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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » The formation of a megathread: "Are the Servers dying again?"

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232 posts found
  Phry

Elite Member

Joined: 7/01/04
Posts: 5219

2/02/13 3:25:01 PM#41
Originally posted by jtcgs
Originally posted by grimal

Relying on server "loads" is a foolish endeavor since these actually represent an unknown variable and the DEVs can have them state whatever they want.  Haven't we seen this in tons of other games already?

I can post a SS showing the people around me and create a thread saying "it feels like launch again" but then what does that prove?   Every post you and a couple others place here is an aim to bring this game down so honestly there is point in conversing with you about it.

My server (Prophecy of the Five) is packed.  Every planet has two instances on it at pretty much every time I log (except early early mornings), so this doom and gloom propoganda has little merit.

Now excuse me while I log into my packed server....

 Funny thing about your post is the same can be said on the flip side. Same people kept posting that there was nothing wrong with the game as populations dropped, same things said as EA had their investor meetings talking about the big drop in subscriptions...same thing being said as entire staffs were being replaced...same thing being said as F2P was announced...same thing being said today.

I am sure the same thing will be said the day before they shut the game down due to less than 100 people playing, then the same again as you try to get a petition going to get EA to start the game back up ala CoH.

Maybe, tbh, without knowing how many F2P players there are and whether their spending money in the cash shop or not, its hard to say if  the game is being profitable or not, but if you go by the numbers on the servers at least, things look healthy, at least on the progenitor (eu) server, which can be so busy that i try to avoid going to fleet because of the lag, and yes there are always multiple instances there prime time. Be interesting to see how many copies of the expack they have sold though, i think that in itself would give some kind of idea of how many of the players are actually putting money into the game

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/02/13 3:38:32 PM#42

My guess is that they will not give an exact number of how many peole bought the Makeb X-pac, since even if it soid well with subscribers, it would in effect quantify how many subscribers there are. (I seriously doubt many FTP players will pay $20 for 5 levels and no class stories.)

As to attempting a head count in Makeb itself, my guess if that it will be instanced and phased as all get up.

[I'm guessing as well as Makeb, there will be 1 new OP, 1 new FP, and 1 new uber Space Mission]

Again, I can't stress enough that revenue trumps population as far as SWTOR is concerned.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

2/02/13 4:52:03 PM#43
Originally posted by Phry

Maybe, tbh, without knowing how many F2P players there are and whether their spending money in the cash shop or not, its hard to say if  the game is being profitable or not, but if you go by the numbers on the servers at least, things look healthy, at least on the progenitor (eu) server, which can be so busy that i try to avoid going to fleet because of the lag, and yes there are always multiple instances there prime time. Be interesting to see how many copies of the expack they have sold though, i think that in itself would give some kind of idea of how many of the players are actually putting money into the game

 With EAs history, we will never know. They have lumped SWTORs information in with 3 other games information which is a sign that the game is not doing well. EA only does that with games that are not meeting expectations well enough to tell investors directly about them.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2083

2/02/13 5:21:31 PM#44
Originally posted by jtcgs
Originally posted by grimal

Relying on server "loads" is a foolish endeavor since these actually represent an unknown variable and the DEVs can have them state whatever they want.  Haven't we seen this in tons of other games already?

I can post a SS showing the people around me and create a thread saying "it feels like launch again" but then what does that prove?   Every post you and a couple others place here is an aim to bring this game down so honestly there is point in conversing with you about it.

My server (Prophecy of the Five) is packed.  Every planet has two instances on it at pretty much every time I log (except early early mornings), so this doom and gloom propoganda has little merit.

Now excuse me while I log into my packed server....

 Funny thing about your post is the same can be said on the flip side. Same people kept posting that there was nothing wrong with the game as populations dropped, same things said as EA had their investor meetings talking about the big drop in subscriptions...same thing being said as entire staffs were being replaced...same thing being said as F2P was announced...same thing being said today.

