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2/01/13 8:44:53 AM#61
Originally posted by CeTheGreat Anyone can log in and see the population. Deadness is relative. Compared to PS2 or this game in '05, it is dead. If you like small unit tactics by all means give it a shot. |
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2/01/13 9:04:30 AM#62
To hodo....i dont think they were pity maps at all as a matter of fact i was an axis player when they were winning 3 out 4 maps and switched allied because of that scenario.....axis earn their map wins just like allies have and this pity map bullshat is what i came in here to dispel.....i was in SG with oj years ago so ofcourse i miss the days when squads ruled the game and wish that would return but it wont.....
Gsc....your saying that the same okw who cut off the whole allied army just 3 weeks before didnt move through flavion because crs told em not to?....i highly doubt it especially seeing their reaction to what they thought happened in antwerp....so okw moved through sedan because there was a good chance allies could cut it off?....these conspiracies are not really probable when you actually step back and look at things from an impartial perspective |
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2/01/13 9:17:55 AM#63
Rendus- as I posted in another bash thread, planetside 2 is crap. Its a run where ever and shoot. Its laggy, its renduring sucks, and its just a game you play when your bored. Wwiiol is 12 years old and imho will be around for a long time
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2/01/13 9:26:55 AM#64
There's no conspiracy, just some actions that are almost perfectly in line with the developers previous statements, a not-so-good official explanation with even worse damage control.
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2/01/13 9:42:56 AM#65
One of the most active GHCs decides to become absent during his CinC term Spawn delay changes when ASA began resuming its SN (including the threshold whereby it kicks in being changed from 10% to 5%) Retarded armour number differences between sides (Axis armoured brig 36, Allied armoured brig 52! this was changed after it was pointed out but no apology given) Resupply timers changed from 7hrs to 8hrs after the Allies broke through the north and obtained functional AFs close to German factories. Despite this the stubborn axis continued fighting and almost broke through at Aarschot, but doc makes an emergency entrance and announces server coming down, Axis still have time and look to be beating the timer so capping gets locked As GSC points out Antwerp was the realisation point that no matter how hard they fight back, they are not supposed to win this map. The server gets reset (blindly according to doc to remain 'neutral' which is a cop out) after 5hrs of fighting over the biggest most difficult to cap cities in game. GHC in TS are locked out of the rat TS room with only NY75 allowed within. Explain all that. If you were in Axis' shoes, how would all this appear to you? How is this not intervening by developers to try to change the outcome of the campaign? You guys really dont feel cheated or patronised by this as well? I know some Allies were upset with some of the decisions as well, and I salute them like no other, they have INTEGRITY. I respect the hard fighting the Allies have done this map. But to say Axis are upset this campaign because they cant stand losing? That is a cop out. I loved the fact that the next day after the Antwerp reset when Axis were attacking that city again doc was there recapping it for the Allies, after fucking up all their hard work the night before and losing the trust and subscriptions of alot of well respected Axis leaders you'd think he'd be there fighting with the Axis (especially in Antwerp) for every PR reason available and show he is a stand up guy. Im interested to hear other's views S! Socom.
PS: I was just as pissed when CRS removed Oyaji from AHC, that was bullshit. The fact that this game can be personal between players and certain devs shows no professionalism at all from the devs side. |
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2/01/13 9:46:49 AM#66
Originally posted by david06 Along comes a situation and DOC takes extreme measures, yet no one here mentions that what he did(prevent a lowpop capture of a major town) was exactly what they demanded, and they just say that anyone who thinks this was a deliberate intervention is paranoid. I think they should introduce a rule for HC (just like the past rule about cutoff brigs) where you cannot place an AO on one of the few large towns (Brussels, Antwerp, Liege etc) during the 4 hours of the lowest pop (when theres at most 20 a side). If the AO was placed before the time it can run on. Would reduce the possibility of important towns being lost capped by a dedicated few while the PB aren't playing whilst retaining what is left of the sandbox element in not constricting HC. |
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2/01/13 10:03:18 AM#67
Originally posted by Jsilec Why not probable? OKW cuts all allied divs and runs over England - Allied PB in the sack OKW breaks through here and cuts off, xx flags in the sack as well as allied morale, again. It's highly probable if you look at it from an impartial perspective, heck then esp. its feasible... That same OKW all of a sudden does NOT lounge at THAT flag arrangement ? With Divs to spare and arranged for having a go at it? What's more probable, that they didnt feel like it (suddenly, for some reason or other) or that they were not allowed to? Hell on the SS you see 2 Flags in Hastiere, at times there was only the HQ of that Brit flag in Hastiere with all other flags in Beauraing and even VIREAUX, leaving only HQ in Hast and 2 routable french flags in Flav against 2 full german divisions prepared to jump at them - and they didn't... You're an experienced player - you tell me what you would have done as Axis HC looking at that map constellation depicted in the SS...? Whats more probable - x amount of players logging in, looking at that chance, ex-HC (AHC & GHC) looking at it and requesting AOs and ***silence*** - for 24h until the flags stretched and routable in flav were halfway back together, or that there was some "HALT"-Order on the grounds of that being a map-breaking constellation IF axis would have gone for that?
