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TERA: Rising

TERA 

Reviews & Impressions  » First impressions...

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87 posts found
  mikuniman

Advanced Member

Joined: 8/28/06
Posts: 286

1/26/13 6:21:13 PM#61
Originally posted by GrayGhost79
Originally posted by NBlitz
Originally posted by GrayGhost79
Originally posted by NBlitz

I keep seeing the word "clunky". What do some of you mean? Clunky as in: 

  • you can't move all the time while casting/attacking?
  • the top and bottom halves of your character are in sync graphically and it doesn't create strange twists and motions?
  • you can't strafe in circles around someone while flailing a weapon?
  • animation locks which prevents spammy combat and unbalanced melee vs ranged tradeoffs?
  • lack of a clusterfuck of particles etc.?
  • there isn't constant movement combat where it is more about mobility and using skills reactionary to the situation which is very reminiscent of an FPS like Unreal Tournament?
  • when you hit things in TERA they flinch, they get bowled over, you get a satisfying sound effect that changes according to your weapon/attack and blood sprays in every direction?
  • there's active player collisions enabled meaning stronger attacks can physically force your opponent backwards even if they block with their shield?

Can't move all the time while casting/attacking

I can't remember the last action game I played where I could. It was either guided attacks (like TERA) or heavy combo based, and every animation counted.

and the animations lacking polish would be my main reasons for it feeling clunky. It's just not fluid. 

I let out an audible gasp IRL. If there's anything I strongly disagree with it's any criticism relating to the animations :s I could record and slow it down and the level of detail in the animations down to the fingers (I watched closely) was a nice touch.

No worries, your not required to agree. You asked and I explained from my perspective at least. The animations aren't bad, but they aren't as fluid as I feel they should be for an action game. Not a debatable point really because thats just my opinion. Personally I've played a great number of action games that let you cast and attack while moving, I've played a few MMO's with action combat as well that allowed you to move while attacking and casting. It's part of the action oriented aspect of the combat. 

 

GW2 and TERA both wanted to add more action oriented combat without going full action combat so both made decisions that kept them from being full fledged action combat games. TERA locked you in place durring a lot of the combat while GW2 still used the ability to tab target. Neither approach is bad, but neither is true action combat. 

TERA's approach to the hybrid just felt clunky to me. Not sure what to say beyond that. It's obvious that you don't agree with me but I'm not entirely certain what you expect from me because regardless of your explanations its still how I feel. 

I like and play GW2 also but find combat animations strange looking. Casters lean way forward in an awkward position while casting. Melee combat feet placement is unrealistic and a bit too fast is you ask me.

IMO playing enjoying both I find GW2's combat the worse part of the game. Even at 80 you don't really feel heroic,everything else is done very well.

  User Deleted
1/26/13 6:24:27 PM#62
Originally posted by DeaconX

Ten minutes on the prologue isn't really a good way to judge the game, the only purpose the prologue really has is to show you level 20 skills without having to level to 20 so you can see if a class is right for you or not, the prologue is entirely skippable if you didn't know. Just log out to character selection, log back in and it gives you the choice of prologue or island of dawn.

 

That being said...even the island of Dawn or the first 20 levels aren't good enough to judge the game. Sadly the good part is at the end, I wish theyd just do away with levels in an MMO, you'd retain such a larger playerbase.

That's all fair enough - but I'm just trying to say the game doesn't do a great job off the bat getting a player in and really making them engaged.

One of my best friends told me 'The game gets good at level 20 and on' and I asked him if that didn't seem kind of absurd and sad - like a big missed opportunity.

Perhaps as I play on, I will end up liking it.  But as a first impression it definitely feels lacking.

I am just gonna say this much: At first when I played EVE Online I hated it, I got a trial, fired it up and could barely figure out how to undock and control my ship, logged off after 20 min, next time I was like "lets give it another try", spent around 3 hours... next day spent close to 9 hours... ffw 7 years and I am still playing the bloody thing though the first 3-4 years were rough as hell as I couldn't afford the monthly fee ( I kept playing on and off on trial accounts). First impressions are important but you can learn to forgive most games if they give you a shit intro if they're worth it down the line (main reason these days I go into a game blunt nosed so to say, I care little for the introductory stuff, I just power through and see what's behind the noob area glamour).

  mikuniman

Advanced Member

Joined: 8/28/06
Posts: 286

1/26/13 6:32:03 PM#63
Originally posted by Dihoru
Originally posted by DeaconX

Ten minutes on the prologue isn't really a good way to judge the game, the only purpose the prologue really has is to show you level 20 skills without having to level to 20 so you can see if a class is right for you or not, the prologue is entirely skippable if you didn't know. Just log out to character selection, log back in and it gives you the choice of prologue or island of dawn.

