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2/05/13 5:10:55 AM#101
Originally posted by FromHell I know that a lot of ex-SWG players bemoan either that EA had SWG shut down; or that ToR is nothing like SWG. Also, many SWTOR enthusiasts like to blame a lot of bad press on angry ex-SWG vets. But to be honest, Bioware was looking to WoW's millions, not the 300,000 ex-SWG players, or the 10,000 active players at the game's close. Neither was SWG a concern to Bioware, nor was there a vast ex-SWG plot to destroy SWTOR. To a large extent these forums can be an echo chamber and not represenative of demographics outside of MMORPG. I only say this to hope to prevent certain conflations. (Although i doubt it will help.) |
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2/05/13 5:42:46 AM#102
Originally posted by tiefighter25 And the two main reasons are 1. Voiceovers =/= Gameplay 2. Gameplay > Voiceovers Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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2/05/13 5:45:30 AM#103
Originally posted by FromHell I didn't know Bioware owed it to SWG fans to give them something? SWTOR is not even on same level of SWG game design. And they were open about it from day one. |
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2/05/13 8:23:39 AM#104
Originally posted by Doogiehowser I don't understand that mentality either. If anyone has an issue with SWG shutting down they need to direct their anger at SOE.It was their handling of the game that caused the massive exit of players that eventuallly led to the game being shut down. Bioware doesn't owe anything to the fans of SWG. NGE killed SWG. Get over it like the rest of us did in 2005. |
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erictlewis
Hard Core Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
2/05/13 8:43:10 AM#105
Originally posted by ktanner3 I think some folks had it in thier mind the reason why swg was closed was due to the fact that LA refused to renew the ip. A lof of them me included think that Lucas Arts did not want to have two star wars mmo's compeeting with each other. Quite frankly I don't blame EA I blame Lucas Arts. EA owes me nothing, however I think they owe the folks who are still playing a better game than what they have to live with currently.
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2/05/13 9:01:42 AM#106
Yep, definitely LA - but I guess bashing the MMO is easier than hating on the company. Lets not forget how they also forced Obsidian's hand in releasing KOTOR 2 before it was ready, and all the content that had to be cut because of it. |
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2/05/13 9:23:20 AM#107
SWTOR is a failure. Just face the truth already. Should just have made SWG 2 instead. SWG pre cu style with content from CU / NGE. |
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2/05/13 9:41:36 AM#108
Originally posted by LoverNoFighter According to your signature that holds true for every MMO that isn't "SWG pre CU". ;) |
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2/05/13 9:47:33 AM#109
Originally posted by LoverNoFighter
This would have been an even worse failure than SWTOR is... If you want to play SWG so bad then go PLAY it. |
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2/05/13 12:47:07 PM#110
Originally posted by tiefighter25 Just underlining some key words. Whatever the reason is for the lower population servers isn't clear and anyones guess, but I'm still leaning towards more of it as people slacking off until the next content update. |
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2/05/13 12:48:13 PM#111
Originally posted by UMADBRO I've had the same thing happen to me when I used the installer on the disc from the Collector's Edition. Did you try downloading the entire game without using the DVD's? It worked for me. |
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2/05/13 12:50:49 PM#112
Originally posted by bfpiercelk SWG's live server is dead. lol. Looking at: The Repopulation |
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2/05/13 1:14:27 PM#113
Originally posted by Jonoku And people say SWTOR is dead. Some things just need to be let go. |
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2/05/13 1:15:54 PM#114
Originally posted by simplius When his sole contribution to this site is posting messages about how he hates SWTOR, then no, I don't think he should be allowed to post. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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2/05/13 1:18:22 PM#115
Originally posted by grimal Sadly, most of those posters barely stop just before the land mines that trigger a warning/ban and get away with it. But it's clear to a good majority that read these forums who they are (not calling anyone out in particular). |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
2/05/13 8:26:04 PM#116
Originally posted by grimal I do not hate SWTOR, and if you think that then you vastly misunderstand me. I am not called superniceguy for the sake of it. I am just frustrated that EA/BW are not doing anything to keep the game going strong. If the game seemed to be doing OK, I would not be here posting. If I hate one MMO it would be WOW, or rather its huge success, as otherwise SWG may not have had the CU or NGE, and SWTOR would not be like what it is, or so many MMOs tried to copy it, but be their own unique style instead SWTOR is a great game for a few months, but is not one to either love or hate - Buy, play for a few months, then quit or play very casually in F2P as I do. I would like another MMO that keeps me hooked for years, and not even STO can do that but at least they are trying with it and so are other MMOs. I also like playing games on my Xbox but with SWG that kept me to busy from playing them, now with its shut down it has given me time to play them, and in a way I am glad, but Xbox 360 games mostly feel like games, whereas SWG was something more, and SWTOR and other existing / active MMOs feel like games too, and nothing that is that little bit more like SWG was, that made the $15 per month seem worth it. For SWTOR, I preordered and purchased the Collectors Edition, plus 2 standard editions, plus 2 60 day time cards and built a new PC specially to play it on, and went into F2P with over 3000 cartel coins. I spent a lot on the game alraedy, and I do not plan