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1/30/13 9:56:51 AM#321
Well... the whole of Breton land can be seemless, the whole of ebon land can be seamless, the whole of elfland can be seamless and the whole of cyrodill can be seamless - but they should be 4 huge seamless separated zones. Imagine this for the WoW concept: Kalimdor is seamless. Eastern Kingdoms is seemless and Outland is seamless - but crossing from huge zone to huge zone is not. And it shouldnt be. So, if they're using the daoc model then yes your faction land will be seamless untill you reach the border of your realm. The frontiers is another huge seamless zone. Try to imagine it in your real life... your country is seamless until you decide to go to New Zealand. The plane is where you zone out - the New Zealand is seamless again. |
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asrlohz
Elite Member
Joined: 7/29/11
"OMNOMNOM! Oh, I'm sorry, Were you gonna eat that 'Sona'?" -Gentleman Cho'Gath |
Originally posted by Crazyhorsek Yes, and as I've previously stated I'd settle for that, but if my country is seamless to the country adjacent just like the whole of Tamriel. But aye, I'd be alright with that. However that would lead to people camping the few places where you could enter an enemy territory which is why seamless would make it easier. But aye, I would be alright with that if it allows me to explore the other factions territory. Very well constructed post, and I tip my hat in your honor, mate. |
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1/30/13 3:57:55 PM#323
Im not signing to something that requires money. If they want to make cyrodil pvp only let them do it and fail. I was not expecting anything better from them. Furthermore dont fall for this game as it will be another swtor.Im prety sure about that. |
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asrlohz
Elite Member
Joined: 7/29/11
"OMNOMNOM! Oh, I'm sorry, Were you gonna eat that 'Sona'?" -Gentleman Cho'Gath |
Originally posted by Zefire Atleast I can say that I tried, can you? Also it doesn't require money to sign the petition if that is what you are getting at. And if the players are displeased with the game they will make the money back that it requires them to adjust the game.
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1/31/13 5:49:40 PM#325
Originally posted by asrlohz what did you try? you wanted developement of something close to 5 years in the making to suit yours, and a minorities, view of the game. People are entitled, if they are spending their own money, to make a product (any product) which they envision.
You are not going to please everyone no matter how hard you try. I dont care if its first person, 3rd person, seamless, zoned, etc....if the game is fun and enjoyable, that is all that matters to me. If its not fun for me, i move along. Sure i might have lost the cost of purchase, but outside of that, i dont lose anything.
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1/31/13 6:20:00 PM#326
so basicaly the only pvp will be in one big map like it is now for GW2? No open world pvp? or at least pvp on and off in the whole world?? that sucks and take all the immersion and "fear" feeling away...
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1/31/13 6:29:18 PM#327
Well the area is cyrodil complete with towns and dungeons and what have you.
Regarding seamless world. Have a server with separated pvp and pve that is faction locked Have a server with full pvp where you can go anywhere Have a server with no pvp where you can go anywhere and group with anyone. That way everybody is happy. |
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1/31/13 6:49:53 PM#328
Originally posted by ShakyMo They can't even do housing think you might be asking too much from them. Anyway they have MEAGASERVER! They don't even want you to be able to choose which server you play on! |
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asrlohz
Elite Member
Joined: 7/29/11
"OMNOMNOM! Oh, I'm sorry, Were you gonna eat that 'Sona'?" -Gentleman Cho'Gath |
Originally posted by Maelwydd Actually, housing is quite possible. The Megaserver functions by phasing everyone by their likes and dislikes. So people whom enjoy PvP will be phased with others who does that as well. Which would work extremely well with a completely open world. But back to player housing, as you might imagine there would be tons of houses. I would love to see them all "un-phased" but well, having a house is in itself a sanctuary to relax, and you could use it as a bank/guildbank. Much like in the Hearthfire plug-in for Skyrim. So there is a very real possibility that they will add even guild housing in semi-phased areas in future patches since people will undoubtly ask for it. |
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2/01/13 8:11:24 AM#330
Originally posted by sodade21 it will be one map. UNLIKE GW2. which has 4 maps. I think the prostitute mod corrupted your game files man. -elhefen |
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2/01/13 8:21:13 AM#331
Originally posted by asrlohz Oh I know housing is possible, it was a fun poke at how unimaginative and apparently lacking in ability they are. It is funny to be following a game that states housing is too difficult (Mat Frior said that!) and another game where the discussion is about claiming land for your house so you can grow your own crops, raise animals, milk cows.... All these problems and arguments currently going on, and it seems to be racial faction locks and megaserver tech for the most part, all seem to stem from the developers choices and design (and our lack of choices and observation of lacking design). I wish the developers of TESO and Archage were swapped at birth so we might get gameplay you could hope for in a TESO game to do the title justice. |
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2/01/13 8:23:33 AM#332
Play the game they make not the one in your head, you will be alot happier. my 2 cents |
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2/01/13 8:29:13 AM#333
Housing Is possibly to difficult because they are restricted by having the game in the tes universe.
