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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Dr. Greg Zeschuk explains his departure from EA's subdivision BioWare in a recent interview: "I just felt like my passion was waning", "The fire wasn't there"

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42 posts found
  h0urg1ass

Elite Member

Joined: 11/29/05
Posts: 286

2/05/13 12:31:38 AM#21
Originally posted by mikahr
Originally posted by mmoguy43
With how the gaming industry is today I'm actually surprised anyone in a large studio has a genuine passion to make games. Your consumers and investors expect more for less. Neither can realisticly be met or improved. It's like always working with a noose around your neck. Indies are where the gaming passion can still exist.

Its not only that, but they demand cookie cutter games and anything that doesnt follow cookie cutter is a no-no.

Remember one of doctors saying "WoW set the standard and if you dont do it like WoW...." but i actually think that was EA speaking and that by that time doctors didnt really give s..t  about it any more and just worked as good corporate soldiers until their contract is finished.

Pretty much the game we got wasnt the game BW wanted to make back when they started in 2005, but game EA/LA wanted to make and thought of as "WoW killer" (WoW clone with strongest IP there is).

The customer response, unfortunately, was...meh. Not that many didnt see that coming.

One thing that these big studios are missing is that you can't kill WoW by copying WoW.  WoW is an entrenched institution in the MMO psyche.  It's not going to be turned on it's head by copying it's cartoony graphics and game mechanics wholesale.  Why would people leave WoW to play a game that's exactly like WoW, except they have to start all over with new characters in a clunky, lifeless game world that barely has a fraction of the content such as SWTOR?  It's just not going to happen.

When the WoW killer comes, and you can quote me on this when it happens, it will look nothing like WoW.  It will be innovative, and yet intuitive at the same time.  It will also most likely be based around an existing IP that people know and love, and yet aren't slavishly fanatical about at the same time.  Much how WoW came about.

I've been hesitantly hopeful in the past concerning a couple of different games, but both were mishandled so poorly at release that it quickly became evident that they weren't going to come close to taking the mantle away from Blizzard.  It will still happen one day, but not from the likes of EA or any of the other souless and bland AAA studios.

  aleos

Apprentice Member

Joined: 1/02/07
Posts: 1894

Imagination is the only weapon in the war against reality.

2/05/13 12:50:59 AM#22

Hard to start a fire when someone else is holding all the matches.

 

man where do i come up with this stuff.

  rojo6934

Elite Member

Joined: 8/13/09
Posts: 4546

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

2/05/13 1:02:34 AM#23
at least now EA wont screw up his beer project

"in peace, in sleep under the barren, abandoned soil"

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16027

2/05/13 1:03:23 AM#24
Originally posted by ignore_me
I think historically Bioware itself is the real bad guy here. The bad decisions are legion and characterize the past, present, and in all probability the future of SWTOR. There was pressure from EA toward the end of development, but Bioware had long since fucked up the original design at that point.

I think the blame is on both here. Bioware did their decisions before EA bought them and they really should have made their MMO in Forgotten realms. After all is their only real multiplayer experience with Neverwinter nights and they should have learned from it instead and based their MMO from that. There were a lot of playermade MMO like servers for it in the early and mid 2000s after all, and some of them were really fun.

KOTOR never was a good base for a MMO, TOR should have been a regular multiplayer game for you and a few friends, not a MMO.

I can understand if DR Greg lost the passion for making games, but hope he gets it back eventually with a new and fun idea like BG or NWN was. And if not, then beer is pretty good too. :)

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16027

2/05/13 1:04:46 AM#25
Originally posted by rojo6934
at least now EA wont screw up his beer project

Dont even joke about that... I can just imagine if EA started with beer as well.

Every beer would taste like Bud. :(

  Volmok

Apprentice Member

Joined: 6/22/12
Posts: 60

2/05/13 1:08:02 AM#26

In my opinion the poor game performance rests soley on Bioware's shoulders; SWOTR has a very poor performance engine, with top rigs I cannot get more than 40fps in several areas and in PvP the video lags every 7 seconds.

