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WWII Online: Battleground Europe

World War II Online 

General Discussion  » Campaign 88: Allied Pity Map

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158 posts found
  Jsilec

Novice Member

Joined: 1/31/13
Posts: 39

1/31/13 10:18:27 AM#21

here is some prroof that crs has stopped us from capping towns due to server reset....shocking isnt it?

  Jsilec

Novice Member

Joined: 1/31/13
Posts: 39

1/31/13 10:20:58 AM#22
  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 10:24:52 AM#23
Originally posted by Jsilec
Originally posted by BodkinBarber
Originally posted by CeTheGreat
I hear ya. Id be frustrated too. But the bottom line is that there was a CHANCE we could of recapped. If you owned our spawn cp, yeah maybe not, but you didn't and I'm pretty positive CRS took that into account. And just because historicaly stats say we haven't won without twerp, whos to say we couldn't of came back? Bottom line is that the axis ( some ) always have an excuse for losing a map and they ALWAYS blame bias or nerf. Id love one axis player to simply say " we got our asses handed to us" that's all.

So your saying other people wrong to be frustrated but if it happened to you you would be?

 

Bad thing happened to other people = whining

Bad thing happened to ce = justified frustration

 

Bottom line? A phrase that can mean whatever you want it to be. The reality of the situation (rather than your could this... maybe this...):

1) Axis owned the vast majority of Antwerp

2) Allies had massed logged (axis SD was very high) so few to spawn in to spawn CP to recap Antwerp let alone defend.

3) There is a significant leeway available for server resets. On weekends (when the amount of data going through the server) they will go 18 hours+ without resetting the server. DOC chose to reset the server at that time with Antwerp in it's state with no prior warning. Even with his poorly scheduled reset times he would give 15 minutes warning, in this case the warning was near non existent.

we recapped lier cp before reset which meant we regained a spawnable in town...axis had schilde fb and thats it which meant they really had no way of sustaining the attack over a downed bridge....we had many inf in town recapping....we have recapped brussels and antwerp with less cps owned btw and if axis did indeed have a 220 second spawn delay they had a very low % of taking antwerp....we were ALSO attacking lier schilde fb which was almost allied all the while holding our link fb to twerp which was lier and had supply.....here are the facts for all the people who claim they had antwerp in the bag with screenie proof....if players unsub its their choice but to blame antwerp as the main sticking point for their decision then they are misinformed about the end results

You familiar with FRU's? You don't need a bridge to put up a mobile spawn once one is down. Bridges can also be...repaired

 

Is that a screenshot showing the furthest axis advance or just one many that you took but you chose to use because it most supports your point?

 

You were attacking an fb? Well done, thats what players typically do. Likewise axis would of been making plans to attack lier antwerp FB. What would of happened if they busted that FB? What if this... what if that... that is what your argument runs on.

 

FB almost allied? What was the percent? How many axis were guarding the FB? For such a critical FB someone would have run a precamp for that FB.


I know you understand that the Antwerp reset was a ginormous blow to Axis resulting in their effectiveness dropping significantly but you like to still think to yourself that you got towns through yours and ce armour columns because of good allied play instead of because the axis veterans had given up caring

  Jsilec

Novice Member

Joined: 1/31/13
Posts: 39

1/31/13 10:33:38 AM#24
Originally posted by BodkinBarber
Originally posted by Jsilec
Originally posted by BodkinBarber
Originally posted by CeTheGreat
I hear ya. Id be frustrated too. But the bottom line is that there was a CHANCE we could of recapped. If you owned our spawn cp, yeah maybe not, but you didn't and I'm pretty positive CRS took that into account. And just because historicaly stats say we haven't won without twerp, whos to say we couldn't of came back? Bottom line is that the axis ( some ) always have an excuse for losing a map and they ALWAYS blame bias or nerf. Id love one axis player to simply say " we got our asses handed to us" that's all.

So your saying other people wrong to be frustrated but if it happened to you you would be?

 

Bad thing happened to other people = whining

Bad thing happened to ce = justified frustration

 

Bottom line? A phrase that can mean whatever you want it to be. The reality of the situation (rather than your could this... maybe this...):

1) Axis owned the vast majority of Antwerp

2) Allies had massed logged (axis SD was very high) so few to spawn in to spawn CP to recap Antwerp let alone defend.

