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The Pub at MMORPG.COM  » Are subscription games meeting player demand?

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100 posts found
  Vesavius

Old School

Joined: 3/08/04
Posts: 7614

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/02/13 1:08:28 PM#81
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Nikopol

The way I see it:

If I don't enjoy a game enough to pay $15 a month for playing, I should probably be doing something else.

 

Exactly.

If it isn't good enough to make me want to pay money why on Earth would it be good enough for me to invest my (more) precious leisure time into it?

These guys that tell me that this or that game isn't 'worth' a sub make me boggle... they blatantly don't even enjoy or even like what they are doing and are just looking for a free knitting simulator to kill time in until the next one comes along. Too many people that don't even like MMORPGs are steering the direction of the industry IMO.

 

I love playing EVE very casually

I would love to keep doing that, but the sub-fee is too much for me to justify this

 

You 'love it', but you don't think it's worth pay £2.50 a week for...

What on Earth does something have to do to justify itself to you in order for you to invest in it's continuance past offering a service that you 'love'?

You would think supporting the company that makes the game would be enough, rather then expecting to freeload off them and others.

 

Love is only as strong a word as the context is. Right here it is a computer game that I play mostly casually and semi afk, since you choose to ignore that fact, I'm not even sure what you are trying to prove or force feed here. I said it's entirely possible to enjoy a game while not finding it madly awesome to justify a monthly payment, if you cant understand that then dont, but that's how it is, it's quite simple tbh.

We would agree that 'love' measn that you very much enjoy the game and derive a lot of pleasure from it, right? I mean, it was you that chose that word... not once but twice. You must know that it means, in the context of games, to get a lot of pleasure from what you are doing?

Where does 'madly awesome' rank on your scale btw? Is that the point where you consider a game to be worth supporting with your dollar?

I ignored that you play it casually (or 'semi afk', as you put it) because it just isn't relevant to what I am saying. I am talking about your mental barrier to paying a minimal amount to a game you yourself profess to love. 

I think my point has been clear through this... and I am not sure why you use the term 'force feed'. I thought it was just a discussion and I simply responded to what you said.

You should also understand that I'm not saying EVE should be B2P or F2P.

I do understand that. I am commenting on the fact that you personally don't seem to want to pay to support a game that you obviously very much enjoy.

 

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3635

2/02/13 1:19:25 PM#82
Originally posted by Scot

The price of "micro"transactions will keep going up and will encompass more and more of the MMO and its gameplay. After a while the real cost of so called F2P games will sink in. It may well be that players will start clammering for a sub and an end to microtransactions.

But lets call it what is is, macrotransactions is far more apt.

 I doubt many players will be calling for a p2p model in an f2p game.....Most players like the micro model as they can determine what they pay for.

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 2105

2/02/13 2:45:51 PM#83
Originally posted by Vesavius
Originally posted by Kuinn
Originally posted by Vesavius
 

 

You 'love it', but you don't think it's worth pay £2.50 a week for...

What on Earth does something have to do to justify itself to you in order for you to invest in it's continuance past offering a service that you 'love'?

You would think supporting the company that makes the game would be enough, rather then expecting to freeload off them and others.

 

Love is only as strong a word as the context is. Right here it is a computer game that I play mostly casually and semi afk, since you choose to ignore that fact, I'm not even sure what you are trying to prove or force feed here. I said it's entirely possible to enjoy a game while not finding it madly awesome to justify a monthly payment, if you cant understand that then dont, but that's how it is, it's quite simple tbh.

We would agree that 'love' measn that you very much enjoy the game and derive a lot of pleasure from it, right? I mean, it was you that chose that word... not once but twice. You must know that it means, in the context of games, to get a lot of pleasure from what you are doing?

 

Maybe it's worth mentioning what you left outside your quote, that I specifically mentioned two activities within the game that I "love" to do, mining and hauling while being half of the time afk. I love kittens too but I dont spent 15 bucks a month in them. I love the CoD:Zombies but I didnt buy the game because of just one side of the game that I "love" being the zombi "minigame".

 

Where does 'madly awesome' rank on your scale btw? Is that the point where you consider a game to be worth supporting with your dollar?

