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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » What does TESO offer that GW2 does not?

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184 posts found
  ppljuice

Novice Member

Joined: 2/04/13
Posts: 13

2/04/13 8:49:03 PM#41
HAHAHA True true true true, BUT lets us hope that TESO is actually good so they don't destroy my freaking LORE of the ages. Half my life has been spent on elder scrolls lore from even in grade school, so I hope that they deliver a game worth years of attention and content that is glorious beyond our comprehension. But yeah in general you are right, if TESO blows ass I'll be the first to rage about it lol.
  ppljuice

Novice Member

Joined: 2/04/13
Posts: 13

2/04/13 8:51:24 PM#42
phased RvR zone is my guess, You will be competing for the same stuff but maybe a different phase. Gonna be interesting to see how that pans out. maybe different channels like in Aion and other games so you can have 50million people on if you want doing the same stuff but this is just speculation.
  MyTabbycat

Apprentice Member

Joined: 8/19/12
Posts: 304

2/04/13 8:54:22 PM#43

There is the trinity in ESO, it's just not the standard fighting the scripted enemy battle. The enemy AI have the same skills and abilities that you have. And they can tank, heal and do damage just like you can. So that's your main difference between tanking in a game like WoW with aggro management and scripted battles and ESO where you will have to actually react to what the AI is doing in order to tank them effectively.

Also, no one mentioned the fact that Kill Cams are in (at least according to the alpha reviewers from October).

  ppljuice

Novice Member

Joined: 2/04/13
Posts: 13

2/04/13 8:54:51 PM#44
Originally posted by boxsnd

endgame

real pvp progression

your enemies don't look the same as your allies

trinity

a game engine that allows more than 50 player fights without melting your computer

(hopefully) the pve zones won't be empty due to the mega-server tech

 

But at the moment we know very little about the game. I'm refusing to get hyped until I actually play it for a while. I'm very cautious after the GW2 disaster.

True words freely flow from your mouth, but I am TESO excited just from my love of the lore standpoint.

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 979

"Shutting down threads sense 2004"

2/04/13 8:56:30 PM#45
Originally posted by crysent
Originally posted by ragz45

Just currious what do you guys see TESO offering you that GW2 currently does not offer?  What improvements do you see TESO having over GW2?  Almost my entire guild left GW2 within a month of the game's release.  When I ask most of them why they left they can't really pin it down to anything specific.  Just that they lost interest, and couldn't be bothered to log in.  The three big changes I see being different are

  • Lore - ESO and GW both have a well established lore, ESO is just different.  But both are equally good.  And while this is a different aspect between the two games.  I don't see it as an improvment.
  • Character development - This is where I think TESO will really shine.  The character development in gw2 is sort of lacking In my opinion.  Being stuck with certain weapons for certain classes, and having skills tied to those weapons kind of bugs me.  And after you have unlocked all of the attacks for each weapon, you really don't have anything huge to look forward to as far as advancing your character.
  • Seamless world - Having no loading screens will be a nice change.
 
What other changes do you see between two games?  Of those changes is it really an improvement?

Duh, everything, TESO offers everything GW2 currently does not!  Don't you know?!  TESO is the new kid on the block and no one here is going to complain about it until after it releases.  Until then we will have the highest expectations and defend it feverishly.

 

However, after it releases we will all just complain about it and call it a massive failure.

lol +1, I never understood this till the last 3 games released and how the whole community changed before and after. It use to not be this way, but yeah latly in the last 2 years or so, this is the mentality for sure.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  User Deleted
2/04/13 9:03:42 PM#46

- Gear treadmill

- Healers

- PvP as part of the world, rather than a seperate entity

- Elder Scrolls lore and races

- More freeform class development

 

Not saying that I personally need or want any of the above. But thats what it offers that GW2 does not have.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

2/04/13 9:06:35 PM#47

So, three pages in and no one actually answered the OPs question.

The answer is NOTHING.

A game that is NOT out yet, offers NOTHING.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4703

GW2 socialist.

2/04/13 9:12:47 PM#48
This is really premature guys... but I did laugh at the "no loading screens" part.  I'd rather have an occasional loading screen than be completely cut off from certain parts of the game.  TESO is not going to be "seamless".
  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

2/04/13 9:19:18 PM#49
Originally posted by Eir_S
This is really premature guys... but I did laugh at the "no loading screens" part.  I'd rather have an occasional loading screen than be completely cut off from certain parts of the game.  TESO is not going to be "seamless".

I wish it were seemless.  ESO is going to have loadscreens.  What would be amusing is if they use the same dated technology from 1999 and slowly load each zone in it's entirity, ala EQ and SWTOR.

 

Nice long load times make for good discussion, lol.