3) There is a significant leeway available for server resets. On weekends (when the amount of data going through the server) they will go 18 hours+ without resetting the server. DOC chose to reset the server at that time with Antwerp in it's state with no prior warning. Even with his poorly scheduled reset times he would give 15 minutes warning, in this case the warning was near non existent.

we recapped lier cp before reset which meant we regained a spawnable in town...axis had schilde fb and thats it which meant they really had no way of sustaining the attack over a downed bridge....we had many inf in town recapping....we have recapped brussels and antwerp with less cps owned btw and if axis did indeed have a 220 second spawn delay they had a very low % of taking antwerp....we were ALSO attacking lier schilde fb which was almost allied all the while holding our link fb to twerp which was lier and had supply.....here are the facts for all the people who claim they had antwerp in the bag with screenie proof....if players unsub its their choice but to blame antwerp as the main sticking point for their decision then they are misinformed about the end results

You familiar with FRU's? You don't need a bridge to put up a mobile spawn once one is down. Bridges can also be...repaired

 

Is that a screenshot taken exactly before the moment the server was reset or one of the many that you tooked but you chose to make a point?

 

You were attacking an fb? Well done, thats what players typically do. Likewise axis would of been making plans to attack lier schilde FB. What would of happened if they busted that FB? What if this... what if that... that is what your argument runs on.

 

FB almost allied? What was the percent? How many axis were guarding the FB? For such a critical FB someone would have run a precamp for that FB.


I know you understand that the Antwerp reset was a ginormous blow to Axis resulting in their effectiveness dropping significantly but you like to still think to yourself that you got towns through yours and ce armour columns because of good allied play instead of because the axis veterans had given up caring

the point of the post was to show that antwerp had a very good shot at being libbed even if the server remained up....i see that alot of vets unsubbed over it i am not blind to the fact they are upset but i also would like them to know that they didnt have antwerp in the bag like it or not.......its a prespective being shown from the allied point of view on this touchy subject....this map was a pretty even fight the weeks leading up to antwerp with axis pushing and allies pushing so no i will not concede any pity map but i will concede that some axis players are basically poosies for quitting

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 10:35:17 AM#25
Originally posted by Jsilec

here is some prroof that crs has stopped us from capping towns due to server reset....shocking isnt it?

Lol one screenshot is proof? You show the chat history for about 3 minutes of game time. How many minutes warning did they give? Typical is 15mins. In that time you can contest verdun and kick the navy out. Thus you could of been trying to cap an uncontested town when you knew the server was going down soon.

 

And like ce said, if axis had a spawnable in a town they MAY of recapped it. Whats to say there wasn't 20 paras otw from etain to cap the town back? Silly arguments you say? Well if you disagree with those arguments you disagree with ce thoughts (I know your troll buddies).

 

Also, Verdun=Antwerp? Same significance?

  CeTheGreat

Novice Member

Joined: 1/30/13
Posts: 89

1/31/13 10:39:04 AM#26
I know who you are now barber lol. Took a few posts, but it all comes out

Could of used mech and yes the zees. Your past okw hc have done it and won maps, so stop trying to once again excuse your lack of map reading skills.

Ill let you and your axis freinds blame twerp, obviously makes you feel better and just. Just remember, supply is what moves maps, not towns.

I'm waiting for Cobray ( depot12) to chime in.

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 10:39:40 AM#27
Originally posted by Jsilec
Originally posted by BodkinBarber
Originally posted by Jsilec
Originally posted by BodkinBarber
Originally posted by CeTheGreat
I hear ya. Id be frustrated too. But the bottom line is that there was a CHANCE we could of recapped. If you owned our spawn cp, yeah maybe not, but you didn't and I'm pretty positive CRS took that into account. And just because historicaly stats say we haven't won without twerp, whos to say we couldn't of came back? Bottom line is that the axis ( some ) always have an excuse for losing a map and they ALWAYS blame bias or nerf. Id love one axis player to simply say " we got our asses handed to us" that's all.

So your saying other people wrong to be frustrated but if it happened to you you would be?

 

Bad thing happened to other people = whining

Bad thing happened to ce = justified frustration

 

Bottom line? A phrase that can mean whatever you want it to be. The reality of the situation (rather than your could this... maybe this...):

1) Axis owned the vast majority of Antwerp

2) Allies had massed logged (axis SD was very high) so few to spawn in to spawn CP to recap Antwerp let alone defend.