EA's fault is to have invested a ton of cash into the game without kicking developer's asses; comming form the programming industry I see sometime how lazy the majoroty of the developers are. They work at 50% speed and write poor code, but always complain about stuff; heck I am a developer and sometimes do not want to work and throw some random code to fix the problem and then have 3 free hours.

But as a player I hold BW the sole responsible for this game's partial fail; even with new budget, which exceeds the tax of a lot of countries, the designers and architects were not able to create something awesome, I mean the story was there, the fanbase was there. Mediocre job done by mediocre and outdated developers :)

 

V.

 

P.S. I still like SWTOR and play it ecery now and then, but the sheer number of issues with the game sends me away after a few hours.

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/05/13 1:09:58 AM#27
I'm pretty sure micro-breweries don't need anymore microtransactions. EA would make you long for a Bud.
  aleos

Apprentice Member

Joined: 1/02/07
Posts: 1894

Imagination is the only weapon in the war against reality.

2/05/13 1:10:04 AM#28
Originally posted by Loke666
Originally posted by rojo6934
at least now EA wont screw up his beer project

Dont even joke about that... I can just imagine if EA started with beer as well.

Every beer would taste like Bud. :(

LOL

  leovinous

Novice Member

Joined: 5/18/04
Posts: 38

2/05/13 1:27:21 AM#29

     You know what suprised me the most with swtor, is that LA gave their stamp of approval for the game. that has to be the biggest thing that never got me, I mean look at SWG, they basicly redid the whole game because a exec at LA said that it wasn't star wars'y enough...I think that was a direct quote but don't quote me on that. I just don't get it, I had high hopes for it, I was in the first stage beta and i put in suggestions as much as i could...again and again and again. I just wanted this to be what the post-cu crap wasn't. don't get me wrong the game Pre-f2p was alright...not great but alright. not that is is post-f2p...it is just plain stupid...paying for ui and crafting slots...stupid.

I think that the should just shut it down now and save people the trouble.

Have you not read the Bible?
Oh, yeah, yeah... Not all of it. Actually, I'm listening to it on tape.
Don't tell me how it ends.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

2/05/13 2:23:59 AM#30
Originally posted by leovinous

     You know what suprised me the most with swtor, is that LA gave their stamp of approval for the game. that has to be the biggest thing that never got me, I mean look at SWG, they basicly redid the whole game because a exec at LA said that it wasn't star wars'y enough...I think that was a direct quote but don't quote me on that. I just don't get it, I had high hopes for it, I was in the first stage beta and i put in suggestions as much as i could...again and again and again. I just wanted this to be what the post-cu crap wasn't. don't get me wrong the game Pre-f2p was alright...not great but alright. not that is is post-f2p...it is just plain stupid...paying for ui and crafting slots...stupid.

I think that the should just shut it down now and save people the trouble.

Ok yeah Lucasarts is stupid. I agree. Anyone else see the footage of the shitcanned Battlefront 3 game? makes me angry.

Survivor of the great MMORPG Famine of 2011

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/05/13 2:29:31 AM#31

Lucas Arts was and is a weird company. They can never make up their mind if they are going to make video games, license video games, co-create video games, or just be pain in the ass know it all Monday morning quarterbacks.

Currently they are in the "We can do this better ourselves!" mode. (They said all SW games will from now on be made in house.)

They announced this shortly after their new president took over but shortly before Disney bought their asses; so who knows?

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

2/05/13 2:34:39 AM#32
Originally posted by tiefighter25

Lucas Arts was and is a weird company. They can never make up their mind if they are going to make video games, license video games, co-create video games, or just be pain in the ass know it all Monday morning quarterbacks.

Currently they are in the "We can do this better ourselves!" mode. (They said all SW games will from now on be made in house.)