 

That being said...even the island of Dawn or the first 20 levels aren't good enough to judge the game. Sadly the good part is at the end, I wish theyd just do away with levels in an MMO, you'd retain such a larger playerbase.

That's all fair enough - but I'm just trying to say the game doesn't do a great job off the bat getting a player in and really making them engaged.

One of my best friends told me 'The game gets good at level 20 and on' and I asked him if that didn't seem kind of absurd and sad - like a big missed opportunity.

Perhaps as I play on, I will end up liking it.  But as a first impression it definitely feels lacking.

I am just gonna say this much: At first when I played EVE Online I hated it, I got a trial, fired it up and could barely figure out how to undock and control my ship, logged off after 20 min, next time I was like "lets give it another try", spent around 3 hours... next day spent close to 9 hours... ffw 7 years and I am still playing the bloody thing though the first 3-4 years were rough as hell as I couldn't afford the monthly fee ( I kept playing on and off on trial accounts). First impressions are important but you can learn to forgive most games if they give you a shit intro if they're worth it down the line (main reason these days I go into a game blunt nosed so to say, I care little for the introductory stuff, I just power through and see what's behind the noob area glamour).

this is sound advice. i was playing wow at the time when the first GW came out played through a day hated it came back years later and couldn't figure out why at the time I did. Enjoyed the game for years after. Since then I look past the intro with something new or even so after about a year a game is much more polished.

  Pivotelite

Apprentice Member

Joined: 1/19/12
Posts: 2195

1/26/13 6:33:51 PM#64
Originally posted by rojo6934
Originally posted by Vunak23

For some reason you can't rebing keys in the tutorial, hence why most of us hate it and want it gone. Combat is much more reactive then GW2's having played them both and not just giving them 10 minutes, no actually playing them. TERA destroys GW2's combat it actually requires thought process.

 

i think that is just personal preference. When i play play Tera i use a gamepad and it feels great. When i use keyboard and mouse GW2 combat is better for me. Like i said, its just preference. TERAs combat doesnt require any thought (maybe GW2? either) but TERAs definitelly doesnt. I have never died in TERA, Never.... and all i do is slam X and Y and press B when i need to block with my zerker. No thoughts at all because the combat is very slow due to the heavy animation locks with any class. And mobs are friendly enough to step back once in a while to let you take the iniciative....

I prefer GW2 combat with mouse and keyboard, Teras with a gamepad. Both are good, i like both but again.... this comments that TERA requires thinking is false advertisement.... its not even that actiony like EnMasse claimed. But i dont play TERA for the controls, Only the Graphics keep me loging in once in a while. But again, its personal preference.

 TERAs requires a lot more skill than GW2s, no doubt, for multiple reasons(such as aiming, one shot mechanics, active dodging/blocking and the animation rooting) it's just that TERAs lower levels suck. Nothing is difficult until higher levels which is unfortunate. That's why everyone says it's clunky and it's easy, because well...1-50 it is clunky and easy. Level 53 when you hit Val Elenium is when the mobs get so frustrating you want to pull your hair out.

 

In GW2 I completed Arah the first day I hit 80(which was GW2s hardest dungeon), 8 months later theres content in TERA I still haven't completed.

 

There was nothing remotely challenging about GW2 unfortunately and very little progression. However GW2 did lower levels right, you get a lot of your skills and fast paced combat early, TERA did lower levels really poorly so in the end they lost most players early on. Also TERAs questing loses plenty of people as well between 1-59, another thing GW2 did better.

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

1/26/13 7:03:55 PM#65

rofl, famous last words of flop 2012 mmo fanboys. bashing gw2 on the long descent into hell. so sad.

  Pivotelite

Apprentice Member

Joined: 1/19/12
Posts: 2195

1/26/13 7:21:59 PM#66
Originally posted by Rthuth434

rofl, famous last words of flop 2012 mmo fanboys. bashing gw2 on the long descent into hell. so sad.

  I made points on each games flaws and successes relative to eachother in the same post, you're the only fanboy here because you view what I had to say as me trying to bring up TERA by putting down GW2.

 

TERA requires more skill in PvE, I beat Arah in GW2 the same day I hit 80 , 8 months later there's content in TERA I still haven't beat, that says all that needs to be said in that regard. While GW2 certainly does early levels better and handles questing/leveling much better.

