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1/30/13 11:42:45 AM#81
It turned out we couldn't trust Arenanet not to shaft their core players even though Guild Wars 2 is top quality, AAA, and was buy to play not free to play.
They still turned around and introduced top end gear that required a dungeon grind. A grind that could be considerably shortened with cash to gold. And to make sure of that, they nerfed droprates across the board.
They knew it would piss off their core players who want to actually play the game and not whip out the wallet for shinies. They even pissed off the people who were willing to buy gold in order to purchase exotics. But they didn't care because they knew both groups were going to spend very little after the initial bank slots, character slots, vanity items, and then those exotic gear buyers. And out there waiting was plenty of untapped grinder wallets. So they shafted us and let us yell the forums down. So what? Didn't hurt their bottom line a bit.
So if we can't trust Arenanet not to screw players over less than three months after launch, if we can't trust a company with no prior reputation for screwing its players over, how in the hell would we even consider trusting Sony, a company that does have a bad reputation among gamers? |
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1/30/13 11:47:49 AM#82
Originally posted by Madimorga Why do you need trust at all? Play Sony's game for free. No trust needed. Buy only the items you know you will enjoy. No trust needed. |
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1/30/13 11:54:59 AM#83
Originally posted by nariusseldon
Oh I will happily play for free. But people doing that won't pay the bills. Of course like all F2P devs Sony will try to lure players in and get them to spend money but there is no point in spending that money on a game that might suit my tastes at the moment but due to the desire of Sony to make yet more money will change shortly to entice more spending. |
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1/30/13 11:57:23 AM#84
Originally posted by Madimorga Most players won't pay the bills anyway. The whole F2P industry is supported by a small minority of whales. And since you don't seem to be one, you don't even need to care. If the game is there .... play it and be happy that someone else is paying. If it is gone .. well . it is free anyway, and there are 100 other games to kill time with. |
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1/30/13 12:01:37 PM#85
Originally posted by nariusseldon That's exactly my plan, play free and game hop, especially since no devs seem to want to suit my tastes by not forcing me to group and grind. Actually it works out well for me personally due to my play style.
Yet I'm sad because I've played MMOs for over a decade and most of that time was spent in Anarchy Online, my first MMO (which was great until the level 200-220 group grind).
I had hoped to find another MMO home to settle in and spend some years with. I can see that won't happen. And I can see a lot of people are going to feel angry and ripped off as devs try to make as much money as they can while everything churns faster and faster. It's a sad end. And at this point it seems to be the end of my financial support for MMOs. |
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1/30/13 12:10:43 PM#86
Originally posted by Madimorga That is also my ongoing and planned playstyle .. F2P and game hop. However, i am not sad .. i feel good about it. In fact, i use to have a "home" in EQ, and then WOW. I found that very limiting and too much focus on one game. Why should i be shackled to experience only ONE game (or mostly one game), when there are so many fun ones out there? I don't think i want a "home" in a game anymore. For me, it is about getting variable gameplay experience. It is liberating with no commitment and string attached to a single game. |
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1/30/13 12:18:58 PM#87
Originally posted by nariusseldon
I felt more immersed when I only played one game for a long time. Even WoW (which I played for about a year in part because my old computer wouldn't handle other games) was more immersive than anything I've played since, because it was all I played.
It's true there are upsides. Free is definitely nice, I'm so sick of spending hundreds of dollars every year on new games or games I haven't tried yet only to be disappointed. Now that money can go to other things and to savings.
Variety. There are some beautiful game worlds being turned out, the old ugly free to play hurts-my-eyes days are over. I look forward to exploring those worlds.
Fresh horizons. If I'm willing to check out even the most cash shop riddled pay to win grinder just to wander around for a few days or weeks that means there are always new games to try.
Maybe if a whole lot of people start doing what I'm doing and the whales get sick of buying shinies instead of playing for them, maybe just maybe devs will respond to customer pressure and come up with a game world and a payment structure that will entice me to stay and spend.
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1/30/13 12:19:44 PM#88
That's because they can't produce an MMO worth paying for.