3) There is a significant leeway available for server resets. On weekends (when the amount of data going through the server) they will go 18 hours+ without resetting the server. DOC chose to reset the server at that time with Antwerp in it's state with no prior warning. Even with his poorly scheduled reset times he would give 15 minutes warning, in this case the warning was near non existent.

we recapped lier cp before reset which meant we regained a spawnable in town...axis had schilde fb and thats it which meant they really had no way of sustaining the attack over a downed bridge....we had many inf in town recapping....we have recapped brussels and antwerp with less cps owned btw and if axis did indeed have a 220 second spawn delay they had a very low % of taking antwerp....we were ALSO attacking lier schilde fb which was almost allied all the while holding our link fb to twerp which was lier and had supply.....here are the facts for all the people who claim they had antwerp in the bag with screenie proof....if players unsub its their choice but to blame antwerp as the main sticking point for their decision then they are misinformed about the end results

You familiar with FRU's? You don't need a bridge to put up a mobile spawn once one is down. Bridges can also be...repaired

 

Is that a screenshot taken exactly before the moment the server was reset or one of the many that you tooked but you chose to make a point?

 

You were attacking an fb? Well done, thats what players typically do. Likewise axis would of been making plans to attack lier schilde FB. What would of happened if they busted that FB? What if this... what if that... that is what your argument runs on.

 

FB almost allied? What was the percent? How many axis were guarding the FB? For such a critical FB someone would have run a precamp for that FB.


I know you understand that the Antwerp reset was a ginormous blow to Axis resulting in their effectiveness dropping significantly but you like to still think to yourself that you got towns through yours and ce armour columns because of good allied play instead of because the axis veterans had given up caring

the point of the post was to show that antwerp had a very good shot at being libbed even if the server remained up....i see that alot of vets unsubbed over it i am not blind to the fact they are upset but i also would like them to know that they didnt have antwerp in the bag like it or not.......its a prespective being shown from the allied point of view on this touchy subject....this map was a pretty even fight the weeks leading up to antwerp with axis pushing and allies pushing so no i will not concede any pity map but i will concede that some axis players are basically poosies for quitting

So you believe that all the allied players who have ever quit playing a campaign/ stopped caring about the map over the past few maps once Antwerp and Brussels have falled are 'poosies'. You slander both axis and allied players when you relate the behaviour of players to a negative event happening to a side as them being 'poosies'

  depot12

Apprentice Member

Joined: 9/24/12
Posts: 169

1/31/13 10:40:48 AM#28
Originally posted by Jsilec

the point of the post was to show that antwerp had a very good shot at being libbed even if the server remained up....i see that alot of vets unsubbed over it i am not blind to the fact they are upset but i also would like them to know that they didnt have antwerp in the bag like it or not.......its a prespective being shown from the allied point of view on this touchy subject....this map was a pretty even fight the weeks leading up to antwerp with axis pushing and allies pushing so no i will not concede any pity map but i will concede that some axis players are basically poosies for quitting

The fact that this is not an isolated incident. It's a consistent pattern by CRS that they either want to influence the campaign, or on the other extreme are just inept at keeping the business going without problem after problem after problem.  Too much stuff goes on for it to be explained by a one-off.  

Why are people not asking why we have to have daily server resets now? When I was playing before 1.34 I could stay connected for 24-48 hours with a MSP up but today there are "emergency" server resets.  Maybe CRS might want to fix whatever problem they are having instead of fixing the symptom by rebooting the server.  It is obviously having a negative effect on the playerbase either real or imagined.  

They try constantly to get people in the game. Lots of people show up but few people stay.  Maybe CRS should fix the bugs in 1.34 and have a stable server and client before they try stupid things like putting the game on steam or WBS so when people return the same old bugs and now new ones await them.  

But no, instead they think its myself and my new friend axishatr on MMORPG who are "ruining the game".  Like we have such influence that they need to send you guys over here to defend your dead game and 8-player server population.

 

  CeTheGreat

Novice Member

Joined: 1/30/13
Posts: 89

1/31/13 10:42:00 AM#29
Jsilec shows proof and you have no reasonable answer? That's not suprising lulz

  Jsilec

Novice Member

Joined: 1/31/13
Posts: 39

1/31/13 10:44:35 AM#30
Originally posted by BodkinBarber
Originally posted by Jsilec

here is some prroof that crs has stopped us from capping towns due to server reset....shocking isnt it?

Lol one screenshot is proof? You show the chat history for about 3 minutes of game time. How many minutes warning did they give? Typical is 15mins. In that time you can contest verdun and kick the navy out. Thus you could of been trying to cap an uncontested town when you knew the server was going down soon.

 

And like ce said, if axis had a spawnable in a town they MAY of recapped it. Whats to say there wasn't 20 paras otw from etain to cap the town back? Silly arguments you say? Well if you disagree with those arguments you disagree with ce thoughts (I know your troll buddies).

