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2/05/13 8:31:51 AM#61
Originally posted by crysent You really haven't done your homework. There are tons of TESO hater threads already just as there were GW2 hater threads before GW2 came out. Word of old wisdom. Best to remain silent and let people think you are a fool then to open your mouth and remove all doubt. |
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2/05/13 8:32:08 AM#62
from what I read here, its mostly the same thing, anyway everyone will come on forum to QQ about the game.
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2/05/13 8:40:59 AM#63
Originally posted by fitzzerlefou People won't have time to whine on the forums because they got so much progressing to do. |
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2/05/13 8:41:21 AM#64
Ah, here we go. It has begun.
In a coulple weeks it'll be
And so on...it's really funny how predictable this site has become.
Gonna enjoy the show and get a chuckle. |
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2/05/13 8:47:17 AM#65
Originally posted by ragz45 I think the lore is far more in depth with TESO. The series has decades of lore development. In my opinion, the Elder Scrolls lore feels more genuine. The lore of Guild Wars is good, but always has some tag line like "you never fight alone" or some other pointless, feel good crap. Consider the Daedra vs. the Elder Dragons. Zhaitan is raising undead. He is a force, a plot element, not a character. The Daedra are lustful, meddling characters that make the world more interesting. Personally, I think TESO will take the mechanics that GW2 pioneered or leveraged and make them even better, all with a deeper lore setting and more open world. |
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2/05/13 9:16:08 AM#66
Originally posted by Eir_S IDK... I still like "Addicted to Love" |
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2/05/13 9:17:28 AM#67
An MMORPG. Also true PvP (I hope) and not what passes for it in GW2.
Currently Playing: Path of Exile, Everquest |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
2/05/13 9:21:40 AM#68
Originally posted by crysent Sad... but true. Ill still play TESO. Im curious how the combat will feel. I like GW2 but the combat feels 'awkward' to me. Doesnt fit an MMORPG title to me. |
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2/05/13 9:36:18 AM#69
I don't understand why people are so upset over GW2 :D Are people getting more and more naive on these forums? People hype GW2 on this forum like crazy then start to just hate it. Now again people praise this TES game and for some reason believe that it will do everything better than GW2. GW2 apparently did everything wrong and now it's TES' time to get everything right? People said no trinity was cool. Now trinity is not cool. Do people on these boards change their opinions every 5 minutes? |
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2/05/13 9:42:25 AM#70
Originally posted by fivoroth You know those first 2 sentences mean the same thing... right? |
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2/05/13 9:43:14 AM#71
Originally posted by fivoroth They change there minds every time a new MMO comes out. I enjoyed GW2, I hope to enjoy TESO. and beyond! |
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2/05/13 9:43:24 AM#72
Full roles with a trinity system. If i want to be a full healer that can actually keep a whole group alive i can and that goes all the other roles.
Better world. Better lore. Better RVR. Better PVP without the zerg fest that is GW2 Normal and Dynamic quests. Non scaling dungeons. A real RP experiance, GW2 RP features are a joke. No comparison and thank god for that. Coolermaster Cosmos II Case |
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2/05/13 9:44:36 AM#73
Originally posted by Iselin Yet, I knew what he meant..Im a genius! Genius I say. Mwahahahaha |
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2/05/13 9:48:29 AM#74
Originally posted by Daxamar Yep, but it looks like you already reached insanity. ;) |
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2/05/13 10:07:32 AM#75
Whats with all the GW2 hate? Its a fun game and I am still enjoying it and I personally hope its around a long time. I will agree it needs work but what new MMO does not. The one thing I am surprised I miss in GW2 is the holly trinity and I hope its alive and well in ESO. I have seen a few articles where it said 90% of the content can be done with any of the classes. So this makes me worry. I find the lack of trinity in GW2 makes me want to look for a new MMO. |
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2/05/13 10:33:25 AM#76
Originally posted by Aerowyn They could possibly do something positionally. I always thought that if there were a dedicated healer and a couple more abilities, the Guardian in GW2 could be a good tank. I think if you have collision detection and combat like TERA or GW2 where if you are in front of an attack you will get hit, then positional tanking could be interesting. Where the goal of tanking isn't holding aggro, but making sure you are between the attacking mob and everyone else. This could have worked interestingly in GW2 I think with dedicated healing classes (I'm no saying they should have done this, just that they could have if they had chosen to use trinity mechanics with the combat they have). I think tanking with no aggro mechanics could be interesting (the the emphasis on could). |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
2/05/13 10:38:24 AM#77
Originally posted by PongLenis I always wonder what people mean by that term, what makes the PVP in TESO meaningful to you? Are there large consequences for losing, like in EVE or DFUW, where you lose your ship or gear if you die? Or is it more like DAOC where you gain access to Darkness Falls type dungeon to fight for, special skill points for PVP (I did read they will have this), or something else? "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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2/05/13 10:40:15 AM#78
Originally posted by niceguy3978 Or it could have changed between eurogamers article in may (when the game was tab target/hotkey based with no agro) and zam's hands on in october (when they changed the combat mechanics to be reticle based) |
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2/05/13 10:41:43 AM#79
Originally posted by fivoroth Part of it is that people don't always know what they want (though they may say they do) they just want something "different." Then different happens and they don't like that different, they want something else different. Some of that has to do with "what sounds good on paper" versus playing it and seeing how it works out in reality. That was kind of how I felt about the trinity and lack of trinity in GW2. I liked the idea primarily from the view of no more "lf1m need tank." Then when I played, I didn't like how that actually played out in the game. I do still like dynamic events over quest hubs, but that wasn't quite enough to keep me playing. I don't really see ESO being my cup of tea either, but I hope those looking forward to it enjoy it. |
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2/05/13 10:43:31 AM#80
Originally posted by deakon Could very well be. I think it is most likely that they have simply changed their minds and put in aggro. I was just trying to come up with a way that would make both articles accurate (both no aggro, and yet having a trinity system). |
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