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1/30/13 5:40:08 PM#181
Blizzard did a poll years back...... They found that the amount of hardcore pvp'ers were approx the same as hardcore pve'ers (progression raiders). IIRC, those values were around 4% each. The majority were casual pve only crowd. Then PvX followed second. |
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Originally posted by Konfess Then they turn into basement dwellers. lol |
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xpowderx
Hard Core Member
Joined: 10/09/05
Science is the belief in the ignorance of experts. |
1/30/13 7:46:07 PM#183
Originally posted by ShakyMo You should perhaps read what I said. I did say pvp was more a side thing. As most mmos during that time were pve heavy and pvp more secondary. Also as someone who played Asherons Call, Everquest, Star Wars Galaxies. Pvp was designed only if you wanted it. Other than that, it was all pve! The only mmorpg at the time that had limited pvp was UO. Do not get me wrong, I love PVP much more than I do pve elements with the current genre of mmorpgs. But originally MMORPGs were PVE top heavy. To deny it either shows your age, or you have not played those titles in the early years of mmorpgs. Success is your proof; |
Originally posted by Scottgun LMAO just shows that college professors know how to play MMO's I will run with any college professor anyday in a raid at least he or she wont be some asshat and brag how uber they are or think they are. lmao |
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Originally posted by RefMinor Meh I thought the thread was more geared at PVP vs PVE players with just MMO in the title since this is a MMO comunity. I dont see it as a derail. |
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1/30/13 7:57:38 PM#186
Originally posted by Isturi There are very very few good PVP mmos, Darkfall is the only one that i would consider a pvp mmo, and then you have Path of exile with its cutthroat league which isnt in yet. other games you're thinking of are themeparks with pvp features |
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Originally posted by Madimorga WoW next patch is cataring to the pvp crowd. Both BG and open world so the number one MMO to date is going to focus big with 5.2 and everyone knows what is good enough for Wow is good enough for them. |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
1/30/13 8:10:10 PM#188
All I care about is small group or solo PvE activites within an exploration centric model. Hence why I am looking forward to Neverwinter (small group dungeons) and Elder Scrolls Online (Exploration).
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1/30/13 8:17:51 PM#189
Yea games use to have good-storylines to back up the gameplay until they went down the crap-hole one day. Never really been the same since just PVP the main focus.
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1/30/13 8:41:06 PM#190
Originally posted by Isturi That's fair, but considering the poster he is responding to, his comment is completely understandable and justifiable. "I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26 |
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1/30/13 10:18:45 PM#191
Originally posted by Madimorga Don't forget about Anarchy Online end game being all about PvP or Warhammer Online. There were also Lineage and Lineage II and now there is Planetside 2, Mechwarrior Online, Dust 514 and Hawken Online. I'm sure if I did more research or you guys did a little yourselves (dave & SQTO), I'd find more or you'd realize you haven't a clue about what you're saying. |
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1/30/13 11:35:35 PM#192
Originally posted by mmoDAD how is wow even related to the topic. There isn't even much world pvp on pvp server. Isn't Darkfall, Mortal, or Eve a more relevant game to be include in this discussion? and I dont' think warhammer/daoc/planet side is related to this topic. Because that is a completly rvr game. No one play those game for the pve. |
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1/30/13 11:42:07 PM#193
I couldn't read all of this forum.
PvE has been as mediocre as mediocre can be since WoW. By mediocre I mean spamming buttons, instances, no death penalty, fast paced, and fought by classes that aren't even really classes. What "modern" MMO does something besides that? |
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1/31/13 12:06:06 AM#194
Only 2 type of games now. One is FFA pvp game or realm vs realm game. Another is dungeon/raid Pve game. There really isn't any open world pve game out there. Even if there are, developer just make it FFA full loot, and it becams a FFA pvp/ganking game. You can blame wow for making other games in to a small world instanced dungeon/raid game. And for the rest of the games that do have large open world, blame the players/developer to make it into a ganking game. |
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1/31/13 12:13:45 AM#195
PvP is generally awful, but when PvE and PvP are done well, I will play both. DAoC had both pretty awesome back in the day, so I played both. Nowadays, I wouldn't touch DAoC, but still, if both are done right, I'll play both. In WoW, I play PvE 95% of the time, and do BG's very rarely when I'm REALLY bored. Even GW2, I play PvE almost 100% of the time. When really bored, I'll do WvW, but it's pretty much crap. PvE all the way! |
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1/31/13 12:20:39 AM#196
It is not a question of PVPers being bad people or worse people than PVEers, etc. It is simple mechanics. A PVE focused player doesn't tend to affect the game play of others much or at all. Aside from some types of griefing allowed by poor game design, e.g. ninja looting, training mobs, etc., the nasty PVEer can be easily avoided. Not so the PVPer, since by its very essence PVP affects the gameplay of others. So nasty people who PVP will have much more impact on a game community than PVEers. That is why the vast majority of customer support time is spent trying to reign in PVP related misbehavior. I also agree that the MMO community has changed over the years. The initial lumping of everyone together in one game like UO is long gone. People who want a fuller experience, e.g. who want to do other things than PVP all the time, now know to avoid games focused on PVP altogether. This leaves a PVP community that is much narrower in its focus, younger in age, and generally more tolerant of trash talk and abuse as "just part of the game." I don't see this segregation easing until companies succeed in marrying PVP into a game world so that it is meangful and part of a larger set of activities. Games like Shadowbane and Darkfall are great for PVP lovers, but become boring one-trick ponies to players who want to do more than just chase each other around the rezz spot or grief-roll the map with their server-dominating zerg. |
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1/31/13 12:31:26 AM#197
Originally posted by Ehliya
You're assuming that PVE is all solo.... Good PVE is group oriented. A bad player in a good PVE game would negatively effect the group. |
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1/31/13 1:25:45 AM#198
You all should really give GW2 pvp a try, it is the best form of PVP to date. |
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1/31/13 2:48:27 AM#199
Originally posted by Maephisto No, it really isn't. But it's not bad either. It's a shame the PvE is god awful terrible. |
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1/31/13 5:59:05 AM#200
Originally posted by Isturi Really? So what are MMO players like? I don't like FPS games but I just find such sweeping generalisations, like the one above about FPS players, which aren't backed up by any statistical evidence amusing and hard to believe.
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