re. Sedan OKW didn't move through Sedan because there was a good chance for allies to cut it off - OKW moved through Sedan because it was the usual chance, what OKW does and we did it. The issue at hand here is that the allied Flags around THAT breakthrough were not in a hopeless clsterfcked arrangement - while it was still a "breakthrough" it wasn't a "Map-Breaking" breakthrough, allied flags from cville were bounced N, cville remained the chokepoint and thus there was no obvious reason for any interference from higher up, again, as that breakthrough at sedan was not map-breaking and could not have resulted in a roll as it was checked at, what was it, Chilly? Attigny? and then cut off at cville. If the cut off at cville had not come and IF there would not have been a block at aforementioned towns, IF there would have been some chance of expanding into the undefended Hinterland w possible cut-offs off allied flags.......etcetc
Ce - When the announcement came for SR in 5 Minutes, we had the first guy rush into bunk "Quick, everyone in, we can beat that!", RUSH RUSH, we can make it in the 5 minutes until SR - at around the 4Min SR announcement we had bunk packed, between 10-13 guys in there, AB was camped, same number of guys outside "cutting" and on top of that IIRC we mainly encountered ei RIFLES to boot - at the 3 Min mark w/ Bunker packed as mentioned above, "Spawning/Capture/Killing" was suddenly disabled when we had bunk at 47%, the remaining 53% would have been done in under 1 - 1:15 mins at most - what you see on the SS in PS Forums "Aarschot"-Thread is when players already left the bunk again to tool around outside and / or desp out of disgust. Add to that that AFTER this timely Reset Gembloux turned up Allied again...was axis before and you have a real Shtstorm waiting to hit the fan...
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2/01/13 10:42:48 AM#68
Accept the fact you got stomped, and you will feel better. I'm tired of trying to reason with you guys. Its a 24/7 bitch fest with you.
You would bitch if you won. Omg crs didn't call the map sooner! Like little babies.
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2/01/13 11:13:02 AM#69
Originally posted by CeTheGreat You've got no response so you come up with that rubbish. gg being doc's pet then, because you at least sure as hell dont mind receiving your little doggie treats to help you win a campaign. |
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2/01/13 11:23:06 AM#70
Originally posted by 1.AR-GSC-XXX nothing personal gsc your a good player and we have tangled quite a bit ;) but there are alot more stories involved in map 88 then antwerp |
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2/01/13 11:35:36 AM#71
And .................another awesome post from an axis whiner. Let me ask, is it a requirement for a new guy to be a bitter whiner to join an axis squad? And for the record, nit all axis are whiners, just most
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2/01/13 11:37:33 AM#72
They hear and see what they want to hear silec, your beatinf a dead horse
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2/01/13 11:57:27 AM#73
Originally posted by CeTheGreat they dont realize that i probably have more career kills as an axis soldat then they do.....i invite them to go to csr and check for themselves....i know both sides of this game very well and to belittle 1 side of our fun game is just an endaround way of not ackowledging the hard work that was put into it by the winning side....axis have had the better hc and squads for a looong time i wont deny that BUT the axis cant deny that the allies have gotten better themselves in both aspects and now its anybodys game to win....whats so hard about acknowledging this? |
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2/01/13 12:03:09 PM#74
Because the axis want a crutch or something they can use as an argument or an excuse. Read wwiiol forums, 99% of the whines and cries come from axis players. Even when we lost 5 in a row, I don't recall one whiny post from an allied. At most a population balance issue. And it will neverrrrrrrrrrrr end!
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2/01/13 12:29:59 PM#75
Originally posted by CeTheGreat "Read wwiiol forums, 99% of the whines and cries come from axis players."
And facts to back that up? |
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2/01/13 12:44:54 PM#76
Originally posted by CeTheGreat Try to stay on topic. I was talking about which game has a larger/healthier playerbase. Not which game you prefer to play. And I've never had an issue with lagging or "rendering?". Must be on your end. |
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2/01/13 1:58:16 PM#77
Isn't it annoying? Try to start a legit convo than axis minions start nerfing? Gosh that is annoying. Ps2 is a mess, but have fun with it
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2/01/13 2:03:52 PM#78
@ barber- now you care about facts lol. That's funny
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2/01/13 2:13:17 PM#79
So Ce and Jsilec, do you think that CRS should allow Antwerp to be captured during low population? |
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2/01/13 2:37:33 PM#80
I love this. The same people who claim Axis only wins through pop, the Tiger, anything but actual skill or teamwork are getting sooo butthurt when the tables are turned on them. if you can't see this as a pity map,, that's probably why you need a pity map so badly. Wake up already.
P.S. can't wait to get home from work and read this. Wonder how many similar threads on the "official" forums were already deleted lol. |
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