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2/02/13 3:25:01 PM#41
Originally posted by jtcgs Maybe, tbh, without knowing how many F2P players there are and whether their spending money in the cash shop or not, its hard to say if the game is being profitable or not, but if you go by the numbers on the servers at least, things look healthy, at least on the progenitor (eu) server, which can be so busy that i try to avoid going to fleet because of the lag, and yes there are always multiple instances there prime time. Be interesting to see how many copies of the expack they have sold though, i think that in itself would give some kind of idea of how many of the players are actually putting money into the game |
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2/02/13 3:38:32 PM#42
My guess is that they will not give an exact number of how many peole bought the Makeb X-pac, since even if it soid well with subscribers, it would in effect quantify how many subscribers there are. (I seriously doubt many FTP players will pay $20 for 5 levels and no class stories.) As to attempting a head count in Makeb itself, my guess if that it will be instanced and phased as all get up. [I'm guessing as well as Makeb, there will be 1 new OP, 1 new FP, and 1 new uber Space Mission] Again, I can't stress enough that revenue trumps population as far as SWTOR is concerned. |
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2/02/13 4:52:03 PM#43
Originally posted by Phry With EAs history, we will never know. They have lumped SWTORs information in with 3 other games information which is a sign that the game is not doing well. EA only does that with games that are not meeting expectations well enough to tell investors directly about them. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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2/02/13 5:21:31 PM#44
Originally posted by jtcgs The point is, this kind of discussion is rather pointless. It's talking doom and gloom for the sake of it and nothing else. It offers no intellectual debate...offers no comments about the gameplay itself. In the end, it's absolutely pointless except giving the naysayers an uppance in post count.
Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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2/02/13 5:25:14 PM#45
I wish the servers were dying, it's way too populated. Atleast at low lvl zones.
"Aaaaaughibbrgubugbugrguburgle!" - A Murloc |
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2/02/13 5:26:25 PM#46
Originally posted by Karteli SWTOR is like dubstep - repetitive and annoying
+1
AWESOME analoly Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom |
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2/02/13 5:39:20 PM#47
Pointless discussion really. Because even if the game's population is dwindling again people will still keep acting like Han Solo on the prison level and telling any critics "Uh, we had a slight player base malfunction, but uh... everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"
If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old. |
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2/02/13 5:41:26 PM#48
Originally posted by grimal I wouldn't say it's useless. It does further demonstrate the tendencies of FTP players in regard to games that convert to Fremium after being Pay to play. This in turn better informs future game designers on how they may or may not want to set up their monetization schemes. |
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2/02/13 5:48:39 PM#49
Originally posted by grimal I'm with Grim on this.Why are we even discussing this?I mean wtf,everyone that has a clue about when a game goes ftp know's the pop is going to peak shortly after,then it will decrease.Why do people act like a decrease is always doom and gloom? The server I'm on is in very good shape and as of 6:30 pm et on a Saturday 6 of 8 server's were heavy in the U.S. server's,not even prime time.The 2 other's were standard and are pvp server's,what a surprise.Didn't GW2 just release a patch?And didn't Tera just give free time to a bunch of peep's?Didn't PoE just go to open beta about 10 or so day's ago?Evidently none of that matter's! It's doom!
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2/02/13 5:54:19 PM#50
Originally posted by tiefighter25 Well that's part of the problem these days. No one wants to accept any negetive criticism at face value. Any rational critique just gets written off as hating. An this is exactly what led to TOR being in the state that it is rather than the epic game it should have been. Bioware floated along in the fluffy pink cloud of everyone telling them how wonderful they are and only realized too late that their game blueprint was just not workable even with their huge team and large budget. But by then it was too late.
If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old. |
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2/02/13 6:06:33 PM#51
Originally posted by FARGIN_WAR But this isnt even criticism...it's pointless speculation. Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros |
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2/02/13 6:13:17 PM#52
there was a queue to get on the bastion today. |
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2/02/13 6:54:38 PM#53
I pray that SWTOR lasts forever..I don't think I could take another horrible Star Wars MMORPG... If SWTOR fails..they will just make something worse.. That is the way progression works.
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2/02/13 6:56:37 PM#54
Originally posted by grimal If this was Feburary of 2012 I'd agree. But a year on now that we know a lot more about the game I feel its more of a post mortem deduction from the evidence at hand.
If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old. |
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2/02/13 7:09:53 PM#55
Originally posted by FARGIN_WAR My 2c is that every game that goes ftp see's an increase and then decline's.So why is the decline more important now than in feb 2012?I don't see the game decreasing in pop and if it is it's the natural life of going ftp.It happen's every time.Plus the fact that a btp GW2 just had a big patch,Tera gave away free time to many people (I got 2 free week's) and PoE went to open beta 10 or so day's back.It make's sense to see a decline. I guess people just like to pick on this game because of it's pre launch budget!Do you think it's really that bad,or are you just hoping to be right? |
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2/02/13 7:16:30 PM#56
I have no idea if the servers are growing but on Jedi Covenant there are usually 2 to 4 instances of Corusant running. At the higher levels there usually only 1 to 2 instances though.
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2/02/13 7:17:07 PM#57
Originally posted by Myria Pretty much sums it up. I never seen someone spend so much time. Talking about something they obviously dislike. Kind of scarey and sad at same time. Probably get another temp ban for saying that again. In War - Victory. |
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2/02/13 7:30:02 PM#58
Originally posted by grimal The discussion would only be pointless if there was nothing to base it on. But there is, a full YEARS worth of decline and trauma for the game. What is bringing NO INTELLECTUAL debate is the BLIND FANBOISM who accept NO amount of continual decline, no amount of information into account and instead blindly defend and give comments adding NOTHING to the discussion other than...there is no discussion. In the end, it's absolutely pointless except giving the buttkissers an uppance in post count. Hey, that WAS easy, thanks for the tips in using a whole lot of nothing to refute a post, sadly I had to use it on yours which contained no information being used to actually refute with....instead of the many other replies filled with actual information. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
2/02/13 9:53:11 PM#59
Snapshot of servers from 11 PM EST. PvP servers are usually lighter then other.
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2/02/13 10:39:57 PM#60
As Seven's snapshot shows, their is still a healthy population on the SWTOR servers (well except APAC). The fact remains that theire has been a month long downward tick. We can talk about it civilly, or not. The fact that ToR, for better or worse, was such a largely anticipated title that was forced to try a new monetization scheme is both intresting to watch unfold, and intresting beacuse of other games which may base their descions on monetization either to emulate, or do the exact opposite of TOR. Off the top of my head, TESO is still undecided on how to monetize their rather expensive upcoming game. Some are saying that the discussion is pointless, and uncivil. Well might I point out that there is currently a thread, where most of the posters are currently playing and big supporters of SWTOR, debating the new mechanics of the revamped Ilum, and how PVP and PVE players feel about it; and the thread is just as uncivil if not more so on the ongoing 8 year+ debate on PVP vs. PVE playstyles. Either a certain amount of univilness is endemic of MMOs in general, or SWTOR in particulair, even amongst its own playerbase. (The other thread is quickly devolving to the usual carebear vs. ganker gobility gook, between TOR fans.) |
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