 

Also, Verdun=Antwerp? Same significance?

verdun is in no way as significant as antwerp BUT it shows that there is precedent to town captures being stopped by the server reset shiit.......i could care less whether the axis had spawns/paras or whatever i just showing that it does happen to both sides like it or not.....vets have cited crs interferrence as the main reason they have unsubbed but are blind to the fact that it does happen to BOTH sides 

  Jsilec

Novice Member

Joined: 1/31/13
Posts: 39

1/31/13 10:53:15 AM#31
Originally posted by BodkinBarber

 

so you believe that all the allied players who have ever quit playing a campaign/ stopped caring about the map over the past few maps once Antwerp and Brussels have falled are 'poosies'. You slander both axis and allied players when you relate the behaviour of players to a negative event happening to a side as them being 'poosies'

if they stop playing and wait till next map they are quitters which i do despise......if they unsub because they didnt get their way and cap a town then yes they are poosies axis or allied...

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 10:53:30 AM#32
Originally posted by CeTheGreat
I know who you are now barber lol. Took a few posts, but it all comes out

Could of used mech and yes the zees. Your past okw hc have done it and won maps, so stop trying to once again excuse your lack of map reading skills.

Ill let you and your axis freinds blame twerp, obviously makes you feel better and just. Just remember, supply is what moves maps, not towns.

I'm waiting for Cobray ( depot12) to chime in.

Past OKW won map through Zeelands? What campaign? Were TOE even in the game then. Must of also been a major F up for allies to lose a map due to the Zeelands lol

 

In the history of the game once Antwerp is capped Axis have always gone on to win the campaign, everyone knows that. "supply is what moves maps, not towns." Well done, I bet everyone except you is oblivious to that.

 

"Ill let you and your axis freinds blame twerp, obviously makes you feel better and just." I think it's more a case of you weighing in and trying to justify that the campaign was won by yourself (and of course you'll diplomatically mention some other squads) as shown by your attitude here and you don't want it diminished

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 10:57:30 AM#33
Originally posted by Jsilec
Originally posted by BodkinBarber
Originally posted by Jsilec

here is some prroof that crs has stopped us from capping towns due to server reset....shocking isnt it?

Lol one screenshot is proof? You show the chat history for about 3 minutes of game time. How many minutes warning did they give? Typical is 15mins. In that time you can contest verdun and kick the navy out. Thus you could of been trying to cap an uncontested town when you knew the server was going down soon.

 

And like ce said, if axis had a spawnable in a town they MAY of recapped it. Whats to say there wasn't 20 paras otw from etain to cap the town back? Silly arguments you say? Well if you disagree with those arguments you disagree with ce thoughts (I know your troll buddies).

 

Also, Verdun=Antwerp? Same significance?

verdun is in no way as significant as antwerp BUT it shows that there is precedent to town captures being stopped by the server reset shiit.......i could care less whether the axis had spawns/paras or whatever i just showing that it does happen to both sides like it or not.....vets have cited crs interferrence as the main reason they have unsubbed but are blind to the fact that it does happen to BOTH sides 

Theres a difference between "lets try and contest and cap this town before the server resets in 15 minutres" and "we have 2/3 CP's left in town we've been attacking for 5+ hours and we're told the server is being reset".

 

One case it is anticipated, the other it is a 'surprise'

  CeTheGreat

Novice Member

Joined: 1/30/13
Posts: 89

1/31/13 11:12:22 AM#34
LOL barber, you clearly don't know me. You think I care about what people think of me? If I felt I did this on my own I would say. But I didnt. Marty, myself,shadow64,dfadd,ny75 and others played a huge role.

So having 4-5 of your divs trapped this map is because of twerp? You not guarding bunkers is antwerps fault? Your map oic putting a routed div back into a pocket held off by one town is antwerps fault? That's just a start. Don't make me school you newb.

And yes, the zees push was after TOE. You won that map. Again, id do some timeline research before you post again.

  CeTheGreat

Novice Member

Joined: 1/30/13
Posts: 89

1/31/13 11:15:11 AM#35
I cant find where to quote.

I didn't say axis spawnable, I said we had OUR spawn. I aslo said if we DIDNT have our spawn it MIGHT be different. Jeez dude learn to read.

Your worse in these forums than wwiiol

  depot12

Apprentice Member

Joined: 9/24/12
Posts: 169

1/31/13 11:17:37 AM#36
Originally posted by CeTheGreat
LOL barber, you clearly don't know me. You think I care about what people think of me? If I felt I did this on my own I would say. But I didnt. Marty, myself,shadow64,dfadd,ny75 and others played a huge role.