 

I mentioned I'd prefer B2P because of my play style in EVE, how is B2P not supporting the game with my dollars? I'm willing to spend a single large amount of money to be able to casually play the game. I'm not comfortable paying 15 bucks every month regardless if I play 6 hours or 60 hours that month. Pay by hour would be actually my preferred method but many people dont like it because they feel they are being punished for playing more, the way I see it is I'm not being punished for playing less with PBH.

 

I ignored that you play it casually (or 'semi afk', as you put it) because it just isn't relevant to what I am saying. I am talking about your mental barrier to paying a minimal amount to a game you yourself profess to love. 

I think my point has been clear through this... and I am not sure why you use the term 'force feed'. I thought it was just a discussion and I simply responded to what you said.

You should also understand that I'm not saying EVE should be B2P or F2P.

I do understand that. I am commenting on the fact that you personally don't seem to want to pay to support a game that you obviously very much enjoy.

 I've already paid and supported them, I simply use so small slice of their overall product that I dont find it to be enough raining my money on them constantly. And like I said it's not a problem to me, if the game would be that good I would keep paying, since it's not, the only option is B2P or F2P.

 

It isnt a black and white world where a product can only be so good that I pay anything for it, or so bad that I wont touch it in any case. There are a lot of games, movies, and many other products that I pay happily for if the price is right, that's what this sub model stuff is essentially about too.

 

  Vesavius

Old School

Joined: 3/08/04
Posts: 7614

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/02/13 8:48:47 PM#84
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn

 

Maybe it's worth mentioning what you left outside your quote, that I specifically mentioned two activities within the game that I "love" to do, mining and hauling while being half of the time afk.

I love kittens too but I dont spent 15 bucks a month in them...

 

OK lol... you have lost me at kittens. Time to call this one a day I think if that's the kind of reasoning we are heading to.

I will just take it that you didn't mean to use the word 'love' at all in describing how you feel about playing EvE (because those 2 activies *are* playing EvE...) and assume you meant 'quite enjoy, but not enough to pay for'.

I'm gonna wish you luck for the future, give you my sympathy for being locked out of something that you quite enjoy for the sake of £2.50 a week, and move on from this little exchange.

  Jemcrystal

Hard Core Member

Joined: 1/02/08
Posts: 1440

Let em put a slave ring thru u're nose u're prob not going to like where they're taking you. Think.

2/03/13 8:52:39 AM#85
Originally posted by Paladrink
Stop beating a dead horse...

This forum reeks of dead horses.  When you are only allowed to talk about games what do you expect?

 

Subs are stupid but there are plenty of people in the world that will still pay it under the impression they are getting more for their money.  Like those people who refuse to buy generic products at the grocery store because they cannot believe that some generic taste better than bran name.  If it cost more it's gotta be a better product, right?

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3466

Poacher killer.

2/03/13 9:21:38 AM#86
Originally posted by Jemcrystal
Originally posted by Paladrink
Stop beating a dead horse...

This forum reeks of dead horses.  When you are only allowed to talk about games what do you expect?

 

Subs are stupid but there are plenty of people in the world that will still pay it under the impression they are getting more for their money.  Like those people who refuse to buy generic products at the grocery store because they cannot believe that some generic taste better than bran name.  If it cost more it's gotta be a better product, right?

If one wants to have access to the entire game (which many of us do) and not just bits and pieces, then "F2P" is almost always more expensive. And I agree; people often times think that the more expensive products are better.

"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  User Deleted
2/03/13 9:26:22 AM#87

Depends on the game.  Some games deserve the subscription price, some don't.

There are sub games that should be F2P and don't deserve the sub.

There are free games that could get away with charging a sub, but don't.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

2/03/13 9:37:20 AM#88

The opinions in this thread dont really matter.

Remove WoW and Rift, how many Subscription only games remain?

Compare that tiny little list to how many subscription games had to start offereing F2P options in order to survive, then add that to the list of B2P games there are.

The amount of people playing F2P/B2P games far outnumber Sub gamers today so...

No amount of crying like a school girl is going to change the FACT that subscription games cannot keep players and thus are not meeting player demands. Opinion does not override fact and the INDUSTRY even says Subscriptions are a thing of the past. EA, Sony, Funcom, Turbine, NCsoft, Arenanet, PW, Nexon,Cryptic, Ndoors...almost every single major MMO studio have stated that you are old fossils living in the past and they dont care about your opinion.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Vesavius

Old School

Joined: 3/08/04
Posts: 7614

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/03/13 12:10:24 PM#89
Originally posted by jtcgs

The opinions in this thread dont really matter.

