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2/02/13 4:33:25 AM#21
Originally posted by Darth-Batman People get away with a lot here in name of tastes and personal opinion. But there is a thin line between opinion and un necessary exaggeration. Saying game is 'terribly' outdated is not same as expression your taste. Is game dated? obviously it is 6 years old but it is not as bad as you were trying to make it look. |
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Meridion
Novice Member
Joined: 6/22/06
None of you understand. I'm not locked in here with you. You're locked in here with me! |
2/02/13 5:15:09 AM#22
ida played this game since release if they had more people in it
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
2/02/13 5:41:40 AM#23
Originally posted by Meridion
That's what everyone said... and why no one played it. ...and, like someone else said before, 'big years'? Hardly. What has been done to VG over the years is a disgrace, even down to the final carpetbagging of it through F2P that we are seeing now when a free client/ trial + expack + sub 4 years ago would have served it so much better (and gained it a ton of new players). |
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2/02/13 5:42:49 AM#24
How's it a celebration when the game flopped due to SOE not giving a damn untill its to late.
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2/02/13 8:09:16 AM#25
If half of these new MMO's dedicated as much time working on game features fun play instead of flashy cinematics and hi-poly armor and useless roped off zones dedicated to PVP, we would have some fun games that might just last longer then 4 months before they start circling the drain on the way to F2P This game is 6 years old amazing. I do wish they would put more effort into reviving it, been a long time might go back to check it out. "Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor |
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2/02/13 8:49:06 AM#26
Originally posted by NC-John Because time is now more valuable then back in the days. Its all about jump in , have fun and go. Wich i think is the right decision. MMorpg should always play a secondary role in real life. What you want is to trade your lief for a virtual game. NO TY SIR. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
2/02/13 10:16:15 AM#27
Originally posted by Vesavius That's an amusing truth for several games. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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2/02/13 10:27:30 AM#28
Originally posted by Loktofeit heh yeah that gave me a chuckle for sure. Vanguard just isnt going to do all that well even if you give it all away for free. Its a buggy mess still to date with a very dated combat system. People always talk about what a gem it is and how it was going to have SO many new players and servers when it went free to play . SOE make it free to play people screamed and screamed , now look at it 6 months after free to play.... still only 1 medium population server and thats about it. Its not the restrictions as this game is not restrictive at all , its the game is just not in any way modernized for a polished Triple A mmo of this day. At least the guys that do pay for it monthly get content updates regularly finally. |
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2/02/13 10:29:26 AM#29
Wish I could get back into this, but besides the fact that I wouldn't want to reward SoE for letting the game languish to death intentionally and then bringing it back to milk it for some fresh microtransactions on it's way out the door, I don't think I would want to get invested in it now with newer sandbox titles on the horizon.
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2/02/13 10:38:20 AM#30
It a great game and the pop is better than most server u find i log in and almost alway have a group. I think people are coming back just slowly cause it failed hard at launch. Every day i see new guild recruiting and chat always full so something must be right. There are alot of troll on this game cause it is hard, not a easy game to play you have to think. Which in today games is almost like seeing a unicorn in rl.
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2/02/13 10:42:41 AM#31
Originally posted by Vesavius They tried the free trial ages ago with the Isle of Dawn. And guess what? It didnt work. Thats why this game got put on the shelf by SoE, only to be revived once F2P worked on their flagship games. Vanguards problems are in its servers and optimisation. The graphics themselves are OK, but its impossible to have smooth gameplay out of it, which is a shame because it ruins the game. It takes 5 seconds for mobs to actually show that they are dead. Not to mention the clunky UI. If they fixed those, even the dated graphics wouldnt bother people that wanted a more hardcore experience. |
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2/02/13 10:46:54 AM#32
Originally posted by Loktofeit I don't play games for the people. Yes, it is good to play an MMO with massive amounts of people. But if you are part of a community already, then you just need a decent party setup to have fun. Whats that 3-5 people to get through most content? |
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2/02/13 11:14:36 AM#33
No, I don't want everything free, in fact, all other areas could be more restrictive, however, I feel like restricting items is a way of bullying players into paying for stuff, which means it is not, in fact, free to play.
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2/02/13 11:19:41 AM#34
The biggest problem for this game is the awful performance. I am using an i7 processor and a video card with capabilities never even dreamed of at the time of development, and the game STILL runs like shit. On top of that, I get 400+ ping at all times, so there is a discernable lag between my input, and my character's actions. Mobs warp around... it's a mess, and the official forums will echo my sentiments if you read them. This game was DOA, and I have no idea how it has held on for as ling as it has. It's a shame, because there are a ton of great ideas in there that are ruined by poor execution.
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2/02/13 11:30:56 AM#35
Originally posted by Doogiehowser No, I am not in fact, a feeeloader, I played vanguard beta, preorderd the game, and subed for 8 months, I quite WoW when it was still in it's prime to come play this game, the only reason I posted in the first place is because I consider Vanguard to be the most disapointing game of my mmo experiance...because I wanted to love that game...I really did. Honestly, if anything, Sony owes me for my 8 months of sub during a period where you couldn't walk 10 feet without encountering a bug. And like I said in my pervious post, I simply dont like item restrictions, thats one area that a F2P model shouldn't mess with. |
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2/02/13 11:42:21 AM#36
I'm not sure why Vanguard has a fanbase at all it's clearly not how Brad Mcquaid had intended it to turn out, SOE undid most of that work (and no SOE rehiring him isn't going to bring back his original vision) when you take that away you just have the game mechanics, which are pretty standard in the most boring way possible why do you fans enjoy it so much? is the community amazing? |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
2/02/13 11:51:36 AM#37
Originally posted by Inktomi The number of people a person needs with them is irrelevant. The point is that, whether it's an MMO or a local bar, the personal thought or small group conversation that commonly happens matches Meridion's statement. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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2/02/13 12:35:51 PM#38
Originally posted by Loktofeit Agreed, but that is the fallacy that most people fall into when thinking in terms of online play. My comment was to display that you really don't need a server full of players to enjoy a game. |
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2/02/13 2:14:47 PM#39
Originally posted by Loktofeit I don't know, I've spent an awful lot of time in some extraordinarily niche titles. I've no doubt there's a fair number of gamers who can't enjoy a game unless the Herd validates their choice. At the same time, it's kind of a stretch to assume that's a universal. How much of a community do I need? At least one partner, historically. A guild to chatter with, or raid with. Possibly an enemy guild, to compete with. The rest of the players in any game are largely inconsequential; at best, consumers of my auction products. So my server needs...roughly 50-100 players? I think perhaps it's a psychological effect, do I see enough players "running around and doing stuff", or does it feel like crickets chirping tumbleweed ghost town. Which suggests traffic control might be more important than actual populations. -Nearly every single bad trend in MMO development was started by the developers.--Wordiz |
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2/02/13 6:12:33 PM#40
I play vanguard on a 2 year old wal mart computer and get 12 ping, if zone is full like a city 34 tops so many troll, People get use to playing easy click and finish games. Well ill enjoy it till another great mmorpg comes.
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