 

The counter for that is WoW and Aion, for example.  Those engines load only what they need to.  Aion is even better than WoW.  a teleport / reload only takes a couple seconds, literally.  Even when entering a brand new area, on the other side of the world.

 

In Aion, a zone load results in an instaneous position change first, graphics come later.  So you may not see all the players around you, or the graphic detail when you zone in .. it happens while you move around (and do whatever).  I prefer that approach.

 

Doing a full zone loading to harddisk (before the game is playable, ie long load times) blows chunks.

 

 

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  Crazyhorsek

Apprentice Member

Joined: 8/18/12
Posts: 252

2/04/13 9:30:53 PM#50
Aion is a pretty damn good character creator. I did Wolverine, joker, that girl from underworld and i had fun playing barbie dress up... But thats all about aion. Best char creator ever.

  MyTabbycat

Apprentice Member

Joined: 8/19/12
Posts: 304

2/04/13 9:32:35 PM#51
Originally posted by jtcgs

So, three pages in and no one actually answered the OPs question.

The answer is NOTHING.

A game that is NOT out yet, offers NOTHING.

Pft I already stated the obvious major difference between Guild Wars 2 and ESO and you missed it!

Well, I shall repeat myself just for you.

Kill Cams!

 

By the way, there's obviously more than just that but I'll let you do your own research and figure it out. =)

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

2/04/13 9:33:38 PM#52
Originally posted by Crazyhorsek
Aion is a pretty damn good character creator. I did Wolverine, joker, that girl from underworld and i had fun playing barbie dress up... But thats all about aion. Best char creator ever.

If that's all you can comment on, then that's all you can comment on.

 

Zone loads in Aion IMO were really good (1-3 seconds).

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

 
OP  2/04/13 11:43:21 PM#53
Originally posted by evilastro

- PvP as part of the world, rather than a seperate entity

People keep saying this, but it's not really true.  You will have your PvP area (zone), and that's it.  You can't pvp anywhere else.  Once cyrodiil fills up, another one is just opened up.  Making it more instanced / phased than "open world".  I don't see TESO and WvW as really being any different from what we have been told.

  jpnz

Apprentice Member

Joined: 6/29/06
Posts: 3565

2/04/13 11:56:13 PM#54

How about a world that isn't in GW2?

New chars / story line / lore etc.

'Buying X influences me to not buy Y' made little sense to me.

Buying Skyrim didn't influence me buying Witcher2.

Buying Super Meat Boy didn't influence me on buying Super Mario Bros. etc

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/05/13 2:23:58 AM#55

Depending on how divided the factions are...

...the horrifying possibility of aligator and cat people ERPing.

  deakon

Novice Member

Joined: 3/07/11
Posts: 588

2/05/13 6:39:01 AM#56
Originally posted by ragz45
Originally posted by evilastro

- PvP as part of the world, rather than a seperate entity

People keep saying this, but it's not really true.  You will have your PvP area (zone), and that's it.  You can't pvp anywhere else.  Once cyrodiil fills up, another one is just opened up.  Making it more instanced / phased than "open world".  I don't see TESO and WvW as really being any different from what we have been told.

The difference is persistance, each campaign consists of 2k players, those players are locked to that campaign unless they pay (with progression) to change, the campaigns dont reset (but the score does one victory is clear) if you capture and hold a keep you keep it until someone takes it from you, campaigns are just server replacements due to the mega server they have far more in common with servers than they do instances

  Iselin

The Listener

Joined: 3/04/08
Posts: 3880

2/05/13 6:52:19 AM#57

Don't take this the wrong way, I liked GW game play quite a bit and GW2 is a massive improvement making it a legitimate MMORPG that I still play. But compared to TES, the backstory and lore of the GW universe has the cobbled-together feel of an amateurish afterthought.

I've been playing TES since the original, Arena and I have always felt that the game world is as well thought out and consistent as most mainstream fantasy series.

Put another way... I can easily see how you could use the setting of TES for good fantasy novels. The GW lore is more suited to a comic book...if that.

But at the end of the day it's mostly about the game play isn't it? GW2 is very playable. TESO? Sounds good so far but that's a long way from being good...we'll see when we see.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

2/05/13 7:10:34 AM#58
Well hopefully its less "gamey". Gw2 feels too polished and plastic, the mmo equivelent of 80s music.
  Eir_S

Apprentice Member

Joined: 8/07/11
Posts: 4703

GW2 socialist.

2/05/13 8:22:26 AM#59
Originally posted by ShakyMo
Well hopefully its less "gamey". Gw2 feels too polished and plastic, the mmo equivelent of 80s music.

If it were truly like 80's music, the visuals would be hyper-bizarre and impossible to understand.  Remember the music videos back then?  Eesh lol

  GoldenArrow

Hard Core Member

Joined: 6/09/08
Posts: 1110

2/05/13 8:28:50 AM#60
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