Remove WoW and Rift, how many Subscription only games remain?

Compare that tiny little list to how many subscription games had to start offereing F2P options in order to survive, then add that to the list of B2P games there are.

The amount of people playing F2P/B2P games far outnumber Sub gamers today so...

 

 

So, what are are actually saying is that F2P cannot stand on it's own two legs in the West and the games that offer it also have to run a sub option in order to survive?

Look, subs account for a huge part of the *paying* market in the West, with only a tiny number of F2Pers paying any money, which is why providers cannot dump the model outright. They simply would lose too much money if they did so... the demand for subs is huge in terms of business and they simply are not going away. This is why 'F2P' really only means 'extended trial' in most converted games here.

 

 

The droves of freeloaders that have no intention of ever paying a penny may outnumber sub gamers as they move from game to game with no investment and contributing nothing, but they sure don't pay the providers bills.

 

My personal thought is that the cash shop fad will see a Zynga size collapse this year in the face of consumer backlash as buyer's remorse kicks in and gamers start to understand how they have been manipulated and rinsed... it will be interesting to see what is left if/ when that happens. If 'cash shop' becomes toxic in the same way P2W is generally then the sub may be all the devs have left to monetize things.

Whatever side of the fence you fall on, these are interesting times for the MMORPG space.

  greenreen

Elite Member

Joined: 11/19/12
Posts: 1736

 
OP  2/03/13 12:23:18 PM#90
Originally posted by Jemcrystal
Originally posted by Paladrink
Stop beating a dead horse...
...snip Like those people who refuse to buy generic products at the grocery store because they cannot believe that some generic taste better than bran name.  If it cost more it's gotta be a better product, right?

Having worked in a tomato factory that has operated near 100 years, I can tell you that food does have different grades. My job consisted of sorting tomatoes into their bins. That then determined how they would be processed and who they would be sold to. P.S. Worst job I ever had in my life, they don't throw out half rotten tomatoes, they are resold.

Brand name food does sometimes offer what generics don't, a proprietary recipe and consistent quality. When you can pay employees more money, you get people interested in the quality of the product and if they aren't then you hire quality testers. Have you ever seen "how it's made" series. They go into factories and often are denied the recipes even though other things are ok to know about the product. A how it's made video. http://www.youtube.com/watch?v=nHQXxhd4CHE

Even the country the factory is in can be a factor in the type of water they use for production. Sometimes you should care more about country of manufacture than product name or not. Where the food is produced is the economy you support.

There are rare times when the food is similar in taste but that only happens the closer you get to raw food. If you can't taste the difference in the recipes of generic and brand named foods then maybe it all goes out the window for you - if that's true then it's your palate leading you away but some can tell. I can tell the difference in Coke and Pepsi, Pepsi is sweeter, Coke has a ginger taste on the backend. Sam's club drinks are less bubbly, less sweet, and have a flowery aftertaste. These, again, are recipe differences.

When I was young I had a job at Taco Bell and I was adding more cheese than expected on tacos. I was pulled aside and the manager went through all the reasons we don't change the recipe. I thought immediately he was trying to be cheap, that's not the whole of it. Here's the synopsis.

Person A gets more cheese, likes it, returns and thinks they were gypped when the food isn't the same the next visit.

Person B gets more cheese, does not like it, returns and avoids that product.

The recipe has been tested, don't deviate from it and stay consistent because it is expected as the product. That's the advantage brands have that generics deviate from. I've tried a few generic cans of fruits, they were always inconsistent and some had stems and hard things in them. I don't get that when I purchase Dole. Call me a brand whore :P

 

 

 

  Shadanwolf

Advanced Member

Joined: 6/13/10
Posts: 1942

2/03/13 12:26:20 PM#91
Op....I think a better question would have been....is the mmog genre meeting consumer expectations.
  greenreen

Elite Member

Joined: 11/19/12
Posts: 1736

 
OP  2/03/13 12:32:02 PM#92
Originally posted by Shadanwolf
Op....I think a better question would have been....is the mmog genre meeting consumer expectations.