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1/30/13 1:14:04 PM#89
Let's face it people F2P is here to stay, there isn't much detractors can do to avoid it.
Thanks, |
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1/30/13 1:17:03 PM#90
Originally posted by Madimorga
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1/30/13 2:27:21 PM#91
Originally posted by Phelcher Fixed
Those who dont see free to play going anywhere are the same children who dont see a house payment, nor bar tabs.
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1/30/13 2:34:31 PM#92
agree with both. b2p can be great model if they release small fractions of game every year or less, like Anet did with GW Proph, Factions, Nightfall, even EotN can be added to this list, I mean game doesn't need to be apart it can be addon either. I have no idea why they gave up this model and started to fail into GW2 (took over 5 years and seems to be major fail or one more mediocre game in a large market). If not f2p or p2p depend on quality. I'm agree to pay 15$ for WoW or real equivalent, but not for less good. I was agree to pay 5$ for runescape but not agree to pay 8$ beside they have other problems. If only Aion was more then eye candy... and seems Tera too... Sony make good TV but can't recall any good game from them... Shame but I feel like I have only WoW to play... EVE seems good but SiFi is not my style so far. try before buy, even if it's a game to avoid bad surprises. |
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1/30/13 4:17:23 PM#93
It might be, but I also feel that publishers/developers are using payment models as a scapegoat for their subpar products (ie SWTOR). Maybe if these developers stopped offering us derivative MMOs that have the longevity of a Tic-Tac, we'd be more inclined to sub. "The game did poorly? It's the consumers, they just don't want to pay. It has nothing to do with the game itself. Nope, no siree..."
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Originally posted by GN-003 TYVM I agree 100% |
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1/31/13 10:40:35 AM#95
Originally posted by Superman0X Avid gamers do not play only one game. Their gaming budget probably will be much larger than $240 but that would be spread over many games. I can afford to spend $240 on games, but why would i *want* to do so on only one game when there are so many out there. |
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1/31/13 11:21:58 AM#96
Originally posted by Superman0X
Thnx..
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1/31/13 11:26:41 AM#97
I think what sony means is..."We can't justify a brutal p2w cash shop in a subbed mmo, and as us corporate stiffs here at sony know...P2W cash shops are far more profitable then subs, but let's just pretend we are doing the genre a favor and focus on the F2P aspect of it! Otherwise we will have to hire professional tear catchers lest the world be satured by the crying of children."
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1/31/13 11:28:59 AM#98
Sony has practically dragged everyone one of their games passed everquest into the ground, and then dragged it far enough that the skin peeled off miles ago. They can't say anything about what the best payment style is, They fail at both P2P and F2P.
Because i can. |
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1/31/13 11:38:40 AM#99
EQNext will be subscription base only... and demand a high premium ($20/month) SMed talk about item/cash shops, etc.. was where he thought social gaming was going.. EQnext wasn't included in that sentiment.
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1/31/13 11:45:41 AM#100
Originally posted by Rayshe And yet somehow i always end up playing SOE MMOS more than any other so called AAA MMOS on the market. Even now i am subbed to EQ2 and Vanguard and no MMO in market can touch these two MMOS when it comes to content and features especially EQ2. Its funny that how failure is defined on these forums. yes SOE screwed up with SWG but even then i put thousands of hours in that game past NGE because there was nothing like it on the market. it had a long 7 years before it was put down to rest. I won't call it a failure. Vanguard was in such a bad shape after release that no company would touch it so when SOE took over they actually did a favor to Sigil because only other option was to shut it down. Do i blame SOE for not dumping more money in to the game that no one wanted to play? they kept it alive and that is more than enough for me otherwise i would never get a chance to play that gem. And who in their right mind can call EQ2 a failure? 8 years and still going strong with 9 expansions under its belt and more to come soon, with amount of content that can put any MMO in market to shame. Entire game oozes of personality and quality. So what games exactly except for SWG they screwed up so bad that they dragged everyone off? i think a little resonable opinion is in order without emotional outbursts and exaggeration. |
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