I am sure the same thing will be said the day before they shut the game down due to less than 100 people playing, then the same again as you try to get a petition going to get EA to start the game back up ala CoH.

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  Signex

Advanced Member

Joined: 10/06/07
Posts: 70

2/02/13 5:25:14 PM#45
I wish the servers were dying, it's way too populated. Atleast at low lvl zones.

  stragen001

Apprentice Member

Joined: 1/09/09
Posts: 1737

Mr Flibble is VERY cross

2/02/13 5:26:25 PM#46
Originally posted by Karteli

I've been noticing the trend as well .. servers are dying again.  It's surely a little ways away from being completely dead like before the merges, but the fact that others are observing the lack of population is worth noting.

 

Are the Servers dying again?

http://www.swtor.com/community/showthread.php?t=593298

 

hi guys, i haven't played this game for 7-8 days (computer problems) but i am still watching the servers and forums and i can see the servers are standars or heavy but never very heavy or full. also i've been watching Torstatus.net and it doesnt look good. my server prophecy of the fice was 2.20 12 days ago and now it's 1.93

what is going on? i've heard there are problems connections but i am not sure what is going on.
can you explain me this?

 

 

Perhaps the same old reused content isn't going to be very appealing, and EA should have listened when fans said they wanted mini-games, housing, and free-roam space flight.  Even the little details matter like day-night cycles, sitting in chairs, and chat-bubbles.

 

Yay, Makeb offers the same as before, just a new planet.  Whoop whoop...  >dub step<  Whoop whoop de whoop whoop (same beat over and over .. and over and over ..) ... (and over and over too)...

SWTOR is like dubstep - repetitive and annoying 

 

+1

 

AWESOME analoly

Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  FARGIN_WAR

Novice Member

Joined: 12/19/12
Posts: 169

2/02/13 5:39:20 PM#47

Pointless discussion really. Because even if the game's population is dwindling again people will still keep acting like Han Solo on the prison level and telling any critics "Uh, we had a slight player base malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"

 

 

If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old.

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/02/13 5:41:26 PM#48
Originally posted by grimal

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

I wouldn't say it's useless. It does further demonstrate the tendencies of FTP players in regard to games that convert to Fremium after being Pay to play. This in turn better informs future game designers on how they may or may not want to set up their monetization schemes.

  Slappy1

Novice Member

Joined: 12/27/12
Posts: 464

2/02/13 5:48:39 PM#49
Originally posted by grimal
Originally posted by jtcgs
Originally posted by grimal

Relying on server "loads" is a foolish endeavor since these actually represent an unknown variable and the DEVs can have them state whatever they want.  Haven't we seen this in tons of other games already?

I can post a SS showing the people around me and create a thread saying "it feels like launch again" but then what does that prove?   Every post you and a couple others place here is an aim to bring this game down so honestly there is point in conversing with you about it.

My server (Prophecy of the Five) is packed.  Every planet has two instances on it at pretty much every time I log (except early early mornings), so this doom and gloom propoganda has little merit.

Now excuse me while I log into my packed server....

 Funny thing about your post is the same can be said on the flip side. Same people kept posting that there was nothing wrong with the game as populations dropped, same things said as EA had their investor meetings talking about the big drop in subscriptions...same thing being said as entire staffs were being replaced...same thing being said as F2P was announced...same thing being said today.

I am sure the same thing will be said the day before they shut the game down due to less than 100 people playing, then the same again as you try to get a petition going to get EA to start the game back up ala CoH.

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

I'm with Grim on this.Why are we even discussing this?I mean wtf,everyone that has a clue about when a game goes ftp know's the pop is going to peak shortly after,then it will decrease.Why do people act like a decrease is always doom and gloom?

The server I'm on is in very good shape and as of 6:30 pm et on a Saturday 6 of 8 server's were heavy in the U.S. server's,not even prime time.The 2 other's were standard and are pvp server's,what a surprise.Didn't GW2 just release a patch?And didn't Tera just give free time to a bunch of peep's?Didn't PoE just go to open beta about 10 or so day's ago?Evidently none of that matter's!