Yeah, in hindsight since a few people said they didn't understand. They thought I meant demand as the things inside the game being acceptable. I was trying to gauge the actual ratio of games available as demand. I thought the text made it clear talking about wanting that information but it didn't turn out to be so.

Reviewing poll results now.

70% of participants want to play a sub game over micro-transaction and the number of available sub games was under 10% so it's turning out true that there is interest from those that voted that exceeds at least the general supply percentage of games. That doesn't mean we can't all be funneled into one ultimate game eventually and become the next "wow killer" lol I just don't know that game that would suit all playstyles inside and treat all fairly. Maybe it will come along.

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 2105

2/03/13 12:54:05 PM#93
Originally posted by Vesavius
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn

 

Maybe it's worth mentioning what you left outside your quote, that I specifically mentioned two activities within the game that I "love" to do, mining and hauling while being half of the time afk.

I love kittens too but I dont spent 15 bucks a month in them...

 

OK lol... you have lost me at kittens. Time to call this one a day I think if that's the kind of reasoning we are heading to.

I will just take it that you didn't mean to use the word 'love' at all in describing how you feel about playing EvE (because those 2 activies *are* playing EvE...) and assume you meant 'quite enjoy, but not enough to pay for'.

I'm gonna wish you luck for the future, give you my sympathy for being locked out of something that you quite enjoy for the sake of £2.50 a week, and move on from this little exchange.

 

Dude, when ever you are being given valid reasons, explained something, or just given opinions about something, you choose to ignore it if it makes sense and cling to something else trying to derail the whole thing, why?

 

You didnt get you lost at kittens, you simply cling to that so you can again ignore the rest of the post since it makes too much sense and your mission is to argue only, a trend you keep repeating, leave the point outside your quotes and try to concentrate on something out of context when you run out of ammo. You dont win the internets like that, it just makes you a troll?

 

So lets recap the stuff that makes sense, the stuff you ignored for obvious reasons, the stuff that actually has to do something with payment models instead of few words quoted for derailing purposes only :)

 

Originally posted by Kuinn
Maybe it's worth mentioning what you left outside your quote, that I specifically mentioned two activities within the game that I "love" to do, mining and hauling while being half of the time afk. I love the CoD:Zombies but I didnt buy the game because of just one side of the game that I "love" being the zombi "minigame".
I mentioned I'd prefer B2P because of my play style in EVE, how is B2P not supporting the game with my dollars? I'm willing to spend a single large amount of money to be able to casually play the game. I'm not comfortable paying 15 bucks every month regardless if I play 6 hours or 60 hours that month. Pay by hour would be actually my preferred method but many people dont like it because they feel they are being punished for playing more, the way I see it is I'm not being punished for playing less with PBH.
I've already paid and supported them, I simply use so small slice of their overall product that I dont find it to be enough raining my money on them constantly. And like I said it's not a problem to me, if the game would be that good I would keep paying, since it's not, the only option is B2P or F2P.
It isnt a black and white world where a product can only be so good that I pay anything for it, or so bad that I wont touch it in any case. There are a lot of games, movies, and many other products that I pay happily for if the price is right, that's what this sub model stuff is essentially about too.
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12713

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

2/03/13 2:38:13 PM#94
Originally posted by greenreen
Originally posted by Jemcrystal
Originally posted by Paladrink
Stop beating a dead horse...
...snip Like those people who refuse to buy generic products at the grocery store because they cannot believe that some generic taste better than bran name.  If it cost more it's gotta be a better product, right?

Having worked in a tomato factory that has operated near 100 years, I can tell you that food does have different grades. My job consisted of sorting tomatoes into their bins. That then determined how they would be processed and who they would be sold to. P.S. Worst job I ever had in my life, they don't throw out half rotten tomatoes, they are resold.

Brand name food does sometimes offer what generics don't, a proprietary recipe and consistent quality. When you can pay employees more money, you get people interested in the quality of the product and if they aren't then you hire quality testers. Have you ever seen "how it's made" series. They go into factories and often are denied the recipes even though other things are ok to know about the product. A how it's made video. http://www.youtube.com/watch?v=nHQXxhd4CHE

While I don't doubt you have an extensive background as a tomato sorter, you seem to be using that experience to give weight to your argument regarding distribution and sales.