So having 4-5 of your divs trapped this map is because of twerp? You not guarding bunkers is antwerps fault? Your map oic putting a routed div back into a pocket held off by one town is antwerps fault? That's just a start. Don't make me school you newb.

And yes, the zees push was after TOE. You won that map. Again, id do some timeline research before you post again.

You can't put a brigade into a pocket, the move would be denied.   Maybe you also missed the threads where axis mass-logged after Antwerp.  But keep trying.

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 11:27:40 AM#37
Originally posted by CeTheGreat
LOL barber, you clearly don't know me. You think I care about what people think of me? If I felt I did this on my own I would say. But I didnt. Marty, myself,shadow64,dfadd,ny75 and others played a huge role.

So having 4-5 of your divs trapped this map is because of twerp? You not guarding bunkers is antwerps fault? Your map oic putting a routed div back into a pocket held off by one town is antwerps fault? That's just a start. Don't make me school you newb.

And yes, the zees push was after TOE. You won that map. Again, id do some timeline research before you post again.

You do because you know if people didn't like you they wouldn't go out of their way to help you and without other players your just a lone sherman driving to a town spamming "P1 P1 ROLL ROLL" on chat.

 

4-5 divs trapped? When was that? Map effectively ended after Liege. I doubt many would care if axis CINC placed all the divs in a pocket today if it would lead to good battles and quicken the end of the campaign. Of course any divisions been trapped is a victory to you whatever the context is.

 

Please school me, tell me how as an axis player I can lead a tank column to cap a town (as we know the sides are perfectly balanced). I will need atleast 6 paragraphs of your brilliant military thoughts 'schooling' me on armour charges and how to camp a town while the other side is on the load screen

 

I was asking you a question about it and you answered it. Good boy

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/31/13 11:41:42 AM#38
Originally posted by CeTheGreat
I cant find where to quote.

I didn't say axis spawnable, I said we had OUR spawn. I aslo said if we DIDNT have our spawn it MIGHT be different. Jeez dude learn to read.

Your worse in these forums than wwiiol

It MIGHT be different if you didn't have the spawnable.

It MIGHT be different if you had the spawnable.

 

Same thing. Your trying to backtrack on what you've said. You said that because Antwerp had 1 allied spawnable it was ok for CRS to give the town back to the allies

 

"Its either a pitty map or nerfed gear I guess? Cause god knows we didn't earn it rigt? You can blame twerp all you want, but how many times have the allies lost a town due to a server reset? Quite a few. Pivitol ciney a few years back, or signy. Happens dude, get over it. And also, we recapped our spawn cp and could of taken it back. Learn the game"

 

"I hear ya. Id be frustrated too. But the bottom line is that there was a CHANCE we could of recapped. If you owned our spawn cp, yeah maybe not, but you didn't and I'm pretty positive CRS took that into account. And just because historicaly stats say we haven't won without twerp, whos to say we couldn't of came back? Bottom line is that the axis ( some ) always have an excuse for losing a map and they ALWAYS blame bias or nerf. Id love one axis player to simply say " we got our asses handed to us" that's all."

 

Turning to unfounded personal slander? Really a positive sign that your not on your backfoot. Surprised you only brought jsilec to support you (even when he contradicts you lol)

 

"verdun is in no way as significant as antwerp BUT it shows that there is precedent to town captures being stopped by the server reset shiit.......i could care less whether the axis had spawns/paras or whatever i just showing that it does happen to both sides like it or not.....vets have cited crs interferrence as the main reason they have unsubbed but are blind to the fact that it does happen to BOTH sides"

  CeTheGreat

Novice Member

Joined: 1/30/13
Posts: 89

1/31/13 11:55:53 AM#39
Ok let me rephrase. Your moic moved from a back line into a pocket, and the only thing stopping it from being a pocket was a one town link. Better for you to undrrstand?

I didn't realize this was an axis only bitch fest, my bad.

I'm not an armor god, hell my stats prove it. But I am a cheer leader. I boost morale, or try. Unlike the axis side, we have positive members who want to havr fun and join columns. Your mad cause those columns own you. Haters gonna hate I guess.

Your exausting tbh. I don't know how you don't drive yourself crazy

Jsilec doesn't have to agree with what I say. Hes a squaddie and has his own views. Hes our CO and knows the game. Not sure why your bringing him into this, but w/e

What's your wwiiol name? I like to pride myself on being good at indentifying mystery forum posters

  depot12

Apprentice Member

Joined: 9/24/12
Posts: 169

1/31/13 12:57:24 PM#40
Originally posted by CeTheGreat

What's your wwiiol name? I like to pride myself on being good at indentifying mystery forum posters

With a little help from xoom, no doubt.

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