It's doom!

 

Some day I'm going to put a sword through your eye and out the back of your skull!

Arya Stark

  FARGIN_WAR

Novice Member

Joined: 12/19/12
Posts: 169

2/02/13 5:54:19 PM#50
Originally posted by tiefighter25
Originally posted by grimal

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

I wouldn't say it's useless. It does further demonstrate the tendencies of FTP players in regard to games that convert to Fremium after being Pay to play. This in turn better informs future game designers on how they may or may not want to set up their monetization schemes.

Well that's part of the problem these days. No one wants to accept any negetive criticism at face value. Any rational critique just gets written off as hating. An this is exactly what led to TOR being in the state that it is rather than the epic game it should have been. Bioware floated along in the fluffy pink cloud of everyone telling them how wonderful they are and only realized too late that their game blueprint was just not workable even with their huge team and large budget. But by then it was too late.

If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2083

2/02/13 6:06:33 PM#51
Originally posted by FARGIN_WAR
Originally posted by tiefighter25
Originally posted by grimal

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

I wouldn't say it's useless. It does further demonstrate the tendencies of FTP players in regard to games that convert to Fremium after being Pay to play. This in turn better informs future game designers on how they may or may not want to set up their monetization schemes.

Well that's part of the problem these days. No one wants to accept any negetive criticism at face value. Any rational critique just gets written off as hating. An this is exactly what led to TOR being in the state that it is rather than the epic game it should have been. Bioware floated along in the fluffy pink cloud of everyone telling them how wonderful they are and only realized too late that their game blueprint was just not workable even with their huge team and large budget. But by then it was too late.

But this isnt even criticism...it's pointless speculation.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  baphamet

Hard Core Member

Joined: 7/05/06
Posts: 2638

110100100

2/02/13 6:13:17 PM#52

there was a queue to get on the bastion today.

  Theodwulf

Advanced Member

Joined: 2/01/12
Posts: 206

2/02/13 6:54:38 PM#53
  I pray that SWTOR lasts forever..I don't think I could take another horrible Star Wars MMORPG... If SWTOR fails..they will just make something worse.. That is the way progression works.
  FARGIN_WAR

Novice Member

Joined: 12/19/12
Posts: 169

2/02/13 6:56:37 PM#54
Originally posted by grimal
Originally posted by FARGIN_WAR
Originally posted by tiefighter25
Originally posted by grimal

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

I wouldn't say it's useless. It does further demonstrate the tendencies of FTP players in regard to games that convert to Fremium after being Pay to play. This in turn better informs future game designers on how they may or may not want to set up their monetization schemes.

Well that's part of the problem these days. No one wants to accept any negetive criticism at face value. Any rational critique just gets written off as hating. An this is exactly what led to TOR being in the state that it is rather than the epic game it should have been. Bioware floated along in the fluffy pink cloud of everyone telling them how wonderful they are and only realized too late that their game blueprint was just not workable even with their huge team and large budget. But by then it was too late.

But this isnt even criticism...it's pointless speculation.

If this was Feburary of 2012 I'd agree. But a year on now that we know a lot more about the game I feel its more of a post mortem deduction from the evidence at hand.

If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old.

  Slappy1

Novice Member

Joined: 12/27/12
Posts: 464

2/02/13 7:09:53 PM#55
Originally posted by FARGIN_WAR
Originally posted by grimal
Originally posted by FARGIN_WAR
Originally posted by tiefighter25
Originally posted by grimal

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

I wouldn't say it's useless. It does further demonstrate the tendencies of FTP players in regard to games that convert to Fremium after being Pay to play. This in turn better informs future game designers on how they may or may not want to set up their monetization schemes.

Well that's part of the problem these days. No one wants to accept any negetive criticism at face value. Any rational critique just gets written off as hating. An this is exactly what led to TOR being in the state that it is rather than the epic game it should have been. Bioware floated along in the fluffy pink cloud of everyone telling them how wonderful they are and only realized too late that their game blueprint was just not workable even with their huge team and large budget. But by then it was too late.