Jem is correct, it is a false assumption. It's both price and brand name bias that drives people to assume one is naturally better than the other. Many of those generic brands and store brands are brand name over-runs or simply being sold in different channels to get around restrictions/limits. They are packaged accordingly and sold at a lower price.

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Vesavius

Old School

Joined: 3/08/04
Posts: 7614

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/04/13 8:02:03 AM#95
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn

 

Maybe it's worth mentioning what you left outside your quote, that I specifically mentioned two activities within the game that I "love" to do, mining and hauling while being half of the time afk.

I love kittens too but I dont spent 15 bucks a month in them...

 

OK lol... you have lost me at kittens. Time to call this one a day I think if that's the kind of reasoning we are heading to.

I will just take it that you didn't mean to use the word 'love' at all in describing how you feel about playing EvE (because those 2 activies *are* playing EvE...) and assume you meant 'quite enjoy, but not enough to pay for'.

I'm gonna wish you luck for the future, give you my sympathy for being locked out of something that you quite enjoy for the sake of £2.50 a week, and move on from this little exchange.

 

Dude, when ever you are being given valid reasons, explained something, or just given opinions about something, you choose to ignore it if it makes sense and cling to something else trying to derail the whole thing, why?

You didnt get you lost at kittens... /snip

 

I do stop reading posts when they are heading south though, I must admit. Just like I stopped reading this one here because it's switching towards trying to bait me with personal remarks etc. I am sorry if you feel that you said anything important after this. I wish you the best in whatever you choose to do though and hope you find a game that is amazingly awesome and you feel deserves your money soon :)

  Darkcrystal

Apprentice Member

Joined: 5/06/10
Posts: 818

2/04/13 8:20:06 AM#96
Originally posted by Theocritus
Look at a game like WoW...Lets say you started on day 1 in Nov 2004....That means you've played over 8 years....So thats 8x12x15=1440 dollars...Lets say you bought all expansion packs when they were released at 40 bucks apiece...Thats another 160 dollars or so.....So that player has paid 1600 dollars or so (unless they did a year plan or something)......This is why p2p sucks......Everyone looks at it like "Its only 15 dollars" but if you're heavily involved in that MMO its going to end up being a heck of alot more than 15 dollars.....In the meantime you could have played f2ps without paying anything...So lets seee: 1600 dollars or a few dollars to nothing...That isnt a tough decision imo.

Huh, this makes no sense at all,  if you pay 15 bucks a month for a hobby its worth  it if you play it a few times a week show me a hobby like baseball, basketball, hockey where its this cheap to pay for a hobby???

 

You claim this so called F2P, well I been a gamer since they came out , I been around P2P, F2P and b2p, p2p, YOU GET

 

1. a better community

2. Devs who will spent time on anit cheats (most of the time.)

3. new content.

4  etc.

 

Now F2P.

1. typically the community   is not so great

2. cheaters are every where and nothing happens, they just remake a new account and bam

3. you end up spending more then 15 bucks a month if you play the game alot to get what you want, see most F2P games, yes you can play it, but you are so restricted, I end up subing.

4. Content is limited.

 

B2P

1. You get the game for one price

2. DEVS add new content and you pay for new content

3. no sub

 

 

I'm in the industry before P2P was the way to go, but yes it dying and not because of the DEVS, its because there are so many games now, before we had EQ, AC1 , UO and WOW, and SWG, mainly...

 

Now we have like 350 games or  more, so alot of people like to play 3 or 4 games during that month, that means over 60 dollars a month, thats crazy also gamers feel guilty  and feel like they wasted money if they do not play game A more then game B.

 

Well now there is F2P, they can play, and pay as they go, alot of people liked, real gamers, that like Sub based games see a hole in it, they are like well I pay now about 100-200 a month now, what is wrong here to get what I got before anyways because of cash graps, and the community is horrid compared to the old days...

 

Watch industry is gonna swift again mark my words, to B2P, you can buy the game and thats it, no worrys about  playing the game, play as you will, community will be less and less of cheaters because if caught they will be scared because they have to spend money..

Most games are going B2P . I laugh when I see gamers say a game fails when it goes F2P, all companys know the market, we are told, make your game tooled for F2P as you design it, no matter what your model is, because it will make it easier to move to that incase P2P does not work out because the demand right now is F2P, now you will start seeing more use B2P.