They announced this shortly after their new president took over but shortly before Disney bought their asses; so who knows?

well that will at least make the blame game easier. Any future SW fuckups will belong to them.

Survivor of the great MMORPG Famine of 2011

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/05/13 2:38:40 AM#33

Meh, if 1313 flops they'll probably just change their minds again.

The IP can both make them lazy sometimes due to the somewhat automatic minimum purchase amounts from the hardcore fanbase; it can makre them a pain in the ass to work with since they know they have a high demand IP; but it can also make anything they release seem like a failure, since many expect anything with the Star Wars IP to sell in the squnitillions.

They are never here nor there.

  WalterWhite

Advanced Member

Joined: 4/25/08
Posts: 393

It's time to cook.

2/05/13 2:46:46 AM#34

No matter what anyone say's to take some blame away from EA, they are still a soulless company that suck the life out of once great games companies when they take over.

Even if Satan (CEO of EA) himself ordered his minions to make Jade Empire 2, I would still feel the same.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

2/05/13 2:51:50 AM#35
Originally posted by Scummyman

No matter what anyone say's to take some blame away from EA, they are still a soulless company that suck the life out of once great games companies when they take over.

Even if Satan (CEO of EA) himself ordered his minions to make Jade Empire 2, I would still feel the same.

No I agree that EA totally sucks. I just think in this case they were too busy fucking up other things to take an Active role in the SWTOR debacle. This was the one that got away lol.

Survivor of the great MMORPG Famine of 2011

  rojo6934

Elite Member

Joined: 8/13/09
Posts: 4546

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

2/05/13 2:55:32 AM#36
Originally posted by Loke666
Originally posted by rojo6934
at least now EA wont screw up his beer project

Dont even joke about that... I can just imagine if EA started with beer as well.

Every beer would taste like Bud. :(

im already picturing Greg on his youtube vlog shoving a six pack at the camera and saying to EA...." HA!!! i betcha didnt see that coming!"

"in peace, in sleep under the barren, abandoned soil"

  NC-John

Novice Member

Joined: 1/08/13
Posts: 112

2/05/13 3:03:40 AM#37

I Don't buy it. EA may be the giant corporate evil machine, But they gladly gave BW 300+ millions dollars hoping this would be the most advanced and largest MMORPG in the history of gaming, and they pissed away 300+ million on something that had less features then tetris. It boggles the mind how much money that cost them.

What was all the money spent on?

"Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 2714

Tomorrow's just a future yesterday...

2/05/13 3:07:17 AM#38


Originally posted by Loke666

Originally posted by rojo6934 at least now EA wont screw up his beer project
Dont even joke about that... I can just imagine if EA started with beer as well.

Every beer would taste like Bud. :(



Warm Bud Light...

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

2/05/13 3:09:04 AM#39
Originally posted by NC-John

I Don't buy it. EA may be the giant corporate evil machine, But they gladly gave BW 300+ millions dollars hoping this would be the most advanced and largest MMORPG in the history of gaming, and they pissed away 300+ million on something that had less features then tetris. It boggles the mind how much money that cost them.

What was all the money spent on?

I think it went to fund CIA Black Ops. This is the classic case of the 700 dollar hammer folks!

Survivor of the great MMORPG Famine of 2011

  Pelaaja

Novice Member

Joined: 10/14/08
Posts: 713

2/05/13 3:15:00 AM#40
Originally posted by AlBQuirky

 


Originally posted by Loke666

Originally posted by rojo6934 at least now EA wont screw up his beer project
Dont even joke about that... I can just imagine if EA started with beer as well.

 

Every beer would taste like Bud. :(



Warm Bud Light...

 

EA Beer (current definition):

Tastes like warm Bud Light, leaves you sober and makes you run to toilet every 5 minutes. and when people refuse to buy it, they say the price was why it didn't sell. They give it away for free but have a cap that you need to buy a special opener for and it can be used only twice a week.

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