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2/01/13 11:20:09 AM#21
It's not hero engine
It's a "custom engine" in the same way skyrim is a "custom engine" E.g. a heavily modified version of gamebryo. |
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2/01/13 11:21:36 AM#22
hows is it going to work if you want to join a campain that your friends are in that is full? will there be a transfer/que system? haven't really looked into it much
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/01/13 11:23:39 AM#23
Originally posted by Aerowyn Apparently you can transfer Campaigns with pvp points you accumulate.
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2/01/13 11:26:27 AM#24
Same here! Much better then just pvp armor or pvp just for fun...wich is not all that fun without char porgression. |
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2/01/13 11:28:39 AM#25
Originally posted by Aerowyn First it will probably be a good idea to coordinate to get into a campaign that has space for you and your friends both. But if you do somehow end up in the wrong campaigns anyway, you can transfer to another. But they don't want people bouncing back and forth through campaigns so there'll be a cost... possibly accumulated PvP points in the campaign, or a portion of it. - vigilo confido - |
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2/01/13 11:32:24 AM#26
So campaign = large instance. 2k is an impressive number but I'm doubtful about performance. More importantly, how long do they expect to keep pvpers attention in the same zone? I'm having a really hard time seeing any longevity in this game if people are limited to one zone for pvp and can't leave faction zones for pve. After 2-3 months this will grow tiresome. |
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2/01/13 11:43:00 AM#27
Originally posted by Axxar And that is the inherent problem with this time of pvp system. Either a) it could inconvenience those trying to play together in the same campaign, or b) it could be easy to access but potentially exploitable. Or even worse, players risk being stuck in a campaign where their allegience has no chance to win or gain anything and leaving prevents them from entering another campaign for a length of time. |
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2/01/13 11:44:52 AM#28
Originally posted by achesoma Or even worse, players risk being stuck in a campaign where their allegience has no chance to win or gain anything and leaving prevents them from entering another campaign for a length of time. That's actually a really good thing. Otherwise people will just move to another campaign when they're losing. - vigilo confido - |
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2/01/13 11:51:12 AM#29
Because of 3 factions there's never a situation where you can't win. If 1 side is dominating people always gang up on that faction. |
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Betaguy
Elite Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
2/01/13 11:51:14 AM#30
Originally posted by cronius77 Can't wait for some meaningful pvp again. Been so long. |
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2/01/13 11:54:03 AM#31
Sounds fun. I look forward smashing sissy elves, fat nords, and scaly lizards. Can't wait!
Currently Playing: Path of Exile, Everquest |
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2/01/13 11:54:22 AM#32
Originally posted by GoldenArrow not always true sometimes one side can be strong enough to take on 2 others.. but just isn't as likely... I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/01/13 11:56:03 AM#33
Originally posted by Axxar Like I said, it's a flawed system to begin with. Yes, it prevents exploitation of the system but at the cost of being potentially stuck in a campaign that players have no chance of winning. How fun is that? Imagine getting into a bad run of campaigns where your allegiance keeps getting overrun. |
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2/01/13 11:57:45 AM#34
Originally posted by achesoma You do like people did in RvR in WAR and DAoC. Midnight raids, guerilla warfare, and picking them off and seperating the enemy. If anything being out numbered enhances my gameplay, because it makes the think beyond the zerg mentality. Currently Playing: Path of Exile, Everquest |
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Betaguy
Elite Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
2/01/13 11:59:27 AM#35
Originally posted by Aeonblades He hasn't played DAoC obvously, it works just fine. |
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2/01/13 11:59:54 AM#36
Originally posted by DSWBeef the difference for you zergmongers is the players back when DAoC was popular and the players today. nothing they can or will do will prvent the zerg mentality form taking prominence. nothing, so accept it right now and get se to it. or hop from game to game that offers higher numbers than 15v15 pvp and cry zerg all along the way.
there will be "zergs". as well as small groups fighting multiple battle of course...but all posts about the game will be focused on OMG ZERRRRG! post launch. |
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2/01/13 12:00:37 PM#37
Originally posted by GoldenArrow unless you're playing the secret world....though their implementation of it is by far the worst i have seen. |
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2/01/13 12:03:16 PM#38
Originally posted by Rthuth434 which is true for any large scale battle in anything... zergs will happen no matter what in my experience.. as long as there's systems in place that allow you to be effective outside a zerg with a small group then i enjoy the battles.. large scale PVP doesn't work for me when zerg is really the only viable way to play.. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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2/01/13 12:07:43 PM#39
Originally posted by achesoma In competitive games someone has to lose, I'm afraid. I think the important thing is that you can at least gain Alliance points and advance your character while doing it. - vigilo confido - |
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2/01/13 12:08:14 PM#40
Originally posted by Betaguy That's true. I never played DAoC. And I'll give you that it worked great...11 years ago. The MMO demographic is completely different now. You can't assume it will work again. This is different era. And having three factions doesn't make it automatcally immune to flaws. |
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