 

Defiance, GW1 and GW2, NWN MMO,      Some of the gamers  going more B2P, you will see alot more.... F2P is gonna be like subs very few like subs are in the next few years, and you can say no all you want, its a fact, the industry sees F2P flaws all day long...

 

F2P is a flawed system.. People who want F2P have no intenetion  on spending money anyways and most are there to ruin the game and cause more problems for DEVS, if you can't afford the game, find a new hobby, because most hobbys cost a heck of alot more.

 

Baseball when I used to play cost me about 4k a year in equipment, bowling, about 3k or more... So if your spending 1600 a year in subs thats alot less.... I just don't get people who want all my hard work for free today, I see why DEVS go and make Iphone games over MMo's anymore.... More money and less complaining.

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 2105

2/04/13 8:29:25 AM#97
Originally posted by Vesavius
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn
Originally posted by Vesavius
Originally posted by Kuinn

 

Maybe it's worth mentioning what you left outside your quote, that I specifically mentioned two activities within the game that I "love" to do, mining and hauling while being half of the time afk.

I love kittens too but I dont spent 15 bucks a month in them...

 

OK lol... you have lost me at kittens. Time to call this one a day I think if that's the kind of reasoning we are heading to.

I will just take it that you didn't mean to use the word 'love' at all in describing how you feel about playing EvE (because those 2 activies *are* playing EvE...) and assume you meant 'quite enjoy, but not enough to pay for'.

I'm gonna wish you luck for the future, give you my sympathy for being locked out of something that you quite enjoy for the sake of £2.50 a week, and move on from this little exchange.

 

Dude, when ever you are being given valid reasons, explained something, or just given opinions about something, you choose to ignore it if it makes sense and cling to something else trying to derail the whole thing, why?

You didnt get you lost at kittens... /snip

 

I do stop reading posts when they are heading south though, I must admit. Just like I stopped reading this one here because it's switching towards trying to bait me with personal remarks etc. I am sorry if you feel that you said anything important after this. I wish you the best in whatever you choose to do though and hope you find a game that is amazingly awesome and you feel deserves your money soon :)

You just proved exactly what I said. I personally didnt need the re-confirmation but thanks anyway :)

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 21640

2/04/13 3:55:09 PM#98
Originally posted by Darkcrystal

F2P is a flawed system.. People who want F2P have no intenetion  on spending money anyways and most are there to ruin the game and cause more problems for DEVS, if you can't afford the game, find a new hobby, because most hobbys cost a heck of alot more.

Correction. MOST people who want F2P have no intention of spending money. A small minority, the whales, pays a lot.

It is a symbiotic relationship. The whales subsidize everyone else. The free players are content to the whales.

And who are you to say what people should do with their hobbies? MIllions of players are playing F2P games everyday without paying a  cent. It works for them. It works for devs. It works for the whales. Why should anyone stop?

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 6038

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

2/04/13 4:04:39 PM#99
Originally posted by Paladrink
Stop beating a dead horse...

this^ i agree.

sub games failing all over the place and switching to F2P with optional sub because they dont deliver anymore. 

Do some people exagerate with their demands? absolutely, but that doesnt mean the company is delivering a game worth paying for every month.

End of topic. 

Lock this thread please.

  Vunak23

Novice Member

Joined: 11/27/10
Posts: 660

In your house Eatin' your Cookies!

2/04/13 4:05:44 PM#100

You asked two entirely different questions between your title thread and the actual poll question. 

  • Your poll; Do you prefer subscription games to micro-transaction games?
I answered yes to your poll because I prefer the subscription business model to the micro-transaction/F2P/B2P business model. I feel it is the most honest business model out of them all. Thats not to say I wouldn't mind a good F2P model, or Freemium/B2P, so long as it was cosmetic only and maybe exp/repuation potions. But any game that allows RNG boxes or equipment/money trade through the cashop is a P2W and I can't support that. 
  • As for your thread title; Are subscription games meeting player demand? 

I would have to say no. The subscription games that have been pumped out have been dreadful in content and playability. We have recieved the same rehashed game over and over again with only  a few tweaks here and there. it all comes down to what environment on a personal level most players want to play in that is causing success and failure at this point. 

We are starting to see a shift however and I believe 2013-2014 will be very good years for MMO's and gamers in general. We have some amazing tech coming out as well which should really push the genre in a positive way. 

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

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