

... plus they are more easily fixed than fundamental strategic-level design features which undermine the popularity of the IP with the very people they want to hook with it.

There are FAR fewer fans of DAOC than TES. This is a matter of fact explained by the timeframe involved and the multiple success story of every TES game to date.

To force fundamental changes to a successful IP formula to lever in a successful (but far older) PvP MMO IP was a false choice and partially self-defeating.

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

 
OP  2/07/13 5:08:44 AM#52
Originally posted by deakon

 


Originally posted by Caliburn101 Having reviewed the posts on these forums about the various pro's and con's of ESO being the inheritor of TES lore and 'DAOC' gameplay, I can appreciate where the pro's are coming from. I was focussed until recently on the lack of freedom to see all of the gameworld with one character with this setup, and until yesterday thought it the biggest issue... ... but it isn't... It hit me like a truck lunchtime yesterday. With three locked out factional areas - surely the devs have taken on the 'content locust' effect with both arms tied behind their backs! In PvE terms, they are essentially trying to create THREE MMOs in one - and with 100% voiced NPCs too? Now I am always prepared to give a game company the benefit of the doubt - but it is very difficult to see how the kind of player like me - who really likes to focus on a single main and who values the replayability of the PvE as much as the fun of the PvP - is going to have enough to do... ... is the game simply going to be that VAST? If it is vast enough for this not to be a concern - is the PvE element going to be varied enough to be engaging medium to long term? I must admit I find it difficult to accept that the game will be so big (in terms of the number of varied and interesting PvE 'things to d::o'):: that it is in-effect the size and scope of Morriwind, Oblivion AND Skyrim combined... ... that said - my hat would be off to them if they pull such a collossal feat off... ... but I wonder if it can be done...

 

Just because they are creating 3 leveling areas it doesn't mean the end game has to be segregated, in fact I highly doubt it will be.

Here's what we know, PvP will take place on cyrodiil, so that will obviously be shared content, but also PvE is centered on cyrodiil too, Mannimarco is working with/using the current emperor for his and Molag Bal's plan, so I think its highly likely that at least some of the end game pve content will take place in and around the capitol.

Also a key thing they have pushed in interviews and their intro video is "adventure zones", when they talk about these they say they can be done solo in a group or in multiple groups(raids), if it scales to group size its more than likely instanced and if its instanced theres no reason it cant be shared content.

The only time they really need to think about whether or not they have bitten off more than they can chew is when it comes to an expansion, but even that can be written around

I REALLY hope you are right about this - but detail is very scant on the extent of adventure zones or shared PvE.

  Siveria

Spotlight Poster

Joined: 3/11/11
Posts: 1174

2/07/13 5:11:19 AM#53

The biggest problem I find with faction locking will happen if Zenimax doesn't do something to keep all 3 factions balanced, like in daoc on some servers, 1 realm has way more, or even more than the other 2 put together combined so it just dominates the pvp. I can see alot of people playing the humans.

I honestly think it would be better done if you could pick yoru race right, and THEN pick which faction you wish to join. I really dislike it as well when they lock certan factions to certan races. Like the humans are with orcs, and i've always hated how dumb Orc's look in elder scrolls games, so thats not going to sit well with me at all.

Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

A. Proven right (if something bad happens)

or

B. Pleasantly surprised (if something good happens)

Either way, you can't lose! Try it out sometime!

  rygard49

Novice Member

Joined: 3/22/11
Posts: 988

2/07/13 11:37:11 AM#54
Originally posted by Caliburn101
Originally posted by rygard49

IMO, the biggest problem with this game is the forum goers who create laundry lists of 'issues' without the game even being available to play. How does one come to such an important conclusion about a games biggest problem without experience of all of said game's errors and missteps? 

First of all, the game might have much bigger problems than lack of content, closed off factions, heavily instanced single player storylines, etc. The game might have severe graphical errors that cause siezures in otherwise healthy adults. The game might have a backdoor trojan that steals your personal info and transmits it to Africa opening you up to identity theft. The game might become self aware, and unite the machinery of the world against us humans.

Those would be pretty fucking big problems. Just sayin'.

Yes - of course they would, but they are unlikely aren't they...