 

I bash TERA plenty, was recently banned on the TERA forums for crossing the line, but i'll support it where it deserves support.

 

I'm not a fanboy don't worry, I love TERA but I'm not above admitting it does more things wrong than I can count, but then again so does GW2.

  User Deleted
1/26/13 8:00:03 PM#67
Originally posted by Rthuth434

rofl, famous last words of flop 2012 mmo fanboys. bashing gw2 on the long descent into hell. so sad.

You again. The "55 year old". I love people who can't even be arsed to start sentences with majuscules. Off into my list you go.

 

  Acidon

Hard Core Member

Joined: 9/09/05
Posts: 771

Permafried

1/26/13 8:11:54 PM#68

As someone who didn't make it out of the tutorial before I was "done", I agree with you OP - regarding the first impression.  No amount of disagreeing or painting the late-game pretty will change the fact that a players first impression is dismal.

I also agree with the games you have in your sig.  Here's hoping.

Playing: EverQuest, RiFT, Defiance, APB:Reloaded
Mourning: World of Darkness, Vanguard, City of Heroes



My Humble MMO Blog:
http://mmogasm.blogspot.com


Free, Clean & Safe Quality of Life Software:
http://www.acidonsolutions.com

  Bad.dog

Hard Core Member

Joined: 5/20/10
Posts: 1155

2/04/13 4:43:13 PM#69
Originally posted by Pivotelite
Originally posted by SlyLoK

I wouldnt be against TERA removing all quests ( or 99% ) and just be about monster killing. The quests just seem out of place.

The combat for me is a little slow too.

 Slow at low levels fast at high levels. TERA does what so many other MMOs do...it sucks early on.

Actually I think that's wrong ....very few MMO's seem to suck at first , most are good untill mid-level then the true nature comes out ....Tera just managed to suck at first bad enough that most folks didn't play it past beta weekends .

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

2/04/13 4:45:46 PM#70
Originally posted by Pivotelite
Originally posted by rojo6934
Originally posted by Vunak23

For some reason you can't rebing keys in the tutorial, hence why most of us hate it and want it gone. Combat is much more reactive then GW2's having played them both and not just giving them 10 minutes, no actually playing them. TERA destroys GW2's combat it actually requires thought process.

 

i think that is just personal preference. When i play play Tera i use a gamepad and it feels great. When i use keyboard and mouse GW2 combat is better for me. Like i said, its just preference. TERAs combat doesnt require any thought (maybe GW2? either) but TERAs definitelly doesnt. I have never died in TERA, Never.... and all i do is slam X and Y and press B when i need to block with my zerker. No thoughts at all because the combat is very slow due to the heavy animation locks with any class. And mobs are friendly enough to step back once in a while to let you take the iniciative....

I prefer GW2 combat with mouse and keyboard, Teras with a gamepad. Both are good, i like both but again.... this comments that TERA requires thinking is false advertisement.... its not even that actiony like EnMasse claimed. But i dont play TERA for the controls, Only the Graphics keep me loging in once in a while. But again, its personal preference.

 TERAs requires a lot more skill than GW2s, no doubt, for multiple reasons(such as aiming, one shot mechanics, active dodging/blocking and the animation rooting) it's just that TERAs lower levels suck. Nothing is difficult until higher levels which is unfortunate. That's why everyone says it's clunky and it's easy, because well...1-50 it is clunky and easy. Level 53 when you hit Val Elenium is when the mobs get so frustrating you want to pull your hair out.

 

In GW2 I completed Arah the first day I hit 80(which was GW2s hardest dungeon), 8 months later theres content in TERA I still haven't completed.

 

There was nothing remotely challenging about GW2 unfortunately and very little progression. However GW2 did lower levels right, you get a lot of your skills and fast paced combat early, TERA did lower levels really poorly so in the end they lost most players early on. Also TERAs questing loses plenty of people as well between 1-59, another thing GW2 did better.

I don't think it does and have played both. They are just different is all - neither is better, just different.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  GoldenArrow

Hard Core Member

Joined: 6/09/08
Posts: 1142

2/04/13 4:49:45 PM#71

Oh pwease. GW2 PvE is a faceroll compared to Tera.

PvP is related to the skill of your enemy.

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2564

2/04/13 4:54:47 PM#72
Originally posted by GoldenArrow

Oh pwease. GW2 PvE is a faceroll compared to Tera.

PvP is related to the skill of your enemy.