Daoc had housing. How it worked they had a separate land mass with villages in it where you could build your house and typically have your guildmates next door. But how they would do such a thing in TESO I don't know, there isn't such a safe zone in tamriel, everywhere has monsters and such. So how they would probably have to do it would be with instanced housing which wouldn't be as good. E.g. there's certain doorways in the cities that take people to instances of their own house. |
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2/01/13 8:31:03 AM#334
Originally posted by casual187 lol the whole discussion is that if I play the game they make I will NOT be happier. If it doesn't change I will most likely not play but that doesn't mean I should sit with my thumb up my arse and do like most seem to and disengage brain when openning wallet and having no opinion at all.
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2/01/13 8:32:06 AM#335
Actually the more I read on Archeage, the more it sounds like a "daoc 2" than TESO does.
No instances Housing continent Siege continent Etc.. Or perhaps more aa is daoc meets uo, TESO is daoc meets wow. |
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2/01/13 8:35:30 AM#336
Originally posted by ShakyMo I don't even understand your first sentance> How would housing be impossible "in the TES universe" when housing is one of the main features! Isn't a safe zone in tamriel....unless of course you include all the cities where people...live....in...houses. Sometimes you make a good case but the above post is tosh. They put all their focus in to making keeps you can destroy and rebuild in the Cyrodil continent but housing is just too difficult. FFS that Matt frior needs to leave the game! |
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2/01/13 8:39:19 AM#337
I didn't say it would be impossible
I said being in established universe makes it more difficult. |
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2/01/13 8:45:53 AM#338
Mael
It's got this mega server right? So there might he say a million people playing on it. How do you cram everyone's house into the cities? Which is why if they do housing, sadly it will be instanced. Friror has done good housing before, with the housing zone in daoc, trust me its a lot better than instanced housing you get to hang out in a town with your friends and guildmates and have craft / trade facilities. But there Is no such safe frontier in tamriel where you could go build your houses without attacks from vampires, goblins, dragons, whatever. Or if they had dedicated an area of the world for such a purpose no doubt people would moan "its not tes it breaks the lore" This is one of the reasons it Is easier to build a good mmo when you don't have to work it around an existing ip. |
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2/01/13 9:31:51 AM#339
Well you have a point about housing I must admit. But I personally would have no problem having instanced housing in neibourhoods that are part of a city. It is just really bad to hear the guy in charge of development say Housing in MMO's are just too difficult (And I assume he ment non instanced housing) when you have other games, previously and in development timelines of about the same, which have them and haven't raised a fuss about them. A lot of things about this game just come across as being lazy and them happy to just farm out generic mechanics. Not everything but some of the big things that I feel should receive more atention. But with most things, it isn't a case of cannot be done (at least there are not many things beyond possibility, just project restrictions or issues). it is usually a case of we cannot think of a way (unimaginative design), we cannot afford to do it (time or money) or we don't want to do it (lazy - imo). |
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2/01/13 10:31:18 AM#340
Paul Sage would have done outdoor housing in uo, Matt Friror will have done zoned housing in daoc. So they know about housing. What I hues they meant is "its hard to have housing worth having". Because these instanced / personal portal houses you see in other games aren't a oath on the housing in their prior games.
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