But this isnt even criticism...it's pointless speculation.

If this was Feburary of 2012 I'd agree. But a year on now that we know a lot more about the game I feel its more of a post mortem deduction from the evidence at hand.

My 2c is that every game that goes ftp see's an increase and then decline's.So why is the decline more important now than in feb 2012?I don't see the game decreasing in pop and if it is it's the natural life of going ftp.It happen's every time.Plus the fact that a btp GW2 just had a big patch,Tera gave away free time to many people (I got 2 free week's) and PoE went to open beta 10 or so day's back.It make's sense to see a decline.

I guess people just like to pick on this game because of it's pre launch budget!Do you think it's really that bad,or are you just hoping to be right?

Some day I'm going to put a sword through your eye and out the back of your skull!

Arya Stark

  Beyorn

Hard Core Member

Joined: 10/27/08
Posts: 234

2/02/13 7:16:30 PM#56
I have no idea if the servers are growing but on Jedi Covenant there are usually 2 to 4 instances of Corusant running.  At the higher levels there usually only 1 to 2 instances though.
  Roin

Hard Core Member

Joined: 10/12/03
Posts: 2870

2/02/13 7:17:07 PM#57
Originally posted by Myria

Oh, look, the usual supsects trying to mug their favorite victim -- again.

Because it's dying -- again.

Because... Ummm, they say so -- again.

*Yawn*

Pretty much sums it up. I never seen someone spend so much time. Talking about something they obviously dislike. Kind of scarey and sad at same time. Probably get another temp ban for saying that again.   As Tali said in ME3 though "Still totally worth it."

In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

2/02/13 7:30:02 PM#58
Originally posted by grimal

The point is, this kind of discussion is rather pointless.  It's talking doom and gloom for the sake of it and nothing else.  It offers no intellectual debate...offers no comments about the gameplay itself.   In the end, it's absolutely pointless except giving the naysayers an uppance in post count.

 

 The discussion would only be pointless if there was nothing to base it on. But there is, a full YEARS worth of decline and trauma for the game. What is bringing NO INTELLECTUAL debate is the BLIND FANBOISM who accept NO amount of continual decline, no amount of information into account and instead blindly defend and give comments adding NOTHING to the discussion other than...there is no discussion. In the end, it's absolutely pointless except giving the buttkissers an uppance in post count.

Hey, that WAS easy, thanks for the tips in using a whole lot of nothing to refute a post, sadly I had to use it on yours which contained no information being used to actually refute with....instead of the many other replies filled with actual information.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Sevenstar61

Elite Member

Joined: 7/22/12
Posts: 1577

"But it was so artistically done..." - Grand Admiral Thrawn's final words

2/02/13 9:53:11 PM#59

Snapshot of servers from 11 PM EST. PvP servers are usually lighter then other.


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

2/02/13 10:39:57 PM#60

As Seven's snapshot shows, their is still a healthy population on the SWTOR servers (well except APAC). The fact remains that theire has been a month long downward tick.

We can talk about it civilly, or not. The fact that ToR, for better or worse, was such a largely anticipated title that was forced to try a new monetization scheme is both intresting to watch unfold, and intresting beacuse of other games which may base their descions on monetization either to emulate, or do the exact opposite of TOR.

Off the top of my head, TESO is still undecided on how to monetize their rather expensive upcoming game.

Some are saying that the discussion is pointless, and uncivil.

Well might I point out that there is currently a thread, where most of the posters are currently playing and big supporters of SWTOR, debating the new mechanics of the revamped Ilum, and how PVP and PVE players feel about it; and the thread is just as uncivil if not more so on the ongoing 8 year+ debate on PVP vs. PVE playstyles.

Either a certain amount of univilness is endemic of MMOs in general, or SWTOR in particulair, even amongst its own playerbase.

(The other thread is quickly devolving to the usual carebear vs. ganker gobility gook, between TOR fans.)

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