No it isnt - not to me anyway. I found Tera a little bland, myself. I still enjoyed the game but disliked that you had to be planted to use skills.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  theoneandonly

Novice Member

Joined: 12/06/12
Posts: 103

Life - the one and only MMO. All the rest will FAIL!!!!

2/04/13 5:00:40 PM#73
all depends on personal taste.... But one classes that u can really see the diffrence in player skill is mystic and priest. I seen many. Top gear priests blaming tanks and dps for the wipe. And +9 priest managing not only to heal but also dps.
  wowclones

Novice Member

Joined: 6/15/12
Posts: 133

2/09/13 12:12:51 AM#74
game is so boring, kill 5 of those, bring me 5 of these, then report to mr.whatzername. people still play this stuff?
  Xirik

Novice Member

Joined: 6/13/06
Posts: 1706

What is a man? A miserable little pile of secrets and lies!

2/09/13 12:17:03 AM#75
Nice to know the best players ingame that use Keyboard and mouse are doing it wrong. Just admit it action mmo's aren't your specialty. Try point and click games they might be up your alley.

"You have some serious mental issues you may need to seek some help for. There are others who post things, but do not post them in the way you do. Out of every person who posts crazy shit in this forum, you have some of the craziest and scariest" -FarReach

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

2/09/13 12:20:44 AM#76
Originally posted by Godshelp12
bad first impression.

Wow.........

  orbitxo

Advanced Member

Joined: 8/25/06
Posts: 1250

2/11/13 1:53:45 PM#77

I was skeptical at first -after i having issues with this game when beta was announced. i had problems making a profile and support was close to nil back at the time- furthermore other games cought my interest by the time this game got released i wasnt happy with their choice of weapon sizes(just a personal pet pieve) so droped it.

Now Feb 2013- the game is F2p- i said what the heck iam waiting for GW2 events n such...let me give it a go...

I must say the creating account was very direct and simple- downloading the game was easy and quick- unfortunately they had server issues on their first day was abit dissapointing-but i tuffed it out-

 

now a weekend later-iam actually liking TERA, the graphics are beatiful the creatures are fresh n new! and combat system is fun(i play a sorcerer) its very old school mmo mechanics with quests and group dungeons(as ive been coming from GW2) but for what it is iam ok with it. iam lvl 15 atm , and i stick to the main story quests for lvling, iam not into grinding unless i need some gold- not into dungeons unless i have time( i have GW2 for that), heck i bought an epic mount from the shop (so they already got their money for their game). iam in it for pure thempark entertaiment.

 

I will play TERA for a while, wont call it my home mmo, but its a vacation mmo from my home mmo(GW2) if that makes any sense...lol

 

I can see TERA growing with F2p. there are many old school mmo players out there! seeking a fresh new game!

  User Deleted
3/09/13 11:04:53 AM#78

Unfortunately only thing TERA has is prettiness. But that only lasts so long.

Combat is facepalm. Its what i call "when RPG meets action and they had a huge fight, worse of both", and it has trinity.... GW2 trumps it by miles away.

Questing is ultra boring, storyline is like 5 year old wrote some....stuff...and theres nothing to do at endgame but grinding same dungeons over and over again as an endless gear grind *yawn*

Went back to it when it went F2P to check it out just to remind me why i left it first time and why i play GW2 as a much superior game in every possible way.

Oh, and if i had an urge for game like TERA i would rather go back to L2. Also fully F2P but much better game.

Are there any queues at all after F2P honey moon phase?

  Dibdabs

Hard Core Member

Joined: 5/29/08
Posts: 2500

3/19/13 9:14:50 AM#79
I was expecting more from this game.  The combat - which I was led to believe was fresh and innovate - just... isn't. You aim, get the timing into a pattern, and you're done.  Quests are awful.  I mean REALLY awful.  The character classes are simply bland.  I can't believe they're churning out uninspired, derivitave games like this and pretending, quite blatantly, they have anything new to offer.
  Squeak69

Apprentice Member

Joined: 1/21/13
Posts: 972

cheese cheese wheres da bloody cheese

3/19/13 9:16:30 AM#80
Originally posted by Dibdabs
I was expecting more from this game.  The combat - which I was led to believe was fresh and innovate - just... isn't. You aim, get the timing into a pattern, and you're done.  Quests are awful.  I mean REALLY awful.  The character classes are simply bland.  I can't believe they're churning out uninspired, derivitave games like this and pretending, quite blatantly, they have anything new to offer.

you aint kidding DDO has a more action based combat system then tera, and its, what? 6 years old now, older?

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

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