|2 posts found|
Science is the belief in the ignorance of experts. Richard Feynman, Nobel-prize-winning physicist
OP 2/03/13 7:53:38 PM#1
So what class do you play as your main? Tell us a bit about him/her :-D
My main just hit level 46. He is a Buccaneer. Very tough for his class. For pve I run 87 armor 86 dodge and 10 resist. For PVP I run 84 armor 96 dodge and 8 resist. I have had to save some players in pve a few times due to them not speccing correctly for his or her class. That said, El Toros a BEAST! I have lots of cool items, just most youll take a hit on your stats if you wear or use :-D\
I could have been 50 along time ago. Except I do every frigging quest I can find!
I mixed up my training points in Privateer and Swashbuckler :-D
I play a alt Musketeer, he is a BLAST to play :-D
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12/23/14 9:11:46 PM#2
That's so weird, my main is also a level 46 buccaneer (and I use privateer and swashbuckler as my seconds)! I also have never turned down a sidequest in my life. I do think it gives me a bit of an advantage though, as when I get back to my main quests I'm often higher level than other people at the same point in the questline (and sometimes have more / higher level companions too). Also, GOLD. ALL THE GOLD. :)
My battle strategy is basically to have myself and Peter Quint (my firstmate) both do Shark's Fury in the first round (unless it's a really easy battle), so my crew and I basically have 150% strength. In fact that's pretty much the only reason Quint is my first instead of my second or third: as long as he's my first, the other two companions will get to use that 150% strength bonus in the first round. Currently my operating crew (that's what I call my top three, I don't know if there's a real term for it) are all buccaneers (level 42 Peter Quint, promoted once, level 42 Barnabus, promoted twice, and level 47 Taro Moomori, never promoted), so it's really helpful.
Before I got Taro, I had El Toro in his place (up to level 43, promoted once), so for him, the 150% strength wasn't as helpful unless we were up against high-strength enemies (in which case it helped protect him from crit hits a bit). Even then, I'm not good with the low-health, low-defence swashbuckler style, and I had trouble keeping him alive. He is FANTASTIC with Riposte 3 and Relentless, and going up against low-agility enemies with him was like a dream. But otherwise he kept dying so much, it was annoying. When you get to the levels where companions' bed rest can take upwards of two hours, I don't see how anyone can keep swashbucklers in their top three.
Anyway once I've sharked it up, I use one of my three basic strategies:
I think I tried PvP once when I was level 12 or something and my opponent was level 30+ I think. It didn't go very well. I've never tried it since. I keep meaning to though.
I have an alt of each class. I got all five up to level 10 before buying a membership, and now I'm trying to max them out one by one. So, once my buccaneer's done, my privateer will become my main, then my swashbuckler, my musketeer, and my witchdoctor.
I also had a lot of fun with my musketeer; I think musketeers appeal to buccaneer-types (and vice versa) because it's sort of a different approach to the same basic strategy, i.e., defence. Privateers sort of fall into this category too because of their healing, although they're sort of a different breed. I'm a bit worried about getting serious with my swashbuckler though. I don't like not having strong defences to fall back on! And I'm not entirely sure what the witchdoctors' deal is yet. Anyway it'll probably be quite a while before I get there. In the meantime ... maybe I'll give PvP another shot :P