on giving up on it. Nothing I have posted says "I hate SWTOR". It just facts. It is fact that the game had 2 million sales and went so low they had to make it F2P. They still kept bringing out updates in 2012, and people still left. It is fact that they have been still living off content that was created a year ago. I have shown that others who pay a sub to the game, see this too, as stated on the official forums to the linked thread in the OP. It is fact that your server has had a drop in players, but yet you claim it has not. Considering the game has not been improved with F2P, the reason why people left in the first place, was not plugged, so it stands to reason, the same thing will happen again. SWTOR would have had greater chance if they did more for the game before going F2P, or flooded the game with a tonne of content at F2P, and got Makeb in before the end of 2012 and be free, like EA said it would have been. Then they could have taken a break later in 2013 or 2014, as it gives players a bigger carrot to chew on. Delaying content is not wise, as people will just leave and they get less money, and so makes creating more content later harder. The last few months is the best they are going to get. What I post is things that EA/BW should be doing to keep this game alive. If you do not want me posting, you definately hate me though. I just post opinions on the game, I do not go bashing others, which seems to be the in thing for fans of the game, who have no facts or decent discussion to refute our comments and so go bashing us instead. I definately do not hate you or others who like the game, and respect you and others who like the game, but just trying to get your head out of the sand and if you can do something about trying to get more people into the game then do it, but I find comments stating there has been no steady drop at all a bit offbeat / unrealistic (when there obviously has been a drop and even other fans said so but only making it out to be temporary, and I could have accepted that last year) - a knee jerk reaction without much thought. If you just wrote "My server is still packed in all areas" then that would have been postitive and accurate, and nothing there for me to comment on. Usually what I write has had plenty of thought put into it. At the end of the day, I am just grabbing the ugly bull by the horns and dealing with it and not burying my head in the sand, and attempting to get people to see sense and pass the info on to EA/ Bioware. Bioware is not going to do anything when no one gives any feedback, but then people have tried and got banned for it, or it just gets ignored I suppose, but you have to be in it to win it!. Right now it is not too late to try and do stuff to save SWTOR, but leave it another few months, and it could be. If I am right about the game being dead in 12 weeks, and something was done and works then YAY, game saved, if I am wrong, and something is done to save game and works then super YAY, as game gets many more players. Seriosuly I am trying to save SWTOR - putting out comments that hopefully Bioware will pick up on and do it to get more people to the game, and not kill it. Star Trek Online - Best Free MMORPG of 2012 |
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2/05/13 11:08:31 PM#117
While I see a lot people claiming that this is expected because of content drought, TORStatus tells a different story.
The Legacy patch was released on 4/12/2012. The Allies patch was released 6/26/2012. Terror from Beyond was released 9/26/2012. After that was HK-51, which launched the date of F2P.
However, exlcuding HK-51, all three of the major release patches show no significant jump in population increase after the release of those patches. While there was a slight increase, this only lasted a week in some cases. Beyond that, the 'shiny' effect wore off quite quickly. In fact, after the Legacy patch, the spike lasted about 12 days, and then declined below what it was before the patch. The Allies patch did not show significant improvement or decline, as overall population was already abysmal at this point. As many of us watched our guildmembers leave for other things (like Diablo III for example), most of them never came back. They other stuck with their new game, or moved on to something else while completely ignoring TOR. Thousands of players did not come back with the release of new content. But thousands of players did however leave when a new game, MMO or not, was released. The only time any server saw a significant spike in activity was after transfers, massive server consolidation, and F2P. This game will have to continue to merge servers to retain a constant amount of player activity an MMO needs. Content will keep players playing for longer, but for this game it does not seem to bring them back, no matter what the patch brings (so far). |
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2/06/13 1:11:32 AM#118
because the content is more of the same, that actually drove so many away and bugs are increasing in a steady rate back in prelaunch,,with the 35 gig client,,i had pretty smooth gameplay,,some bugs, but thats expected at launch patch 1.4 made the game almost unplayable,,normally mmos improve stability this one is actually declining,,i think its the hero engine hero engine was made for short presentations,,not for running hours and hours,,and not with so many features at least the STO guys had the guts to try new things,,and they also had the common sense to apologize and explain, when things borked up |
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2/06/13 1:41:51 AM#119
Originally posted by grimal nobody is forcing you to read his posts,,by logging into this site, you have shown interest in players opinions about the games they play,,just beacause you dont have the same opinion, that doesnt make his opinion right or wrong,,same as yours by your standard, i should try and get GW2/STO haters banned too but i barely visit those forums,,so why bother? the games stay the same anyway |
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2/06/13 7:44:54 AM#120
It bears mentionong that Terra has garnered a lot of interest since its far less restrictive Free To Play. That would explain a lot of SWTOR's FTP population migrating to a different game. (The trend can be seen at a third party website.)
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