... plus they are more easily fixed than fundamental strategic-level design features which undermine the popularity of the IP with the very people they want to hook with it.

There are FAR fewer fans of DAOC than TES. This is a matter of fact explained by the timeframe involved and the multiple success story of every TES game to date.

To force fundamental changes to a successful IP formula to lever in a successful (but far older) PvP MMO IP was a false choice and partially self-defeating.

Psh, yeah. Self-aware AI taking over the world is more easily fixed than the 3 faction system. Whatever you say, Neo.

But seriously, the formula was going to have to change with the change in genre from single player to MMO. My point above was that none of us have played the game. None of us have any firsthand experience with whether or not the decisions they've made have resulted in a fun game or a total disaster. The only things we have to go on are the small tidbits of info we get through interviews and the like, and that's not much.

Topics like these have popped up since the announcement that they were making an Elder Scrolls MP game, and the complaints are made without solid foundation.

But I guess that's what forums are for right? Carry on, then.

  Crazyhorsek

Novice Member

Joined: 8/18/12
Posts: 252

2/07/13 12:15:38 PM#55
Originally posted by rygard49
Originally posted by Caliburn101
Originally posted by rygard49

IMO, the biggest problem with this game is the forum goers who create laundry lists of 'issues' without the game even being available to play. How does one come to such an important conclusion about a games biggest problem without experience of all of said game's errors and missteps? 

First of all, the game might have much bigger problems than lack of content, closed off factions, heavily instanced single player storylines, etc. The game might have severe graphical errors that cause siezures in otherwise healthy adults. The game might have a backdoor trojan that steals your personal info and transmits it to Africa opening you up to identity theft. The game might become self aware, and unite the machinery of the world against us humans.

Those would be pretty fucking big problems. Just sayin'.

Yes - of course they would, but they are unlikely aren't they...

... plus they are more easily fixed than fundamental strategic-level design features which undermine the popularity of the IP with the very people they want to hook with it.

There are FAR fewer fans of DAOC than TES. This is a matter of fact explained by the timeframe involved and the multiple success story of every TES game to date.

To force fundamental changes to a successful IP formula to lever in a successful (but far older) PvP MMO IP was a false choice and partially self-defeating.

Psh, yeah. Self-aware AI taking over the world is more easily fixed than the 3 faction system. Whatever you say, Neo.

Oh you new generation people you... he was referring to Skynet in Terminator... not The Matrix >.<

  Maelwydd

Advanced Member

Joined: 2/26/09
Posts: 1169

2/07/13 1:10:35 PM#56
Originally posted by rygard49
 

Topics like these have popped up since the announcement that they were making an Elder Scrolls MP game, and the complaints are made without solid foundation.

But I guess that's what forums are for right? Carry on, then.

There is solid foundation...from the latest CGI trailer to developer interviews to game site reviews to Alpha and Beta reviews and convetions...if you knew anything about the game then you would realise the reason why these discussions are taking place is because it is the only real solid information we have currently.

  Astraeis

Hard Core Member

Joined: 9/17/10
Posts: 310

2/07/13 2:44:20 PM#57
I disagree. The three way split is not the biggest problem of the game. The biggest problem is the decision to sacrifice the world design for three faction PvP.

It takes one to know one.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/07/13 2:55:06 PM#58
No the biggest problem is the megaserver.

It breaks the rvr ruleset they have on the one server they do have.

It stops them from making a carebear server to keep me away from pious pve extremists.

It stops them from making a pvp everywhere server for people that like that kinda thing.
  Aeonblades

Apprentice Member

Joined: 10/12/12
Posts: 2123

2/07/13 2:57:00 PM#59
Originally posted by ShakyMo
No the biggest problem is the megaserver.

It breaks the rvr ruleset they have on the one server they do have.

It stops them from making a carebear server to keep me away from pious pve extremists.

It stops them from making a pvp everywhere server for people that like that kinda thing.

I thought I read somewhere you take a personality test and you get put on a sub-server type deal based on your answers? I figured open PvP and other rulesets would fit into the subserver category, but I don't remember where I read that so it's speculation from me.

Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/07/13 3:07:41 PM#60
No.
4 Pages « 1 2 3 4 » Search